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A Turn of Light

Night's Edge: Book 1

Julie E. Czerneda

The village of Marrowdell is an isolated pioneer community, but it is also the place where two worlds overlap, and at the turn of light--sunset--the world of magic known as the Verge can briefly be seen.

Jenn Nalynn belongs to both Verge and Marrowdell, but even she doesn't know how special she is--or that her invisible friend Wisp is actually a dragon sent to guard her... and keep her from leaving the valley. But Jenn longs to see the world, and thinking that a husband will help her reach this goal, she decides to create one using spells. Of course, everything goes awry, and suddenly her "invisible friend" has been transformed into a man. But he is not the only newcomer to Marrowdell, and far from the most dangerous of those who are suddenly finding their way to the valley.

A Play of Shadow

Night's Edge: Book 2

Julie E. Czerneda

What would you risk for family?

In the second installment of Night's Edge, Bannan Larmensu, the truthseer who won Jenn Nalynn's heart, learns his brother-in-law was sent as a peace envoy to Channen, capitol of the mysterious domain of Mellynne, and has disappeared. When Bannan's young nephews arrive in Marrowdell, he fears the worst, that his sister, the fiery Lila, has gone in search of her husband, leaving her sons in his care.

The law forbids Bannan from leaving Marrowdell and travelling to Mellynne to help his sister. In this world. As a turn-born, Jenn Nalynn has the power to cross into the magical realm of the Verge, and take Bannan with her. Once there, they could find a way into Mellynne.

If they survive. The Verge is wild and deadly, alive with strange magic. Dragons roar and kruar wait in ambush, and the powerful turn-born who care for their world do not care for Jenn Nalynn.

She's willing to try. Wisp and Scourge -- and the house toads -- offer their help.

But what none of them know is that magic is rife in Channen, magic that flows from the Verge itself. And not even a turn-born will be safe there.