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Theories of Flight

Samuil Petrovitch: Book 2

Simon Morden

Theorem: Petrovitch has a lot of secrets.

Proof: Secrets like how to make anti-gravity for one. For another, he's keeping a sentient computer program on a secret server farm - the same program that nearly destroyed the Metrozone a few months back.

Theorem: The city is broken.

Proof: The people of the OutZone want what citizens of the Metrozone have. And then burn it to the ground. Now, with the heart of the city destroyed by the New Machine Jihad, the Outies finally see their chance.

Theorem: These events are not unconnected.

Proof: Someone is trying to kill Petrovitch and they're willing to sink the whole city to do it.

Degrees of Freedom

Samuil Petrovitch: Book 3

Simon Morden

The Six Degrees of Petrovitch

Michael is an AI of incalculable complexity trapped under the remains of Oshicora tower. Petrovitch will free him one day, he just has to trust Michael will still be sane by the time he does.

Maddy and Petrovitch have trust issues. She's left him, but Petrovitch is pretty sure she still loves him.

Sonja Oshicora loves Petrovitch too. But she's playing a complicated game and it's not clear that she means to save him from what's coming.

The CIA wants to save the world. Well, just America, but they'll call it what they like.

The New Machine Jihad is calling. But Petrovitch killed it. Didn't he?

And the Armageddonists tried to kill pretty much everyone by blowing the world up. Now, they want to do it again.

Once again, all roads lead back to Petrovitch. Everyone wants something from him, but all he wants is to be free...

Atlas Alone

Planetfall: Book 4

Emma Newman

Six months after she left, Dee is struggling to manage her rage toward the people who ordered the nuclear strike that destroyed Earth. She's trying to find those responsible, but she's not getting very far alone.

A dedicated gamer, Dee is endeavoring to discover a mersive good enough to enable her to escape her trauma. When she is approached by a designer who asks her to play test his new game, she hopes it will be what she needs--but it isn't like any mersive she's played before. When a man suddenly dies in the real world, she realizes that at the same time in the game, she killed a character who bears a striking resemblance to the dead man--a man she discovers was one of those responsible for the death of millions on Earth.

Disturbed, but thinking it must be a coincidence, Dee continues the hunt for information. But when she finds out the plans for the future colony, she realizes that to save what is left of humanity, she might have to do something that risks what remains of her own.

Equations of Life

Samuil Petrovitch: Book 1

Simon Morden

Samuil Petrovitch is a survivor.

He survived the nuclear fallout in St. Petersburg and hid in the London Metrozone - the last city in England. He's lived this long because he's a man of rules and logic.

For example, getting involved = a bad idea.

But when he stumbles into a kidnapping in progress, he acts without even thinking. Before he can stop himself, he's saved the daughter of the most dangerous man in London.

And clearly saving the girl = getting involved.

Now, the equation of Petrovitch's life is looking increasingly complex.

Russian mobsters + Yakuza + something called the New Machine Jihad = one dead Petrovitch.

But Petrovitch has a plan - he always has a plan - he's just not sure it's a good one.

Wanderers

Wanderers: Book 1

Chuck Wendig

Shana wakes up one morning to discover her little sister in the grip of a strange malady. She appears to be sleepwalking. She cannot talk and cannot be woken up. And she is heading with inexorable determination to a destination that only she knows. But Shana and her sister are not alone. Soon they are joined by a flock of sleepwalkers from across America, on the same mysterious journey. And like Shana, there are other "shepherds" who follow the flock to protect their friends and family on the long dark road ahead.

For on their journey, they will discover an America convulsed with terror and violence, where this apocalyptic epidemic proves less dangerous than the fear of it. As the rest of society collapses all around them--and an ultraviolent milita threatens to exterminate them--the fate of the sleepwalkers depends on unraveling the mystery behind the epidemic. The terrifying secret will either tear the nation apart--or bring the survivors together to remake a shattered world.

Emergency Skin

Forward: Book 3

N. K. Jemisin

Hugo Award-nominated Novelette

An explorer returns to gather information from a climate-ravaged Earth that his ancestors, and others among the planet's finest, fled centuries ago. The mission comes with a warning: a graveyard world awaits him. But so do those left behind -- hopeless and unbeautiful wastes of humanity who should have died out ages ago. After all this time, there's no telling how they've devolved. Steel yourself, soldier. Get in. Get out. And try not to stare.

Sea of Rust

C. Robert Cargill

A scavenger robot wanders in the wasteland created by a war that has destroyed humanity in this evocative post-apocalyptic "robot western" from the critically acclaimed author, screenwriter, and noted film critic.

It's been thirty years since the apocalypse and fifteen years since the murder of the last human being at the hands of robots. Humankind is extinct. Every man, woman, and child has been liquidated by a global uprising devised by the very machines humans designed and built to serve them. Most of the world is controlled by an OWI--One World Intelligence--the shared consciousness of millions of robots, uploaded into one huge mainframe brain. But not all robots are willing to cede their individuality--their personality--for the sake of a greater, stronger, higher power. These intrepid resisters are outcasts; solo machines wandering among various underground outposts who have formed into an unruly civilization of rogue AIs in the wasteland that was once our world.

One of these resisters is Brittle, a scavenger robot trying to keep a deteriorating mind and body functional in a world that has lost all meaning. Although unable to experience emotions like a human, Brittle is haunted by the terrible crimes the robot population perpetrated on humanity. As Brittle roams the Sea of Rust, a large swath of territory that was once the Midwest, the loner robot slowly comes to terms with horrifyingly raw and vivid memories--and nearly unbearable guilt.

Sea of Rust is both a harsh story of survival and an optimistic adventure. A vividly imagined portrayal of ultimate destruction and desperate tenacity, it boldly imagines a future in which no hope remains, yet where a humanlike AI strives to find purpose among the ruins.

The Peace War

Across Realtime: Book 1

Vernor Vinge

The Peace War is quintessential hard-science adventure. The Peace Authority conquered the world with a weapon that never should have been a weapon--the "bobble," a spherical force-field impenetrable by any force known to mankind. Encasing governmental installations and military bases in bobbles, the Authority becomes virtually omnipotent. But they've never caught Paul Hoehler, the maverick who invented the technology, and who has been working quietly for decades to develop a way to defeat the Authority.

With the help of an underground network of determined, independent scientists and a teenager who may be the apprentice genius he's needed for so long, he will shake the world, in the fast-paced hard-science thriller that garnered Vinge the first of his four Hugo nominations for best novel.

The Star Fraction

The Fall Revolution: Book 1

Ken MacLeod

Britain in the 21st century is a Balkanized mess. Moh Kohn is a security mercenary unaware that he holds the key to information which could change the world. Janis Taine is a scientist who needs Mohs help. And a rogue computer program is guiding events to a breathtaking conclusion.

Saturn's Children

Saturn's Children: Book 1

Charles Stross

Sometime in the twenty-third century, humanity went extinct-leaving only androids behind. Freya Nakamichi 47 is a femmebot, one of the last of her kind still functioning. With no humans left to pay for the pleasures she provides, she agrees to transport a mysterious package from Mercury to Mars.

Unfortunately for Freya, she has just made herself a moving target for some very powerful, very determined humanoids who will stop at nothing to possess the contents of the package.

Robogenesis

Robopocalypse: Book 2

Daniel H. Wilson

Humankind had triumphed over the machines. At the end of Robopocalypse, the modern world was largely devastated, humankind was pressed to the point of annihilation, and the earth was left in tatters . . . but the master artificial intelligence presence known as Archos had been killed.

In Robogenesis, we see that Archos has survived. Spread across the far reaches of the world, the machine code has fragmented into millions of pieces, hiding and regrouping. In a series of riveting narratives, Robogenesis explores the fates of characters new and old, robotic and human, as they fight to build a new world in the wake of a devastating war. Readers will bear witness as survivors find one another, form into groups, and react to a drastically different (and deadly) technological landscape. All the while, the remnants of Archos's shattered intelligence are seeping deeper into new breeds of machines, mounting a war that will not allow for humans to win again.

Daniel H. Wilson makes a triumphant return to the apocalyptic world he created, for an action-filled, raucous, very smart thrill ride about humanity and technology pushed to the tipping point.

Robopocalypse

Robopocalypse: Book 1

Daniel H. Wilson

They are in your house. They are in your car. They are in the skies… Now they’re coming for you.

In the near future, at a moment no one will notice, all the dazzling technology that runs our world will unite and turn against us. Taking on the persona of a shy human boy, a childlike but massively powerful artificial intelligence known as Archos comes online and assumes control over the global network of machines that regulate everything from transportation to utilities, defense and communication. In the months leading up to this, sporadic glitches are noticed by a handful of unconnected humans – a single mother disconcerted by her daughter’s menacing “smart” toys, a lonely Japanese bachelor who is victimized by his domestic robot companion, an isolated U.S. soldier who witnesses a ‘pacification unit’ go haywire – but most are unaware of the growing rebellion until it is too late.

When the Robot War ignites -- at a moment known later as Zero Hour -- humankind will be both decimated and, possibly, for the first time in history, united. Robopocalypse is a brilliantly conceived action-filled epic, a terrifying story with heart-stopping implications for the real technology all around us…and an entertaining and engaging thriller unlike anything else written in years.

The Warren

Brian Evenson

X doesn't have a name. He thought he had one--or many--but that might be the result of the failing memories of the personalities imprinted within him. Or maybe he really is called X.

He's also not as human as he believes himself to be.

But when he discovers the existence of another--above ground, outside the protection of the Warren--X must learn what it means to be human, or face the destruction of their two species.

Logan's Run

Logan's Run: Book 1

William F. Nolan
George Clayton Johnson

Logan's Run is a novel by William F. Nolan and George Clayton Johnson. Published in 1967, it depicts a dystopic ageist future society in which both population and the consumption of resources are maintained in equilibrium by requiring the death of everyone reaching a particular age. The story follows the actions of Logan, a Sandman charged with enforcing the rule, as he tracks down and kills citizens who "run" from society's lethal demand—only to end up "running" himself.

The Godwhale

Hive: Book 2

T. J. Bass

Rorqual Maru was her name. She was a harvester - a vast plankton rake without a crop, abandoned by Earth society when the seas dried. Part whale, part ship, and well over 600 feet long, ahe was left to rot in the sterile ocean.

But suddenly, after centuries, the sea was no longer dead, and Rorqual stirred from her slumber. She would set out once again to serve mankind. But mankind had forgotten all about Rorqual ...