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Thunder Road

Colin Holmes

In this gamble, more than a few poker chips are at stake.

When an Army Air Force Major vanishes from his Top Secret job at the Fort Worth airbase in the summer of 1947, down-on-his-luck former Ranger Jefferson Sharp is hired to find him, because the Major owes a sizable gambling debt to a local mobster. The search takes Sharp from the hideaway poker rooms of Fort Worth's Thunder Road, to the barren ranch lands of New Mexico, to secret facilities under construction in the Nevada desert.

Lethal operatives and an opaque military bureaucracy stand in his way, but when he finds an otherworldly clue and learns President Truman is creating a new Central Intelligence Agency and splitting the Air Force from the Army, Sharp begins to connect dots. And those dots draw a straight line to a conspiracy aiming to cover up a secret that is out of this world... literally so.

Thunder Road

Deathlands: Book 83

James Axler

A century after the nukecaust, humanity adheres to the most basic laws of survival: live or die. While many plunder and savage for profit and pleasure, others follow a higher bid for promise and hope. Still, the concepts of law and order remain buried in the past.

Thunder Rider is a self-styled superhero, prowling the Deathlands and serving up mass murder in a haze of napalm and nerve gas. Seeing his destruction firsthand, Ryan Cawdor accepts a bounty from a ravaged ville to find and eliminate this crazed vigilante. But this twisted coldheart has designs on a new sidekick, Krysty Wroth, and her abduction harnesses the cold, unforgiving fury of Ryan and his warrior companions. At his secret fortress, Thunder Rider waits -- armed with enough ordnance to give his madness free rein....

In the Deathlands, justice is in the eyes of those who seek it....

Thunder Road

Thunder Road: Book 1

Chadwick Ginther

In a flash, Ted Callan's world exploded and amid the flames he saw the incomprehensible, the burning figure of the fire giant Surtur. Before long, Ted learns that the creatures of Norse folklore walk among us and his fate is forever tied to them.

Ted wants nothing more than to have his old life back. No more magic. No more smart-ass gods. To get it, Ted is willing to fight his way through any creature of legend. The problem is, if he succeeds, it might just be the end of the world.

Tombstone Blues

Thunder Road: Book 2

Chadwick Ginther

After beating back the might of Surtur, Ted Callan is getting used to his immortal powers. The man who once would stop at nothing to rid himself of his tattoos and their power might even be said to be enjoying his new-found abilities.

However, not everyone is happy the glory of Valhalla has risen from the ashes of RagnarÖk. With every crash of MjÖlnir, Thor, former god of thunder, rages in Niflheim, the land of the dead.

Now that Ted's woken the dead, there's going to be hell to pay.

Too Far Gone

Thunder Road: Book 3

Chadwick Ginther

Ted Callan, war herald of the Nine Worlds, must build a cage from Surtur's bones, unearth the Bright Sword, and vanquish the fire giant once and for all.

But there's a catch.

Ted needs Surtur's bones to build the cage, to get the sword, to kill the giant. And Surtur is very attached to his bones.

Enlisting Manitoba's giants, dwarves, and elves to watch over Winnipeg, Ted takes advantage of a lull in Surtur's fires to hitch a ride back to Edmonton for his best friend's wedding and search for answers. While he's there he tries to mend fences with family and friends, dodges a legion of Surtur fanatics intent on setting the giant free, and learns he has three days left to live. Without Loki or the Norns to help, he won't solve the riddle and see another day.

It's the end of the world as Ted knows it -- time to face his doom.