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The Grim Company

The Grim Company: Book 1

Luke Scull

First in an epic, gritty trilogy from the hottest new voice in British fantasy.

It is a time of darkness. The last magic of the dead gods is on the wane. Demons and half-formed monsters plague the land as the final barriers between the realms begin to fail. The jealous Magelords of three great cities sit in their towers of stone and brood over the scant power that remains...

It is not a time of heroes. Their songs are long forgotten, their deeds go unwritten.

But, even now, some few still nurse a spark of hope, an unlikely fellowship, united against the tyranny of their immortal overlords - THE GRIM COMPANY.

Sword of the North

The Grim Company: Book 2

Luke Scull

It is the Age of Ruin, a time in desperate need of heroes. But heroes are in short supply. The only candidates - a motley company at best - are scattered to the four winds.

Former rebel Sasha has now become an unwilling envoy between the powerful. Eremul the Halfmage languishes in disgrace, his warnings of approaching war falling on deaf ears. Yllandris, sorceress of the High Fangs, servant to a demon lord, has become that which she most despises. Davarus Cole, assassin of the immortal, lies on the brink of death. The legendary champion Brodar Kayne carves a bloody path towards his enemy of old in search of the woman he thought dead...

In this, the second blistering instalment of Luke Scull's critically acclaimed trilogy THE GRIM COMPANY, past and present collide, plunging the Age of Ruin further into darkness...

Dead Man's Steel

The Grim Company: Book 3

Luke Scull

In the City of Towers, former rebel Sasha and her comrade Davarus Cole struggle to keep the peace between the warring mages who vie for dominion. But when the White Lady sends Davarus south to the Shattered Realms to seek allies among the fallen kingdoms, he finds that his hardest battle may be one fought within. The godly essence now residing within him offers power that could be used against the Fade--but with every death that feeds It, Cole risks losing a part of himself.

An association with a Fade officer grants the Halfmage Eremul a position of privilege among Dorminia's new masters. He witnesses firsthand the fate that awaits humanity. But with his magic pitiful in the face of the Fade's advanced technology, the Halfmage must rely on his wits alone to save whom he can...

And in the frozen north, the legendary warrior Brodar Kayne fights a desperate battle for his people. He is running out of time: an ancient evil sealed beneath the mountains is about to break free, an evil that is older than humanity, older than the Fade, older even than the gods--and it will not stop until the entire world is drowned in blood...