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Night of the Hunter

Forgotten Realms: Companions Codex: Book 1

R. A. Salvatore

Drizzt and the Companions of the Hall join forces to rescue an old friend and battle drow intrigue in this new chapter in the New York Times-bestselling saga

The beloved Companions of the Hall have been restored, thanks to the workings of the goddess Mielikki. With his most faithful friends at his side once more, Drizzt Do'Urden returns to Gauntlgrym to rescue Thibbledorf Pwent, Bruenor's loyal shield dwarf-turned-vampire.

But in order to return Pwent back to his mortal form, Drizzt and the Companions must first undertake a perilous journey through the Underdark--a journey made all the more dangerous by the political turmoil that has erupted among drow society. House Baenre, the most prestigious of the ruling drow houses, wants to increase its power over Menzoberranzan even further. While their leaders race to erect a sister city in Gauntlgrym, a Baenre noble seeks to tear down Drizzt Do'Urden once and for all.

Rise of the King

Forgotten Realms: Companions Codex: Book 2

R. A. Salvatore

In the chaotic aftermath of the Sundering, the orcs of Many-Arrows reignite their bloody feud with Bruenor Battlehammer

Having escaped Gauntlgrym, the Companions of the Hall are united in body and spirt--but not in ideals. As the Darkening casts its shadows upon the northern cities of the Shining White, portending war, the past rears its angry head. Old debts insist on payment and old wrongs demand to be set right. The bloody dwarf-orc feud reignites with disastrous consequences.

When drow Quenthel Baenre urges the orcs into war, a new and bloodthirsty king takes the throne of Many-Arrows. The savage orc hordes gather under his command, bringing an end to the decades of peace in the North. Dwarf steel meets ancient enemies, painting the Spine of the World in red.

In the middle of this chaos, the Companions march onwards--to rescue Pwent from his vampiric curse and to reclaim Bruenor's throne; to combat the treachery of the black-souled drow and to defeat the orcs. As the world repeats a deadly cycle of violence and hate, Drizzt Do'Urden is forced into a fight for his life, his loved ones, and his very soul.

Vengeance of the Iron Dwarf

Forgotten Realms: Companions Codex: Book 3

R. A. Salvatore

The War of the Silver Marches rages across the Forgotten Realms in this unforgettable final episode in the Companions Codex

The reunited Companions of the Hall are separated once more--thrown to the far corners of a war that's bigger than any of them realized. They fight for the safety of Mithral Hall, but it's their own souls, and the soul of Faerûn itself, that truly hangs in the balance.

In the dreaded depths of the Underdark, Regis and Wulfgar seek shelter in the fabled Silverymoon, from which they can launch a series of daring new raids. The rest of the Companions reside at the besieged Mithral Hall, where new friends arrive on a mission of mercy--if such an emotion can rest in the heart of a dragon.

Meanwhile, the orc warlord Hartusk turns his savage horde on Everlund, one of the great cities of the Silver Marches. Though it stretches his forces thin, it's a move that could help him achieve his goal of becoming the master of the North. But Hartusk's treacherous drow allies have a different goal. They want nothing except the death of Drizzt Do'Urden--even if it comes at the cost of human, dwarf, elf, and orc lives.

The world is cloaked in darkness and blood runs in rivers across the North; orc hordes rage on and cities fall under brutal siege; old friendships are tested and new alliances are forged. But in the end, it may come down to a single dark elf choosing life over death, forgiveness over vengeance, law over chaos... peace over war.