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David B. Coe


The Sorcerers' Plague

Blood of the Southlands: Book 1

David B. Coe

Grinsa, who nearly single-handedly won the war of the Forelands, has been banished because he is a Weaver, a Qirsi who can wield many magics. He and his family seek only peace and a place to settle down. But even on the distant southern continent, they can't escape the tension between his magical folk and the non-magical Eandi. Instead of peace, they find a war-ravaged land awash in racial tension and clan conflicts. Worse yet, his own people try to harness his great power and destroy his family.

Amid the high tension of clan rivalry comes a plague that preys on Qirsi power across the Southlands with deadly results. When the disease is linked to an itinerant woman peddling baskets, one old man takes it upon himself to find answers in the secrets of her veiled past.

With wonderfully creative magic, dark secrets, and engaging characters faced with a world of trouble, Coe deftly weaves an epic tapestry that launches a richly-entertaining new saga in an unknown land.

The Horsemen's Gambit

Blood of the Southlands: Book 2

David B. Coe

David B. Coe created a richly textured, unique world in his Winds of the Forelands, and topped himself with The Sorcerer's Plague, his first novel set in the Southlands of the same world. Divided by clan rivalries and ancient feuds, suspicious of magics wielded by longtime enemies, the folk of the South have lived in a state of truce for generations. But peace is shattered when a woman looses a deadly plague on the magical Qirsi people.

While some people seek to prevent the spread of the plague, others see in this disaster a unique opportunity. With the magical folk weakened by the decimation of the plague, their unmagical enemies might be able to defeat them and take back lands lost in an ancient war. Haunted by the specter of what would be a tragic and devastating new war, the Southlands are aflame with rumors of violence, pestilence, and treachery.

Coe weaves together engagingly complex characters, unique, unusual magic, political intrigue and a compelling, unpredictable story into a captivating epic that will enthrall fantasy readers. A potent brew conjured by a masterful storyteller.

The Dark-Eyes' War

Blood of the Southlands: Book 3

David B. Coe

A bitter old woman's curse has set in motion events that have felled innocent lives across an already war-weary land. She has paid the ultimate price, and an end to the curse is at hand, but her evil has created chaos and destruction.

Qirsi all across the Southlands are dying from a plague that turns their own magic against them, allowing an Eandi army from Stelpana to boldly march into their territory. But magic has many faces, and the Qirsi aren't the only ones cursed; even as Stelpana's force wins battles, an insidious magic has corrupted the spells of their sorcerers, and what began as a military triumph is suddenly jeopardized. The future of the Southlands hangs in the balance, as the deeds of previous generations wreak terrible consequences on both sides in this misbegotten war.

Spell Blind

Case Files of Justis Fearsson: Book 1

David B. Coe

Justis Fearsson is a private investigator on the trail of a serial killer in Phoenix, Arizona. Justis is also a weremyste--a person with a wizard's gifts and the ability to see into the paranormal world. Unfortunately, weremystes also tend to go crazy on the full moon--which is why Justis is no longer a cop. Hard to explain those absences as anything but mental breakdown.

But now an old case from his police detective days has come back to haunt him, literally, as a serial killer known as the Blind Angel strikes again. His signature stroke: burning out the victims' eyes with magic. Now the victims are piling up, including the daughter of a senator, and Justis must race to stop the Blind Angel before he, she, or it kills again.

There's only one clue he's got to go on: the Blind Angel is using the most powerful magic Justis has ever encountered, and if he doesn't watch his own magical step, he may end up just as dead as the other vics.

His Father's Eyes

Case Files of Justis Fearsson: Book 2

David B. Coe

Book #2 in The Case Files of Justis Fearsson, a new contemporary fantasy series from fantasy all-star David B. Coe. A hardboiled, magic-using private detective battles dark sorcerers in Phoenix, Arizona.

Justis Fearsson is a weremyste. He wields potent magic, but every month, on the full moon, he loses his mind. He's also a private detective, who can't afford to take time off from his latest investigation while his sanity goes AWOL.

A legion of dark sorcerers has descended on Phoenix, wreaking havoc in the blistering desert heat. With the next moon phasing approaching, Jay has to figure out what connects a billionaire financier and a vicious drug kingpin to an attempted terrorist attack, a spate of ritual killings, and the murder of a powerful runemyste. And he has to do it fast. Because these same dark sorcerers have nearly killed the woman he loves and have used their spells to torment Jay's father. Now they have Jay in their crosshairs, and with his death they intend to extend their power over the entire magicking world. But Jay has other plans, and no intention of turning his city, or those he loves, over to the enemy.

Shadow's Blade

Case Files of Justis Fearsson: Book 3

David B. Coe

Book #3 in The Case Files of Justis Fearsson, the critically acclaimed contemporary fantasy series from fantasy all-star David B. Coe. A hardboiled, magic-using private detective fights dark sorcerers in Phoenix, Arizona.

Justis Fearsson is a weremyste and a private detective. He wields potent magic, but every month, on the full moon, he loses his mind. His battles with insanity have already cost him his job as a cop; he can't afford to let them interfere with his latest case.

Phoenix has become ground zero in a magical war, and an army of werecreatures, blood sorcerers, and necromancers has made Jay its number one target. When he is hired to track down a woman who has gone missing with her two young children, he has a hunch that the dark ones are to blame. But then he's also brought in by the police to help with a murder investigation, and all the evidence implicates this same woman. Soon he is caught up in a deadly race to find not only the young family, but also an ancient weapon that could prove decisive in the looming conflict. Can he keep himself alive long enough to reach the woman and her kids before his enemies do? And can he claim the weapon before the people he loves, and the world he knows, are lost in a storm of flame, blood, and darkest sorcery?

Children of Amarid

LonTobyn Chronicle: Book 1

David B. Coe

For a millenium, the Children of Amarid have served the people of Tobyn-Ser. Drawing upon the Mage-Craft, which flows from the psychic bond they forge with their avian familiars, the Mages of the Order have fulfilled their oaths by healing the injured and ill, repelling invasions by the land's enemies, and caring for the people in times of crisis. They are governed by laws handed down by Amarid, the first of their kind, who committed the Mage-Craft to the people's protection. Only once in a thousand years has a mage defied those laws. Theron, a contemporary of Amarid, sought to use his powers to gain wealth and glory. For that he was punished, though not before he brought down a terrible curse on his fellow mages and all who would come after them.

Recently, dark rumors have spread across Tobyn-Ser. Children of Amarid have been seen destroying crops, vandalizing homes, massacring men, women, and children. Have the mages forsaken their oaths? Has Theron returned from beyond death to take his vengeance? Or does Tobyn-Ser face a new threat, one it is ill-prepared and ill-equipped to face?

With the land in turmoil and faith in the Mage-Craft badly shaken, it falls to Jaryd, a young mage with extraordinary potential, but little knowledge of the power he wields, to find and destroy Tobyn-Ser's enemies before they destroy all he holds dear.

The Outlanders

LonTobyn Chronicle: Book 2

David B. Coe

Four years after the insidious, devastating invasion by agents of Lon-Ser, Tobyn-Ser's Order of Mages and Masters is riven by conflict and paralyzed by inaction. From the outlander, Baram, they have learned much about their neighbor to the west: Unlike Tobyn-Ser, which is served by the Mage-Craft of the Children of Amarid, Lon-Ser is devoid of magic. Instead it possesses a dazzling and deadly technology that shapes every aspect of its people's daily life.

Frustrated by the Order's inability to act, Orris, a young, rebellious mage, takes it upon himself to prevent further attacks on his homeland. Taking Baram from his prison, he embarks upon a perilous journey to Bragor-Nal, an enormous, violent city in Lon-Ser, ruled by a brutal, feudal-like system of Break-Laws, Nal-Lords, and Overlords. As Orris soon learns, however, Baram has been driven insane by his captivity. Upon reaching his strange and fractured homeland, the man abandons Orris.

Armed only with his magic, Orris is thrust into a world whose language he does not comprehend and whose technology he can barely fathom. Together with Gwilym, a man with strange powers, whose vision of Orris has lured him out of the mountains and into the chaos of the Nals, and Melyor, a beautiful Nal-Lord who harbors a secret that could cost her life, Orris must end the threat to Tobyn-Ser without getting himself and his companions killed.

Eagle-Sage

LonTobyn Chronicle: Book 3

David B. Coe

The winds of war are blowing through the fast-changing land of Tobyn-Ser. This peaceful land of verdant forests is being ravaged by those who are destroying its natural beauty in the name of "progress". Jaryd, a young, powerfully gifted mage fulfills an ancient prophesy that heralds war when he binds to an eagle, becoming and Eagle-Sage. But which of the Mage-Craft's many enemies will they fight in the coming conflict?

Across the water, unrest is growing in the Nals of Lon-Ser. Melyor, a street-smart woman with her own magic, who rose from nothing to become ruler, struggles to bring peace with Tobyn-Ser. But her efforts make her a pariah in a land with a long history of deadly coups.

It will be up to Jaryd and Melyor to avert war. But can even these two young leaders keep their lands from falling into chaos as they seek to stave off the winds of war?

Rules of Ascension

Winds of the Forelands: Book 1

David B. Coe

David B. Coe, winner of the William L. Crawford Award for Best First Fantasy Series for the LonTobyn Chronicle, continues his rise to the top rank of fantasy writers with Rules of Ascension, the first novel of an exciting new epic fantasy quartet, Winds of the Forelands.

For centuries the Forelands were disputed by several tribes. Then came the magically gifted Qirsi--physically no match for their foes, but capable of mindsight, creating and controlling mists and fire, and bending solid matter to their purpose. After a Qirsi traitor betrayed his race to save himself, the Qirsi were defeated and dispersed among the seven realms of the Forelands. Those specially endowed Qirsi capable of multiple powers, the Weavers, were all put to death.

For centuries the Forelands enjoyed relative peace. But when Tavis, the heir to the Kingdom of Curgh, is wrongfully blamed for the murder of a noble, the accusation sets in motion a series of events culminating in civil war. The ensuing chaos topples the throne in Eibithar and threatens to rain chaos on all the realms of the Forelands. Tavis, thrust into the center of deadly controversy and stripped of the protection of his family's nobility, turns to the Qirsi, his last remaining hope for redemption. But another Qirsi traitor, secretly fomenting fear and mistrust among the Dukedoms, seeks to destroy Tavis. Tavis must survive long enough to clear his name and save an entire kingdom. A powerful, compelling tale set in an unforgettable land, rules of Ascension will capture your heart and fire your imagination.

Seeds of Betrayal

Winds of the Forelands: Book 2

David B. Coe

The Forelands have enjoyed relative peace in the nine hundred years since the Qirsi Wars, until the stability of the seven kingdoms is shaken by the brutal murder of Lady Brienne of Kentigern, newly betrothed to Lord Tavis of Curgh. Tavis, who is blamed for the crime, has escaped the dungeons of Kentigern and searches the Forelands for his love's killer. But already the Qirsi conspirators who murdered Brienne have taken their campaign of violence and deception to Aneira, Eibithar's hated neighbor, plunging that kingdom into turmoil. Now Tavis's search for redemption takes him into the stronghold of his realm's most bitter enemy.

For the first time in nine centuries, war threatens to engulf all the Forelands. And there are whispers of a new Qirsi threat. A Weaver, they say, is behind the deaths, the betrayals. Nobles who have depended on Qirsi ministers suddenly fear those they have trusted.

If the renegade Qirsi are indeed led by a Weaver, can this powerful sorcerer be found before he conquers the Forelands? And who wields magic potent enough to stop him?

Bonds of Vengeance

Winds of the Forelands: Book 3

David B. Coe

For nine hundred years the Forelands knew peace, but unrest among the magical Qirsi people has blossomed into a conspiracy against the Eandi rulers. What started with an occasional "accidental" death of a lord has exploded into violence, rending the fabric of Forelands society. Led by a mysterious Qirsi "Weaver" with powers that can reach into the minds of others even in their sleep, the rebellion is now turning Qirsi against Qirsi, as it weakens alliances among the Eandi.

Some Qirsi ministers are torn between plotting to overthrow the Eandi and staying loyal to their lords; others have been ready for a rebellion for a long time and are active in the burgeoning and increasingly violent rebellion. Even some Qirsi who oppose the rebellion are forced to take sides against their lords, while an Eandi lord in league with the conspiracy prepares for war against rival houses.

Yet as the world tilts toward terrible upheaval, some stand firm against the chaos. Grinsa, a Qirsi gleaner, is trying to head off the war he knows would spell disaster for his own people as well as the Eandi. Traveling with Lord Tavis of Curgh as the young noble seeks revenge on the assassin who killed his betrothed and thus set the chaos in motion, Grinsa may be the only person who can stop the Weaver from shattering the long peace. But even Grinsa can't do it alone. His sister, Keziah, archminister to King Kearney, himself a staunch advocate of peace, works to prevent war, too. They may be too late, though, as realms plunge toward war, goaded by traitors within their gates.

Shapers of Darkness

Winds of the Forelands: Book 4

David B. Coe

The Forelands are at war. The magic-wielding Qirsi and their Eandi masters have mobilized their forces. The Eandi have had to look beyond past differences to make alliances for the sake of the future, praying it isn't too late for them to change the outcome of the war. Tavis, an Eandi prince who was framed for murdering the princess to whom he was pledged, and endured torture before winning his freedom, has at last avenged her death. Still, the murder and its aftermath have brought war to the Forelands just as the Qirsi conspirators who bought his love's blood had intended. Now Tavis and Grinsa, a Qirsi shaper with more powers than he reveals, who saved Tavis when nobody else would believe his innocence, venture across the Forelands, risking death to help save the land they love...

A powerful Qirsi weaver has brought this terrible war to the land, bending the minds of those he controls and of his enemies in an effort to forge alliances and mobilize forces to destroy the Eandi. His powerful magical ability estranges lovers, betrays leaders, and wreaks murder and death throughout the land. But even with his powerfully malign intelligence, he underestimates the mettle of his opponents. In a psychological duel with Grinsa, the Weaver's formidable powers are sorely tested. Grinsa withstands the Weaver's most powerful attacks at nearly the expense of his own life, and in the process discovers the Weaver's identity.

Will Grinsa's challenge to the Weaver spell the end of the Weaver's reign of doom? Or has Grinsa's discovery come too late to help the Eandi cause? The answers lie in the growing war that may sunder the Forelands forever.

Weavers of War

Winds of the Forelands: Book 5

David B. Coe

In the four previous books of his epic fantasy series Winds of the Forelands, David Coe has woven a complex tapestry of magic and politics, courage and betrayal, love and hate. Now, he brings the many strands of this enthralling series together in a climactic novel that will thrill readers of epic magical fantasy.

For years the magical Qirsi people who live among the Eandi courts of the Forelands have conspired, weakening alliances among the realms. The renegades are led by a mysterious Weaver named Dusaan with powers that allow him to appear in the dreams of his followers and to bind the magic of many Qirsi into a single weapon more potent than any the Eandi have faced in a thousand years.

Now, his planning begins to bear fruit. He reveals himself to friend and foe alike, knowing that none can stand against him. Dusaan takes control of the Empire and begins his march toward war, enlisting those who serve him in other realms to join the battle, as the ranks of his army swell.

King Kearney's armies are forced to battle Eandi invaders from Braedon. However, this battle is a diversion contrived by Dusaan to weaken the Eandi armies. Grinsa, another Weaver, fights for the king. Knowing that the renegades are the true enemy, he struggles to make his people recognize this before it's too late. At last, the two Weavers do battle, Dusaan leading his army of Qirsi sorcerers, Grinsa standing with an alliance of Eandi nobles and warriors.

Whichever side wins will bear a heavy cost for victory.

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