open
Upgrade to a better browser, please.

Search Worlds Without End

Advanced Search
Search Terms:
Author: [x] Chris Wooding
Award(s):
Hugo
Nebula
BSFA
Mythopoeic
Locus SF
Derleth
Campbell
WFA
Locus F
Prometheus
Locus FN
PKD
Clarke
Stoker
Aurealis SF
Aurealis F
Aurealis H
Locus YA
Norton
Jackson
Legend
Red Tentacle
Morningstar
Golden Tentacle
Holdstock
All Awards
Sub-Genre:
Date Range:  to 

Chris Wooding


The Fade

Chris Wooding

A subterranean world of vast caverns, underground seas, crystalline forests. A civilisation born of darkness, in darkness, protected by shadows. A city of merchants, whose eyes have turned upward to the surface, where the lethal light of day beats down on their world. A conspiracy so vast that it will swallow them all.

The Weavers of Saramyr

Braided Path: Book 1

Chris Wooding

This is the story of the ancient empire of Saramyr--an empire that rules over a land overwhelmed by evil. The evil comes from within the empire's center: the Weavers, a sect of male magicians close to the throne, intent on killing any child born with magical powers. But now the Empress has given birth to just such a child... and a revolution is brewing.

The Skein of Lament

Braided Path: Book 2

Chris Wooding

The Weavers' grip on Saramyr's rulers has grown ever more powerful, and all the while, the blight they have brought grows harsher. The land is slipping into civil war. In the mounting chaos, Kaiku and the orphaned heir-Empress must fight for their destiny and their survival, as Saramyr succumbs to the twisting of the Weave and the unknowable ambitions of the secretive Weavers.

The Ascendancy Veil

Braided Path: Book 3

Chris Wooding

The war that is destroying the ancient Empire of Saramyr is reaching its apocalyptic conclusion. The Weavers have stepped from the shadows and seized control, the capital is a haunted nightmare, and the land is ridden by pestilence. Terrifying demons, immune to all but magic, have been unleashed on the cities and the armies of the resistance movement. And the Aberrant hordes are seemingly without end. As the final madness of the Weavers takes hold, their tactics become ever more crazed and bloody, with thousands dying on both sides. Someone must stop the Weavers, someone must discover what lies at the bottom of the cavernous pits that they have dug across Saramyr.

Retribution Falls

Tales of the Ketty Jay: Book 1

Chris Wooding

Frey is the captain of the Ketty Jay, leader of a small and highly dysfunctional band of layabouts. An inveterate womaniser and rogue, he and his gang make a living on the wrong side of the law, avoiding the heavily armed flying frigates of the Coalition Navy. With their trio of ragged fighter craft, they run contraband, rob airships and generally make a nuisance of themselves. So a hot tip on a cargo freighter loaded with valuables seems like a great prospect for an easy heist and a fast buck. Until the heist goes wrong, and the freighter explodes.

Suddenly Frey isn't just a nuisance anymore - he's public enemy number one, with the Coalition Navy on his tail and contractors hired to take him down. But Frey knows something they don't. That freighter was rigged to blow, and Frey has been framed to take the fall. If he wants to prove it, he's going to have to catch the real culprit. He must face liars and lovers, dogfights and gunfights, Dukes and daemons. It's going to take all his criminal talents to prove he's not the criminal they think he is...

Black Lung Captain

Tales of the Ketty Jay: Book 2

Chris Wooding

Darian Frey is down on his luck. He can barely keep his squabbling crew fed and his rickety aircraft in the sky. Even the simplest robberies seem to go wrong. It's getting so a man can't make a dishonest living any more.

Enter Captain Grist. He's heard about a crashed aircraft laden with the treasures of a lost civilisation, and he needs Frey's help to get it. There's only one problem. The craft is lying in the trackless heart of a remote island, populated by giant beasts and subhuman monsters. Dangerous, yes. Suicidal, perhaps. Still, Frey's never let common sense get in the way of a fortune before.

But there's something other than treasure on board that aircraft. Something that a lot of important people would kill for. And it's going to take all of Frey's considerable skill at lying, cheating and stealing if he wants to get his hands on it...

Strap yourself in for another tale of adventure and debauchery, pilots and pirates, golems and daemons, double-crosses and double-double-crosses. The crew of the Ketty Jay are back!

The Iron Jackal

Tales of the Ketty Jay: Book 3

Chris Wooding

Vardia is descending into chaos. It's a great time to be a freebooter. The Archduke has evidence that incriminactes the Awakeners, a powerful religious sect, and he's determined to use it to bring them down. If they don't surrender their Imperators - half-confessor, half-inquistor, and just possibly half-daemon as well - then he has threatened to ban their religion, and have their Imperators executed on sight. But that Awakeners won't give up without a fight, half the country is on their side, and there's more than a hint of civil war in the air. Never one to miss an opportunity, Captain Darien Frey has hit on a lucrative plan: robbing Awakener temples, and selling their relics back to them through the feared pirate, and former finacee, Trinica Dracken. Things are finally looking good for the Ketty Jay and her crew! ...until the Shaklemores, bounty hunters to the artistocracy, catch up with them, anyway. They kidnap Crake, one of Frey's most valued crewmen, and vanish with him. Crake is wanted for murder - he has been for years - but is his kidnapping in the name of justice or is something altogether more sinister going on behind the scenes? If Captain Frey wants his man back, he and the Ketty Jay are going to have to find out - even if the quest leads them into the heart of the civil war, to the treason and invasion threat beyond.

The Ace of Skulls

Tales of the Ketty Jay: Book 4

Chris Wooding

All good things come to an end. And this is it: the last stand of the Ketty Jay and her intrepid crew.

They've been shot down, set up, double-crossed and ripped off. They've stolen priceless treasures, destroyed a ten-thousand-year-old Azryx city and sort-of-accidentally blew up the son of the Archduke. Now they've gone and started a civil war. This time, they're really in trouble.

As Vardia descends into chaos, Captain Frey is doing his best to keep his crew out of it. He's got his mind on other things, not least the fate of Trinica Dracken. But wars have a way of dragging people in, and sooner or later they're going to have to pick a side. It's a choice they'll be staking their lives on. Cities fall and daemons rise. Old secrets are uncovered and new threats revealed.

When the smoke clears, who will be left standing?

The Ember Blade

The Darkwater Legacy: Book 1

Chris Wooding

A land under occupation. A legendary sword. A young man's journey to find his destiny.

Aren has lived by the rules all his life. He's never questioned it; that's just the way things are. But then his father is executed for treason, and he and his best friend Cade are thrown into a prison mine, doomed to work until they drop. Unless they can somehow break free...

But what lies beyond the prison walls is more terrifying still. Rescued by a man who hates him yet is oath-bound to protect him, pursued by inhuman forces, Aren slowly accepts that everything he knew about his world was a lie. The rules are not there to protect him, or his people, but to enslave them. A revolution is brewing, and Aren is being drawn into it, whether he likes it or not.

The key to the revolution is the Ember Blade. The sword of kings, the Excalibur of his people. Only with the Ember Blade in hand can their people be inspired to rise up... but it's locked in an impenetrable vault in the most heavily guarded fortress in the land.

All they have to do now is steal it...

The Shadow Casket

The Darkwater Legacy: Book 2

Chris Wooding

A BAND OF REBELS.
A TRAITOR IN THEIR MIDST.
A REVOLUTION ABOUT TO BEGIN.

It's been three years since Aren seized the Ember Blade. Three years since they struck the spark they hoped would ignite the revolution. But the flame has failed to catch. The Krodans have crushed Ossia in an iron grip of terror. The revolution seems further away than ever.

Far in the north, the Dawnwardens seek to unite the fractious clans of the Fell Folk and create a stronghold from which to retake their land. But even if they can overcome the danger of treachery from within, they still have to contend with the dreadknights. Only the druidess Vika can resist these near-unstoppable foes, and there's only one of her.

But what if there was a weapon that could destroy the dreadknights? A weapon of such power it could turn the tide? A weapon that, if it fell into the wrong hands, might mean the end of all hope?

The Shadow Casket has returned from out of the past, and it will save or damn them all.

Can't find the Chris Wooding book you're looking for? Let us know the title and we'll add it to the database.