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Raymond E. Feist


Faerie Tale

Raymond E. Feist

Successful screenwriter Phil Hastings decides to move his family from sunny California to a ramshackle farmhouse in New York State. The idea is to take some time out, relax and pick up the threads of his career as a novelist.

Good plan, bad choice. The place they choose is surrounded by ancient woodland. The house they choose is the centrepoint of a centuries-old evil intent on making its presence felt to intruders.

A Kingdom Besieged

Chaoswar Saga: Book 1

Raymond E. Feist

The Darkness is coming...

The Kingdom is plagued by rumour and instability. Kingdom spies in Kesh have been disappearing - either murdered, or turned to the enemy side. Information has become scant and unreliable; but one thing appears clear. Dark forces are on the move... Since Pug and the Conclave of Shadows enforced peace after the last Keshian invasion, the Empire has offered no threat. But now factions are rising and Jim Dasher reports mobilizations of large forces in the Keshian Confederacy.

As the men of the West answer the King's call to muster, Martin conDoin - left as caretaker of Crydee Keep - will suddenly be confronted with the vanguard of an invading army. He reminds himself that he is a year older than his legendary ancestor, Prince Arutha, was when he stood firm against the Tsurani invasion, but Arutha had an army to command, and Martin is left with old men and young boys.

Massive events are about to unfold, events which threaten the future of all human life in Midkemia...

A Crown Imperilled

Chaoswar Saga: Book 2

Raymond E. Feist

The penultimate volume of the mighty Riftwar Cycle

War rages in Midkemia but behind the chaos there is disquieting evidence of dark forces at work.

Jim Dasher's usually infallible intelligence network has been cleverly dismantled; nowhere is safe. He feels that the world is coming apart at the seams and is helpless to protect his nation.

Quiet palace coups are underway in Roldem and Rillanon; and King Gregory of the Isles has yet to produce an heir. In each kingdom a single petty noble has risen from obscurity to threaten the throne.

Lord Hal of Crydee and his great friend Ty Hawkins, champion swordsman of the Masters' Court, are entrusted with the task of smuggling Princess Stephané and her lady-in-waiting, the lovely but mysterious Lady Gabriella, out of Roldem to a place of greater safety. But is there any safe haven to be found?

Meanwhile, Hal's younger brothers Martin and Brendan are attempting to hold the strategic city of Ylith against an onslaught of Keshian Dog Soldiers, and a mysterious force from beneath the sea. The Kingdom might lose Crydee and recover; but if Ylith falls, all is lost.

An unknown player appears to orchestrating these conflicts. Can Pug and the Conclave of Shadows track down this source before Midkemia is destroyed?

Magician's End

Chaoswar Saga: Book 3

Raymond E. Feist

Discover the fate of the original black Magician, Pug, as prophecy becomes truth in the last book of the Riftwar Cycle.

THE FINAL VOLUME IN THE EPIC RIFTWAR CYCLE.

The dragons are calling...

Civil war is tearing apart the Kingdom of the Isles, for the throne lies empty and rivals are converging. Having spirited his beloved Princess Stephané safely out of Roldem, Hal--now Duke of Crydee--must turn his attention to the defence of the ancient realm so that a king can be anointed by the Congress of Lords, rather than by right of might.

But the greatest threat may well lie out of the hands of men. Somewhere in the Grey Towers Mountains something not of this world is emerging. It will require that alliances be made between mortal enemies if disaster is to be averted.

Elves and men must stand together, ancient heroes must rise again, dragons must fly and Pug, Magnus and the other magic-users of Midkemia must be prepared to make the ultimate sacrifice if the whole world is to be saved.

Talon of the Silver Hawk

Conclave of the Shadows: Book 1

Raymond E. Feist

Evil has come to a distant land high among the snow-capped mountains of Midkemia, as an exterminating army wearing the colors of the Duke of Olasko razes village after village, slaughtering men, women, and children without mercy. And when the carnage is done, only one survivor remains: a young boy named Kieli. A youth no longer, there is now but one road for him to travel: the path of vengeance. And he will not be alone. Under the tutelage of the rescuers who discovered him, Kieli will be molded into a sure and pitiless weapon. And he will accept the destiny that has been chosen for him ... as Talon of the Silver Hawk.

But the prey he so earnestly stalks is hunting him as well. And Talon must swear allegiance to a shadowy cause that already binds his mysterious benefactors -- or his mission, his honor, and his life will be lost forever.

King of Foxes

Conclave of the Shadows: Book 2

Raymond E. Feist

In the mountains of Midkemia, a boy came brutally of age in blood and in terror. And now he lives for one purpose alone ... revenge!

An exceptionally skilled swordsman, young Tal Hawkins was the only survivor of the massacre of his village -- rescued, recruited, and trained by the mysterious order of magicians and spies, the Conclave of Shadows. Now one of the secret society's most valuable agents, he gains entrance into the court of Duke Olasko, the bloodthirsty and powerful despot whose armies put Tal's village to the sword, by posing as a nobleman from the distant Kingdom of the Isles. But the enemy is cunning and well protected -- in league with the foul necromancer Leso Varen, dark master of death-magic -- and to gain the Duke's trust and confidence, Tal Hawkins must first sell his soul.

Exiles Return

Conclave of the Shadows: Book 3

Raymond E. Feist

Saved by a mage's intervention from certain death, Kaspar, the evil Duke of Olasko, is lord no more -- reduced to an exile's existence and forced to wander the harshest realms of the world he once enslaved.

Merciless deserts, forbidding mountains, and vast oceans now separate the once powerful despot from his former seat of power -- his dark dreams of vengeance overwhelmed by the daily struggle for survival. But there is a larger drama that will entangle the broken dictator. An evil devastating and deadly seeks entrance to the land -- the mystical tool of a dark empire hungry for conquest and destruction -- and Kaspar has inadvertently discovered the key.

Suddenly, Midkemia's last hope is a disgraced and exiled duke whose history is written in blood, and who now must wield his sword as her champion . . . if he so chooses..

Flight of the Nighthawks

Darkwar Saga: Book 1

Raymond E. Feist

A portent of annihilation awakens the powerful sorcerer Pug in the dead of night—a dread vision warning of a vast and terrible army descending upon the exposed heart of Midkemia. Even the formidable might of the Tsurani Empire will not beat back the alien invaders. And in far Stardock town, two boys—untrained, unready, and barely come of age—will be called upon by the mysterious Conclave of Shadows to confront a sinister plot that implicates even the highest-ranking nobles in the land. For a nightmare of treason, intrigue, and murder is brewing among an ancient Brotherhood of Death—a clan of merciless assassins whose name is spoken only in fearful whispers . . .

Into a Dark Realm

Darkwar Saga: Book 2

Raymond E. Feist

The dread plot to destroy the Empire of Great Kesh has failed. The Conclave of Shadows has ended the murderous Nighthawk brotherhood's horrific reign of terror and death. But the mad sorcerer, Leso Varen, has fled, taking refuge among the most powerful men and women on Kelewan—a world now threatened, along with Midkemia, by hordes of the most vicious warriors in the known universe. The great sorcerer Pug knows of no power that will vanquish these invaders. And now he, brave Magnus and Nakor, and a disturbing young stranger named Bek must venture into the poisonous heart of the Dasati realm—the most terrible place they have ever encountered—in a valiant, impossible attempt to turn the tides against the encroaching doom that would swallow their world.

Wrath of a Mad God

Darkwar Saga: Book 3

Raymond E. Feist

The Darkwar rages, bringing bleak days of destruction and despair to Midkemia and Kelewan. To save both worlds, the powerful sorcerer Pug and select members of the mysterious Conclave of Shadows must journey deep into the dangerous realm of the bloodthirsty Dasati on an audacious mission that has little, if any, chance to succeed. In Midkemia, young warriors Tad and Zane and their fellow soldiers must protect the Kingdom from raiders. And Pug's beloved wife, Miranda, finds herself a prisoner of the Dasati and, even more ominously, of Pug's nemesis, the evil sorcerer Leso Varen.

But salvation may come from a friend thought long dead—an unlikely ally whose remarkable powers will be sorely needed. For there is a momentous battle looming . . . a final, fevered onslaught against the most malevolent agents of evil ever known.

Rides a Dread Legion

Demonwar Saga: Book 1

Raymond E. Feist

The remnants of the Clan of the Seven Stars are returning to their long abandoned homeworld . . . but not as friends. The elves, led by the conjurer Laromendis, flee the relentless demon hordes sweeping through their galaxy—and the conquest of war-weary Midkemia is the Clan's sole hope for survival . . . if the Dread Legion does not pursue them through the rift.

The magician Pug knows what horrors will surely follow the elven invasion, for slaughter alone will sate Demon King Maarg's minions. For the death tide to be turned, Midkemia's constant defender must somehow unite bitter foes and vengeful former lovers—because failure to do so will mean annihilation.

At the Gates of Darkness

Demonwar Saga: Book 2

Raymond E. Feist

To protect their world from the savage demon hordes, the Black Sorcerer Pug and Midkemia's clandestine protectors, the Conclave of Shadows, forged an uneasy alliance of formidable magical talents. Together, this brave band of wizards, demon masters, warriors, and elves defeated the brutal Demon King Maarg and turned back the onrushing death tide.

But Maarg's fall has not stopped the demonic onslaught, and danger now looms greater than ever before. Amid the barren ridges of the Valley of Lost Men, in the shadows of an ancient Keshian fortress, the fearsome demon Dahun and the mad necromancer Belasco have joined forces, creating an unstoppable union of deathly black magics that even Pug and a united Conclave may not be strong enough to withstand.

Battling the Demon Legion has taken a heavy blood toll on the valiant and dedicated magician, claiming the lives of nearly all those he loves. Though he is racked by despair and rage, Pug knows that the time for mourning must wait. Putting aside his pain, he and the Conclave and their allies—the cold-blooded master spy Jim Dasher; the fearsome young Knight-Adamant Sandreena; her former lover the necromancer Amirantha; two renegade Star Elves; and Pug's surviving son, Magnus—must marshal their resources against this latest threat. None can forget the dozens of worlds overrun by the demon plague and the millions of dead left behind in their wake. At the gates of darkness, where shadows hide even deeper shadows, these magical defenders will face what is sure to be the bloodiest, nastiest fight their land has ever seen. And as evil, mayhem, and dark magic are unleashed, none can predict if they—and Midkemia itself—will survive.

King of Ashes

Firemane Saga: Book 1

Raymond E. Feist

The first volume in legendary master and New York Times bestselling author Raymond E. Feist's epic heroic fantasy series, The Firemane Saga--an electrifying tale of two young men whose choices will determine a world's destiny.

For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.

As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon's pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable--and vulnerable. A cunning and patient man, Daylon decides to keep the baby's existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors," legendary assassins and spies, are trained.

Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King's Steel, the apex of a weapon maker's trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon's provinces, he hopes to start anew.

Soon, the two young men--an unknowing rightful heir to a throne and a brilliantly talented young swordsmith--will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended... and they must discover the secret of who truly threatens their world.

Queen of Storms

Firemane Saga: Book 2

Raymond E. Feist

Hatushaly and his young wife Hava have arrived in the prosperous trading town of Beran's Hill to restore and reopen the fire-damaged Inn of the Three Stars. They are also preparing for the popular midsummer festival, where their friends Declan and Gwen will be wed.

But Hatu and Hava are not the ordinary loving couple they appear to be. They are assassins from the mysterious island of Coaltachin, home to the powerful and lethal Nocusara, the fearsome "Hidden Warriors." Posing as innkeepers, they are awaiting instructions from their masters in the Kingdom of Night.

Hatu conceals an even more dangerous secret. He is the last remaining member of the legendary Firemanes, the ruling family of Ithrace. Known as the Kingdom of Flames, Ithrace was one of the five greatest realms of Tembria, ruled by Hatu's father, Stervern Langene, until he and his people were betrayed. His heir, Hatu--then a baby--was hidden among the Nocusara, who raised him to become a deadly spy.

Hatu works hard to hide his true identity from all who would seek to use or to destroy him, as fate has other plans for the noble warrior. Unexpected calamity forces him to make choices he could not have dreamed awaited him.

A series of horrific events shatters the peace of Beran's Hill, bringing death and devastation and unleashing monstrous forces. Once more, the Greater Realms of Tembria are threatened--and nothing will ever be the same again.

Master of Furies

Firemane Saga: Book 3

Raymond E. Feist

War has swept across Marquensas. Ruthless raiders have massacred the inhabitants of Beran's Hill, including Gwen, the beloved wife of Declan Smith. Hollow of heart, his hopes burned to ashes, Declan swears to track down and destroy the raiders, an ambition shared by Baron Daylon Dumarch, whose family was massacred as they fled the capital.

Meanwhile Hava, whose gift for piracy has seen her acquire the treasure ship Borzon's Black Wake and the swift Azhante sailing vessel, Queen of Storms, and won her the name of "the Sea Demon," is closing in on the whereabouts of those who unleashed the murderous hordes.

Her husband, Hatushaly, the last remaining member of the ruling family of Ithrace, the legendary Firemanes, seeks to control the magical powers he has inherited. He is able now to visualize and even travel among the filaments of energies that power all existence: the furies. But will he be able to channel his magic in time to combat the deepest, darkest threat the world of Garn has ever faced?

Prince of the Blood

Krondors Sons: Book 1

Raymond E. Feist

If there were two more impetuous and carefree men in the Kingdom of the Isles, they had yet to be found. Twins Borric and Erland wore that mantle proudly, much to the chagrin of their father, Prince Arutha of Krondor. But their blissful youth has come to an end. Their uncle, the King, has produced no male children. Bypassing himself, Arutha names Borric, the eldest twin by seconds, the Royal Heir. As his brother, Erland will have his own great responsibilities to shoulder. To drive home their future roles, Arutha sends them as ambassadors to Kesh, the most feared nation in the world. Borric and Erland will be presented to the Queen of Kesh-the single most powerful ruler in the known world-at her Seventy-fifth Jubilee Anniversary.

But they have not even left Krondor when an assassination attempt on Borric is thwarted. Aware that he is being provoked into war, Arutha does not rise to the bait. His sons' journey will not be deterred, for nothing less than peace is riding on it. Yet there is to be no peace for the young princes. When their traveling party is ambushed, Borric disappears and is presumed dead-sending Erland into spirals of rage and grief as he is forced to navigate alone the court intrigues at Kesh. But unbeknownst to anyone, Borric lives and has escaped his captors. In a strange land, with a price on his head, Borric must use all his wits and stamina to find his way back to his brother.

On separate paths, the two men-one a fugitive and one a future king-make their journey toward maturity, honor, and duty. For every step they take could sway the fragile peace of the land, as those who crave war rally against them-and become ever more daring.

The King's Buccaneer

Krondors Sons: Book 2

Raymond E. Feist

Long recovered from the ravages of the Riftwar, the land and people of the kingdom of the Isles thrive. Nicholas, the youngest son of Prince Arutha, is intelligent and gifted but vastly inexperienced. In hopes of hardening him, his father sends him and his irreverent squire, Harry, to live at Rustic Castle Crydee to learn of life beyond the halls of privilege.

But within weeks of Nicholas and Harry's arrival, Crydee is viciously attacked by unknown assailants, resulting in murder, massive destruction, and the abduction of two young noblewomen. The raiders have come from a pirate haven and are no ordinary foe ... but an enemy connected to dark magical forces that threaten the lands Nicholas will someday rule -- if he survives.

Honoured Enemy

Legends of the Riftwar: Book 1

Raymond E. Feist
William R. Forstchen

In the frozen northlands of the embattled realm of Midkemia, fate can form strange alliances.

It is nine long, bloody years into the ongoing Riftwar that is tearing Midkemia asunder. Having survived a disastrous encounter with their sworn enemy, the Tsurani, Dennis Hartraft's cold, hungry, and exhausted Marauders arrive at a frontier garrison-at the same time as a Tsurani patrol. But a more devastating threat resides within the stronghold: moredhel, a migrating horde of dark elves so deadly and vicious that the only hope for survival is if bitter enemies band together and fight as one.

Now two hostile groups must make their way to freedom, facing a common foe, braving the merciless elements, and haunted by the voice of conscience demanding, "what is more important, a man's life . . . or his honor?"

Murder in LaMut

Legends of the Riftwar: Book 2

Raymond E. Feist
Joel Rosenberg

In Midkemia, there are no easy roads . . .

For twenty years the mercenaries Durine, Kethol, and Pirojil have fought other people's battles. Having already defeated the Tsurani, the Bugs, and the goblins, it seems there are no more enemies for them to vanquish-even as the Riftwar rages on in the west. What lies ahead for the able trio are a few welcomed months of restful garrison duty.

When ordered to accompany the promiscuous Lady Mondegreen, her aging husband, and her current lover to a summit in the city of LaMut, the Three Swords willingly comply, expecting an uncomplicated and undemanding assignment. But nothing is straightforward in this land of violence and treachery. And when the fury of a winter's storm traps them inside a castle teeming with ambitious, plotting lords and ladies, the mercenaries suddenly find themselves with a series of cold-blooded murders to solve . . . and the political future of Midkemia resting in their hands.

Jimmy the Hand

Legends of the Riftwar: Book 3

Raymond E. Feist
S. M. Stirling

Jimmy the Hand, boy thief of Krondor, lived in the shadows of the city. The sewers were his byways and a flea-ridden, rat-infested cellar his home. Although gifted beyond his peers, he was still but a nimble street urchin, a pickpocket with potential. Until the day he met Prince Arutha.

Aiding the Prince in his rescue of Princess Anita from imprisonment by Duke Guy du Bas-Tyra, Jimmy runs afoul of Black Guy's secret police. Given the choice of disappearing on his own or in a weighted barrel at the bottom of Krondor's harbor, Jimmy flees the only home he's ever known, venturing south to the relatively safe haven of Land's End. Suspecting that the rural villagers have never encountered a lad with his talent and nose for finding wealth-other people's wealth-he's fairly optimistic about his broadening horizons. But Jimmy is completely unprepared for what greets him.

For Land's End is home to others who tread the crooked path, and more, to a much darker secret: a dangerous presence unknown even to the local thieves and smugglers. And Jimmy's youthful bravado and courage will plunge him deep into the maw of chaos and even-if he isn't careful-death.

Daughter of the Empire

The Empire Trilogy: Book 1

Raymond E. Feist
Janny Wurts

Magic and murder engulf the realm of Kelewan. Fierce warlords ignite a bitter blood feud to enslave the empire of Tsuranuanni. While in the opulent Imperial courts, assassins and spy-master plot cunning and devious intrigues against the rightful heir. Now Mara, a young, untested Ruling lady, is called upon to lead her people in a heroic struggle for survival.

But first she must rally an army of rebel warriors, form a pact with the alien cho-ja, and marry the son of a hated enemy. Only then can Mara face her most dangerous foe of all--in his own impregnable stronghold.

An epic tale of adventure and intrigue. Daughter of the Empire is fantasy of the highest order by two of the most talented writers in the field today.

Servant of the Empire

The Empire Trilogy: Book 2

Raymond E. Feist
Janny Wurts

In this thrilling sequel to Daughter of the Empire, Lady Mara faces a vengeful blood enemy who doesn't know Mara has a strategic secret weapon--a rakish Midkemian slave whose real identity will change the rimworld forever.

Mistress of the Empire

The Empire Trilogy: Book 3

Raymond E. Feist
Janny Wurts

The world on the other side of the rift: Kelewan, a land seething with political intrigue and deadly conspiracies. Following the opulent panoply of Daughter Of The Empire and the dazzling pageantry of Servant Of The Empire comes the resounding conclusion to the Empire trilogy.

Besieged by spies and rival houses, stalked by a secret and merciless brotherhood of assassins, the brilliant Lady Mara of the Acoma faces the most deadly challenge she has ever known. The fearsome Black Robes see Mara as the ultimate threat to their ancient power. In search of allies who will join her against them, Mara must travel beyond civilization's borders and even into the hives of the alien cho-ja. As those near and dear to her fall victim to many enemies, Mara cries out for vengeance. Drawing on all of her courage and guile she prepares to fight her greatest battle of all--for her life, her home, and the Empire itself.

Krondor: The Betrayal

The Riftwar Legacy: Book 1

Raymond E. Feist

The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle...

Krondor: The Assassins

The Riftwar Legacy: Book 2

Raymond E. Feist

Prince Arutha--newly returned from battle--is concerned about a rash of unexplained assassinations that plagues his capital city. And so he commissions his most trusted agent, Squire James--formerly the thief known as "Jimmy the Hand"--to discover the source of the deadly epidemic. The answers seem to lie far beneath the streets in the dank depths of Krondor, where a terrible war rages in secret between two rival criminal gangs: those who call themselves "Mockers" and others in the thrall of a mysterious being known as "The Crawler."

But the deeper the Squire delves, the closer he gets to the true nature of the horror that has left untold dead in its wake. And unless James can prevent one last, unthinkable slaying, the nightmare forces of corruption and deceit will destroy his liege and reduce his beloved Krondor to ruins.

Krondor: Tear of the Gods

The Riftwar Legacy: Book 3

Raymond E. Feist

The vile sorcerer Sidi plans to strike the kingdom a fatal blow, setting the murderous pirate Bear upon the high seas in pursuit of the vessel that is transporting Midkemia's most holy object; the Tear of the Gods. From this miraculous stone all magic power is believed to flow. And if the Tear becomes the mage's trinket, the future will hold only terror, death and unending night.

For Squire James, Lieutenant William, and the able magician Jazhara, the race is on to rescue the remarkable artifact. For all manner of dark creatures are gathering with one unspeakable purpose: to breed the chaos that will hasten the destruction of Squire James and his brave companions... and bring about the total corruption of the Tear of the Gods.

Jimmy and the Crawler

The Riftwar Legacy: Book 4

Raymond E. Feist

A fantastic new novella from the master of magic and adventure. Best selling author Raymond E. Feist returns to the city of Krondor and one of his most loved characters, Jimmy the Hand.

The Crawler: a name whispered in fear...

In the crime-ridden back alleys of Krondor a rival gang has sprung up to threaten the Upright Man's Mockers. Does the Crawler control the rival gang? Where does his power come from? And does it threaten the peace of the Kingdom?

James, personal squire to Prince Arutha of Krondor, but in the underworld known as the thief and trickster Jimmy the Hand, must travel to Kesh in disguise. There, working with William, lieutenant of the prince's household guard and son of the magician Pug, and Jazhara, niece to the Keshian lord Hazara-Khan, he must attempt to unmask the mysterious Crawler and rid Krondor of his influence.

Magician: Apprentice

The Riftwar Saga: Book 1

Raymond E. Feist

To the forest on the shore of the Kingdom of the Isles, the orphan Pug came to study with the master magician Kulgan. But though his courage won him a place at court and the heart of a lovely Princess, he was ill at ease with the normal ways of wizardry. Yet Pug's strange sort of magic would one day change forever the fates of two worlds. For dark beings from another world had opened a rift in the fabric of spacetime to being again the age-old battle between the forces of Order and Chaos.

Magician: Master

The Riftwar Saga: Book 2

Raymond E. Feist

He held the fate of two worlds in his hands...

Once he was an orphan called Pug, apprenticed to a sorcerer of the enchanted land of Midkemia.. Then he was captured and enslaved by the Tsurani, a strange, warlike race of invaders from another world.

There, in the exotic Empire of Kelewan, he earned a new name--Milamber. He learned to tame the unnimagined powers that lay withing him. And he took his place in an ancient struggle against an evil Enemy older than time itself.

Silverthorn

The Riftwar Saga: Book 3

Raymond E. Feist

A poisoned bolt has struck down the Princess Anita on the day of her wedding to Prince Arutha of Krondor.

To save his beloved, Arutha sets out in search of the mytics herb called Silverthorn that only grows in the dark and forbidding land of the Spellweavers.

Accompanied by a mercenary, a minstrel, and a clever young thief, he wil confront an ancient evil and do battle with the dark powers that threaten the enchanted realm of Midkemia.

A Darkness at Sethanon

The Riftwar Saga: Book 4

Raymond E. Feist

An evil wind blows through Midkemia. Dark legions have risen up to crush the Kingdom of the Isles and enslave it to dire magics. The final battle between Order and Chaos is abotu to begin in the ruins of the city called Sethanon.

Now Pug, the master magician sometimes known as Milamber, must undertake an awesome and perilous quest to the dawn of time to grapple with an ancient and terrible Enemy for the fate of a thousand worlds.

Shadow of a Dark Queen

The Serpentwar Saga: Book 1

Raymond E. Feist

A dread darkness is descending upon a great land called Midkemia -- a powerful and malevolent race of monsters that has slipped through a hole in the dimensions. And two unlikely young heroes -- a bastard heir denied his birthright and an irrepressible scoundrel with a penchant for thievery -- must take up arms in the struggle to protect their besieged world...two friends chosen by Destiny to stand at the fore of the battle that is to come against the gargantuan reptile army of the terrible Emerald Queen.

Rise of a Merchant Prince

The Serpentwar Saga: Book 2

Raymond E. Feist

Surviving the wrath of the fearsome Sauur -- a hideous race of invading serpents -- noble Erik and cunning Roo have delivered a timely warning to the rulers of the Midkemian Empire, and are now free to pursue their separate destinies. Erik chooses the army -- and the continuing war against Midkemia's dread enemies. Roo lusts for wealth and power -- rising high and fast in theworld of trade. But with luxury comes carelessness and a vulnerability to the desires of the flesh. And a beautiful seductress with her ruthless machinations threatens to destroy everything Roo has built and become -- summoning catastrophe into his future...and terror into his world.

Rage of a Demon King

The Serpentwar Saga: Book 3

Raymond E. Feist

A loyal soldier and a wealthy merchant have served bravely in the flames of an enduring war that is ravaging their land. But swords, bows, wits and courage will no longer be enough to defeat the scourge that is descending upon their home. For a foul and terrible thing has escaped from a world already devoured to feed on one consumed by chaos -- an insatiable nightmare creature of dark and murderous nature which seeks to own and corrupt the very source of life itself

The final conflict is joined, pitting serpent against man and magician against demon. For those who battle in the cause of good, there will be victory...or there will be doom for all.

There can be no other outcome.

Shards of a Broken Crown

The Serpentwar Saga: Book 4

Raymond E. Feist

Winter's icy grasp is loosening on the world. The Emerald Queen's vanquished army has its broken back to the Bitter Sea. And treachery is its only recourse.

A lackey has declared himself Lord of the defeated, amassing the still fearsome remnants of a ruthless fighting force together for one final assault on a weakened, vulnerable realm.

For the warriors who remained steadfast against terrible numbers, for the courageous souls who barely survived a devastating onslaught upon their homeland, the time to rebuild and renew has not yet come. The war is not over in Midkemia. And Jimmy and Dash--two young noble brothers who stand at the center of a gathering storm--are impelled to action that could secure a tenuous peace...or turn triumph into catastrophe.

The demon is no more.

The enemy has been routed. But all is not well...

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