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Tim Waggoner


Dark and Distant Voices

Tim Waggoner

They come to you at night. The voices. Spinning tales of blasphemous wonder, terrible wisdom, and unspeakable truth. You try to shut them out, try to get away, but you can't. For the voices you thought were coming from so far away... they're inside you. And they won't stop screaming. Ever.

Table of Contents:

  • 1 - For She Is Fearfully and Wonderfully Made
  • 11 - Lover, Come Back to Me
  • 21 - Blood and Bone
  • 35 - Water's Edge
  • 43 - Cleaning Up
  • 56 - Weeper
  • 74 - Doozer Is a Happy Cancer
  • 87 - The Talking Dead
  • 101 - This Is Not a Horror Story
  • 109 - None So Empty
  • 124 - The Last Fear
  • 133 - In the Silence of the Night
  • 144 - Day 12
  • 155 - Sun Hungry
  • 169 - Exit Strategy
  • 174 - The Goggen
  • 185 - What Once Was Flesh
  • 196 - Trespasser
  • 212 - Sky Watching

The Forever House

Tim Waggoner

In Rockridge, Ohio, a sinister family moves into a sleepy cul de sac. The Eldreds feed on the negative emotions of humans, creating nightmarish realms within their house to entrap their prey. Neighbors are lured into the Eldreds' home and faced with challenges designed to heighten their darkest emotions so their inhuman captors can feed and feed well. If the humans are to have any hope of survival, they'll have to learn to overcome their prejudices and resentments toward one another and work together. But which will prove more deadly in the end, the Eldreds... or each other?

The Mouth of the Dark

Tim Waggoner

Jayce's twenty-year-old daughter Emory is missing, lost in a dark, dangerous realm called Shadow that exists alongside our own reality. An enigmatic woman named Nicola guides Jayce through this bizarre world, and together they search for Emory, facing deadly dog-eaters, crazed killers, homicidal sex toys, and - worst of all - a monstrous being known as the Harvest Man. But no matter what Shadow throws at him, Jayce won't stop. He'll do whatever it takes to find his daughter, even if it means becoming a worse monster than the things that are trying to stop him.

They Kill

Tim Waggoner

What are you willing to do, what are you willing to become, to save someone you love?

Sierra Sowell's dead brother Jeffrey is resurrected by a mysterious man known only as Corliss. Corliss also transforms four people in Sierra's life into inhuman monsters determined to kill her. Sierra and Jeffrey's boyfriend Marc work to discover the reason for her brother's return to life while struggling to survive attacks by this monstrous quartet.

Corliss gives Sierra a chance to make Jeffrey's resurrection permanent - if she makes a dreadful bargain. Can she do what it will take to save her brother, no matter how much blood is shed along the way?

We Will Rise

Tim Waggoner

In Echo Hill, Ohio, the dead begin to reappear, manifesting in various forms, from classic ghosts and poltergeists, to physical undead and bizarre apparitions for which there is no name. These malign spirits attack the living, tormenting and ultimately killing them in order to add more recruits to their spectral ranks.

A group of survivors come together after the initial attack, all plagued by different ghostly apparitions of their own. Can they make it out of Echo Hill alive? And if so, will they still be sane? Or will they die and join the ranks of the vengeful dead?

Temple of the Dragonslayer

Dragonlance: The New Adventures: Book 1

Tim Waggoner

Nearra does not know who she is or where she lives, but she does know one thing: someone wants her dead. Her only hope lies leagues away, in an ancient temple, where healing clerics may be able to restore her memory.

A helpful young ranger, a failed warrior, a sneaky elf, and a kender wizard offer to accompany Nearra on her journey. She soon learns her newfound friends have secrets of their own. As goblins, an angry minotaur, and a vicious green dragon attempt to stop them at every turn, friendships are tested and all of if may come to ruin from the one Nearra trusts the most.

Return of the Sorceress

Dragonlance: The New Adventures: Book 4

Tim Waggoner

Secrets and lies...

Armed with new weapons and a newfound confidence, Nearra and her friends plan to confront the wizard Maddoc. But before they can reach Cairngorn Keep, a skeletal griffin kidnaps Nearra and delivers her directly into the wizard's hands.

As Maddoc prepares the final spell to unleash the Evergence, Davyn and the others struggle to rescue Nearra. But in the confines of Maddoc's keep, appearances deceive. Friends become enemies. Dark dreams become reality. And naive Nearra may not be as innocent as she seems.

The Killing Time

Grimm: Book 3

Tim Waggoner

A mysterious creature stalks the streets of Portland, looking for a new identity. With one touch it can dissolve its victim, assuming their appearance, personality, and memories. When homicide detectives Nick Burkhardt and Hank Griffin are called in to investigate a bizarre murder, Nick comes face to face with the changeling, but its powers have an unexpected effect on the Grimm, unleashing a deadly Wesen plague and untold chaos.

Nekropolis

Nekropolis: Book 1

Tim Waggoner

MATT RICHTER MAY BE DEAD, BUT HE'LL STILL CRACK THIS CASE

Meet Matt Richter. Private Eye. Zombie. His mean streets are the city of the dead, the shadowy realm known as Nekropolis.

This place has always been ruled by the vampire overlords. Now they're plotting to destroy the city.

... over his dead body.

Dead Streets

Nekropolis: Book 2

Tim Waggoner

The return of Matt Richter. Private Eye. Zombie.

MATT RICHTER'S GOING TO PIECES - LITERALLY.

You've got to keep your head to survive in the teeming undead city known as Nekropolis. It's a pity crazed genius Victor Baron couldn't manage that. Now everyone wants a piece of him.

Zombie detective Matt Richter and his glamorous she-vampire companion Devona are back on the case, with another wild and wonderful investigation.

Dark War

Nekropolis: Book 3

Tim Waggoner

Meet Matt Richter. Zombie. PI.

From his arrival at Nekropolis, Matt has found himself embroiled in disputes with the city's vampire lords, shapeshifters, golems and other monstrosities.

Nothing has prepared him for the Dark War.

Night Terrors

Shadow Watch: Book 1

Tim Waggoner

When you dream, you visit the Maelstrom. Dream long enough and hard enough, and your dreams can break through into the living world.

So can your nightmares.

And who's there to catch the dreams and nightmares as they fall into reality?

Meet the Shadow Watch. Pray you never need them...

Dream Stalkers

Shadow Watch: Book 2

Tim Waggoner

A new drug - Shut-Eye - has been developed in the dreamland, and smuggled into our world. It's addictive, and dangerous, and Shadow Watch agents Audra and Mr Jinx are on the case, preparing new recruits to deal with the problem.

Meanwhile, a wave of ancient, bodiless Incubi are entering the dreams of humans in an attempt to possess them and live new lives. Only the criminally insane would ever risk a confrontation with them.

Thank goodness, then, for Mr Jinx: clown, Shadow Watch agent, psychopath.

Valhalla

Stargate SG-1 - Fandemonium: Book 14

Tim Waggoner

SG-1 become enmeshed in a fierce battle straight out of Nordic mythology. Although unwilling participants, SG-1 soon find themselves fighting with the Vanir against their ancient foe - the brutal giants of Jotunheim - and feasting with them long into the night. But when dawn arrives, the team find themselves in a very different world. Although still at war, the Vanir and Jotunheim have advanced a millennia and fight with weapons of the 18th century.

Carved in Flesh

Supernatural: Book 12

Tim Waggoner

Reported sightings of a hellish hound and the discovery of newly dead desiccated corpses bring Sam and Dean Winchester to Brennan, Ohio. But when they catch the monster canine it turns out to be "Frankenmutt"; a reanimated patchwork of pieces from separate dogs.

Soon the brothers are on a trail that leads from mad scientists and biotechnology to a centuries-old alchemists, walking corpses, and an ancient and malevolent power.

Mythmaker

Supernatural: Book 14

Tim Waggoner

Teenager Renee Mendez is a talented artist living in a small Illinois town. She loves drawing the strange beings that feature in her dreams, without realizing that when she depicts them on paper, they come to life in the real world. These gods begin to seek worshippers and battle for supremacy, killing humans and each other until only the two strongest remain. Sam and Dean come to town to investigate the murders and "miracles" these new gods perform, slaying some of them in the process. The last two gods standing prepare for their final conflict, which only one will survive. The brothers must find a way to stop the gods' war before the entire town is destroyed.

Children of Anubis

Supernatural: Book 17

Tim Waggoner

Sam and Dean travel to Indiana, to investigate a murder that could be the work of a werewolf. But they soon discover that werewolves aren't the only things going bump in the night. The town is also home to a pack of jakkals who worship the god Anubis: carrion-eating scavengers who hate werewolves. With the help of Garth, the Winchester brothers must stop the werewolf-jakkal turf war before it engulfs the town - and before the god Anubis is awakened...

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