Upgrade to a better browser, please.

Science Fiction, Fantasy & Horror Books


Added By: Administrator
Last Updated: Administrator


Purchase this book through Purchase this book from Purchase this book from
Author: David Mack
Publisher: Simon & Schuster UK, 2012
Pocket Books, 2005
Series: Star Trek: Vanguard: Book 1
Book Type: Novel
Genre: Science-Fiction
Sub-Genre Tags: Alien Invasion
Military SF
Space Opera
Avg Member Rating:
(8 reads / 3 ratings)



Returning from its historic first voyage to the edge of the galaxy, the damaged U.S.S. Enterprise journeys through the Taurus Reach, a vast and little-known region of space in which a new starbase has been unexpectedly established. Puzzled by the Federation's interest in an area so far from its borders and so near the xenophobic Tholian Assembly, Captain James T. Kirk orders the Enterprise to put in for repairs at the new space station: Starbase 47, also known as Vanguard.

As Kirk ponders the mystery of the enormous base, he begins to suspect that there is much more to Vanguard than meets the eye. It's a suspicion shared by the Tholians, the Orions, and the Klingon Empire, each of whom believes that there are less than benign motives behind the Federation's sudden and unexplained desire to explore and colonize the Taurus Reach.

But when a calamity deep within the Reach threatens to compromise Starfleet's continued presence in the region, Kirk, Spock, and several key specialists from the Enterprise must assist Vanguard's crew in investigating the cause of the disaster and containing the damage. In the process, they learn the true purpose behind the creation of Vanguard, and what the outcome of its mission may mean for life throughout that part of the galaxy.


Chapter 2

The sultry jungle night buzzed with the sawing song of nocturnal insects. With a casual sweep of his hand, Cervantes Quinn pulled a long twist of his tangled, bone-white hair from his eyes and tucked it behind his ear. An insidious humidity amplified the post-sundown radiant heat and left Quinn's sweat-sodden clothing clinging like a skin graft with pockets to his thick-middled, past-its-prime body.

He straightened from his crouch and reached into his left pants pocket. Nestled deep inside, under the lock-picking kit, past his last snack stick of meat-flavored synthetic something-or-other, was his flask. As quietly as he was able, he pulled it free, unscrewed the cap, and downed a swig of nameless green liquor. It tasted horrible. He kept it in his flask only because his most frequent employer, an Orion merchant-prince named Ganz, had an irregular habit of demanding that other people pour him impromptu drinks -- and then shooting anyone who poured something he didn't like. Ganz liked the green stuff.

Awful as it was, it still constituted a minor improvement over the stale aftertaste of the pseudo-beef snack stick Quinn had devoured an hour ago. He took another swig, then tucked the half-empty flask back into the bottom of his pocket. This stakeout was taking longer than he had expected. He had imagined himself long gone by now, the pilfered device securely hidden behind the false wall panel in the cargo bay of his private freighter, the Rocinante. Instead, he swatted blindly at the high-pitched mosquitoes that he could hear dive-bombing his head but couldn't see unless they passed between him and the lights of the camp below.

From his vantage point deep in the undergrowth, beyond the tree line that marked the perimeter of the mining camp, he saw the prospectors moving from one semipermanent building to another. Most were winding down for the night, settling into their bunks, making final trips to the latrine. Vexing him were the two who continued to sit inside their Spartan mess hall, playing the most uninspired game of cards Quinn had ever seen.

He was certain he could beat them handily in just about any game, from Texas Hold'em to Denobulan Wildcard. For a moment, he allowed himself to consider scrapping his mission of covert confiscation in favor of card-sharking the mining team. Quinn's common sense awoke from its slumber and reminded him not only that it would be wrong to cheat honest working folks but that, if he returned to Vanguard without the sensor screen he'd been sent to steal, Ganz would garnish his next buffet with Quinn's viscera.

Patience was not one of Quinn's stronger virtues, but his impulses were usually kept in check by his healthy fear of death, injury, and incarceration. Long after he had become convinced that his knees had fused into position and would never allow him to straighten again, the last two miners restacked their cards, snapped an elastic band around them, and left them on the table as they got up. They turned out the mess-hall lamp and stepped out the door into the murky spills of weak orange light from lamps strung on drooping wires between their shacks. Despite the multilayered soundscape of the jungle that surrounded Quinn, he heard their every squishing step as they trudged across the muddy dirt road and passed out of sight on the far side of the barracks. Their shadows, long and blurred, fell across another building. Deep, repetitive clomping sounds echoed around the camp as the miners kicked the wet filth from their boots. Finally they entered their barracks, and the door slam-rattled shut behind them.

Batting away lush fronds and dangling loops of thorny vines, Quinn skulked forward toward the camp. An arthritic aching in his knees threatened to slow him down, but he ignored it, lured forward by the promise of an easy night's work. He paused at the edge of the tree line. There was no sign of automated security devices -- no cameras, motion detectors, or sentry guns. Not that he had expected any, necessarily, but the presence of the sensor screen in a mining camp had aroused his suspicion. It wasn't the kind of equipment normally found in civilian hands. Ganz hadn't said how he had come to learn of its presence here on Ravanar IV, and Quinn wasn't foolish enough to ask.

He unholstered his stun pistol. The street was empty. In the distance, something shrieked three times in quick succession and something else roared in reply. With his hand resting lightly on the grip of his sidearm, he emerged from the trees and moved in a quick, low jog across the street. The mud under his boots made every step an adventure; it slipped like congealed hydraulic lubricant and stank like the open sewers of Korinar. Several quick steps brought him back into the cover of shadow. He leaned sideways and cast a furtive glance around the corner into the dark, narrow stretch between the barracks and the equipment shed. It was empty, and he stole into it, his feet seeking out the driest -- and therefore quietest -- patches of ground from stride to stride.

The sensor screen was larger than he had expected. Ganz's drawing of the device had not been to scale, and it had led Quinn to believe that its removal would be as simple as unplugging it and tucking it under one arm. On the contrary, the cylindrical machine was almost as big as Quinn himself, and, if his approximation of its duranium content was on the money, it was at least twice as heavy. He considered stealing one of the miners' cargo pallets, but then he remembered how much noise the lifter would make. Damn thing'll wake the entire camp, he groused silently. This would've been easier if my ship had a transporter. He had often toyed with the notion of installing one, but his ship's limited power-generation capability meant that to operate a transporter would require sacrificing another system of equal energy level. Unfortunately, the only one that came close was the inertial dampener, and since it was the one thing that prevented routine starflight from turning him into chunky salsa, he was loath to part with it.

An idea occurred to him: I could just steal the active component and leave the power module. Just take the part that's hard to get. Examining the device more closely, he realized that the top segment constituted the screen generator, and that once it was separated from the much larger and heavier power supply he would be able to carry it out on his own. He dug into the lower pockets along his pants leg, found the tools he needed, and set to work. Another quick scan registered no sign of power inside the device; it appeared to be inert. That was for the best, in Quinn's opinion. A few simple twists and toggles later, he decoupled its primary power-supply cable.

No sooner had the cable come free than a scramble of data flooded his scanner. Eyeing the readings, he made the belated discovery that the sensor screen had, in fact, been active the entire time he had been here -- and, true to its intended function, it had fooled his scanner.

His ears detected the muffled din of an alarm klaxon. Doors banged open against sheet-metal shelter walls. Running footfalls slapped through the mud, converging on his location. Using a sonic screwdriver he'd swiped from a rather daft chap back on Barolia, he torqued off the sensor screen's restraining bolts, wrapped his arms around the screen generator, and hefted it with an agonized grunt. He stumbled backward, tripped over something that he couldn't see in the dark, and dropped the device.

With the unmistakable crack of something breaking, the device struck whatever unseen piece of junk had found its way under Quinn's feet. A sizable chunk of it struck his foot hard enough to launch a string of vulgarities from his mouth. Hopping on his good foot proved an unwise reaction, as he immediately slipped and wound up on his back, in the mud, and looking at a cluster of angry miners at the end of the alley.

"Hey, fellas," he said, flailing in the muck to get himself upright. "I know this looks pretty bad, but -- " One of the men drew what Quinn was certain was a Starfleet phaser pistol. Assessing the situation calmly, Quinn ran like hell.

With his arms and legs windmilling as he struggled for traction on the greasy mud, his movement was so clumsy and erratic that the first phaser shot -- whose tonal pitch Quinn recognized as level-five heavy stun -- narrowly missed him and scorched the wall behind his head. Finding his footing, he sprinted out of the alley on a mad dash for the tree line. As he crossed the street, he heard the group of armed men running up the alley to follow him.

Two more simultaneous phaser shots quickened Quinn's already frantic pace. One sizzled the mud behind his heel; the other passed over his shoulder and crisped its way through the foliage. He plunged straight into the stygian forest, zigzagging through the densely packed trees and ducking through nooses of vine. Blue phaser fire shimmered in the gloom, slicing wildly around his chaotic path.

Where's the damn trail? Seconds seemed stretched by the adrenaline coursing through Quinn's brain. He felt like he'd been running twice as long as necessary to find the path back to his ship. Then he broke free of the jungle's clinging tendrils and stumbled out onto the narrow, dry creek bed he had followed down this side of the hill from his ship. At the time, landing on the other side of the hilltop had seemed clever. Banked in steep, thick cloud cover even at this low elevation, it had enabled him to glide in unseen and unheard.

Now, unfortunately, it meant running for his life uphill.

His pursuers were getting closer. Time for tricks, he concluded. Several meters ahead, a sizable boulder offered him some cover. He reached the rock and dove to the ground behind it just before another volley of neon-blue phaser beams lashed across its pitted face. Fumbling through assorted bits of junk in his pockets, he found the detonator. The angry whine of another phaser blast bit off nearly a quarter of one side of the bould...

Copyright © 2005 by David Mack



- Thomcat


No alternate cover images currently exist for this novel.