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Stacia Kane


Unholy Ghosts

Downside Ghosts: Book 1

Stacia Kane

THE DEPARTED HAVE ARRIVED.

The world is not the way it was. The dead have risen, and the living are under attack. The powerful Church of Real Truth, in charge since the government fell, has sworn to reimburse citizens being harassed by the deceased. Enter Chess Putnam, a fully tattooed witch and freewheeling ghost hunter. She's got a real talent for banishing the wicked dead. But Chess is keeping a dark secret: She owes a lot of money to a murderous drug lord named Bump, who wants immediate payback in the form of a dangerous job that involves black magic, human sacrifice, a nefarious demonic creature, and enough wicked energy to wipe out a city of souls. Toss in lust for a rival gang leader and a dangerous attraction to Bump's ruthless enforcer, and Chess begins to wonder if the rush is really worth it. Hell, yeah.

Unholy Magic

Downside Ghosts: Book 2

Stacia Kane

ENEMIES DON'T NEED TO BE ALIVE TO BE DEADLY.

For Chess Putnam, finding herself near-fatally poisoned by a con psychic and then stopping a murderous ghost is just another day on the job. As an agent of the Church of Real Truth, Chess must expose those looking to profit from the world's unpleasant little poltergeist problem--humans filing false claims of hauntings--all while staving off any undead who really are looking for a kill. But Chess has been extra busy these days, coping with a new "celebrity" assignment while trying on her own time to help some desperate prostitutes.

City of Ghosts

Downside Ghosts: Book 3

Stacia Kane

IT'S A THIN LINE BETWEEN ALIVE AND UNDEAD.

Chess Putnam has a lot on her plate. Mangled human corpses have started to show up on the streets of Downside, and Chess's bosses at the Church of Real Truth have ordered her to team up with the ultra-powerful Black Squad agency to crack the grisly case.

Chess is under a binding spell that threatens death if she talks about the investigation, but the city's most notorious crime boss--and Chess's drug dealer--gets wind of her new assignment and insists on being kept informed. If that isn't bad enough, a sinister street vendor appears to have information Chess needs. Only he's not telling what he knows, or what it all has to do with the vast underground City of Eternity.

Now Chess will have to navigate killer wraiths, First Elders, and a lot of seriously nasty magic--all while coping with some not-so-small issues of her own. And the only man Chess can trust to help her through it all has every reason to want her dead.

Sacrificial Magic

Downside Ghosts: Book 4

Stacia Kane

READING, WRITING, AND RAISING THE DEAD

When Chess Putnam is ordered by an infamous crime boss--who also happens to be her drug dealer--to use her powers as a witch to solve a grisly murder involving dark magic, she knows she must rise to the challenge. Adding to the intensity: Chess's boyfriend, Terrible, doesn't trust her, and Lex, the son of a rival crime lord, is trying to reignite the sparks between him and Chess.

Plus there's the little matter of Chess's real job as a ghost hunter for the Church of Real Truth, investigating reports of a haunting at a school in the heart of Downside. Someone seems to be taking a crash course in summoning the dead--and if Chess doesn't watch her back, she may soon be joining their ranks.

As Chess is drawn into a shadowy world of twisted secrets and dark violence, it soon becomes clear that she's not going to emerge from its depths without making the ultimate sacrifice.

Chasing Magic

Downside Ghosts: Book 5

Stacia Kane

A DEADLY HIGH

Magic-wielding Churchwitch and secret addict Chess Putnam knows better than anyone just how high a price people are willing to pay for a chemical rush. But when someone with money to burn and a penchant for black magic starts tampering with Downside's drug supply, Chess realizes that the unlucky customers are paying with their souls--and taking the innocent with them, as the magic-infused speed compels them to kill in the most gruesome ways possible.

As if the streets weren't scary enough, the looming war between the two men in her life explodes, taking even more casualties and putting Chess squarely in the middle. Downside could become a literal ghost town if Chess doesn't find a way to stop both the war and the dark wave of death-magic, and the only way to do that is to use both her addiction and her power to enter the spell and chase the magic all the way back to its malevolent source. Too bad that doing so will probably kill Chess--if the war doesn't first destroy the man who's become her reason for living.

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