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Search Results Returned:  8


The City and the Stars

Arthur C. Clarke

Men had built cities before, but never such a city as Diaspar; for millennia its protective dome shutout the creeping decay and danger of the world outside. Once, it held powers that rules the stars. But then, as legend had it, The invaders came, driving humanity into this last refuge. It takes one man, A Unique to break through Diaspar's stifling inertia, to smash the legend and discover the true nature of the Invaders.

This is a revised and expanded version of Against the Fall of Night.

Mind of My Mind

The Patternist: Book 2

Octavia E. Butler

A young woman discovers she has tremendous psychic power.

The baby's name is Mary, and her father is immortal. For thousands of years he has orchestrated a selective breeding project, attempting to create a master race capable of controlling others through thought. Most of his attempts have resulted in volatile mutations, but Mary-whom he has raised in the rough part of a Southern California town-is the closest he has come to perfection. If he doesn't handle her carefully, this greatest experiment will be his last.

As Mary comes of age, she begins to grow aware of her psychic powers. And when she learns of her father's plans for her, she refuses to acquiesce. She challenges him to a psychic war, battling to free her people and set a new course for mankind.

Mindscan

Robert J. Sawyer

Robert J. Sawyer's Hominids, the first volume of his bestselling Neanderthal Parallax trilogy, won the 2003 Hugo Award, and its sequel, Humans, was a 2004 Hugo nominee. Now he's back with a pulse-pounding, mind-expanding standalone novel, rich with his signature philosophical and ethical speculations, all grounded in cutting-edge science.

Jake Sullivan has cheated death: he's discarded his doomed biological body and copied his consciousness into an android form. The new Jake soon finds love, something that eluded him when he was encased in flesh: he falls for the android version of Karen, a woman rediscovering all the joys of life now that she's no longer constrained by a worn-out body either.

But suddenly Karen's son sues her, claiming that by uploading into an immortal body, she has done him out of his inheritance. Even worse, the original version of Jake, consigned to die on the far side of the moon, has taken hostages there, demanding the return of his rights of personhood. In the courtroom and on the lunar surface, the future of uploaded humanity hangs in the balance. Mindscan is vintage Sawyer -- a feast for the mind and the heart.

The Quantum Thief

The Quantum Thief Trilogy: Book 1

Hannu Rajaniemi

Jean le Flambeur is a post-human criminal, mind burglar, confidence artist and trickster. His origins are shrouded in mystery, but his exploits are known throughout the Heterarchy - from breaking into the vast Zeusbrains of the Inner System to steal their thoughts, to stealing rare Earth antiques from the aristocrats of the Moving Cities of Mars. Except that Jean made one mistake. Now he is condemned to play endless variations of a game-theoretic riddle in the vast virtual jail of the Axelrod Archons - the Dilemma Prison - against countless copies of himself.

Jean's routine of death, defection and cooperation is upset by the arrival of Mieli and her spidership, Perhonen. She offers him a chance to win back his freedom and the powers of his old self - in exchange for finishing the one heist he never quite managed ...

The Quantum Thief is a dazzling hard SF novel set in the solar system of the far future - a heist novel peopled by bizarre post-humans but powered by very human motives of betrayal, revenge and jealousy. It is a stunning debut.

Voyager in Night

Alliance-Union: Age of Exploration: Book 2

C. J. Cherryh

[] has been zipping through the cosmos in its asteroid-size ship for 100,000 years when it comes near to the newly constructed starstation, Endeavor. Curious about the new life forms it discovers inside the many primitive ships that dot the area, [] zeroes in on one such craft, a miner held together virtually with spit and hope, called Lindy. It is owned and operated by three humans, Rafe and Jillian Murray and Paul Gaines, who watch in terror the C-speed approach of the huge alien ship. When the Lindy is destroyed by [] and taken aboard its ship, Lindy's crew learns of an existence far other than that of true flesh and blood.

Fall, or Dodge in Hell

Neal Stephenson

In his youth, Richard "Dodge" Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge's family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.

In the coming years, technology allows Dodge's brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife--the Bitworld--is created, in which humans continue to exist as digital souls.

But this brave new immortal world is not the Utopia it might first seem.

Down and Out in the Magic Kingdom

Cory Doctorow

Jules is a young man barely a century old. He's lived long enough to see the cure for death and the end of scarcity, to learn ten languages and compose three symphonies - and to realize his boyhood dream of taking up residence in Disney World.

Disney World! The greatest artistic achievement of the long-ago twentieth century. Now in the care of a network of volunteer "ad-hocs" who keep the classic attractions running as they always have, enhanced with only the smallest high-tech touches.

Now, though, it seems the "ad hocs" are under attack. A new group has taken over the Hall of the Presidents and is replacing its venerable audioanimatronics with new, immersive direct-to-brain interfaces that give guests the illusion of being Washington, Lincoln, and all the others. For Jules, this is an attack on the artistic purity of Disney World itself.

Worse: it appears this new group has had Jules killed. This upsets him. (It's only his fourth death and revival, after all.) Now it's war: war for the soul of the Magic Kingdom, a war of ever-shifting reputations, technical wizardry, and entirely unpredictable outcomes.

Bursting with cutting-edge speculation and human insight, Down and Out in the Magic Kingdom reads like Neal Stephenson meets Nick Hornby: a coming-of-age romantic comedy and a kick-butt cybernetic tour de force.

Download this book for free from the author's website.

The Computer Connection

Alfred Bester

Alfred Bester's first science fiction novel since The Stars My Destination was a major event. A fast-moving adventure story set in Earth's future. A band of immortals - as charming a bunch of eccentrics as you'll ever come across - recruit a new member, the brilliant Cherokee physicist Sequoya Guess. Dr. Guess, with group's help, gain control of Extro, the supercomputer that controls all mechanical activity on Earth. They plan to rid Earth of political repression and to further Guess's researches - which may lead to a great leap in human evolution to produce a race of supermen. But Extro takes over Guess instead and turns malevolent. The task of the merry band suddenly becomes a fight in deadly earnest for the future of Earth.

Sequoya Guess, whom they love, must be killed. And how do you kill an immortal?