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The Ill-Made Mute

The Bitterbynde: Book 1

Cecilia Dart-Thornton

In a world where creatures of legend haunt the lands of men, and to be caught outside after dark means almost certain death, the inhabitants of Isse Tower are amazed when a mute, starving foundling is discovered outside their gates. With no recollection of her name or past, the girl soon realizes that her only hope of happiness lies in distant Caermalor, where a wise woman might be able to restore her memories. To get there, Imrhien must survive a wilderness of endless danger. Lost and pursued by unhuman wights, Imrhien is saved by Thorn, a mysterious, handsome ranger who becomes her protector-and the object of her hopeless love. But unknown to them, a dark force summons the Unseelie, and malignant hordes amass in the night.

The Lady of the Sorrows

The Bitterbynde: Book 2

Cecilia Dart-Thornton

Though her memory remains clouded by sorcery, Imrhien (heroine of THE ILL-MADE MUTE) must take vital news to the King-Emperor of Caermelor, hoping also to find there the fearless ranger who has won her heart. She assumes the identity of 'Rohain', a noblewoman visiting from the distant Sorrow Isles, but finds the King and his rangers heading off to battle the Unseelie hordes. Meanwhile, awaiting their return, the newcomer must survive in a court where treachery and deceit are as deadly as any eldritch peril. Worse still, attacks by nightmare monsters of the Wild Hunt grow ever more frequent and brutal, and when evil forces lay siege to the royal sanctuary on a hidden mystic island, she realises with horror that she herself is the real target of these onslaughts -- but has no idea why.

The Battle of Evernight

The Bitterbynde: Book 3

Cecilia Dart-Thornton

Once upon a time the great Faeran high king, Angavar, became trapped in mortal Erith along with his twin brother - and nemesis - Morragan 'the Raven Prince', when the gate to the Faeran Realm was closed on them. . . Now, many centuries later, the fugitive who calls herself Tahquil has at last discovered the truth. She is being hunted down by the Raven Prince because she alone can reopen the gate to the Fair Realm, so Morragan plans to use her for his escape from exile. However, Tahquil's mind is still clouded by a potent spell called the Bitterbynde, and she is also dying from a mystical wasting disease. The cure, and the final answers to the mystery of her past, can only be found in Evernight - at the fortress of the Raven Prince himself. Nothing can prepare Tahquil for the horror that is Evernight. Here magic rules, the sun is banished -- and the Raven Prince's whims shape the very nature of existence. As Morragan's wights and Angavar's knights become locked in a battle that could engulf all of Erith, Tahquil's quest for the truth finally hinges on a desperate choice. If she opens the Gate, will she thereby save two worlds -- or instead destroy everything she holds dear?