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Edward Ashton


Mal Goes to War

Edward Ashton

The humans are fighting again. Go figure.

As a free A.I., Mal finds the war between the modded and augmented Federals and the puritanical Humanists about as interesting as a battle between rival anthills. He's not above scouting the battlefield for salvage, though, and when the Humanists abruptly cut off access to infospace he finds himself trapped in the body of a cyborg mercenary, and responsible for the safety of the modded girl she died protecting.

A dark comedy wrapped in a techno thriller's skin, Mal Goes to War provides a satirical take on war, artificial intelligence, and what it really means to be human.

The End of Ordinary

Edward Ashton

Drew Bergen is an Engineer. He builds living things, one gene at a time. He's also kind of a doofus. Six years after the Stupid War - a bloody, inconclusive clash between the Engineered and the UnAltered - that's a dangerous combination. Hannah is Drew's greatest project, modified in utero to be just a bit more than human. She's also his daughter.

Drew's working on a new project now. He thinks his team is developing a spiffy new strain of corn, but Hannah's classmate and her mysterious companion disagree. They think he's cooking up the end of the world. When one of Drew's team members disappears, he begins to suspect that they might be right. Soon they're all in far over their heads, with corporate goons and government operatives hunting them, and millions of lives in the balance.

Energetic and bitingly satirical, The End of Ordinary is a riveting near-future thriller that asks an important question: if we can't get along when our differences are barely skin deep, what happens when they run all the way down to the bone?

Three Days in April

Edward Ashton

Anders Jensen is having a bad month. His roommate is a data thief, his girlfriend picks fights in bars, and his best friend is a cyborg... and a lousy tipper. When everything is spiraling out of control, though, maybe those are exactly the kind of friends you need.

In a world divided between the genetically engineered elite and the unmodified masses, Anders is an anomaly: engineered, but still broke and living next to a crack house. All he wants is to land a tenure-track faculty position, and maybe meet someone who's not technically a criminal-but when a nightmare plague rips through Hagerstown, Anders finds himself dodging kinetic energy weapons and government assassins as Baltimore slips into chaos. His friends aren't as helpless as they seem, though, and his girlfriend's street-magician brother-in-law might be a pretentious hipster - or might hold the secret to saving them all.

Frenetic and audacious, Three Days in April is a speculative thriller that raises an important question: once humanity goes down the rabbit hole, can we ever find our way back?

Mickey7

Mickey7: Book 1

Edward Ashton

Dying isn't any fun... but at least it's a living.

Mickey7 is an Expendable: a disposable employee on a human expedition sent to colonize the ice world Niflheim. Whenever there's a mission that's too dangerous--even suicidal--the crew turns to Mickey. After one iteration dies, a new body is regenerated with most of his memories intact. After six deaths, Mickey7 understands the terms of his deal... and why it was the only colonial position unfilled when he took it.

On a fairly routine scouting mission, Mickey7 goes missing and is presumed dead. By the time he returns to the colony base, surprisingly helped back by native life, Mickey7's fate has been sealed. There's a new clone, Mickey8, reporting for Expendable duties. The idea of duplicate Expendables is universally loathed, and if caught, they will likely be thrown into the recycler for protein.

Mickey7 must keep his double a secret from the rest of the colony. Meanwhile, life on Niflheim is getting worse. The atmosphere is unsuitable for humans, food is in short supply, and terraforming is going poorly. The native species are growing curious about their new neighbors, and that curiosity has Commander Marshall very afraid. Ultimately, the survival of both lifeforms will come down to Mickey7.

That is, if he can just keep from dying for good.

Antimatter Blues

Mickey7: Book 2

Edward Ashton

Edward Ashton's Antimatter Blues is the thrilling follow up to Mickey7 in which an expendable heads out to explore new terrain for human habitation.

Summer has come to Niflheim. The lichens are growing, the six-winged bat-things are chirping, and much to his own surprise, Mickey Barnes is still alive--that last part thanks almost entirely to the fact that Commander Marshall believes that the colony's creeper neighbors are holding an antimatter bomb, and that Mickey is the only one who's keeping them from using it. Mickey's just another colonist now. Instead of cleaning out the reactor core, he spends his time these days cleaning out the rabbit hutches. It's not a bad life.

It's not going to last.

It may be sunny now, but winter is coming. The antimatter that fuels the colony is running low, and Marshall wants his bomb back. If Mickey agrees to retrieve it, he'll be giving up the only thing that's kept his head off of the chopping block. If he refuses, he might doom the entire colony. Meanwhile, the creepers have their own worries, and they're not going to surrender the bomb without getting something in return. Once again, Mickey finds the fate of two species resting in his hands. If something goes wrong this time, though, he won't be coming back.

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