open
Upgrade to a better browser, please.

Search Worlds Without End

Advanced Search
Search Terms:
Award(s):
Hugo
Nebula
BSFA
Mythopoeic
Locus SF
Derleth
Campbell
WFA
Locus F
Prometheus
Locus FN
PKD
Clarke
Stoker
Aurealis SF
Aurealis F
Aurealis H
Locus YA
Norton
Jackson
Legend
Red Tentacle
Morningstar
Golden Tentacle
Holdstock
All Awards
Sub-Genre:
Date Range:  to 

Search Results Returned:  5


Radiance

Catherynne M. Valente

Radiance is a decopunk pulp SF alt-history space opera mystery set in a Hollywood - and solar system - very different from our own.

Severin Unck's father is a famous director of Gothic romances in an alternate 1986 in which talking movies are still a daring innovation due to the patent-hoarding Edison family. Rebelling against her father's films of passion, intrigue, and spirits from beyond, Severin starts making documentaries, traveling through space and investigating the levitator cults of Neptune and the lawless saloons of Mars. For this is not our solar system, but one drawn from classic science fiction in which all the planets are inhabited and we travel through space on beautiful rockets. Severin is a realist in a fantastic universe.

But her latest film, which investigates the disappearance of a diving colony on a watery Venus populated by island-sized alien creatures, will be her last. Though her crew limps home to earth and her story is preserved by the colony's last survivor, Severin will never return.

Radiance is a solar system-spanning story of love, exploration, family, loss, quantum physics, and silent film.

The Martian Way and Other Stories

Isaac Asimov

This collection of four famous science fiction tales masterfully exemplifies author Isaac Asimov's ability to create quickly a believable human milieu in the midst of alien circumstances. Each of the long stores also shows his considerable skill in fully fleshing out a speculative scientific or social possibility.

Table of Contents

  • The Martian Way - (1952) - novella by Isaac Asimov
  • Youth - (1952) - novelette by Isaac Asimov
  • The Deep - (1952) - novelette by Isaac Asimov
  • Sucker Bait - (1954) - novella by Isaac Asimov

Mindswap

Robert Sheckley

In the future, interstellar travel to alien worlds will be too expensive for most ordinary people. It certainly is for Marvin, a college student who wants to take a really good vacation. And so he signs up for what he can afford, a mindswap, in which your consciousness is swapped into the body of an alien lifeform. But Marvin is unlucky, and finds himself in the body of an interstellar criminal, a body that he has to vacate fast. But that criminal consciousness has stolen Marvin's earthly body, and Marvin has to find a body on the black market.

Travel from world to world with Marvin, each one crazier than the last, as he keeps finding far from ideal bodies in awful situations, just to stay alive.

The Lovers

The Sturch: Book 1

Philip José Farmer

A linguist, studying languages on a previously unknown alien planet, begins to suspect that humans may have visited the planet at some time in the past.

Hunters of Dune

Dune Sequels: Book 1

Brian Herbert
Kevin J. Anderson

Hunters of Dune and the concluding volume, Sandworms of Dune, bring together the great story lines and beloved characters in Frank Herbert's classic Dune universe, ranging from the time of the Butlerian Jihad to the original Dune series and beyond. Based directly on Frank Herbert's final outline, which lay hidden in a safe-deposit box for a decade, these two volumes will finally answer the urgent questions Dune fans have been debating for two decades.

At the end of Chapterhouse: Dune--Frank Herbert's final novel--a ship carrying the ghola of Duncan Idaho, Sheeana (a young woman who can control sandworms), and a crew of various refugees escapes into the uncharted galaxy, fleeing from the monstrous Honored Matres, dark counterparts to the Bene Gesserit Sisterhood. The nearly invincible Honored Matres have swarmed into the known universe, driven from their home by a terrifying, mysterious Enemy. As designed by the creative genius of Frank Herbert, the primary story of Hunters and Sandworms is the exotic odyssey of Duncan's no-ship as it is forced to elude the diabolical traps set by the ferocious, unknown Enemy. To strengthen their forces, the fugitives have used genetic technology from Scytale, the last Tleilaxu Master, to revive key figures from Dune's past-including Paul Muad'Dib and his beloved Chani, Lady Jessica, Stilgar, Thufir Hawat, and even Dr. Wellington Yueh. Each of these characters will use their special talents to meet the challenges thrown at them.

Failure is unthinkable--not only is their survival at stake, but they hold the fate of the entire human race in their hands.