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Martha Wells


City of Bones

Martha Wells

Khat, a member of a humanoid race created by the Ancients to survive in the Waste, and Sagai, his human partner, are relic dealers working on the edge of society, trying to stay one step ahead of the Trade Inspectors and to support Sagai's family. When Khat is hired to find relics believed to be part of one of the Ancients' arcane engines, they are both reluctant to become involved. But the request comes from the Warders, powerful mages who serve Charisat's Elector. Khat soon discovers that the deadly politics of Charisat's upper tiers aren't the only danger. The relics the Warders want are be the key to an Ancient magic of unknown power, and, as all the inhabitants of Charisat know, no one understands the Ancients' magic.

Wheel of the Infinite

Martha Wells

Every year, the Wheel of the Infinite must be painstakingly remade to ensure peace and harmony. And every hundred years, the Wheel and the world become one. But now a black storm ravages the beautiful mandala, and a woman with a shadowy past -- an exile, murderer, and traitor -- has been summoned back to put the world right. For if Maskelle and the swordsman Rian cannot stop the Wheel's accelerating disintegration -- then all that is what and will be...will end.

Witch King

Martha Wells

After being murdered, his consciousness dormant and unaware of the passing of time while confined in an elaborate water trap, Kai wakes to find a lesser mage attempting to harness Kai's magic to his own advantage. That was never going to go well.

But why was Kai imprisoned in the first place? What has changed in the world since his assassination? And why does the Rising World Coalition appear to be growing in influence?

Kai will need to pull his allies close and draw on all his pain magic if he is to answer even the least of these questions.

He's not going to like the answers.

Stories of the Raksura, Volume One

Books of the Raksura

Martha Wells

Stories of Moon and the shape changers of Raksura have delighted readers for years. This world is a dangerous place full of strange mysteries, where the future can never be taken for granted and must always be fought for with wits and ingenuity, and often tooth and claw. With two brand-new novellas, Martha Wells shows that the world of the Raksura has many more stories to tell...

In the novella The Falling World, Jade, sister queen of the Indigo Cloud Court, has traveled with Chime and Balm to another Raksuran court. When she fails to return, her consort, Moon, along with Stone and a party of warriors and hunters, must track them down. Finding them turns out to be the easy part; freeing them from an ancient trap hidden in the depths of the Reaches is much more difficult.

The novella The Tale of Indigo and Cloud explores the history of the Indigo Cloud Court, long before Moon was born. In the distant past, Indigo stole Cloud from Emerald Twilight. But in doing so, the reigning Queen Cerise and Indigo are now poised for a conflict that could spark war throughout all the courts of the Reaches.

The short story "The Forest Boy" is a prequel to the series. Taking place before The Cloud Roads, it tells of a time when the lonely fledgling orphan Moon almost found a new home and family for himself.

The short story "Adaptation" is another prequel to The Cloud Roads, which tells the story of how the flightless Indigo Cloud Arbora mentor Chime changed into a winged Aeriat warrior.

Also included are Appendices which contain a list of the dramatis personae of the Raksura Stories, and biological descriptions of the various breeds and castes of the Raksura and Fell species.

Stories of the Raksura, Volume Two

Books of the Raksura

Martha Wells

These new stories of Moon and the shape changers of Raksura contain courtly intrigue and politics, unfolding mysteries that reveal an increasingly strange wider world, and threats both mundane and magical.

The novella The Dead City is a tale of Moon before he came to the Indigo Court. As Moon is fleeing the ruins of Saraseil, a groundling city destroyed by the Fell, he flies right into another potential disaster when a friendly caravanserai finds itself under attack by a strange invading force.

In the short story "Mimesis", sister queen Jade must find and rescue one of her warriors, who has gone missing during a hunt. But the Reaches contain many strange and unknown creatures, and she will have to learn how to recognize friend from foe.

The short story "Trading Lesson" sees Moon getting the opportunity to provide the members of his court with some of the unusual wisdom he gained as a solitary who roamed the world interacting with groundlings.

In the non-Raksura short story set in the Three Worlds, "The Almost Last Voyage of the Windship Escarpment", the captain of an airship is hired to ransom a ship and crew which have been captured as pirates. But of course, no job is ever a simple one.

In the novella The Dark Earth Below, Moon and Jade face their biggest adventure yet; their first clutch. But even as Moon tries to prepare for impending fatherhood, members of the Kek village in the colony tree's roots go missing, and searching for them only leads to more mysteries as the court is stalked by an unknown enemy.

The Cloud Roads

Books of the Raksura: Book 1

Martha Wells

Moon has spent his life hiding what he is - a shape-shifter able to transform himself into a winged creature of flight. An orphan with only vague memories of his own kind, Moon tries to fit in among the tribes of his river valley, with mixed success. Just as Moon is once again cast out by his adopted tribe, he discovers a shape-shifter like himself... someone who seems to know exactly what he is, who promises that Moon will be welcomed into his community. What this stranger doesn't tell Moon is that his presence will tip the balance of power... that his extraordinary lineage is crucial to the colony's survival... and that his people face extinction at the hands of the dreaded Fell! Now Moon must overcome a lifetime of conditioning in order to save himself... and his newfound kin.

The Serpent Sea

Books of the Raksura: Book 2

Martha Wells

Moon, once a solitary wanderer, has become consort to Jade, sister queen of the Indigo Cloud court. Together, they travel with their people on a pair of flying ships in hopes of finding a new home for their colony. Moon finally feels like he's found a tribe where he belongs. But when the travelers reach the ancestral home of Indigo Cloud, shrouded within the trunk of a mountain-sized tree, they discover a blight infecting its core. Nearby they find the remains of the invaders who may be responsible, as well as evidence of a devastating theft. This discovery sends Moon and the hunters of Indigo Cloud on a quest for the heartstone of the tree - a quest that will lead them far away, across the Serpent Sea.

The Siren Depths

Books of the Raksura: Book 3

Martha Wells

All his life, Moon roamed the Three Worlds, a solitary wanderer forced to hide his true nature — until he was reunited with his own kind, the Raksura, and found a new life as consort to Jade, sister queen of the Indigo Cloud court. But now a rival court has laid claim to him, and Jade may or may not be willing to fight for him. Beset by doubts, Moon must travel in the company of strangers to a distant realm where he will finally face the forgotten secrets of his past, even as an old enemy returns with a vengeance. The Fell, a vicious race of shape-shifting predators, menaces groundlings and Raksura alike. Determined to crossbreed with the Raksura for arcane purposes, they are driven by an ancient voice that cries out from the siren depths.

The Edge of Worlds

Books of the Raksura: Book 4

Martha Wells

An expedition of groundlings from the Empire of Kish have traveled through the Three Worlds to the Indigo Cloud court of the Raksura, shape-shifting creatures of flight that live in large family groups. The groundlings have found a sealed ancient city at the edge of the shallow seas, near the deeps of the impassable Ocean. They believe it to be the last home of their ancestors and ask for help getting inside. But the Raksura fear it was built by their own distant ancestors, the Forerunners, and the last sealed Forerunner city they encountered was a prison for an unstoppable evil.

Prior to the groundlings' arrival, the Indigo Cloud court had been plagued by visions of a disaster that could destroy all the courts in the Reaches. Now, the court's mentors believe the ancient city is connected to the foretold danger. A small group of warriors, including consort Moon, an orphan new to the colony and the Raksura's idea of family, and sister queen Jade, agree to go with the groundling expedition to investigate. But the predatory Fell have found the city too, and in the race to keep the danger contained, the Raksura may be the ones who inadvertently release it.

The Harbors of the Sun

Books of the Raksura: Book 5

Martha Wells

A former friend has betrayed the Raksura and their groundling companions, and now the survivors must race across the Three Worlds to rescue their kidnapped family members. When Moon and Stone are sent ahead to scout, they quickly encounter an unexpected and potentially deadly ally, and decide to disobey the queens and continue the search alone. Following in a wind-ship, Jade and Malachite make an unlikely alliance of their own, until word reaches them that the Fell are massing for an attack on the Reaches, and that forces of the powerful Empire of Kish are turning against the Raksura and their groundling comrades.

But there may be no time to stage a rescue, as the kidnapped Raksura discover that their captors are heading toward a mysterious destination with a stolen magical artifact that will cause more devastation for the Reaches than anything the lethal Fell can imagine. To stop them, the Raksura will have to take the ultimate risk and follow them into forbidden territory.

The Element of Fire

Ile-Rien: Book 1

Martha Wells

Young king Roland sits uneasy upon the throne of Ile-Rein, surrounded by nobles who would use human sorcery to hasten his downfall. With duels and dungeons, palace coups and magical battles aplenty, this fantasy has all the panache, style, and atmosphere of the classic adventure sagas of yesteryear.

The Death of the Necromancer

Ile-Rien: Book 2

Martha Wells

Nicholas Valiarde is a passionate, embittered nobleman with an enigmatic past. Consumed by thoughts of vengeance, he is consoled only by thoughts of the beautiful, dangerous Madeline. He is also the greatest thief in all of Ile-Rien...

On the gas light streets of the city, he assumes the guise of a master criminal, stealing jewels from wealthy nobles to finance his quest for vengeance the murder of Count Montesq. Montesq orchestrated the wrongful execution of Nicholas's beloved godfather on false charges of necromancy--the art of divination through communion with spirits of the dead--a practice long outlawed in the kingdom of Ile-Rein.

But now Nicholas's murderous mission is being interrupted by a series of eerie, unexplainable, even fatal events. Someone with tremendous magical powers is opposing him. Children vanish, corpses assume the visage of real people, mortal spells are cast, and traces of necromantic power that hasn't been used for centuries are found. And when a spiritualist unwittingly leads Nicholas to a decrepit mansion, the monstrous nature of his peril finally emerges in harrowing detail.Nicholas and his compatriots must destroy an ancient and awesome evil. even teh help of Ile-Rien's greatest sorcerer may not be enough, for Nicholas faces a woefully mismatched battle--and unthinkable horrors await the loser.

Razor's Edge

Star Wars: Empire and Rebellion: Book 1

Martha Wells

Times are desperate for the Rebel Alliance. Harassment by the Empire and a shortage of vital supplies are hindering completion of a new secret base on the ice planet Hoth. So when Mid Rim merchants offer much-needed materials for sale, Princess Leia Organa and Han Solo lead an Alliance delegation to negotiate a deal.

But when treachery forces the rebel ship to flee into territory controlled by pirates, Leia makes a shocking discovery: the fierce marauders come from Leia's homeworld of Alderaan, recently destroyed by the Death Star. These refugees have turned to pillaging and plundering to survive-and they are in debt to a pirate armada, which will gladly ransom the princess to the vengeful Empire... if they find out her true identity.

Struggling with intense feelings of guilt, loyalty, and betrayal, Leia is determined to help her wayward kinspeople, even as Imperial forces are closing in on her own crippled ship. Trapped between lethal cutthroats and brutal oppressors, Leia and Han, along with Luke, Chewbacca, and a battle-ready crew, must defy death-or embrace it--to keep the rebellion alive.

Reliquary

Stargate Atlantis: Book 2

Martha Wells

Knowledge is power...

While exploring the unused sections of the Ancient city of Atlantis, Major John Sheppard and Dr. Rodney McKay stumble on a recording device that reveals a mysterious new Stargate address. Believing that the address may lead them to a vast repository of Ancient knowledge, the team embarks on a mission to this uncharted world.

There they discover a ruined city, full of whispered secrets and dark shadows. As tempers fray and trust breaks down, the team uncovers the truth at the heart of the city. A truth that spells their destruction.

With half their people compromised, it falls to Major John Sheppard and Dr. Rodney McKay to risk everything in a deadly game of bluff with the enemy. To fail would mean the fall of Atlantis itself - and, for Sheppard, the annihilation of his very humanity...

Entanglement

Stargate Atlantis: Book 6

Martha Wells

Leap of faith...

When Dr. Rodney McKay unlocks an Ancient mystery on a distant moon, he discovers a terrifying threat to the Pegasus galaxy.

Determined to disable the device before it's discovered by the Wraith, Colonel John Sheppard and his team navigate the treacherous ruins of an Ancient outpost. But attempts to destroy the technology are complicated by the arrival of a stranger -- a stranger who can't be trusted, a stranger who needs the Ancient device to return home. Cut off from backup, under attack from the Wraith, and with the future of the universe hanging in the balance, Sheppard's team must put aside their doubts and step into the unknown.

However, when your mortal enemy is your only ally, betrayal is just a heartbeat away...

The Wizard Hunters

The Fall of Ile-Rien: Book 1

Martha Wells

Once a fertile and prosperous land, Ile-Rien is under attack by the Gardier, a mysterious army whose storm-black airships appear from nowhere to strike without warning. Every weapon in the arsenal of Ile-Rien's revered wizards has proven useless.

And now the last hope of a magical realm under siege rests within a child's plaything.

The Ships of Air

The Fall of Ile-Rien: Book 2

Martha Wells

Despite a valiant struggle against superior forces, the country of Ile-Rien has fallen to the onslaught of the relentless Gardier, a faceless army of sorcerers determined to conquer all civilization.

To save the remnants of her country, former playwright Tremaine Valiarde undertakes an epic journey to stop the Gardier. Rescuing the proud ship Queen Ravenna from destruction, Tremaine and a resolute band of sorcerers and warriors set sail across magical seas on a voyage of danger and discovery. For the secret to defeating the enemy -- and to rescuing the world from the Gardier's inimitable hatred -- lies far beyond the walls of the world, and only the tenuous ties of friendship and honor will keep the band together.

But the Gardier are not the only evil in this tumultuous world, and an ancient terror stalks the ornate rooms and shadowy decks of the Queen Ravenna -- a force so malevolent and enigmatic that even the growing power of the sorcerer's sphere may not be enough to save Ile-Rien from utter ruin.

The Gate of Gods

The Fall of Ile-Rien: Book 3

Martha Wells

Tremaine Valiarde and a small, brave band of heroes ventured into a wondrous new realm on their desperate mission to save Ile-Rien from the conquering Gardier. Now, as a relentless enemy creates chaos and destruction -- with the fate of the magical city of Lodun hanging in the balance -- the last hope of a land besieged may rest on the far side of a secret portal.

But the doorway leads to a mysterious ruin hidden behind the awesome Gate of Gods -- and to perils that dwarf anything Tremaine and her allies could have possibly imagined. . . .

Compulsory

The Murderbot Diaries

Martha Wells

Even the humans think about killing the humans, especially here. I hate mines, and mining, and humans who work in mining, and of all the stupid mines I can remember, I hate this stupid mine the most. But the humans hate it more. My risk-assessment module predicts a 53 percent chance of a human-on-­human massacre before the end of the contract.

This Murderbot short story was published by WIRED magazine as part of their series "The Future of Work", on December 17, 2018.

Read this story for free at WIRED Magazine.

Home: Habitat, Range, Niche, Territory

The Murderbot Diaries

Martha Wells

This Murderbot short story, set just after the 4th novella, Exit Strategy, was published on Tor.com, April 19, 2021.

Read this story for free at Tor.com.

All Systems Red

The Murderbot Diaries: Book 1

Martha Wells

Hugo, Nebula, and Locus Award-winning Novella and Prometheus Award-nominated series

In a corporate-dominated spacefaring future, planetary missions must be approved and supplied by the Company. Exploratory teams are accompanied by Company-supplied security androids, for their own safety.

But in a society where contracts are awarded to the lowest bidder, safety isn't a primary concern.

On a distant planet, a team of scientists are conducting surface tests, shadowed by their Company-supplied 'droid -- a self-aware SecUnit that has hacked its own governor module, and refers to itself (though never out loud) as "Murderbot." Scornful of humans, all it really wants is to be left alone long enough to figure out who it is.

But when a neighboring mission goes dark, it's up to the scientists and their Murderbot to get to the truth.

Also appeared in the anthology Nebula Awards Showcase 2019, edited by Silvia Moreno-Garcia.

Artificial Condition

The Murderbot Diaries: Book 2

Martha Wells

Hugo and Locus Award-winning and Nebula-nominated Novella and Prometheus Award-nominated series

It has a dark past -- one in which a number of humans were killed. A past that caused it to christen itself "Murderbot". But it has only vague memories of the massacre that spawned that title, and it wants to know more.

Teaming up with a Research Transport vessel named ART (you don't want to know what the "A" stands for), Murderbot heads to the mining facility where it went rogue.

What it discovers will forever change the way it thinks...

Rogue Protocol

The Murderbot Diaries: Book 3

Martha Wells

Prometheus Award-nominated series

Sci-fi's favorite antisocial A.I. is back on a mission. The case against the too-big-to-fail GrayCris Corporation is floundering, and more importantly, authorities are beginning to ask more questions about where Dr. Mensah's SecUnit is.

And Murderbot would rather those questions went away. For good.

Exit Strategy

The Murderbot Diaries: Book 4

Martha Wells

BSFA Award-nominated Novella and Prometheus Award-nominated series

Murderbot wasn't programmed to care. So, its decision to help the only human who ever showed it respect must be a system glitch, right?

Having traveled the width of the galaxy to unearth details of its own murderous transgressions, as well as those of the GrayCris Corporation, Murderbot is heading home to help Dr. Mensah--its former owner (protector? friend?)--submit evidence that could prevent GrayCris from destroying more colonists in its never-ending quest for profit.

But who's going to believe a SecUnit gone rogue?

And what will become of it when it's caught?

Network Effect

The Murderbot Diaries: Book 5

Martha Wells

I'm usually alone in my head, and that's where 90 plus per cent of my problems are.

It calls itself Murderbot, but only when no-one can hear. It's a private joke. Funny.

It doesn't care, it tells itself, and its attachment to the humans around it is merely professional obligation.

It tries to never drop the F-bomb.

"Friends."

Ugh.

So, when its human associates (not friends, never friends) are captured and another not-friend from its past requires urgent assistance, Murderbot must choose between inertia and drastic action.

Drastic action it is, then.

Another F-bomb.

"Feelings."

Ugh.

Fugitive Telemetry

The Murderbot Diaries: Book 6

Martha Wells

No, I didn't kill the dead human. If I had, I wouldn't dump the body in the station mall.

When Murderbot discovers a dead body on Preservation Station, it knows it is going to have to assist station security to determine who the body is (was), how they were killed (that should be relatively straightforward, at least), and why (because apparently that matters to a lot of people - who knew?) Yes, the unthinkable is about to happen: Murderbot must voluntarily speak to humans! Again!

This story takes place between the end of Exit Strategy and the flashbacks in Network Effect, after the short story "Home: Habitat, Range, Niche, Territory".

System Collapse

The Murderbot Diaries: Book 7

Martha Wells

Am I making it worse? I think I'm making it worse.

Following the events in Network Effect, the Barish-Estranza corporation has sent rescue ships to a newly-colonized planet in peril, as well as additional SecUnits. But if there's an ethical corporation out there, Murderbot has yet to find it, and if Barish-Estranza can't have the planet, they're sure as hell not leaving without something. If that something just happens to be an entire colony of humans, well, a free workforce is a decent runner-up prize.

But there's something wrong with Murderbot; it isn't running within normal operational parameters. ART's crew and the humans from Preservation are doing everything they can to protect the colonists, but with Barish-Estranza's SecUnit-heavy persuasion teams, they're going to have to hope Murderbot figures out what's wrong with itself, and fast!

Yeah, this plan is... not going to work.

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