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The Fall of Hyperion

The Hyperion Cantos: Book 2

Dan Simmons

In the stunning continuation of the epic adventure begun in Hyperion, Simmons returns us to a far future resplendent with drama and invention. On the world of Hyperion, the mysterious Time Tombs are opening. And the secrets they contain mean that nothing--nothing anywhere in the universe--will ever be the same.

The Player of Games

The Culture Cycle: Book 2

Iain M. Banks

The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.

Use of Weapons

The Culture Cycle: Book 4

Iain M. Banks

The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, changing the destiny of planets to suit the Culture through intrigue, dirty tricks and military action.

The woman known as Diziet Sma had plucked him from obscurity and pushed him towards his present eminence, but despite all their dealings she did not know him as well as she thought.

The drone known as Skaffen-Amtiskaw knew both of these people. It had once saved the woman's life by massacring her attackers in a particularly bloody manner. It believed the man to be a lost cause. But not even its machine could see the horrors in his past.

Ferociously intelligent, both witty and horrific, USE OF WEAPONS is a masterpiece of science fiction.

The Hydrogen Sonata

The Culture Cycle: Book 10

Iain M. Banks

The Scavenger species are circling. It is, truly, provably, the End Days for the Gzilt civilization.

An ancient people, organized on military principles and yet almost perversely peaceful, the Gzilt helped set up the Culture ten thousand years earlier and were very nearly one of its founding societies, deciding not to join only at the last moment. Now they've made the collective decision to follow the well-trodden path of millions of other civilizations; they are going to Sublime, elevating themselves to a new and almost infinitely more rich and complex existence.

Amid preparations though, the Regimental High Command is destroyed. Lieutenant Commander (reserve) Vyr Cossont appears to have been involved, and she is now wanted - dead, not alive. Aided only by an ancient, reconditioned android and a suspicious Culture avatar, Cossont must complete her last mission given to her by the High Command. She must find the oldest person in the Culture, a man over nine thousand years old, who might have some idea what really happened all that time ago.

It seems that the final days of the Gzilt civilization are likely to prove its most perilous.

A Closed and Common Orbit

Wayfarers: Book 2

Becky Chambers

Lovelace was once merely a ship's artificial intelligence. When she wakes up in an new body, following a total system shut-down and reboot, she has to start over in a synthetic body, in a world where her kind are illegal. She's never felt so alone.

But she's not alone, not really. Pepper, one of the engineers who risked life and limb to reinstall Lovelace, is determined to help her adjust to her new world. Because Pepper knows a thing or two about starting over.

Together, Pepper and Lovey will discover that, huge as the galaxy may be, it's anything but empty.

Look to Windward

The Culture Cycle: Book 7

Iain M. Banks

The Twin Novae battle had been one of the last of the Idiran war, and one of the most horrific: desperate to avert their inevitable defeat, the Idirans had induced not one but two suns to explode, snuffing out worlds and biospheres teeming with sentient life. They were attacks of incredible proportion -- gigadeathcrimes. But the war ended, and life went on.

Now, eight hundred years later, light from the first explosion is about to reach the Masaq' Orbital, home to the Culture's most adventurous and decadent souls. There it will fall upon Masaq's 50 billion inhabitants, gathered to commemorate the deaths of the innocent and to reflect, if only for a moment, on what some call the Culture's own complicity in the terrible event.

Also journeying to Masaq' is Major Quilan, an emissary from the war-ravaged world of Chel. In the aftermath of the conflict that split his world apart, most believe he has come to Masaq' to bring home Chel's most brilliant star and self-exiled dissident, the honored Composer Ziller.

Ziller claims he will do anything to avoid a meeting with Major Quilan, who he suspects has come to murder him. But the Major's true assignment will have far greater consequences than the death of a mere political dissident, as part of a conspiracy more ambitious than even he can know -- a mission his superiors have buried so deeply in his mind that even he cannot remember it.

Hailed by SFX magazine as "an excellent hopping-on point if you've never read a Banks SF novel before," Look to Windward is an awe-inspiring immersion into the wildly original, vividly realized civilization that Banks calls the Culture.

Excession

The Culture Cycle: Book 5

Iain M. Banks

Iain M. Banks is a true original, an author whose brilliant speculative fiction has transported us into worlds of unbounded imagination and inimitable revelatory power. Now he takes us on the ultimate trip: to the edge of possibility and to the heart of a cosmic puzzle....

Diplomat Byr Genar-Hofoen has been selected by the Culture to undertake a delicate and dangerous mission. The Department of Special Circumstances--the Culture's espionage and dirty tricks section--has sent him off to investigate a 2,500-year-old mystery: the sudden disappearance of a star fifty times older than the universe itself. But in seeking the secret of the lost sun, Byr risks losing himself.

There is only one way to break the silence of millennia: steal the soul of the long-dead starship captain who first encountered the star, and convince her to be reborn. And in accepting this mission, Byr will be swept into a vast conspiracy that could lead the universe into an age of peace...or to the brink of annihilation.

Ancillary Justice

Ancillary Universe: Imperial Radch: Book 1

Ann Leckie

On a remote, icy planet, the soldier known as Breq is drawing closer to completing her quest.

Breq is both more than she seems and less than she was. Years ago, she was the Justice of Toren -- a colossal starship with an artificial intelligence linking thousands of corpse soldiers in the service of the Radch, the empire that conquered the galaxy.

An act of treachery has ripped it all away, leaving her with only one fragile human body. And only one purpose -- to revenge herself on Anaander Mianaai, many-bodied, near-immortal Lord of the Radch.

Ancillary Mercy

Ancillary Universe: Imperial Radch: Book 3

Ann Leckie

For a moment, things seem to be under control for the soldier known as Breq. Then a search of Atheok Station's slums turns up someone who shouldn't exist -- someone who might be an ancillary from a ship that's been hiding beyond the empire's reach for three thousand years. Meanwhile, a messenger from the alien and mysterious Presger empire arrives -- as does Breq's enemy, the divided and quite possibly insane Anaander Mianaai, ruler of an empire at war with itself.

Anaander is heavily armed and extremely unhappy with Breq. She could take her ship and crew and flee, but that would leave everyone at Athoek in terrible danger. Breq has a desperate plan. The odds aren't good, but that's never stopped her before.

Translation State

Ancillary Universe: Book 2

Ann Leckie

The mystery of a missing translator sets three lives on a collision course that will have a ripple effect across the stars...

Qven was created to be a Presger translator. The pride of their Clade, they always had a clear path before them: learn human ways, and eventually, make a match and serve as an intermediary between the dangerous alien Presger and the human worlds. The realization that they might want something else isn't "optimal behavior". I's the type of behavior that results in elimination.

But Qven rebels. And in doing so, their path collides with those of two others. Enae, a reluctant diplomat whose dead grandmaman has left hir an impossible task as an inheritance: hunting down a fugitive who has been missing for over 200 years. And Reet, an adopted mechanic who is increasingly desperate to learn about his genetic roots--or anything that might explain why he operates so differently from those around him.

As a Conclave of the various species approaches--and the long-standing treaty between the humans and the Presger is on the line--the decisions of all three will have ripple effects across the stars.

Masterfully merging space adventure and mystery, and a poignant exploration about relationships and belonging, Translation State is a triumphant new standalone story set in the celebrated Imperial Radch universe.

The Algebraist

Iain M. Banks

It is 4034 AD. Humanity has made it to the stars.

Seconded to a military-religious order he's barely heard of, Fassin Taak must travel amongst the Dwellers of the gas giant Nasqueron, in search of a secret hidden for half a billion years. Any help they offer will be on their own terms and in their own time.

But time is one thing Fassin Taak doesn't have, with each passing day bringing the system closer to war - a war that threatens to overwhelm everything and everyone he's ever known.

Ancillary Sword

Ancillary Universe: Imperial Radch: Book 2

Ann Leckie

Breq -- the soldier who used to be a spaceship -- is serving the emperor she swore to destroy. She's been given her own warship, her own crew, and ordered to the only place in the galaxy she would have agreed to go: to Athoek Station, to protect the family of the lieutenant she murdered in cold blood.

Athoek was annexed by the Empire some 600 years ago, and by now everyone is fully 'civilised'. Or should be - but everything is not as tranquil as it appears. Old divisions are still troublesome, Athoek Station's AI is restless, and it looks like the alien Presger might have taken an interest in what's going on. With no guarantees that their interest is benevolent.

The Tea Master and the Detective

Xuya Universe

Aliette de Bodard

Nebula Award-winning and Hugo Award-nominated Novella

Welcome to the Scattered Pearls Belt, a collection of ring habitats and orbitals ruled by exiled human scholars and powerful families, and held together by living mindships who carry people and freight between the stars. In this fluid society, human and mindship avatars mingle in corridors and in function rooms, and physical and virtual realities overlap, the appareance of environments easily modified and adapted to interlocutors or current mood.

A transport ship discharged from military service after a traumatic injury, The Shadow's Child now ekes out a precarious living as a brewer of mind-altering drugs for the comfort of space-travellers. Meanwhile, abrasive and eccentric scholar Long Chau wants to find a corpse for a scientific study. When Long Chau walks into her office, The Shadow's Child expects an unpleasant but easy assignment. When the corpse turns out to have been murdered, Long Chau feels compelled to investigate, dragging The Shadow's Child with her.

As they dig deep into the victim's past, The Shadow's Child realises that the investigation points to Long Chau's own murky past--and, ultimately, to the dark and unbearable void that lies between the stars...

Consider Phlebas

The Culture Cycle: Book 1

Iain M. Banks

The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender.

Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction.