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Search Results Returned:  11


The Entropy Effect

Star Trek: The Original Series: Book 2

Vonda N. McIntyre

The universe has less than a century left... unless Spock can change history.

The Enterprise is summoned to transport a dangerous criminal from starbase prison to a rehabilitation center: brilliant physicist, Dr. Georges Mordreaux, accused of promising to send people back in time - then killing them instead. But when Mordreaux escapes, bursts onto the bridge and kills Captain Kirk, Spock must journey back in time to avert disaster - before it occurs.

Now there's more at stake than just Kirk's life. Mordreaux's experiments have thrown the entire universe into a deadly time warp. Spock is fighting time... and the universe is closing in on itself with the relentless squeeze of the Entropy Effect.

The Prometheus Design

Star Trek: The Original Series: Book 5

Sondra Marshak
Myrna Culbreath

Can the galaxy's growing violence be stopped? Captain Kirk and his crew are on a mission to investigate the mysterious wave of violence that has overtaken the Helvans - revolutions, mass riots, horrible tortures. This chaos is all part of an experiment by an unimaginable power that soon grips even the crew of the USS Enterprise.

Captain Kirk is plagued by violent hallucinations and removed from command. Spock takes charge, but his orders seem irrational - even cruel.

Unless this terrible power can be stopped, not only the Starship Enterprise, but an entire galaxy will be ensnared in the deadly grip of the Prometheus Design.

Chain of Attack

Star Trek: The Original Series: Book 32

Gene DeWeese

While mapping a series of gravitational anomalies, the U.S.S. Enterprise is suddenly hurled millions of light-years through space, into a distant galxy of scorched and lifeless worlds... into the middle of an endless interstellar war.

With no way back home, the crippled starship finds itself under relentless and suicidal attack by both warring fleets! And Captain Kirk must gamble the lives of his crew on his ability to stop a war that has raged for centuries -- and ravaged a galaxy...

The Final Nexus

Star Trek: The Original Series: Book 43

Gene DeWeese

Uncounted centuries ago, an unknown race from beyond our galaxy created a series of interstellar gates -- shortcuts across our universe -- and then disappeared, leaving behind no clues to their fate, or the operation of their system. Twice before, the Enterprise has used the system to traverse the galaxy, and returned each time no wiser to the gates' operation.

Now it is imperative that they find out. For the gates are breaking down, taking the very stars in the sky with them. The fate of the galaxy rests in the hands of the Enterprise crew, and their ability to communicate not only with creatures from another world -- but from another universe as well.

Double, Double

Star Trek: The Original Series: Book 45

Michael Jan Friedman

On a routine exploratory mission, the Starship U.S.S. Hood picks up a distress signal from a research expedition thought lost long ago -- the expedition of Dr. Roger Korby, one of the centuries' greatest scientific minds. Korby himself is dead, it seems, but his colleagues have made a most incredible discover -- a discovery they insist the Hood's captain see for himself. Reluctantly, the captain agrees to beam down...

Meanwhile, the crew of the U.S.S. Enterprise begins long-overdue shore leave on Tranquility Seven. James T. Kirk is looking forward to a few days of rest and relaxation.... until what seems like a bizarre case of mistaken identity plunges Kirk into a whirlpool of mayhem and murder.And puts an inhuman stranger with his memories and anilities in command of the Enterprise.

The Rift

Star Trek: The Original Series: Book 57

Peter David

Prometheus-nominated Novel

Every 33 years, a rift in space connects the Federation with a mysterious race called the Calligar who live on a planet hundreds of light years away, much too far to travel in a Starship. Captain Kirk and the USS Enterprise are dispatched to transport a Federation delegation of diplomats, scholars and scientists who will travel to Calligar directly during the brief period of time that the rift will be open.

Mr. Spock leads the Federation party as they travel by shuttle through the rift just as a group of the aliens arrive in Federation space. The meetings go smoothly until the Calligar take Spock's party hostage and Kirk discovers that the aliens are keeping a deadly secret. With angry Tellarite and Andorian fleets ready to attack the Calligar, Kirk must save Spock and the others before war breaks out and the rift closes for another 50 years.

Star Trek 1

Star Trek: The Original Series: Episode Novelizations: Book 1

James Blish

Circling the solar sphere in search of new worlds and high adventure

Captain James Kirk - Assigned to the top position in Space Service - Starship Command - Kirk alone must make decisions in his contact with other worlds that can affect the future course of civilization throught the Universe.

Science Officer Spock - Inheriting a precise logical thinking pattern from his father, a native of the planet Vulcanis, Mr. Spock maintains a dangerours Earth trait... an intense curiousity about things of alien origin.

Yeoman Rand - Easily the most popular member of the crew, the truly "out-of-this-world" blonde has drawn the important assignment of secretary to the Captain on her fist mission in deep space.

With a crew of 400 skilled specialists, the mammoth spacs ship Enterprise blasts off for intergalactic intrigue in the unexplored realms of outer space.

Mudd's Angels: or Mudd's Enterprise

Star Trek: The Original Series: Episode Novelizations: Book 13

J. A. Lawrence

This is a novel in three parts: "Mudd's Women" and "I, Mudd" are novelizations of Star Trek The Original Series TV episodes, and "The Business, as Usual, During Altercations" is a new novella written by J.A. Lawrence for this book.

In "Mudd's Women", the USS Enterprise chases an unregistered starship, a small class J cargo vessel. Fleeing, the ship approaches an asteroid belt with a Schiller Rating of 35. The small ship's peril increases further when its desperate speed causes its engines to overheat. The Enterprise rescues the pilot - who turns out to be a con man named Harry Mudd trafficking in mail-order brides.

In "I, Mudd", a crewman hijacks the Enterprise and diverts it to a planet 4 days away. Upon arrival at their altered destination, Captain Kirk and the crew discover that Harry Mudd is now ruler of a planet of androids. After capturing the Enterprise, Mudd imprisons Kirk in an attempt at revenge, intending to replace him with an android duplicate which Mudd can control.

In "The Business, as Usual, During Altercations," on Stardate 6273.6 the Enterprise is ordered to discover the reason for a sudden shortage of dilithium. The crew discovers that all the dilithium has been bought from its suppliers by a variety of companies, all headquartered on the planet Liticia. Trouble looms when Chekov realizes that Liticia is actually Mudd, the android planet where they left Harry Mudd. They arrive at Liticia to find that Mudd has been trading female androids to the miners for their dilithium. When he learns that Mudd has just fled Liticia with the dilithium, Kirk orders the Enterprise in pursuit.

republished as Mudd's Enterprise by Bantam Spectra in 1994

Dreadnought!

Star Trek: The Original Series: Fortunes of War: Book 1

Diane Carey

Star Empire is the Federation's most powerful new weapon -- a dreadnought, first in a class of super-starships -- capable of outgunning a dozen Klingon cruisers, or subduing a galaxy.

On the eve of her maiden voyage, Star Empire is stolen by terrorists who demand a rendezvous with the Starship Enterprise -- and with Lieutenant Piper, stationed aboard Kirk's ship on her first training cruise. Now Piper must discover why her friends from Starfleet are among the terrorists...and why they insist the ship was stolen not to attack the Federation -- but to save it!

Vulcan's Forge

Star Trek: The Original Series: Giant Novels: Book 12

Josepha Sherman
Susan Shwartz

Just over a year ago, Captain James T. Kirk was lost to the Nexus while saving the U.S.S. Enterprise 1701-B from destruction. Aboard the science ship Intrepid II, Captain Spock, commanding some of his old crewmates, must face the loss of his closest friend. But while still in mourning for one friend, he must come to the aid of another. Decades ago, Spock had teamed up with David Rabin, the young son of a Starfleet Captain, to fight an attempted coup on Vulcan that would have turned the planet's people away from the path of logic. Now a Starfleet officer, Captain David Rabin has been assigned to a harsh desert world much like Vulcan, where the Federation is determined to protect the lives of the inhabitants. But Rabin's efforts are being sabotaged and he has asked for Spock's help against the unknown forces that may well destroy the society he had come to save. While reflecting on his youthful adventure with David Rabin, Spock joins with Rabin to face and enemy out of their past and confront deadly Romulan treachery. In the process Spock will decide if the path of his life now leads back toward the family traditions he had once sought to escape.

Mission to Horatius

Star Trek: The Original Series: Young Adult Novels

Mack Reynolds

The First Star Trek Novel!

The U.S.S. Enterprise is headed to Starbase 12 for shore leave, supplies and repairs. Food is running low and the engines need servicing. A distress signal diverts the Enterprise to a solar system on the outer edge of explored space. Upon hearing of the emergency mission, Dr. McCoy expresses his concern about the mental health of the crew to Kirk. In Dr. McCoy's opinion, the Enterprise has been on patrol for such a long period of time that the crew is in danger of developing a form of space madness known as cafard.

Upon reaching the NGC 400 solar system, the Enterprise crew comes across three planets populated by different human settlers who had been unhappy with the social or political order of Earth. One planet has reverted to a Stone Age state, another has a mid-20th Century technology while the third maintains a level of technology capable of space travel and advanced weaponry.

Kirk and crew must determine who sent a distress signal and the nature of the emergency. Along the way, they encounter a warrior society, a planet where drugs are used to control the general population and a culture consisting of an elite class with clones handling the day-to-day chores required by society.