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R. A. Salvatore


Echoes of the Fourth Magic

Chronicles of Ynis Aielle: Book 1

R. A. Salvatore

The extraordinary beginning of an epic series brimming with the unbridled action, adventure, and imagination that have made the name R. A. Salvatore synonymous with the best in fantasy!

Jeff "Del" DelGuidice was proud of his assignment to the research submarine The Unicorn. But his mission had barely begun when the vessel was sucked into a mysterious underseas void where time stood still, before propelling it forward, through the centuries. The crew surfaced in a strange, magical world changed forever by nuclear holocaust. Here a race of angelic beings had taken pity on the remnants of humankind, offering a chosen few a precious second chance.

Thus the Isle of Hope was raised from the poisoned seas and set like a jewel in Earth's ravaged crown. But the jewel had a flaw, a dark vein of evil. For a sinister expert of the mystical arts had embraced the forbidden third magic, the most deadly sorcery of all. Only Del could defeat it--a hero sworn to peace and fated to wield the dazzling power of the fourth magic...

The Witch's Daughter

Chronicles of Ynis Aielle: Book 2

R. A. Salvatore

With the bold adventure and brilliant magic that have made him one of fantasy's bestselling authors, R. A. Salvatore continues the epic series that began with Echoes of the Fourth Magic. Join him for a spellbinding tale of darkness, fantasia, and unbridled imagination.

Though many perished in the dark times past, a precious few survivors escaped, fleeing certain doom to find a dazzling, dangerous land of wonder. Here wizards and witches inhabited forests spun from enchantment and towers of celestial beauty. But in this place of promised safety, the Black Warlock was rising from the ashes of defeat--with an insatiable lust to dominate the world.

Square in the path of peril was Rhiannon, the gently reared daughter of the Emerald Witch. As hamlets from the Crystal Mountains to Avalon fell before the fury of the Black Warlock, the young witch sensed a sudden call; strange, terrifying powers tingled within her body. Now Rhiannon had to summon these new, untested abilities to stop the ancient warlock, an enemy who had long since mastered the forces of the universe and bent them to his diabolical will...

Bastion of Darkness

Chronicles of Ynis Aielle: Book 3

R. A. Salvatore

Twice the combined might of Ynis Aielle's greatest heroes and wizards has hurled back the demon armies of Morgan Thalasi. Always the Black Warlock has rebounded, stronger and more evil. But never has he wielded such power as now. With the Staff of Death, Thalasi can raise a new army from out of the very ground -- soldiers who cannot be killed because they are already dead.

As the Black Warlock and his fearsome general -- the foul wraith that was once Hollis Mitchell -- prepares a devastating attack, the humans and elves of Ynis Aielle are staggered by a fresh calamity. The beautiful Rhiannon, daughter of the Emerald Witch, has been captured by Mitchell and given over to his dark master. Now the last hope of defeating Thalasi -- and Rhiannon's last hope as well -- lies at the heart of a mountain, guarded by a dragon as old as the world itself...

The Demon Awakens

Demon Wars 1: The DemonWars Saga: Book 1

R. A. Salvatore

In a volcanic cavern a great, awakening beast vexes to life all that is violent and base in the enchanted land of Corona. No creature dwelling there will remain unscathed.

Incited by this newly awakened evil, goblins ravage the settlements of the frontier, abetted by fearsome giants. In tiny Dundallis, their swift, merciless attack leaves behind two shattered orphans. Stripped of all they hold dear--including each other--Pony and her lifelong friend, the youth Elbryan, face an uphill battle for survival. Scarcely more than children, they teeter unaware between despair and destiny.

Meanwhile, on a far-off island, a shower of multicolored gemstones has fallen onto the black sand shores. When harvested by the monks whose order guards secrets of magic, these stones will contain incredible powers, carrying in them the key to all that is good in the world... and all that is evil.

Pray that they don't fall into the wrong, clawed hands.

The Demon Spirit

Demon Wars 1: The DemonWars Saga: Book 2

R. A. Salvatore

Elbryan and Pony--soul mates from childhood who grew even closer over time--fervently hope that the tide of darkness is at last receding from the land of Corona. Yet if evil is on the retreat, why are hordes of goblins and bloody-capped powries slashing their way ever-deeper into civilized lands?

A sinister threat now looms over Corona, for the power of the demon dactyl was not entirely vanquished by the sacrifice of the monk Avelyn Desbris. Instead, its darkness has infiltrated the most sacred of places--as a once-admired spiritual leader rededicates his life to the most vicious, most insidious revenge against the forces of good. There may be no stopping the spread of the malignant evil . . .

The Demon Apostle

Demon Wars 1: The DemonWars Saga: Book 3

R. A. Salvatore

With the demon dactyl and its foul minions defeated, the war-weary citizens of the kingdom of Honce-the-Bear wish only to begin rebuilding their broken lives. Yet the specter of civil war haunts the ravaged land--and a specter more fearsome still. For the demon, though defeated, was not destroyed. And now its vengeful spirit has found an unholy sanctuary.

The elf-trained ranger Elbryan Wynden presses north to reclaim the savage Timberlands from retreating goblin hordes. His companion, Pony, mistress of gemstone magic, turns south to the civilized--but no less perilous--streets of Palmaris. Suddenly they find themselves caught up in a ruthless power struggle to decide the fate of all Corona--a struggle that will push their courage and love to the breaking point . . . and beyond.

Mortalis

Demon Wars 2: Second Demon Wars Saga: Book 1

R. A. Salvatore

The long struggle is over at last. The demon dactyl is no more, its dark sorceries shattered by the gemstone magic wielded by the woman known as Pony. But victory did not come easily. Many lives were lost, including Pony's lover, the elf-trained ranger Elbryan Wynden.

Despite the dactyl's demise, the kingdom still seethes in the same cauldron of plots and machinations. But when a deadly sickness suddenly appears among the people of Corona, Pony must undertake a pilgrimage that will test her powers -- and her faith -- as never before. Watching her every step of the way is the man she hates above all else: Marcalo De'Unnero, the villain responsible for Elbryan's death... who would desire nothing more than to lead Pony down that same treacherous path to destruction.

Ascendance

Demon Wars 2: Second Demon Wars Saga: Book 2

R. A. Salvatore

Much to the seething dismay of his long time mistress, King Danube has asked Jilseponie Wyndon to become his queen. But she is torn. How can she love any man as completely as she did the Ranger Elbryan, the father of the child she lost? But unknown to Jilseponie, that child never died. Aydrian was stolen away by the queen of the elves. A headstrong boy secretly raised to be a weapon, Aydrian shows great promise in the arts of combat -- and he is as powerful with the gemstone magic as his mother. Now De'Unnero, the weretiger and mortal enemy of Jilseponie, will join forces with Aydrian, who is hungry for power -- and on a collision course with destiny....

Transcendence

Demon Wars 2: Second Demon Wars Saga: Book 3

R. A. Salvatore

It is the summer of 839. Brave and beautiful Brynn Dharielle sets out on a daring mission to free her beloved homeland from tyrannical rule. But she cannot imagine the depth of chaos, corruption, and betrayal that seethes admist a ruthless sect of warrior priests, led and manipulated by an evil chieftain who conceals a dark, age-old secret.

For Brynn and her trusted elven companion, the way to Behren turns into a fierce and illuminating voyage beneath the Belt-and-Buckle mountains. And while they face many dangers, the knowledge they acquire will have profound implications for the future of the elven valley, a land shaped by the plotting of a queen desperate to hold onto her magic.

Meanwhile, by the time Brynn reaches the land where she once saw her parents murdered, the seeds of revolution are already flourishing. For a courageous young woman and her elven mentor, the first salvo of a sweeping battle has begun -- one that will threaten to destroy the heart and soul of their world.

The eagerly anticipated new novel in R. A. Salvatore's Second DemonWars saga, Transcendence is an extraordinary adventure that introduces a remarkable new hero -- and explores the mysteries of enlightenment and the art of war... in a dazzling epic of the imagination.

Immortalis

Demon Wars 2: Second Demon Wars Saga: Book 4

R. A. Salvatore

In this extraordinary third and final work in the Second DemonWars Saga, R. A. Salvatore weaves a diverse tapestry of characters and events from all the novels of the DemonWars Saga into an epic, unforgettable conclusion. Casting his inimitable spell of the human and supernatural, love and war, faith and faithlessness, Salvatore's crowning work is centered on a dark young king, driven by a quest to remake humankind.

In Honce-the-Bear, King Aydrian Boudabras wakes in a cold sweat, his conscience haunted by those he has killed to garner power, including the rightful king before him, Danube, his mother's husband. Now Aydrian is preparing his armies for war, forging loyalties, playing one adversary against the other, and giving those around him barely a glimpse of his remarkable powers. Even Adyrian does not fully understand what drives his ambition, the guiding voices he first heard from the shadow of Oracle, or the truth of his birth in the elven land-before it was stained and mortally threatened by the demon dactyl.

Yet in the neighboring Behren, the evil Yatol Bardoh is unleashing a war engine of his own, using armies of mercenaries and horrific tactics to bring down the walls of Jacintha and to drive a ferocious dragon from the city of Dharyan.

Between these two men, an explosive chain of events has been set into motion. Refugees flood the roads and valleys, alliances are formed and broken, navies clash at sea, and assassins seek their moment to strike. With Aydrian's power and popularity turning into an avalanche, and the courageous Brynn Dharielle valiantly standing in the way of the Yatol Bardoh, the great players in the DemonWars Saga will unite and clash on a single, magnificent stage.

But as the lands run with blood, there are no adversaries like a mother and her long-lost son. For Jilseponie, once queen of Honce-the-Bear, has discovered the truth of her son Aydrian's birth. And now she becomes the only mortal on earth with magic enough to stop her own son-by any means necessary-from his cataclysmic quest....

The Highwayman

Demon Wars 3: Saga of the First King: Book 1

R. A. Salvatore

It is God's year 54, many years before the Demon Wars, in the land of Corona. The roads are unsafe to travel; goblins and bloodthirsty Powries search out human prey. Two religions struggle fiercely for control. Bran Dynard, a monk of the fledgling religion of Abelle, returns from his mission in a far-off land with a book of mystical knowledge and a beautiful and mysterious new wife. But he soon realizes that the world he left behind has changed, and his dream of spreading the wisdom he learned to his fellow monks is crushed. Forced to hide his wife and his precious book, Bran must decide whom he can trust and where he should now place his faith.

Twenty years later, the situation has grown darker and more desperate. Only the Highwayman travels freely, his sword casting aside both Powries and soldiers. The people need a savior, but is the Highwayman on a mission of mercy... or vengeance?

The Ancient

Demon Wars 3: Saga of the First King: Book 2

R. A. Salvatore

Searching for his long-lost father, Bransen Garibond is tricked into journeying across the Gulf of Corona to the wild lands of Vanguard, where he is pressed into service in a desperate war against the brutal Samhaist, Ancient Badden.

On an Alpinadoran lake, just below Ancient Badden's magical ice castle, several societies, caught in the web of their own conflicts, are oblivious to Ancient Badden's devastating plans to destroy them.

Bransen becomes the link between the wars, and if he fails, all who live on the lake will perish, and all of northern Honce will fall under the shadow of the merciless and vengeful Samhaists.

The Ancient is part of the Saga of the First King, a four-book series that chronicles the early days of Corona, the same world as Salvatore's bestselling DemonWars saga.

The Dame

Demon Wars 3: Saga of the First King: Book 3

R. A. Salvatore

The vast road network of Honce, completed a decade before, had brought great optimism to the people of the land. Commerce could travel more freely and so could armies, and those armies, it was hoped, would rid the land at long last of the vicious, bloody cap dwarfs and goblins. For the first time, the many individual kingdoms, the holdings of Honce, would be brought closer together, perhaps even united. For the last few years, those promises had become a nightmare to the folk, as two powerful lairds fought for supremacy of a hoped-for united kingdom.

Bransen Garibond, the Highwayman, held little real interest in that fight. To him the warring lairds were two sides of the same coin. Whichever side won, the outcome for the people of Honce would be the same, Bransen believed. A journey north, however, taught Bransen that his views were simplistic at best, and that some things--like honor and true friendship-- might truly matter.

In The Dame, Bransen's road becomes a quest for the truth, of Honce and of himself, a quest to put right over wrong. That path is fraught with confusion and fraud, and a purposeful blurring of morality by those who would seek to use the Highwayman's extraordinary battle skills and popularity among the commonfolk for their own nefarious ends.

The Bear

Demon Wars 3: Saga of the First King: Book 4

R. A. Salvatore

The war of Honce drags on, and the roads and seas are littered with bodies. To everyone's stunned disbelief, Yeslnik the Fool has tipped the war's scales in his favor. The reign of the newly self-appointed King Yeslnik is already distinguished as the most bloody and merciless in Honce history.

Trapped, Dame Gwydre and Father Artolivan concoct a desperate plot to join forces with Laird Ethelbert, the lesser of two vicious evils. But Ethelbert's paid assassins slew Jameston Sequin and nearly did the same to Bransen.

Embittered by it all, Bransen seeks to extricate himself from the selfish goals of all of combatants. But in an odd twist of fate and crossed loyalties, Bransen sees in his old nemesis, Bannagran--the Bear of Honce and the man who slew his adoptive father - a darker image of his own heart. Allies and battle lines become tangled, motives indistinguishable as old friends become enemies and old enemies become allies.

Child of a Mad God

Demon Wars 4: The Coven: Book 1

R. A. Salvatore

When Aoelyn loses her parents, she is left to fend for herself among a tribe of vicious barbarians. Bound by rigid traditions, she dreams of escaping to the world beyond her mountain home.

The only hopefor achieving the kind of freedom she searches for is to learn how to wield the mysterious power used by the tribe's coven known as the Song of Usgar. Thankfully, Aoelyn may be the strongest witch to have ever lived, but magic comes at price. Not only has her abilities caught the eye of the brutish warlord that leads the tribe, but the demon of the mountain hunts all who wield the Coven's power, and Aoelyn's talent has made her a beacon in the night.

Reckoning of Fallen Gods

Demon Wars 4: The Coven: Book 2

R. A. Salvatore

The winds of change are blowing upon Fireach Speur. Aoelyn risked her life to save the trader Talmadge and it cost her everything that is dear to her, but Talmadge survived and can't forget the amazing woman that killed a god.

Little do they realize, war is coming to the mountain. Far to the west, a fallen empire stirs. One that sees a solar eclipse as a call to war. Their empire once dominated the known world and they want it back.

Song of the Risen God

Demon Wars 4: The Coven: Book 3

R. A. Salvatore

War has come to Fireach Speur.

The once forgotten Xoconai Empire has declared war upon the humans west of the mountains, and their first target are the people of Loch Beag. Lead by the peerless general, Tzatzini, all that stands in the way of the God Emperor's grasp of power is Aoelyn, Talmadge, and their few remaining allies.

But not all hope is lost. Far away from Fireach Speuer, an ancient tomb is uncovered by Brother Thaddeus of the Abellican Church. Within it is the power to stop the onslaught of coming empire and, possibly, reshape the very world itself.

Night of the Hunter

Forgotten Realms: Companions Codex: Book 1

R. A. Salvatore

Drizzt and the Companions of the Hall join forces to rescue an old friend and battle drow intrigue in this new chapter in the New York Times-bestselling saga

The beloved Companions of the Hall have been restored, thanks to the workings of the goddess Mielikki. With his most faithful friends at his side once more, Drizzt Do'Urden returns to Gauntlgrym to rescue Thibbledorf Pwent, Bruenor's loyal shield dwarf-turned-vampire.

But in order to return Pwent back to his mortal form, Drizzt and the Companions must first undertake a perilous journey through the Underdark--a journey made all the more dangerous by the political turmoil that has erupted among drow society. House Baenre, the most prestigious of the ruling drow houses, wants to increase its power over Menzoberranzan even further. While their leaders race to erect a sister city in Gauntlgrym, a Baenre noble seeks to tear down Drizzt Do'Urden once and for all.

Rise of the King

Forgotten Realms: Companions Codex: Book 2

R. A. Salvatore

In the chaotic aftermath of the Sundering, the orcs of Many-Arrows reignite their bloody feud with Bruenor Battlehammer

Having escaped Gauntlgrym, the Companions of the Hall are united in body and spirt--but not in ideals. As the Darkening casts its shadows upon the northern cities of the Shining White, portending war, the past rears its angry head. Old debts insist on payment and old wrongs demand to be set right. The bloody dwarf-orc feud reignites with disastrous consequences.

When drow Quenthel Baenre urges the orcs into war, a new and bloodthirsty king takes the throne of Many-Arrows. The savage orc hordes gather under his command, bringing an end to the decades of peace in the North. Dwarf steel meets ancient enemies, painting the Spine of the World in red.

In the middle of this chaos, the Companions march onwards--to rescue Pwent from his vampiric curse and to reclaim Bruenor's throne; to combat the treachery of the black-souled drow and to defeat the orcs. As the world repeats a deadly cycle of violence and hate, Drizzt Do'Urden is forced into a fight for his life, his loved ones, and his very soul.

Vengeance of the Iron Dwarf

Forgotten Realms: Companions Codex: Book 3

R. A. Salvatore

The War of the Silver Marches rages across the Forgotten Realms in this unforgettable final episode in the Companions Codex

The reunited Companions of the Hall are separated once more--thrown to the far corners of a war that's bigger than any of them realized. They fight for the safety of Mithral Hall, but it's their own souls, and the soul of Faerûn itself, that truly hangs in the balance.

In the dreaded depths of the Underdark, Regis and Wulfgar seek shelter in the fabled Silverymoon, from which they can launch a series of daring new raids. The rest of the Companions reside at the besieged Mithral Hall, where new friends arrive on a mission of mercy--if such an emotion can rest in the heart of a dragon.

Meanwhile, the orc warlord Hartusk turns his savage horde on Everlund, one of the great cities of the Silver Marches. Though it stretches his forces thin, it's a move that could help him achieve his goal of becoming the master of the North. But Hartusk's treacherous drow allies have a different goal. They want nothing except the death of Drizzt Do'Urden--even if it comes at the cost of human, dwarf, elf, and orc lives.

The world is cloaked in darkness and blood runs in rivers across the North; orc hordes rage on and cities fall under brutal siege; old friendships are tested and new alliances are forged. But in the end, it may come down to a single dark elf choosing life over death, forgiveness over vengeance, law over chaos... peace over war.

The Stowaway

Forgotten Realms: Stone of Tymora: Book 1

Geno Salvatore
R. A. Salvatore

From the author of more than a dozen New York Times best sellers and his son, comes the first installment of a brand-new fantasy trilogy written just for young readers...

Barely a teen and already guarding a secret that could jeopardize his young life, Maimun is marked for death. With the help of a mysterious stranger, the boy escapes his village and flees out to sea, stowing away on the pirate hunting ship, Sea Sprite, where he comes across a most unlikely ally: the dark elf Drizzt Do'Urden. With a half-demon determined to destroy him, and a crew of sailors resentful of the trouble he's caused, Maimun must find the courage to prove his worth, both to his friends and to himself.

Nearly two decades ago, R.A. Salvatore introduced the world to Drizzt D'Urden in a series that has since become a fantasy classic and a consistent presence on best seller lists. Now, for the first time, Salvatore partners with his son Geno to craft a brand-new story just for young readers, featuring a cameo of the most beloved fantasy character of all time.

For young readers seeking the next great fantasy saga or for long-time fans who can't miss any installment in the Drizzt saga, this book delivers all the action, intrigue, and magic you've come to expect from the Salvatore name.

The Shadowmask

Forgotten Realms: Stone of Tymora: Book 2

Geno Salvatore
R. A. Salvatore

Cross swords with a blue-skinned pirate and unravel the mystery of the masked spellcaster in this second book of the Stone of Tymora trilogy!

Though robbed by a masked spellcaster and left for dead by a demon, twelve-year-old Maimun refuses to give up the magic that rightfully belongs to him. After reuniting with dark elf Drizzt Do'Urden and Captain Deudermont's crew, Maimun sets off on a sea-faring chase that will test both the strength of his spirit and of his friendships. As perilous storms rock Sea Sprite and vicious pirates bombard its decks, a mysterious force gathers in the Moonshaes, determined to bring Deudermont's ship - and Maimun's quest - crashing to an end on its shores.

In this second book of the Stone of Tymora trilogy, R.A. Salvatore and his son Geno continue their gripping tale of coming-of-age in a world filled with magic, featuring a cameo of R.A. Salvatore's signature character Drizzt Do'Urden.

The Sentinels

Forgotten Realms: Stone of Tymora: Book 3

Geno Salvatore
R. A. Salvatore

The lightning-paced conclusion to the Stone of Tymora trilogy by best-selling author R.A. Salvatore and his son...

After dueling with a dragon and a demon, Maimun knows he must destroy the stone that has kept him on the run for most of his life. The question now is how. With Joen by his side, Maimun journeys to the Tower of Twilight to beg famed wizard Malchor Harpell for answers. But Harpell's help comes at a steep price. Friends become enemies. Lost secrets come to light. And deep in the shadows, the sentinels are watching, scheming to save the stone--even if it means someone must die.

Featuring the sage words and signature swordwork of R.A. Salvatore's best-selling character Drizzt Do'Urden, this final book of the Stone of Tymora trilogy is packed with action, magic, intrigue, and a heart-stopping twist that Salvatore fans won't want to miss.

Canticle

Forgotten Realms: The Cleric Quintet: Book 1

R. A. Salvatore

A classic adventure from the creator of Drizzt!

High in the Snowflake Mountains sits the Edificant Library, a place of scholarly study for priests, bards, and others. Now from the hidden vaults beneath the library a devastating curse is unleashed, and a young cleric must battle the terrifying creatures set loose by a malevolent, consuming essence that's been released, before his own brethren turn against him. Cadderly must put his studies to the test and enter the catacombs far below to save his brothers and himself.

In Sylvan Shadows

Forgotten Realms: The Cleric Quintet: Book 2

R. A. Salvatore

Enter the Forest of Shadows...

In Sylvan Shadows follows Cadderly the scholar-priest, as he leaves his home to combat the evil unleashed by the Chaos Curse. To counter Castle Trinity's plans for conquest, the cleric and his friends enter the beautiful forest of Shilmista. But among the trees and glades of the forest, Cadderly must battle a monstrous evil.

Night Masks

Forgotten Realms: The Cleric Quintet: Book 3

R. A. Salvatore

R.A. Salvatore's The Cleric Quintet tells the tale of the scholar-priest Cadderly, who is plucked from the halls of the Edificant Library to fulfill a heroic quest across the land of Faerûn.

The assassins of the Night Masks stalk the shadowy streets of the city of Carradoon, led by the sinister killer known as Ghost. Cadderly struggles against the dreaded Chaos Curse in these dark, evil-haunted alleyways, with a silent death around every corner.

The Fallen Fortress

Forgotten Realms: The Cleric Quintet: Book 4

R. A. Salvatore

R.A. Salvatore's The Cleric Quintet tells the tale of the scholar-priest Cadderly, who is plucked from the halls of the Edificant Library to fulfill a heroic quest across the land of Faerûn.

Cadderly leads the combined forces of Carradoon and Shilmista against Castle Trinity, stronghold of his enemy Aballister. But another mission calls him on a journey leading into a past he hoped he would be able to forget.

The Chaos Curse

Forgotten Realms: The Cleric Quintet: Book 5

R. A. Salvatore

The prequel series to The Ghost King comes to an explosive end!

Cadderly journeys home to the Edificant Library, hoping to rebuild his shattered life--but the chaos curse has one last surprise in store for him. Failure means the loss of his beloved Danica, success might usher in a new era for the followers of Denier.

The Crystal Shard

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 1

R. A. Salvatore

Drizzt Do'Urden finds new friends and foes in the windswept towns of Icewind Dale, also the setting of the D&D adventure book Rime of the Frostmaiden

With his days in the Underdark far behind him, drow ranger Drizzt Do'Urden sets down roots in the windswept Ten-Towns of Icewind Dale. A cold and unforgiving place, Ten-Towns sits on the brink of a catastrophic war, threatened by the barbarian tribes of the north.

It's in the midst of battle that a young barbarian named Wulfgar is captured and made the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt's help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the corrupt wizard who wields the demonic power of Crenshininbon--the fabled Crystal Shard.

The Crystal Shard is first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.

Streams of Silver

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 2

R. A. Salvatore

The epic tale of everyone's favorite dark elf reaches new heights when Drizzt and his companions set out to reclaim a lost dwarven stronghold

Drizzt Do'Urden still struggles with his own inner voices, voices that call him back to the pitless depths of the Underdark. But louder still are the voices of his newfound friends Bruenor, Wulfgar, and Regis--and the call of a dream that, at long last, Bruenor has decided to fulfill.

Long ago, Bruenor and his people were driven from their home in Mithral Hall by a shadow dragon of the Underdark. Now, Bruenor is determined to reclaim his homeland and his rightful seat as its king. Aided by the combined might of his friends, Bruenor sets out on a treacherous quest for Mithral Hall, finding obstacles at every turn. But despite the terrors of the Trollmoors and the racism aimed at Drizzt, the group continues to fight--together.

Streams of Silver is the second book in the Icewind Dale Trilogy and the fifth book in the Legend of Drizzt series.

The Halfling's Gem

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 3

R. A. Salvatore

Drizzt Do'Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy

Artemis Entreri has taken Regis back to his former master, Pasha Pook--but Drizzt Do'Urden and Wulfgar are fast on the assassin's heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer's true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur's Gate, and beyond, in search of their friend.

Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis' captors thwart Drizzt and Wulfgar's mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherwordly monsters. But will it be enough to stop them from rescuing Regis?

The Halfling's Gem is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.

Starlight Enclave

Forgotten Realms: The Legend of Drizzt 10: The Way of the Drow: Book 1

R. A. Salvatore

After the settling dust of the demon uprising and two years of peace, rumblings from the Menzoberranzan drow have Jarlaxle nervous. Worried his allies may be pulled into a Civil War between the great Houses, he is eager to ensure Zaknafein is armed with weapons befitting his skill, including one in particular: Khazid'hea. A powerful artifact, the sword known as "Cutter" has started wars, corrupted its users, and spilled the blood of many, many people. Nonetheless--or maybe because of that--the rogue Jarlaxle and a small group of friends will go on an expedition looking for the weapon's last wielder, Doum'wielle, in the freezing north, for she may be the key to unlocking the sword's potential... and perhaps the key to preventing the bloodshed looming over the Underdark.

And as they explore the top of the world, Drizzt is on a journey of his own--both spiritual and physical. He wants to introduce his daughter Brie to Grandmaster Kane and the practices that have been so central to his beliefs. But, having only recently come back from true transcendence, the drow ranger is no longer sure what his beliefs mean anymore. He is on a path to determining the future, not just for his family, but perhaps the entire northlands of the Realms themselves.

Two different roads. On one, Jarlaxle and Zaknefein are on a quest to find pieces that could offer salvation to Menzoberranzan. On the other, Drizzt seeks answers that could offer salvation to not just his soul, but all souls.

And no matter the outcome of either journey, the Realms will never be the same again.

Glacier's Edge

Forgotten Realms: The Legend of Drizzt 10: The Way of the Drow: Book 2

R. A. Salvatore

There's a lot that Jarlaxle doesn't know: Is he the lone survivor of the raid on the slaad fortress, can he even find a way to get out, and beyond his immediate predicament, could he possibly escape the ice caverns and get help for his friends?

However, what Jarlaxle does know is that if he plans to come back--if Catti-brie, Entreri, and Zaknafein are to have any hope of surviving--he's going to have to bring back far more firepower. An army of aevendrow seems unlikely, so he must go home and pull together a team with great skill and unimaginable power.

But how will he get home? Will such a collection of warriors and mages come to his aid? And even if he manages all that, will it be enough? For Jarlaxle has seen the slaadi's power and their god in a most personal and terrifying way.

Trapped in the ice while the world is on fire, Jarlaxle is in a race against time--and burdened with a magical secret--to save a peaceful city and his companions.

And he's running out of tricks in his bag of holding...

Lolth's Warrior

Forgotten Realms: The Legend of Drizzt 10: The Way of the Drow: Book 3

R. A. Salvatore

The drow city of Menzoberranzan has fallen into discontent, sowed by the growing legend of the one who escaped: Drizzt Do'Urden. Now many of the drow--including the city's most powerful house, led by the Matron Mother--are questioning the influence of the Spider Queen and the very history of the city's founding.

What secrets lie ahead? The drow are determined to find out, and they'll stop at nothing to dismantle the very structure they've called home.

As social tensions rise and the demands for answers boom, a fight erupts between the adherents of Lolth's chaotic evil and those drow who demand more, demand better. In the Underdark there are only absolutes and no compromise will be found. With winner taking all, Drizzt Do'Urden cannot and will not remain on the sidelines anymore. This will be an uprising Menzoberranzan will never forget, and the rest of the Forgotten Realms won't be able to look away.

Homeland

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 1

R. A. Salvatore

This is the paperback version of the stunning new release of the classic R.A. Salvatore novel that begins the tale of his signature dark elf character, Drizzt Do-Urden.

Exile

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 2

R. A. Salvatore

As I became a creature of the empty tunnels, survival became easier and more difficult all at once. I gained in the physical skills and experience necessary to live on. I could defeat almost anything that wandered into my chosen domain. It did not take me long, however, to discover one nemesis that I could neither defeat nor flee. It followed me wherever I went -- indeed, the farther I ran, the more it closed in around me. My enemy was solitude, the interminable, incessant silence of hushed corridors.

- Drizzt Do'Urden

Sojourn

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 3

R. A. Salvatore

Now in paperback, the third installment in the classic tales of the Legend of Drizzt. When a lone drow emerges from the Underdark into the blinding light of day, the Forgotten Realms world will be changed forever.

The Legacy

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 1

R. A. Salvatore

A new mass market edition of the New York Times best-selling sword and sorcery classic, The Legacy is Drizzt at his scimitar-wielding best!

Having found a measure of peace among the dwarves in the reclaimed Mithral Hall, Drizzt begins to know contentment for perhaps the first time in his tumultuous life. But for a dark elf renegade from a city ruled by priestesses of a demon goddess, no peace can long last. It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim for their goddess the one soul that had managed to elude her. The soul of Drizzt Do'Urden.

Starless Night

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 2

R. A. Salvatore

Return to the City of Spiders!

Still reeling from the death of Wulfgar, Drizzt is allowed little time to grieve, for dark elves are massing in the caverns deep under Mithral Hall. To protect his adopted home, he'll have to return to the city of his birth, the evil City of Spiders. Menzoberranzan is one of the most dangerous places in the already perilous Underdark on a good day, but for Drizzt, a renegade with a price on his head, its certain death ever to set foot there again. But Drizzt Do'Urden and his companions have faced certain death before, and will gladly spend their lives for the sake of the dwarves of Mithral Hall.

Siege of Darkness

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 3

R. A. Salvatore

Gods Walk the Realms!

Rising up from the black depths of the Underdark, the drow once more meet the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, won't go down without a fight--but they'll have to fight without Wulfgar or Catti-brie at their sides.

Passage to Dawn

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 4

R. A. Salvatore

Revenge and Resurrection in a Frozen Wasteland!

Drizzt and Catti-brie have been away from Mithral Hall for six long years, but the pain of a lost companion still weighs heavily on their strong shoulders. Chasing pirates aboard Captain Deudermont's Sea Sprite is enough to draw their attention away from their grief. Then a mysterious castaway on an uncharted island sends them back to the very source of their pain, and into the clutches of a demon with vengeance on his mind.

The Silent Blade

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 1

R. A. Salvatore

Can the Crystal Shard be destroyed at last?

Drizzt is determined to destroy the evil Crystal Shard, and seeks out the help of the scholar-priest Cadderly. But instead, his worst fears are realized, and Crenshinibon falls into the hands of the dark elf mercenary Jarlaxle and his unlikely ally Artemis Entreri.

The Silent Blade is the book that brought Drizzt back to the Realms, and was a New York Times best seller on its initial release--and has been in print every day since. Like the rest of the Legend of Drizzt(R) reissues, The Silent Blade features beautiful new cover art by award-winning illustrator Todd Lockwood.

The Spine of the World

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 2

R. A. Salvatore

Join the world's most famous drow elf in the penultimate chapter of the Legend of Drizzt series!

Spending time in the unimaginable torture chambers of the Abyss for even a day would be enough to break even the heartiest soul, and the barbarian Wulfgar was there for years. When he returns, his friends find him a changed man, and not changed for the better. But Wulfgar's road to redemption is one he must travel on his own, even if it leads to the bottle.

Sea of Swords

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 3

R. A. Salvatore

The Legend of Drizzt comes to an end... for now!

The mighty warhammer Aegis-fang has found its way into the hands of the wicked pirate captain Sheila Kree, and Wulfgar is hot on her trail. When Drizzt and his companions leave Mithral Hall in search of Wulfgar, they find themselves on the trail of the warhammer as well, a trail that will lead them to a startling reunion, and the last battle for the heart and soul of Wulfgar.

The Thousand Orcs

Forgotten Realms: The Legend of Drizzt 5: The Hunter's Blades: Book 1

R. A. Salvatore

Fearsome enemies unite to destroy The Companions in this explosive episode of the long-running Legend of Drizzt saga

When Obould Many-Arrows and the united orc tribes band together with Gerti Orelsdottr and her frost giants, no one is safe. After a skirmish with the orcs almost ends in tragedy, Drizzt Do'Urden and the Companions join with Dagnabbit and a group of dwarves to warn nearby towns of the impending hordes.

But the fight inexorably comes to them at the Battle of Shallows, where humans and dwarves must unite to defend the settlement against the rampaging orcs and their allies. As blades slash and feet trample, even the heroes may not survive a desperate stand.

The Thousand Orcs is the first book in The Hunter's Blades trilogy and the seventeenth installment in the Legend of Drizzt series.

The Lone Drow

Forgotten Realms: The Legend of Drizzt 5: The Hunter's Blades: Book 2

R. A. Salvatore

Devastated by the loss of his friends, Drizzt Do'Urden resumes his vicious battle against the orc army and King Obould Many-Arrows

Drizzt Do'Urden knows what it means to be alone. As a young drow, he was exiled from his home in the Underdark, reviled and feared by his own kind. Only after an arduous journey to Faerûn did he meet the surface dwellers who accepted him, befriended him, and became his steadfast allies. Now, those friends lie dead beneath a fallen tower, leaving Drizzt more alone than he has ever been before.

Fueled by his rage and sorrow, Drizzt becomes the Hunter--the ultimate enemy of the orc hordes still ravaging the North under King Obould's command. Convinced that everything he loves has been destroyed, he vows to do nothing except kill, kill, and kill again until there are no enemies left. But in the midst of Drizzt's days of endless slaughter, a pair of elves appear with their pegasi, a promise of aid--and a spark of hope.

The Lone Drow is the second book in The Hunter's Blades trilogy and the eighteenth installment in the Legend of Drizzt series.

The Two Swords

Forgotten Realms: The Legend of Drizzt 5: The Hunter's Blades: Book 3

R. A. Salvatore

The war between Drizzt and King Obould rages on in this New York Times-bestselling conclusion to The Hunter's Blades trilogy

Dark elf Drizzt Do'Urden would like nothing more than to kill King Obould Many-Arrows, the leader of the slavering orc army that slaughtered his closest friends. Now, it seems even Innovindil, Drizzt's new moon elf companion, cannot escape the grip of Obould's murderous scourge. When the orc king steals Innovindil's beloved pegasus, Drizzt must accompany her on a rescue mission to the northern lands of the frost giants--even if it means suffering the same fate as the Companions.

Except the Companions are not dead... yet. Unbeknownst to Drizzt, they are sealed inside the walls of Mithral Hall, awaiting a battle that will either make or break them. As Obould's horde prepares for a siege just outside the gates, Bruenor must mastermind a plan that will defeat the orcs and lead his clan to victory.

The Two Swords is the third book in The Hunter's Blades trilogy and the nineteenth installment in the Legend of Drizzt series.

The Orc King

Forgotten Realms: The Legend of Drizzt 6: Transitions: Book 1

R. A. Salvatore

Drizzt is back, and facing a world changed forever!

An uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows can't last long. The orc tribes united under Obould begin to fight each other, and Bruenor is determined to finish the war that nearly killed him and almost destroyed everything he's worked to build. But it will take more than swords and axes to bring a lasting peace to the Spine of the World. Powerful individuals on both sides may have to change the way they see each other. They may have to start to talk. And it won't be easy.

The Pirate King

Forgotten Realms: The Legend of Drizzt 6: Transitions: Book 2

R. A. Salvatore

Drizzt returns to Luskan, and the Realms will never be the same!

The Arcane Brotherhood has long held the city of Luskan in their power, but when corruption eats away at their ranks, Captain Deudermont comes to the rescue of a city that has become a safe haven for the Sword Coast's most dangerous pirates. But rescuing a city from itself may not be as easy as Deudermont thinks, and when Drizzt can't talk him out of it, he'll be forced to help.

The Ghost King

Forgotten Realms: The Legend of Drizzt 6: Transitions: Book 3

R. A. Salvatore

When the Spellplague ravages Faerûn, Drizzt and his companions are caught in the chaos. Seeking out the help of the priest Cadderly–the hero of the recently reissued series The Cleric Quintet–Drizzt finds himself facing his most powerful and elusive foe, the twisted Crenshinibon, the demonic crystal shard he believed had been destroyed years ago.

Gauntlgrym

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 1

R. A. Salvatore

Drizzt joins Bruenor on his quest for the fabled dwarven kingdom of Gauntlgrym: ruins said to be rich with ancient treasure and arcane lore. But before they even get close, another drow and dwarf pair stumbles across it first: Jarlaxle and Athrogate. In their search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter-a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can't stop it on their own. They'll need help, and from the last people they ever thought to fight alongside again: Drizzt and Bruenor.

Neverwinter

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 2

R. A. Salvatore

With the last of his trusted companions having fallen, Drizzt is alone--and free--for the first time in almost a hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of his newest companion--Dahlia, a darkly alluring elf and the only other member of their party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more ways than one. As the two companions seek revenge on the one responsible for leveling Neverwinter--and nearly Luskan as well--Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds that the common man may be driven to by circumstance, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. Making new enemies, as his old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle--a state he's coming to enjoy a little too much.

Charon's Claw

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 3

R. A. Salvatore

In the 3rd book of the #4 New York Times best-selling Neverwinter Saga, Drizzt draws his swords once more to aid his friends. His lover, Dahlia Sin'felle, can speak of nothing but the moment she will face the Netherese lord Herzgo Alegni once again. Drizzt has already followed a trail of vengeance beside Dahlia. Can he justify one more battle to settle a grudge he does not understand? Artemis Entreri too seeks vengeance. He offers to aid Dahlia in her mission to destroy Alegni. But Charon's Claw, Alegni's sentient sword, dominates Entreri's movements--if not his mind. And then there's the way Entreri looks at Dahlia. Can Drizzt trust his old foe?

The Last Threshold

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 4

R. A. Salvatore

In the final book of the #4 New York Times best-selling Neverwinter Saga, Drizzt Do'Urden navigates a winding path littered with secrets and lies. Tangled up in his companion Dahlia's dark secrets, the ties that once held her close to Drizzt threaten to tear as her bonds to his former foe, Artemis Entreri, continue to grow. Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of Bregan D'aerthe in his quest to destroy Drizzt. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own. Determined to stand for what's right in the Realms once again, Drizzt forges a new road north--toward Icewind Dale. Will his new companions follow? Can he fight the darkness alone? Either way, he knows now where he's headed--back to the only place that's ever felt like home.

Archmage

Forgotten Realms: The Legend of Drizzt 8: Homecoming: Book 1

R. A. Salvatore

The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power.

The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for.

Archmage has everything Drizzt's fans crave: action, adventure, characters that resonate with equal measures of warrior spirit and deep compassion, and no shortage of wicked dark elves!

Maestro

Forgotten Realms: The Legend of Drizzt 8: Homecoming: Book 2

R. A. Salvatore

The saga of dark elf Drizzt Do'Urden has become a fixture in the fantasy genre, with a string of New York Times best-selling novels going back to 1988. Maestro is the follow-up to Archmage, and continues the story of Drizzt's perilous homecoming.

Drizzt is going home. But not to Mithral Hall. Not to Icewind Dale. He's going to Menzoberranzan. Something terrible-immense-unspeakable, has come to the City of Spiders, leaving death and destruction in its wake.

Additionally, the damage of the Darkening, of war, and of a demon-ravaged Underdark sends cracks out across the North, causing irreparable damage.

At the same time, the primordial of Gauntlgrym stirs, sending Cattie-brie and Gromph to the ruins of the Host Tower of the Arcane in Luskan, seeking the only power that can keep the beast in check.

Jarlaxle holds the strings for them all, orchestrating a masterpiece of manipulation that brings old enemies together, and tears old friends apart.

But even the wily and resourceful Jarlaxle may not realize just how narrow a path he walks. The City of Spiders might already have fallen to the demons and their wicked prince, and what's to say the demons will stop there?

Maestro is the sequel to Archmage, and the exciting 2nd book in the Homecoming trilogy.

Hero

Forgotten Realms: The Legend of Drizzt 8: Homecoming: Book 3

R. A. Salvatore

The saga of dark elf Drizzt Do'Urden has become a fixture in the fantasy genre, with a string of New York Times best-selling novels going back to 1988. Hero is the follow-up to Maestro and Archmage, and final book in the Homecoming trilogy.

Something akin to "peace" has come to the Underdark. The demon hordes have receded, and now the matron mothers argue over the fate of Drizzt Do'Urden. Even so, it becomes clear to one matriarch after another that while the renegade drow may come and go Menzoberranzan, the City of Spiders will crawl forever on.

And so Drizzt is free to return to his home on the surface once again. Scores are settled as lives are cut short, yet other lives move on. For the lone drow there is only a single final quest: a search for peace, for family, for home--for the future.

Hero picks up where Maestro left off, in a sweeping climax to an epic tale.

Timeless

Forgotten Realms: The Legend of Drizzt 9: Generations: Book 1

R. A. Salvatore

Centuries ago, in the city of Menzoberranzan--the City of Spiders, the city of drow--nestled deep in the unmerciful Underdark of Toril, a young weapon master earned a reputation far above his station or that of his poor house.

Zaknafein.

The greater nobles watched him, and one powerful Matron--Malice--decided to take him as her own. She connived with rival houses to secure her prize, but it was ultimately the roguish Jarlaxle who caught him.

Thus sparked the birth of two key moments in Menzoberranzan: the coupling of a noble and weapon master that would produce Drizzt Do'Urden...and the friendship between Zaknafein and Jarlaxle.

R. A. Salvatore reveals the Underdark anew through the eyes of this unlikely pair--offering a fresh take on the intrigue and opportunities to be found in the shadows, and providing a fascinating prelude to the journeys that have shaped the modern-day Forgotten Realms. There, Zaknafein and Drizzt are joined together in a series of trials that parallel those of centuries long past, even though their paths no longer seem to be aligned. How will a father, so long constrained by the vicious and conservative world of the drow, be able to reconcile his ingrained prejudices with the world and companions of his enlightened son?

The answer lies in their desire for peace over chaos. And as long as the scourge of the goddess Lolth's ambitions still remain, both are determined to keep her dark will at bay. But the Spider Queen is powerful, and now demons have been unleashed on the unwitting denizens of the surface world. United in purpose--and through their mutual friendship with Jarlaxle--Zaknafein and Drizzt will need to put aside their differences in order to keep the ones they love safe.

Boundless

Forgotten Realms: The Legend of Drizzt 9: Generations: Book 2

R. A. Salvatore

Split between time and two worlds, Zaknafein had always been conflicted. That inner turmoil was magnified by his inferior position as a male dark elf in the matriarchal drow society. Only his status as one of the greatest warriors--as well as his friendship with the mercenary Jarlaxle--kept him sane. When he finally perished, he was content knowing he left behind a legacy as substantial as his son Drizzt.

Except... someone isn't ready for Zaknafein to be dead. And now he's back, hundreds of years later, in a world he doesn't recognize. His son's companions are not the prideful--and bigoted--males the drow warrior was accustomed to in his previous life. Drizzt's circle includes dwarves, elves, and, perhaps worst of all, a human wife.

Struggling to navigate this transformed new world, Zaknafein realizes that some things have not changed: the threat of demons and the machinations of a drow matron no longer content with her family's position in the ranks of Houses.

Though he has been displaced in time, Zaknafein is still a warrior. And no matter what prejudices he must overcome, he knows he will do his duty and fight by Drizzt's side to stem the tide of darkness that threatens the Realms.

Relentless

Forgotten Realms: The Legend of Drizzt 9: Generations: Book 3

R. A. Salvatore

Displaced in time and unexpectedly reunited with his son Drizzt Do'Urden, Zaknafein has overcome the prejudices ingrained in him as a drow warrior to help his son battle the ambitious Spider Queen and stem the tide of darkness that has been unleashed upon the Forgotten Realms. Though Zaknafein has endured the most difficult battles, survival has come at a terrible cost, and the fight is far from over.

Facing demons and driders, Zaknafein carries the entire weight of Menzoberranzan surrounding Gauntlgym on his shoulders once more. But the chances of survival for him and his old friend and mercenary Jarlaxle look bleak. Trapped in a desperate and seemingly hopeless situation, the legendary warriors must reach deep inside themselves to face the impossible.

While the burdens Zaknafein bears are more than enough for one of Menzoberrazan's greatest warriors, fate holds further challenges. When circumstances take an unexpected turn, Zaknafein discovers he must not only conquer the darkness but learn to accept the uncontrollable: life itself.

Servant of the Shard

Forgotten Realms: The Sellswords: Book 1

R. A. Salvatore

With each kill, I grow wiser, and with added wisdom, I grow stronger.

Powerful assassin Artemis Entreri tightens his grip on the streets of Calimport, driven by the power of his hidden drow supporters. But his sponsor Jarlaxle grows ever more ambitious, and Entreri struggles to remain cautious and in control. Soon, the power of the malevolent Crystal Shard grows greater than them both, threatening to draw them into a vast web of treachery from which there will be no escape.

Promise of the Witch King

Forgotten Realms: The Sellswords: Book 2

R. A. Salvatore

The book was hidden well.

It's pages promised the power of the Witch-King himself.

And now that it's been found, even the fact that it kills anyone foolish enough to crack its cover won't stop people from fighting over it.

Welcome to the Bloodstone Lands!

Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of their dragon patron. It doesn't take long for them to find themselves caught in the middle of a struggle between powerful forces that would like nothing more than to see them both dead... or worse.

But Entreri and Jarlaxle aren't just any wandering sellswords, and the ancient evils and bitter blood-feuds of the wild Bloodstone Lands may have finally met their match.

Road of the Patriarch

Forgotten Realms: The Sellswords: Book 3

R. A. Salvatore

To her, to her dying breath, you were the untouchable one, the one whose flesh her dagger could not penetrate.

THE ASSASSIN

A cold and emotionless killer for whom every soul has a price, even his own, embarks on a path to find out just how high that price can be.

THE MERCENARY

A dark elf of limitless guile dares to challenge a king, and carve for himself a place in the inhospitable World Above.

ILNEZHARA and TAZMIKELLA are ancient dragons of great power, accustomed to easily manipulating the humans around them. But not all humans are so easily led. When they pushed Entreri and Jarlaxle into the heart of the Bloodstone Lands, not even they could have imagined the strength of the human assassin's resolve, or the limitless expanse of the drow mercenary's ambition.

The Companions

Forgotten Realms: The Sundering: Book 1

R. A. Salvatore

This latest installment in New York Times best-selling author R.A. Salvatore's beloved fantasy saga, The Companions moves Salvatore's signature hero Drizzt into a new era of the Forgotten Realms. As Drizzt's fate hangs in the balance, he reflects on the lives of the trusted allies who stood by his side throughout his early life--the friends now known as the Companions of the Hall. Meanwhile, the first stirrings of the Sundering begin.

The Woods Out Back

Spearwielder's Tales: Book 1

R. A. Salvatore

Gary Leger thought life after college would bring great things. Instead, he's stuck in a dead-end job and finding that the real world isn't all it's cracked up to be. But when he walks into the woods behind his house one day, Gary finds a world beyond the "real world" - a realm of elves and dwarfs and witches and dragons. There he discovers that he is the only one who can wear the armor of the land's lost hero - and wield a magical spear. And if he doesn't, he can never go home again.

The Dragon's Dagger

Spearwielder's Tales: Book 2

R. A. Salvatore

Gary Leger had longed to return to the realm of Faerie ever since the day he left. In that mystical world hidden behind his house, life was very different. But at least there was beauty and peace.

But things have changed since Gary's last visit. The sacred armor and magical spear of the land's greatest hero are missing. A wicked king is threatening war on the villages. A banished witch is plotting a scheme. And a dragon who should be banished is burning up the countryside.

Now Gary must traverse the enchanted land to battle the shadows of evil. But this time his journey will take him where no man has gone before - into the lair of the dragon himself!

Dragonslayer's Return

Spearwielder's Tales: Book 3

R. A. Salvatore

It's been four years since Gary Leger slew a dragon and returned home from Faerie, and almost half a year since his father died. Ever since that fateful day, he's been aching to take his wife, Diane, leave Earth behind, and go back to Faerie to see his friends and get away from it all.

His friends wish he'd come back, too - and fast. The threat of war looms over the land like a dark cloud. The king is brutally suppressing his subjects, acting more ruthless than ever before. And the most powerful witch in Faerie, banished to a remote island, isn't letting that stop her from sowing the seeds of destruction. Gary wants to escape responsibility in his own life. But Faerie's heroic dragonslayer once again has the fate of the world in his hands.

Star Wars, Episode 2: Attack of the Clones

Star Wars Movie Cycle: Book 2

R. A. Salvatore

There is a great disturbance in the Force.... From the sleek ships of the glimmering Coruscant skyscape to the lush gardens of pastoral Naboo, dissent is roiling. The Republic is failing, even under the leadership of Supreme Chancellor Palpatine, elected ten years earlier to save the crumbling government. Separatists threaten war, and the Senate is hopelessly divided, unable to determine whether to raise an army for battle or keep the fragile peace. It is a stalemate that once broken, could lead to galactic chaos.

Mischievous and resolved, courageous to the point of recklessness, Anakin Skywalker has come of age in a time of great upheaval. The nineteen-year-old apprentice to Obi-Wan Kenobi is an enigma to the Jedi Council, and a challenge to his Jedi Master. Time has not dulled Anakin's ambition, nor has his Jedi training tamed his independent streak. When an attempt on Senator Padmé Amidala's life brings them together for the first time in ten years, it is clear that time also has not dulled Anakin's intense feelings for the beautiful diplomat.

The attack on Senator Amidala just before a crucial vote thrusts the Republic even closer to the edge of disaster. Masters Yoda and Mace Windu sense enormous unease. The dark side is growing, clouding the Jedi's perception of the events. Unbeknownst to the Jedi, a slow rumble is building into the roar of thousands of soldiers readying for battle. But even as the Republic falters around them, Anakin and Padmé find a connection so intense that all else begins to fall away. Anakin will lose himself--and his way--in emotions a Jedi, sworn to hold allegiance only to the Order, is forbidden to have.

Vector Prime

Star Wars: The New Jedi Order: Book 1

R. A. Salvatore

Twenty-one years have passed since the defeat of the Empire at the Battle of Endor and the deaths of Darth Vader and Emperor Palpatine. But now the New Republic faces new threats to its peace and prosperity: a charismatic firebrand is inciting war between two planets... reports of rogue Jedi Knights practising vigilante law are sowing seeds of mistrust and fear... and beyond the Outer Rim, a mysterious alien race is mounting an invasion. Against chaos from within and an enemy unlike any other without, can the heroes who overthrew the Empire triumph again?

The Sword of Bedwyr

The Crimson Shadow: Book 1

R. A. Salvatore

For twenty years, the once proud lands of Eriador have lain, conquered and suffering, under the despotic and demonic power of the evil Wizard-King Greensparrow and his legions of monstrous cyclops soldiers. The dwarves and Fairborn elves are slaves; humans fare little better.

Arena fighter Luthien Bedwyr, son of Eorl Garhis of Bedwydrin, is too young and privileged to understand Greensparrow's oppression. Then one night Luthien seeks justice for a friend's murder, only to become a fugitive from Greensparrow's thugs.

It is a flight that will turn a grand adventure when he befriends the egotistical, irrepressible "highway halfling" Oliver deBurrows... and a magical odyssey when the two are recruited by the ancient, exiled wizard Brind'Amour. For now their mission is to battle a dragon and obtain wondrous rewards: most especially a cape that renders its wearer invisible - but leaves behind an indelible scarlet silhouette.

Falling from lord's heir to common thief should be a pathetic fate for Luthien, but the masses are tormented by the excesses of Greensparrow's henchmen. Luthien, Oliver, and a beautiful elf slave discover that any blow against the establishment may forment revolution.

And that Eriador is desperately ready to rally behind a legend. Like the whispered rumors of a mysterious robber-assassin who strikes only evil-doers, distributing their spoils to the innocent. An unseen, unstoppable hero known as... THE CRIMSON SHADOW.

Luthien's Gamble

The Crimson Shadow: Book 2

R. A. Salvatore

In The Sword of Bedwyr, young Luthien Bedwyr rebelled against the crushing rule of King Greensparrow and his cruel wizard-lords. To save his once proud land of Eriador, Luthien was given a magical cape that renders its wearer invisible - but leaves behind an indelible scarlet silhouette.

In Luthien's Gamble, we see Luthien at a crossroads: in spite of the urgings of his comrades to avoid further conflict with Greensparrow, Luthien feels compelled to continue the battle for his beloved country Eriador. Realizing that nobody else will take charge, and with the support of both dwarves and elves, Luthien and his followers stage guerilla raids on town after town. Luthien and his forces defeat scores of enemies and win huge numbers of allies.

In the end, King Greensparrow sues for peace. Yet Luthien and Brind'Amour recognize that even in this time of celebration, Greensparrow cannot be trusted, and that the rumblings of a larger battle - for the freedom of the known world - loom in the not-too-distant future.

The Dragon King

The Crimson Shadow: Book 3

R. A. Salvatore

There is no peace for King Brind'Amour's newly liberated Eriador, as Avon's evil King Greensparrow breaks the truce with border massacres and demon sorcery. War is inevitable, but would be suicidal. Even when allied with DunDarrow dwarfs, Fairborn elves, and the Riders of Eradoch, the peasant armies led by Luthien Bedwyr and his friends are hopelessly outmatched by Avon's Cyclopian legions. Meanwhile, Brind'Amour's magic must face the fiends of Avon's sorcerous dukes...

Then suddenly, Luthien is captured by Huegoth raiders and gains some astonishing information about the fate of his lost brother. Lady Deanna Wellworh discovers that she is the rightful heir to Avon's throne. And the lord of wild, distant Baranduine begins a desperate campaign to free his land from Greensparrow.

Now battle will be joined on mountain, plain and swamp, on land, sea, and in the air - in a war of courage and dire wizardries. Yet in the end, all the valor of Eriador, and all the daring of Luthien's magical alter, ego, the Crimson Shadow, may not be enough to vanquish Greensparrow's ultimate weapon. For Greensparrow isn't merely allied with the hell-monster he plans to unleash: Greensparrow is the vast and terrible being that once withstood the combined might of the ancient Brotherhood of Wizards. And in centuries of plotting world conquest, the beast has murdered the sleeping mages. Except one. Heir to a dying magic, Brind'Amour must stand alone...

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