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The City and the Stars

Arthur C. Clarke

Men had built cities before, but never such a city as Diaspar; for millennia its protective dome shutout the creeping decay and danger of the world outside. Once, it held powers that rules the stars. But then, as legend had it, The invaders came, driving humanity into this last refuge. It takes one man, A Unique to break through Diaspar's stifling inertia, to smash the legend and discover the true nature of the Invaders.

This is a revised and expanded version of Against the Fall of Night.

Old Twentieth

Joe Haldeman

Passengers aboard the starship "Aspera" on a thousand-year journey to Beta Hydrii, spend their time visiting 20th-century Earth within the virtual reality chamber. When people inside the chamber start to die, engineer Jacob Brewer must face a sentient machine obsessed with humanity.

We Are Legion (We Are Bob)

Bobiverse: Book 1

Dennis E. Taylor

Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets. The stakes are high: no less than the first claim to entire worlds. If he declines the honor, he'll be switched off, and they'll try again with someone else. If he accepts, he becomes a prime target. There are at least three other countries trying to get their own probes launched first, and they play dirty. The safest place for Bob is in space, heading away from Earth at top speed. Or so he thinks. Because the universe is full of nasties, and trespassers make them mad - very mad.

Mind of My Mind

The Patternist: Book 2

Octavia E. Butler

A young woman discovers she has tremendous psychic power.

The baby's name is Mary, and her father is immortal. For thousands of years he has orchestrated a selective breeding project, attempting to create a master race capable of controlling others through thought. Most of his attempts have resulted in volatile mutations, but Mary-whom he has raised in the rough part of a Southern California town-is the closest he has come to perfection. If he doesn't handle her carefully, this greatest experiment will be his last.

As Mary comes of age, she begins to grow aware of her psychic powers. And when she learns of her father's plans for her, she refuses to acquiesce. She challenges him to a psychic war, battling to free her people and set a new course for mankind.

The Bicentennial Man and Other Stories

Isaac Asimov

Table of Contents:

  • The Prime of Life - (1966)
  • Feminine Intuition - (1969)
  • Waterclap - (1970)
  • That Thou Art Mindful of Him - (1974)
  • Stranger in Paradise - (1974)
  • The Life and Times of Multivac - (1975)
  • The Winnowing - (1976)
  • The Bicentennial Man - (1976)
  • Marching In - (1976)
  • Old-Fashioned - (1976)
  • The Tercentenary Incident - (1976)
  • Birth of a Notion - (1976)

Mindscan

Robert J. Sawyer

Robert J. Sawyer's Hominids, the first volume of his bestselling Neanderthal Parallax trilogy, won the 2003 Hugo Award, and its sequel, Humans, was a 2004 Hugo nominee. Now he's back with a pulse-pounding, mind-expanding standalone novel, rich with his signature philosophical and ethical speculations, all grounded in cutting-edge science.

Jake Sullivan has cheated death: he's discarded his doomed biological body and copied his consciousness into an android form. The new Jake soon finds love, something that eluded him when he was encased in flesh: he falls for the android version of Karen, a woman rediscovering all the joys of life now that she's no longer constrained by a worn-out body either.

But suddenly Karen's son sues her, claiming that by uploading into an immortal body, she has done him out of his inheritance. Even worse, the original version of Jake, consigned to die on the far side of the moon, has taken hostages there, demanding the return of his rights of personhood. In the courtroom and on the lunar surface, the future of uploaded humanity hangs in the balance. Mindscan is vintage Sawyer -- a feast for the mind and the heart.

Mona Lisa Overdrive

The Sprawl Trilogy: Book 3

William Gibson

William Gibson, author of the extraordinary multiaward-winning novel Neuromancer, has written his most brilliant and thrilling work to date... The Mona Lisa Overdrive.

Enter Gibson's unique world--lyric and mechanical, erotic and violent, sobering and exciting--where multinational corporations and high tech outlaws vie for power, traveling into the computer-generated universe known as cyberspace.

Into this world comes Mona, a young girl with a murky past and an uncertain future whose life is on a collision course with internationally famous Sense/Net star Angie Mitchell.

Since childhood, Angie has been able to tap into cyberspace without a computer.

Now, from inside cyberspace, a kidnapping plot is masterminded by a phantom entity who has plans for Mona, Angie, and all humanity, plans that cannot be controlled... or even known.

And behind the intrigue lurks the shadowy Yazuka, the powerful Japanese underworld, whose leaders ruthlessly manipulate people and events to suit their own purposes... or so they think.

The Quantum Thief

The Quantum Thief Trilogy: Book 1

Hannu Rajaniemi

Jean le Flambeur is a post-human criminal, mind burglar, confidence artist and trickster. His origins are shrouded in mystery, but his exploits are known throughout the Heterarchy - from breaking into the vast Zeusbrains of the Inner System to steal their thoughts, to stealing rare Earth antiques from the aristocrats of the Moving Cities of Mars. Except that Jean made one mistake. Now he is condemned to play endless variations of a game-theoretic riddle in the vast virtual jail of the Axelrod Archons - the Dilemma Prison - against countless copies of himself.

Jean's routine of death, defection and cooperation is upset by the arrival of Mieli and her spidership, Perhonen. She offers him a chance to win back his freedom and the powers of his old self - in exchange for finishing the one heist he never quite managed ...

The Quantum Thief is a dazzling hard SF novel set in the solar system of the far future - a heist novel peopled by bizarre post-humans but powered by very human motives of betrayal, revenge and jealousy. It is a stunning debut.

For We Are Many

Bobiverse: Book 2

Dennis E. Taylor

Bob Johansson didn't believe in an afterlife, so waking up after being killed in a car accident was a shock. To add to the surprise, he is now a sentient computer and the controlling intelligence for a Von Neumann probe.

Bob and his copies have been spreading out from Earth for 40 years now, looking for habitable planets. But that's the only part of the plan that's still in one piece. A system-wide war has killed off 99.9% of the human race; nuclear winter is slowly making the Earth uninhabitable; a radical group wants to finish the job on the remnants of humanity; the Brazilian space probes are still out there, still trying to blow up the competition; And the Bobs have discovered a spacefaring species that sees all other life as food.

Bob left Earth anticipating a life of exploration and blissful solitude. Instead he's become a sky god to a primitive native species, the only hope for getting humanity to a new home, and possibly the only thing that can prevent every living thing in the local sphere from ending up as dinner.

The Android's Dream

The Android's Dream: Book 1

John Scalzi

A human diplomat creates an interstellar incident when he kills an alien diplomat in a most... unusual... way. To avoid war, Earth's government must find an equally unusual object: A type of sheep ("The Android's Dream"), used in the alien race's coronation ceremony.

To find the sheep, the government turns to Harry Creek, ex-cop, war hero and hacker extraordinare, who with the help of Brian Javna, a childhood friend turned artificial intelligence, scours the earth looking for the rare creature. And they find it, in the unknowing form of Robin Baker, pet store owner, whose genes contain traces of the sheep DNA.

But there are others with plans for the sheep as well: Mercenaries employed by the military. Adherents of a secret religion based on the writings of a 21st century science fiction author. And alien races, eager to start a revolution on their home world and a war on Earth.

To keep our planet from being enslaved, Harry will have to pull off the greatest diplomatic coup in history, a grand gambit that will take him from the halls of power to the lava-strewn battlefields of alien worlds. There's only one chance to get it right, to save the life of Robin Baker -- and to protect the future of humanity.

The Phoenix Exultant

The Golden Age: Book 2

John C. Wright

The Phoenix Exultant is a continuation of the story begun in The Golden Age and like it, a grand space opera in the tradition of Jack Vance and Roger Zelazny (with a touch of Cordwainer Smith-style invention).

At the conclusion of the first book, Phaethon of Radamanthus House, was left an exile from his life of power and privilege. Now he embarks upon a quest across the transformed solar system--Jupiter is a second sun, Mars and Venus terraformed, humanity immortal--among humans, intelligent machines, and bizarre life forms, to recover his memory, to regain his place in society and to move that society away from stagnation and toward the stars. And most of all Phaethon's quest is to regain ownership of the magnificent starship, the Phoenix Exultant, the most wonderful ship ever built, and fly her to the stars.

The Phoenix Exultantis an astounding story of super science, a thrilling wonder story that recaptures the verve of SF's golden age writers It is a suitably grand and stirring fulfillment of the promise shown in The Golden Age and confirms John C. Wright as a major new talent in the field. He concludes the Golden Age trilogy in The Golden Transcendence.

The Terminal Experiment

Robert J. Sawyer

To test his theories of immortality and life after death, Dr. Peter Hobson has created three electronic simulations of his own personality. The first has all knowledge of physical existence edited out, to simulate life after death. The second is without knowledge of aging or death, to simulate immortality. The third is unmodified, a control.

Now they are free. One is a killer.

Six Wakes

Mur Lafferty

A space adventure set on a lone ship where the clones of a murdered crew must find their murderer -- before they kill again.

It was not common to awaken in a cloning vat streaked with drying blood.

At least, Maria Arena had never experienced it. She had no memory of how she died. That was also new; before, when she had awakened as a new clone, her first memory was of how she died.

Maria's vat was in the front of six vats, each one holding the clone of a crew member of the starship Dormire, each clone waiting for its previous incarnation to die so it could awaken. And Maria wasn't the only one to die recently...

Software

Ware: Book 1

Rudy Rucker

It was Cobb Anderson who built the"boppers"--the first robots with real brains. Now, in 2020, Cobb is just another aged "pheezer" with a bad heart, drinking and grooving an the old tunes in Florida retirement hell. His "bops" have came a long way, though, rebelling against their subjugation to set up their own society an the moon. And now they're offering creator Cobb immortality but at a stiff price: his body his soul... and his world.

Counting Heads

Counting Heads: Book 1

David Marusek

Counting Heads is David Marusek's extraordinary launch as an SF novelist: The year is 2134, and the Information Age has given rise to the Boutique Economy in which mass production and mass consumption are rendered obsolete. Life extension therapies have increased the human lifespan by centuries. Loyal mentars (artificial intelligence) and robots do most of society's work. The Boutique Economy has made redundant ninety-nine percent of the world's fifteen billion human inhabitants. The world would be a much better place if they all simply went away.

Eleanor K. Starke, one of the world's leading citizens is assassinated, and her daughter, Ellen, is mortally wounded. Only Ellen, the heir to her mother's financial empire, is capable of saving Earth from complete domination plotted by the cynical, selfish, immortal rich, if she, herself, survives. Her cryonically frozen head is in the hands of her family's enemies. A ragtag ensemble of unlikely heroes join forces to rescue Ellen's head, all for their own purposes. Counting Heads arrives as a science fiction novel like a bolt of electricity, galvanizing readers with an entirely new vision of the future. It's the debut of the year in SF.

Silently and Very Fast

Catherynne M. Valente

Hugo- and Nebula-nominated Novella

Fantastist Catherynne M. Valente takes on the folklore of artificial intelligence in this brand new, original novella of technology, identity, and an uncertain mechanized future.

Neva is dreaming. But she is not alone. A mysterious machine entity called Elefsis haunts her and the members of her family, back through the generations to her great-great grandmother-a gifted computer programmer who changed the world. Together Neva and Elefsis navigate their history and their future, an uneasy, unwilling symbiote. But what they discover in their dreamworld might change them forever...

Read this story online for free at Clarkesworld: Part 1, Part 2, Part 3

Voyager in Night

Alliance-Union: Age of Exploration: Book 2

C. J. Cherryh

[] has been zipping through the cosmos in its asteroid-size ship for 100,000 years when it comes near to the newly constructed starstation, Endeavor. Curious about the new life forms it discovers inside the many primitive ships that dot the area, [] zeroes in on one such craft, a miner held together virtually with spit and hope, called Lindy. It is owned and operated by three humans, Rafe and Jillian Murray and Paul Gaines, who watch in terror the C-speed approach of the huge alien ship. When the Lindy is destroyed by [] and taken aboard its ship, Lindy's crew learns of an existence far other than that of true flesh and blood.

Mother of Storms

John Barnes

In the middle of the Pacific, a gigantic hurricane accidentally triggered by nuclear explosions spawns dozens more in its wake.A world linked by a virtual-reality network experiences the devastation first hand, witnessing the death of civilization as we know it and the violent birth of an emerging global consciousness.

Vast in scope, yet intimate in personal detail, Mother of Storms is a visionary fusion of cutting-edge cyberspace fiction and heart-stopping storytelling in the grand tradition, filled with passion, tragedy, and the triumph of the human spirit.

Sailing to Byzantium

Robert Silverberg

Their hotel was beautifully situated, high on the northern slope of the huge artificial mound known as the paneium that was sacred to the goat-footed god. From here they had a total view of the city: the wide noble boulevards, the soaring obelisks and monuments, the palace of Hadrian just below the hill, the stately and awesome Library, the temple of Poseidon, the teeming marketplace, the royal lodge that Mark Antony had built after his defeat at Actium. And of course the Lighthouse, the wondrous many-windowed Lighthouse, the seventh wonder of the world, that immense pile of marble and limestone rising in majesty at the end of its mile-long causeway. Black smoke from the beacon-fire ar its summit curled lazily into the sky. The city was awakening.

It looked like the past, on Earth. But times had changed...and changed...and changed.

There were ghosts and chimeras and phastasies everywhere about. A burly thick-thighed swordsman appeared on the porch of the temple of Poseidon holding a Gorgon's severed head and waved it in a wide arc, grinning broadly. In the street below the hotel gate, three small pink sphinxes, no bigger than housecats, stretched and yawned and began to prowl the curbside. A larger one, lion-sized, watched warily from an alleyway: their mother, surely. Even at this distance he could hear her loud purring....

To Live Again

Robert Silverberg

First published in 1969, this novel by one of the most prolific authors in the history of science fiction explores an idea that is truly "far out." Imagine a future world where death is not exactly the end. You can record everything about you that ever made you a distinct human being and then be implanted in the mind of someone living.

Paul Kaufmann had been the richest and most powerful man on Earth. Imagine having his knowledge and insights integrated with your own persona. The tycoon's mind becomes the prize in a deadly game for those still living who want more out of life than they could ever achieve on their own.

The great man's "soul" is stored in the Scheffing Institute, waiting for the time when someone hungry enough gives him back his appetite. Silverberg extrapolates as only he can from this intriguing premise. "To Live Again" is about a future where the dead are slaves to the living--until at last someone leads a rebellion.

Fall, or Dodge in Hell

Neal Stephenson

In his youth, Richard "Dodge" Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge's family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.

In the coming years, technology allows Dodge's brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife--the Bitworld--is created, in which humans continue to exist as digital souls.

But this brave new immortal world is not the Utopia it might first seem.

Down and Out in the Magic Kingdom

Cory Doctorow

Jules is a young man barely a century old. He's lived long enough to see the cure for death and the end of scarcity, to learn ten languages and compose three symphonies - and to realize his boyhood dream of taking up residence in Disney World.

Disney World! The greatest artistic achievement of the long-ago twentieth century. Now in the care of a network of volunteer "ad-hocs" who keep the classic attractions running as they always have, enhanced with only the smallest high-tech touches.

Now, though, it seems the "ad hocs" are under attack. A new group has taken over the Hall of the Presidents and is replacing its venerable audioanimatronics with new, immersive direct-to-brain interfaces that give guests the illusion of being Washington, Lincoln, and all the others. For Jules, this is an attack on the artistic purity of Disney World itself.

Worse: it appears this new group has had Jules killed. This upsets him. (It's only his fourth death and revival, after all.) Now it's war: war for the soul of the Magic Kingdom, a war of ever-shifting reputations, technical wizardry, and entirely unpredictable outcomes.

Bursting with cutting-edge speculation and human insight, Down and Out in the Magic Kingdom reads like Neal Stephenson meets Nick Hornby: a coming-of-age romantic comedy and a kick-butt cybernetic tour de force.

Download this book for free from the author's website.

Queen of Angels

Queen of Angels: Book 1

Greg Bear

Los Angeles 2047, a city on the eve of the Binary Millennium. Public Defender Mary Choy faces her toughest assignment yet - to bring back Emanuel Goldsmith, acclaimed poet turned mass killer, from the heart of a Caribbean island that is about to explode in revolution.

Silver Screen

Justina Robson

When Ray Croft dies he leaves behind a mystery that can only be solved by Anjuli O'Connell who has the memory of a machine. It's a mystery whose solution brings into question what it really means to be human. And it will reveal who Ray really was. Will Anjuli go through with it?

The World of Null-A

Null-A: Book 1

A. E. Van Vogt

Grandmaster A. E. Van Vogt was one of the giants of the Golden Age of classic SF, the 1940s. Of his masterpieces, The World of Null-A is most famous and most influential. It was the first major trade SF hardcover ever, published in 1949, and has been in print in various editions ever since. The careers of Philip K. Dick, Keith Laumer, Alfred Bester, Charles Harness, and Philip Jose Farmer were created or influenced by The World of Null-A. It is required reading for anyone who wishes to know the canon of SF classics.

The Forever Machine

Masters of Science Fiction: Book 26

Frank Riley
Mark Clifton

The government ordered it built: a thinking machine that could foresee catastrophe and eliminate human error. Research trainee Joe Carter sees another possibility--create a machine that will make ordinary people telepathic--and immortal.

This Galaxy Novel is available for free on the Internet Archives.