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The Shadow Stone

Forgotten Realms

Richard Baker

Experience New York Times best-selling author Richard Baker's classic novel set in the high fantasy world of the Forgotten Realms.

Accosted by bullies on a forest trail, Aeron had no way of knowing that the confrontation would change his life forever. Accused of a crime for which he bears no blame, he is pursued deep into the forests of the Maerchwood. First rescued, and then tutored, by the mysterious Storm Walker, he discovers a previously undreamed-of talent for magic, and his life is swept up in the study of the arcane arts, until the very principles of magic, and indeed the future of Faerûn, come under attack from the unspeakably evil influences of the Shadow Stone.

Pool of Radiance: Ruins of Myth Drannor

Forgotten Realms

Carrie Bebris

A malevolent pool. A diabolical cult. A horrific plan.

A dracolich and his sorcerous queen have seized control of the Mythal, the ancient magic that once protected the war-ravaged elven capital. Once the elven ruin is completely in their thrall, the cult intends to expand its domination one city - and one soul - at a time.

The fate of all Faerûn lies with four reluctant heroes.

The Rose of Sarifal

Forgotten Realms

Paulina Claiborne

Cloaked in mist and layered in magic, the denizens of Moonshae Isles move in secret circles as capricious rulers vie for power.

High Lady Ordalf wanted her niece, the princess known as the Rose of Sarifal, dead. Instead, the young regent was secreted away by the high lady's opponents. For years the eladrin queen of Gwynneth Isle has searched for evidence of her niece's death, and word has finally come in the form of a castaway's tale. The princess lives on the island of Moray--a mad beauty who leads a nation of lycanthropes.

As long as her niece is alive, Lady Ordalf cannot rest secure in her claim to the throne. Enlisting a band of adventurers to seek out the princess is the first step toward stemming the Rose of Sarifal and her tide of wolves. Will those heroes see the same threat the queen sees in the beautiful young maiden?

Evermeet: Island of Elves

Forgotten Realms

Elaine Cunningham

Serene, beautiful, inviolate.

Rich in magic and treasure, to those who hear of its legends it is the ultimate paradise. To the beleagured elves of Toril it is the ultimate refuge. But to many it is the ultimate prize.

At the heart of its story is Amlaruil, Queen of All Elves. When Evermeet comes under massive, devastating attack, her sacrifice holds the last hope of saving the elven homeland.

Spellstorm

Forgotten Realms

Ed Greenwood

Rumors race around Cormyr regarding the mythical Lost Spell, a powerful enchantment designed centuries ago by the presumed dead god of spells--a spell long thought lost to the ages. Found by some magic-less merchant, rumor has it the Lost Spell is to be auctioned off to the highest bidder.

It is a powerful lure, and archwizards of every stripe descend upon the merchant, only to be trapped with him inside his manor by a vicious spellstorm--escape impossible, and their magic useless with the interference from the storm.

Moreover--they find themselves faced with the infamous Elminster of Shadowdale, who claims he's just there to decide who gets the Lost Spell, but who clearly has an agenda of his own.

But before Elimster can put whatever plan he has in motion, archwizards start dying.

Tymora's Luck

Forgotten Realms

Jeff Grubb
Kate Novak

Before the Dawn Cataclysm, Moander the Darkbringer corrupted Tyche, Goddess of Luck. In a desperate attempt to preserve Tyche's goodness, the gods clove her in twain, creating two daughter goddesses: Tymora, Lady Luck; and Beshaba, Lady Doom. In the eons since then, the two sisters have existed in total enmity.

Now a great power has hatched a mad scheme to re-create the goddess Tyche by reuniting Tymora and Beshaba, regardless of the potentially calamitous consequences.

In a decision fraught with godly intrigue, Joel, the Rebel Bard, priest of Finder, is chosen to uncover whoever is behind the abduction of the sister goddesses. Aided by his old allies, Holly Harrowslough and Jas, and his new friend, the kender Emilo Haversack, Joel must find a way to prevent the merger of Tymora and Beshaba before disaster overtakes the luckless Realms.

The Forgotten Realms meet Dragonlance meet Planescape in a heart-stopping adventure that spans three worlds.

Dawnbringer

Forgotten Realms

Samantha Henderson

Battle the forces of darkness in the Forgotten Realms.

Two angels given mortal flesh are sent to guard two star-crossed lovers, born scions of rival merchant houses. At first, it looks as though love will conquer all, and the rift will finally be mended. But there are those who hate the word peace with a passion so much that it poisons everything they touch, corrupting house to turn against house, mother to turn against child, and angel to turn against angel.

Dawnbringer is the perfect meld between classic and contemporary fantasy, with shades of Romeo and Juliet, told from the perspective of guardian angels, in a world where sorcery and monsters are commonplace.

Sandstorm

Forgotten Realms

Christopher Rowe

A hero rises from the ranks of slaves!

The genasi control almost all of Calimshan for their djinn overlords--all but a few outposts like the floating Island of the Free, where escaped slaves from Calimport's coliseum run their own brutal games. There, Cephas, a genasi with no memories of his past has spent his entire life fighting But one day a circus of misfits, lead by the crowlike Corvus Nightfeather appear and free Cephas--and for the first time Cephas can harness his inborn powers and control the stones and dirt beneath his feet.

The Gilded Rune

Forgotten Realms

Lisa Smedman

A plague has ravaged the population of gold dwarves of the Great Rift. It starts slowly, but the progression is devastating. One dwarf has eyes that have become hard and glassy like marbles; a second dwarf has skin that flakes off in sharp, hardened scales; the skeleton of a third is petrified and fused in place; a fourth wastes away with blood that has turned dark and muddy.

Clerical magic doesn't help. Neither do herbal remedies, nor spells meant to break curses. And in all cases, death is always the same--the heart blackens, hardens, and eventually stops beating, killing each victim with a heart attack and turning the bodies to stone.

It's called the Stoneplague. It's terrifying. And it's spreading.

Once Around the Realms

Forgotten Realms

Brian M. Thomsen

On a dare, Volothamp Geddarm pledges to circumnavigate the globe without the aid of his magic and becomes an unwitting pawn in a devious plan that threatens the realm of Faerun.

Plague of Spells

Forgotten Realms: Abolethic Sovereignty: Book 1

Bruce R. Cordell

Lovecraftian Horror in Faerûn!

Blue fire sears the face of Faerûn, leaving the twisted and mutilated dead in its wake. But a rare few escape death--and suffer some mystical mutation. Raidon Kane is one of those who survives, the wake of blue fire burning the sigil of the amulet he wears into his chest and binding him with all the power and responsibility it entails. With everyone he knows and cares about dead, Raidon must find within himself the strength to lead the fight against the rise of an elder evil the likes of which would be the end of mortal kind.

Award-winning game designer Bruce R. Cordell depicts the rise of a monstrous nation of elder evil as only he can in this brand-new trilogy Abolethic Sovereignty. Dedicated to showcasing one of the most fascinating new aspects of the changed face of Faerûn, this trilogy is packed with the exciting battles, wizardry, and monsters that are the hallmark of Forgotten Realms novels as well as introducing a new never-before-seen element of Lovecraftian horror to Faerûn.

City of Torment

Forgotten Realms: Abolethic Sovereignty: Book 2

Bruce R. Cordell

Lovecraftian horror from award-winning Forgotten Realms® game designer Bruce R. Cordell.

Raidon Kane travels to the subterranean fortress of the somnambulant aboleths, bent on killing the Eldest in its sleep. But he isn't the only one bound for the hidden city. A warlock, an arch fey, a pirate, and a high priestess of the Abolethic Sovereignty all have designs of their own on the Eldest - if they don't kill each other first.

Key of Stars

Forgotten Realms: Abolethic Sovereignty: Book 3

Bruce R. Cordell

Lovecraftian horror from award-winning Forgotten Realms game designer Bruce R. Cordell.

Raidon Kane survived his clash against the eldest aboleth, but came away with his mind shattered. Destiny hands Raidon one last chance to avert the Abolethic Sovereignty's agenda, but only if he can find within himself the strength to care. Raidon, the warlock Japheth, and Anusha, a young woman whose dreams are made real, must find Key of Stars before it is used to open the Far Manifold, and all reality drowns in a tide of horrific insanity.

Sword of the Gods

Forgotten Realms: Abyssal Plague: Book 1

Bruce R. Cordell

What you don't know will kill you...

Demascus awakens surrounded by corpses, at a shrine littered with traces of demonic rituals, with no memory of his past. But the Firestorm Cabal remembers him--and the demon who leads them seems to have a personal vendetta against him. Dodging knives, uncovering clues left by his past life, and dueling demons, Demascus must figure out who he is, what battles he is fighting, and who is hunting him before one of them catches up with him.

Baldur's Gate

Forgotten Realms: Baldur's Gate: Book 1

Philip Athans

Bhaal must be stopped!

Someone is sabotaging the iron mines of the Sword Coast, pushing powerful realms toward a bloody war, and a young mercenary toward an unimaginable secret.

Evil gods, giant spiders, murderous doppelgangers, flesh-eating ghouls, and wicked Zhentarim come to life in the action-packed novelization of the Baldur's Gate computer game form BioWare and Interplay.

Baldur's Gate II: Shadows of Amn

Forgotten Realms: Baldur's Gate: Book 2

Philip Athans

Bhaal is dead!

But his disciples want to bring him back. The blood of the god of murder runs through his children, and bad blood attracts bad people.

Shadow thieves, vampires, ninjas, and rockworms run rampant on the Sword Coast in the action-packed novelization of the Baldur's Gate II computer game from BioWare and Interplay.

Baldur's Gate II: Throne of Bhaal

Forgotten Realms: Baldur's Gate: Book 3

Drew Karpyshyn

Death to the Children of Bhaal!

On the run and hunted by everyone in Faerûn, Bhaal's offspring are being wiped out. Instead of ridding the land of evil, each kill gives more power to a vicious group of Bhaalspawn intent on returning their father to the world.

Follow the ultimate battle of the children of Bhaal in this thrilling novel based on the computer game from BioWare and Interplay!

Swordmage

Forgotten Realms: Blades of the Moonsea: Book 1

Richard Baker

Discover a whole new realm of adventure!

When a wandering swordmage, trained by the elves of Myth Drannor, returns to his boyhood home on the windswept shores of the Moonsea, he finds that corruption has taken hold, leaving his friends and family open to a devastating evil.

Swordmage was the first novel to fully embrace the exciting new elements from the next edition of the Dungeons & Dragons game. This paperback resize releases fresh on the heals of the Forgotten Realms Campaign Guide, and showcases a major revision to the Forgotten Realms world that has fans buzzing.

Corsair

Forgotten Realms: Blades of the Moonsea: Book 2

Richard Baker

Cross swords with pirates in New York Times best-selling author Richard Baker's latest adventure!

When pirates threaten his home, Geran is elected by the city council to track the blood-thirsty pirates to their hidden base, infiltrate them, and find a way to stop them before it's too late. But the pirates are motivated by more than greed. Kin to his enemies, they seek a deeper revenge, one Geran only begins to glimpse when they kidnap the woman he loves.

Avenger

Forgotten Realms: Blades of the Moonsea: Book 3

Richard Baker

Join the revolution with The New York Times best-selling author Richard Baker!

In Avenger, the final volume in the epic adventures of the Blades of the Moonsea, Geran violates his exile to stalk the streets of his former home, hunting down the one who hurt his family and rallying the oppressed people of Hulburg. But Geran's enemies are as numerous as the laws he breaks seeking revenge, and each and every one of them is determined to see him dead.

Blades of the Moonsea is the first series written entirely in the new edition of the Forgotten Realms campaign setting, penned by one of its primary creators. Award-winning designer and New York Times best-selling author Richard Baker's Avenger goes to a place and time no Forgotten Realms series has gone before.

Brimstone Angels

Forgotten Realms: Brimstone Angels: Book 1

Erin M. Evans

Rejected at birth and raised in a village of tiefling misfits, Farideh expects a life without friends, love, or control over her destiny. Then she makes a pact with a devil named Lorcan, and everything changes.

Lorcan promises all she ever dreamed of and asks for nothing in return. Her twin sister Havilar urges Farideh to resist the devil's sway. But Farideh's not so sure. Lorcan may be dangerous but the power he offers is exhilarating.

In the ruins of Neverwinter, Farideh's doubts get tangled up in a devilish snare six layers deep. A succubus playing human pawns against an otherworldly foe sees the twins as obstacles in her path. And Lorcan's monstrous sisters have their eyes on the city--and on Farideh. There's no time to question her pact with Lorcan--it will take every ounce of Farideh's newfound powers to get out of Neverwinter alive.

Lesser Evils

Forgotten Realms: Brimstone Angels: Book 2

Erin M. Evans

Mere weeks after escaping Neverwinter, Farideh's dreams are still haunted by Lorcan, the cambion devil whose power fuels her own. One of only four known descendents of the original Brimstone Angel, Farideh has no regrets about the pact she made with the devil. But no one in the Hells knows that she has a twin--an impulsive eager sister, just waiting to be corrupted. At least as long as Lorcan can keep her secret. Determined to protect her sister, Farideh searches for a ritual that could call Lorcan out of the Hells. But in the midst of her hunt, she's drawn into an assignment for the secret society the Harpers, an assignment which leads her and a ragtag group of allies to an ancient Netherese library deep underground. While the group combs the site, dodging ghosts and magical traps, Farideh discovers a magical book whose pronouncements throw into question everything she thought she knew about herself and her sister. The more the Book gives up its macabre secrets, the more one thing becomes clear--a traitor lurks among them.

Fire in the Blood

Forgotten Realms: Brimstone Angels: Book 3

Erin M. Evans

In a direct follow-up to the third book in the Sundering series, The Adversary, young warlock Farideh falls into the midst of a battle for the throne of Cormyr. As the war brought on by the Sundering rages across Faerûn, princes and princesses, wizards and rogues scheme to capture the seat of power of the Land of the Purple Dragon--with Farideh and her allies caught squarely in the middle.

Ashes of the Tyrant

Forgotten Realms: Brimstone Angels: Book 4

Erin M. Evans

In the wake of the war brought on by the Sundering, Farideh's adopted father Mehen has been called back by the clan that cast him out, and Farideh and Havilar mean to go with him. Just as Mehen confronts the head of his former clan, a clutch of young dragonborn is found in the catacombs, brutally murdered, an infernal summoning circle that looks all-too-familiar to Farideh, nearby.

The Devil You Know

Forgotten Realms: Brimstone Angels: Book 5

Erin M. Evans

In the long-awaited finale of her riveting Brimstone Angels series, Erin M. Evans thrusts her signature character Farideh into an epic battle of good versus evil, rife with deception and intrigue, where the question is as much who is evil, as how they can be defeated. The stakes have never been higher, and the fallout will shake the Hells, and through them, the Forgotten Realms.

Before Farideh took a devil's pact, before she was Chosen by the god-king of the Hells, before any of this started, there was Bryseis Kakistos, the original Brimstone Angel, first of Farideh's line. Now, at the end, there is also Bryseis Kakistos--but this time, instead of helping the king of the Hells achieve godhood, she's going to kill him. All she needs is a little help from Farideh--which she should, by all accounts, be happy to give. After all, who could object to killing the king of the Hells? Except, it turns out, Farideh. Because as always, things are far more complicated than they seem.

The Captive Flame

Forgotten Realms: Brotherhood of the Griffon: Book 1

Richard Lee Byers

Take flight with the Brotherhood of the Griffin--Richard Lee Byers's most celebrated characters.

Aoth and his band of mercenaries, the Brotherhood of the Griffin, are hired to put a stop to a disturbing series of ritualistic killings. While they manage to defeat the perpetrators, Aoth can't seem to shake the feeling that there's more to these mysterious murders than meets the eye. Still, he resists the urge to investigate. After all, it's just business. Until an assassin's knife almost finds a home between his shoulder blades, and Aoth finds himself tangled in a lethal web of intrigue.

The Captive Flame features the return of popular character Aoth and his mercenary band, the Brotherhood of the Griffin, introduced in Richard Lee Byers's trilogy The Haunted Lands. Deluxe, trade paperback packaging and Byers's signature twisted plots make this a must-have for all true Forgotten Realms fans.

Whisper of Venom

Forgotten Realms: Brotherhood of the Griffon: Book 2

Richard Lee Byers

The Mad King Returns!

Aoth and the Brotherhood of the Griffon succeeded in rescuing Tchazzar, the lost king of Chessenta and a formidable red dragon. Upon his return Tchazzar rewards them greatly, sends them back to the frontlines--and names himself a god. Increasingly erratic in the war against the powerful dracolich, Tchazzar begins to move in ways that make Aoth suspicious that the Brotherhood may be just a pawn in a cutthroat draconic game that puts whole kingdoms at risk--a game played for a stakes of gold and blood.

Whisper of Venom features the return of popular character Aoth and his mercenary band, the Brotherhood of the Griffin, introduced in Richard Lee Byers's trilogy The Haunted Lands. Incredible art and Byers's signature twisted plots make this a must-have for all true Forgotten Realms fans.

The Spectral Blaze

Forgotten Realms: Brotherhood of the Griffon: Book 3

Richard Lee Byers

Aoth and the Brotherhood of the Griffon have succeeded in rescuing Tchazzar, the lost king of Chessenta and a formidable red dragon, and are rewarded with a contract to aid in his war with a powerful dracolich. But the more Aoth sees of the war, the more suspicious he becomes that the Brotherhood may be just a pawn in a cutthroat draconic game that puts whole kingdoms at risk--a game played for stakes of gold and blood. And the more he sees the game play out, the more he realizes that he will have to become a player in this most dangerous of games if he wants the Realms to remain free.

The Masked Witches

Forgotten Realms: Brotherhood of the Griffon: Book 4

Richard Lee Byers

Aoth Fezim and his mercenary company have restored their tarnished reputation and attracted new recruits for their depleted ranks. But they still have one big problem. Too many griffon mounts were killed in the battles in Thay Chessenta. If "the Brotherhood of the Griffon" is to be more than a name, new mounts must be found.

As it happens, the masked witches in Rashemen have griffons available to a worthy few who can slay the undead that are committing atrocities throughout the land. Aoth volunteers his band, as do other groups who are in the market for the fighting beasts. But things are not as they seem. Epic battles between rival sellswords, berserkers, and aerial skyships punctuate this whirlwind tale set in a barbaric land of oracles, nature spirits, and talking animals.

Prophet of the Dead

Forgotten Realms: Brotherhood of the Griffon: Book 5

Richard Lee Byers

The anticipated climax to a series that has been building in popularity, Richard Lee Byers is at his best working with tales of the undead. Prophet of the Dead fulfills on the promise of the title, giving fans a satisfying end to the current threats facing the Brotherhood of the Griffon.

The Fall of Highwatch

Forgotten Realms: Chosen of Nendawen: Book 1

Mark Sehestedt

An exciting new trilogy set in the far north of Faerun!

Hweilan is the last of the line of Highwatch and--as she discovers--one of the last of the Vil Adanrath, a bloodline of lycanthropes left on Faerûn. Guric, her uncle and the slayer of Hwelian's family, has released a terrible evil in order to resurrect his beloved wife and gain control of the northern countries. When Hweilan escapes Guric's schemes, she is taken in by Lendri, a Vil Adanrath who has stayed in Faerûn to help guide Hweilan to her fate.

Hand of the Hunter

Forgotten Realms: Chosen of Nendawen: Book 2

Mark Sehestedt

Epic struggles as a young woman comes of age in the Forgotten Realms world...

Nendawen the Hunter has accepted Hweilan's sacrifice and claimed her as one of his. Now she must learn to truly become a hunter so that she may take on the powers of Nendawen and avenge her family. But while Nendawen's faithful forge the young woman into a brutal killer, the undead forces of Jagen Ghen have found a way into Nendawen's sanctuary in the Feywild.

Following in the footsteps of such masterworks of setting as The Wheel of Time and Shannara, the Chosen of Nendawen series is a deftly detailed fantasy that sucks readers in and leaves them eager for more.

Cry of the Ghost Wolf

Forgotten Realms: Chosen of Nendawen: Book 3

Mark Sehestedt

Hweilan went into the Feywild a girl focused on avenging her family's death, and emerged a brutal killer. Nendawen the Hunter has anointed her his Hand in destroying the demonic and undead forces of his nemesis--the murderer of her family--Jagen Ghen. But while she managed to survive long enough to become the Hand of the Hunter, the war with Jagen Ghen has just begun. And while she is hunting them--they are likewise hunting her. It will take every trick of the Fox, every drop of Lore, and every ounce of will she has to stand against Jagen Ghen, but Hweilan will have her chance to avenge her family--or die trying.

Night of the Hunter

Forgotten Realms: Companions Codex: Book 1

R. A. Salvatore

Drizzt and the Companions of the Hall join forces to rescue an old friend and battle drow intrigue in this new chapter in the New York Times-bestselling saga

The beloved Companions of the Hall have been restored, thanks to the workings of the goddess Mielikki. With his most faithful friends at his side once more, Drizzt Do'Urden returns to Gauntlgrym to rescue Thibbledorf Pwent, Bruenor's loyal shield dwarf-turned-vampire.

But in order to return Pwent back to his mortal form, Drizzt and the Companions must first undertake a perilous journey through the Underdark--a journey made all the more dangerous by the political turmoil that has erupted among drow society. House Baenre, the most prestigious of the ruling drow houses, wants to increase its power over Menzoberranzan even further. While their leaders race to erect a sister city in Gauntlgrym, a Baenre noble seeks to tear down Drizzt Do'Urden once and for all.

Rise of the King

Forgotten Realms: Companions Codex: Book 2

R. A. Salvatore

In the chaotic aftermath of the Sundering, the orcs of Many-Arrows reignite their bloody feud with Bruenor Battlehammer

Having escaped Gauntlgrym, the Companions of the Hall are united in body and spirt--but not in ideals. As the Darkening casts its shadows upon the northern cities of the Shining White, portending war, the past rears its angry head. Old debts insist on payment and old wrongs demand to be set right. The bloody dwarf-orc feud reignites with disastrous consequences.

When drow Quenthel Baenre urges the orcs into war, a new and bloodthirsty king takes the throne of Many-Arrows. The savage orc hordes gather under his command, bringing an end to the decades of peace in the North. Dwarf steel meets ancient enemies, painting the Spine of the World in red.

In the middle of this chaos, the Companions march onwards--to rescue Pwent from his vampiric curse and to reclaim Bruenor's throne; to combat the treachery of the black-souled drow and to defeat the orcs. As the world repeats a deadly cycle of violence and hate, Drizzt Do'Urden is forced into a fight for his life, his loved ones, and his very soul.

Vengeance of the Iron Dwarf

Forgotten Realms: Companions Codex: Book 3

R. A. Salvatore

The War of the Silver Marches rages across the Forgotten Realms in this unforgettable final episode in the Companions Codex

The reunited Companions of the Hall are separated once more--thrown to the far corners of a war that's bigger than any of them realized. They fight for the safety of Mithral Hall, but it's their own souls, and the soul of Faerûn itself, that truly hangs in the balance.

In the dreaded depths of the Underdark, Regis and Wulfgar seek shelter in the fabled Silverymoon, from which they can launch a series of daring new raids. The rest of the Companions reside at the besieged Mithral Hall, where new friends arrive on a mission of mercy--if such an emotion can rest in the heart of a dragon.

Meanwhile, the orc warlord Hartusk turns his savage horde on Everlund, one of the great cities of the Silver Marches. Though it stretches his forces thin, it's a move that could help him achieve his goal of becoming the master of the North. But Hartusk's treacherous drow allies have a different goal. They want nothing except the death of Drizzt Do'Urden--even if it comes at the cost of human, dwarf, elf, and orc lives.

The world is cloaked in darkness and blood runs in rivers across the North; orc hordes rage on and cities fall under brutal siege; old friendships are tested and new alliances are forged. But in the end, it may come down to a single dark elf choosing life over death, forgiveness over vengeance, law over chaos... peace over war.

The Magehound

Forgotten Realms: Counselors & Kings: Book 1

Elaine Cunningham

Some are born with magic. Some without.

Matteo, un-magical counselor to the mighty of Halruaa, has devoted his life to the truth -- until he finds that he may have a hidden spark of magic after all. Now, with only a street waif for a companion, he's on the run from the mysterious Cabal. In the dismal Swamp of Akhlaur, Matteo will seek his own truth while battling a creature out of his nightmares.

But something even worse is on his trail: a relentless persecutor of magic. The Magehound.

The Floodgate

Forgotten Realms: Counselors & Kings: Book 2

Elaine Cunningham

Two hundred years ago, a Halruaan necromancer disappeared, leaving a bitter legacy and the deadly swamp that bears his name.

Now the battle of Akhlaur's Swamp is over, its monsters vanquished. But Kiva, the treacherous magehound, is far from finished.

In the calm that follows victory, the heroes of Akhlaur's Swamp part ways. Tzigone becomes a wizard's apprentice; Matteo resumes his duties as queen's counselor. But their paths soon converge with Kiva's, and it seems that Akhlaur's Swamp was only the beginning for all of them.

The Wizardwar

Forgotten Realms: Counselors & Kings: Book 3

Elaine Cunningham

Defeat breeds anger. Hatred breeds revenge.

Once again, the counselors of Halruaa have beaten back an attack by the wizard Akhlaur. Once more, the kingdom has been saved from its enemies.

But victory comes at a terrible price. The aged king is weakened, his powers diminished. His chief counselor Matteo is torn between his duty and his heart. Tzigone, the hero of the battle of Akhlaur's Swamp, has been hurled into a dark world from which she may never escape. And at the edge of time, Akhlaur and his ally, the Magehound, plot their final revenge.

Elminster: The Making of a Mage

Forgotten Realms: Elminster: Book 1

Ed Greenwood

In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic....

The One True Spell was a woman, and her name was Mystra -- and her kisses were wonderful.

Priest Havilon Tharnstar

Tales Told to a Blind Wizard

It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon-riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers.

With patience and grit, Elminster sets about to change all that. The result of his labors is a world reborn and a mage made.

Elminster in Myth Drannor

Forgotten Realms: Elminster: Book 2

Ed Greenwood

It is the time of the great elven city of Cormanthor, when the Heartlands are home to barbarians, wicked dragons rule the skies, and the elven people trust no one. Wizards and warriors alike threaten their civilization in vain, arrogant, and ignorant quests for glory.

Thus it was that Elminster was guided to Cormanthor, the Towers of Song, where Eltargrim was Coronal. There he dwelt for twelve summers and more, studying with many mighty mages, learning to feel magic and know how it could be bent and directed to his will.... It is recorded that when the Mythal was laid, and Cormanthor became Myth Drannor, Elminster was among those who devised and spun that mighty magic.

The Temptation of Elminster

Forgotten Realms: Elminster: Book 3

Ed Greenwood

From a dark and dusty tomb, Elminster emerges, seeking the guidance of Mystra, and finds only silence. He is drawn into the clutches of the mysterious and sinister Lady of Shadows. The path he takes will lead to a Realms-shaking confrontation where Elminster has to make the most important choice of his long life.

Whatever he decides, the Realms will be forever changed...

Elminster in Hell

Forgotten Realms: Elminster: Book 4

Ed Greenwood

Hell Hath Such Fury

On the world of his birth he's all but a god, but when an ancient evil banishes him to the depths of the Nine Hells, he's just another lost soul. Elminster, Sage of Shadowdale, Chosen of Mystra, faces his most desperate struggle--to survive, to escape, to cling to his very sanity--and all the forces of the inferno are rallied against him.

Elminster's Daughter

Forgotten Realms: Elminster: Book 5

Ed Greenwood

A woman scorned...

All her life, Narnra of Waterdeep wondered who her father is. Amid the squalor of the streets, through the danger she faces daily as a thief in the City of Splendors, she speculates on whom the mysterious wizard might be who left her mother to raise a fatherless child.

Now she's discovered that it's no less a person than Elminster of Shadowdale, mightiest mage in all Faerian. And her anger is as boundless as his power.

Venom's Taste

Forgotten Realms: House of Serpents: Book 1

Lisa Smedman

Enter the mysterious world of the snake-like yuan-ti...

Hlondeth - A city populated by the humanoid serpents known as the yuan-ti, and ruled by House Extaminos...

This powerful House of Serpents is the ultimate target of The Pox, a human cult whose members worship the goddess of plague and disease, and who begins to work the deadly will of Sibyl's Chosen, a dangerous cabal of yuan-ti who will turn every human in the city into a freakish tainted one, unless Dediana, a yuan-ti half-blood, can stop them all.

Viper's Kiss

Forgotten Realms: House of Serpents: Book 2

Lisa Smedman

The second in a gripping trilogy from R.A. Salvatore's War of the Spider Queen author Lisa Smedman.

Viper's Kiss is the second title in a new trilogy exploring the political intrigues of the yuan-ti race, the details of which have been little explored in previous Forgotten Realms products. Lisa Smedman will pen the entire trilogy, which will affect many other storylines in the Forgotten Realms setting.

AUTHOR BIO: Formerly a magazine editor, Lisa Smedman splits her week between working as a reporter/editor at a weekly newspaper and writing fiction. She is a frequent contributor to various science fiction and fantasy magazines, and her most recent credits include authoring Extinction: R.A. Salvatore's War of the Spider Queen, Book IV, Heirs of Prophecy, and Venom's Taste, and contributing a short story to The Halls of Stormweather.

Vanity's Brood

Forgotten Realms: House of Serpents: Book 3

Lisa Smedman

Medusanna
A priestess of terrifying power convinces the
Se'sehen
A yuan-ti tribe from the distant jungles of Chult to serve her growing cult of
Sseth
The merciless god of the serpent people who languishes in the foul plane of
Smaragh
Where a trapped and desperate Karell can only hope Arvin will find her before the
House of Serpents
Finally destroys their last hope for freedom.

The Lost Library of Cormanthyr

Forgotten Realms: Lost Empires: Book 1

Mel Odom

The Lost Library of Cormanthyr

Is it just a myth? Or does it still stand... somewhere in the most ancient corners of Faerûn?

An intrepid human explorer sets out to find the truth and what starts as an archaeological expedition soon becomes a race against time as an undying avenger is determined to protect the secrets of the ancient, xenophobic elven empire of Cormanthyr.

Lost Empires is a bold new series that uncovers the secrets of the lost, ancient Forgotten Realmsworld.

Faces of Deception

Forgotten Realms: Lost Empires: Book 2

Troy Denning

Atreus of Erlkazar

Hidden from his powerful family's enemies behind the hideous mask of his own face. Sent by the goddess of beauty on an impossible mission. Driven to find a way past his own flesh, into a soul torn between destiny and love.

Deep in the ancient valleys of the enigmatic Utter East, Atreus will finally look into the... Faces of Deception.

Star of Cursrah

Forgotten Realms: Lost Empires: Book 3

Clayton Emery

Lurking in the ruins is a horrific tale of greed, power, and revenge. The Protector crawls forth, the shade of a dead city whose rulers refuse to die, and young companions in two distant epochs learn of a dreadful destiny they cannot escape... and a deadly threat to all they hold dear.

The Lost Empires series uncovers the secrets of the ancient civilizations of the Forgotten Realms world. Why did Cursrah fall? Who was the Star of Cursrah? And how can a long-dead city threaten the modern realm of Calimshan?
Uncover the secrets for yourself - if you dare.

The Nether Scroll

Forgotten Realms: Lost Empires: Book 4

Lynn Abbey

Ansoain has been murdered, and her son Galimer taken hostage.

Druhallen, a young magic user, must avenge the murder of his teacher and rescue her son from a dubious fate. But not everyone is telling Druhallen the truth.

Druhallen and his companions must brave the ruins of Dekanter to find a missing artifact... the Nether Scroll.

Without the Nether Scroll Galimer may die. With it Druhallen may go mad.

Darkwalker on Moonshae

Forgotten Realms: Moonshae: Book 1

Douglas Niles

The first Forgotten Realms title ever published, now available as an eBook!

Darkwalker on Moonshae was the very first novel ever published in the Forgotten Realms setting. Appearing in 1987, this title launched what has now become a robust and ever-expanding land of adventure for millions of readers.

Black Wizards

Forgotten Realms: Moonshae: Book 2

Douglas Niles

In this, the sequel to Darkwalker on Moonshae, the Moonshae isles are under the threat of sinister forces. A council of dark sorcerers has usurped the High King. The druid Robyn and the Prince Tristan must join forces with the Goddess for a showdown with the dreaded black wizards.

Darkwell

Forgotten Realms: Moonshae: Book 3

Douglas Niles

The ultimate struggle of good and evil.... At stake, the survival of the Moonshae Isles.

Tristan Kendrick, newly crowned High King of the Ffolk, must forge a lasting alliance between the divergent peoples of the Isles. The druid Robyn must confront an evil that has infested the land itself. And together, they must decide if they will face the future as king and queen -- ar as enemies, forever separated by failure and mistrust.

Filled with bizarre creatures and cast against a landscape such as the Isles have never sen, Darkwell is the tumultuos conclusion to the epic begun in Douglas Nile's best-selling Darkwalker on Moonshae and Black Wizards. the Moonshae Trilogy is part of the FORGOTTEN REALMS adventures, TSR's most extensive fantasy campaign.

Sword Play

Forgotten Realms: Netheril Trilogy: Book 1

Clayton Emery

Wizard's Wager

Thousands of years before the Age of Elminster, dragons rule the skies of Faerûn, and elves dominate the huge forests that cover the land. Only in the mighty, magical empire of Netheril are men a force to be reckoned with.

Bored and haughty in his midair castle, the Netherese mage Candlemas bets fellow wizard Sysquemalyn that a certain barbarian who has caught his eye can survive the most savage tests his friend -- and deadly rival -- can devise. The only rule: The tests must offer the subject some chance to survive, however slight.

Of course, "playing fair" is a concept as alien to the wizards of Netheril as "mercy."

But the subject of their wager, Sunbright Steelshanks of the Rengarth Tribe, has a mind -- and a will -- of his own. And Candlemas and Sysquemalyn are not the only players in this lethal game of swords and sorcery...

Dangerous Games

Forgotten Realms: Netheril Trilogy: Book 2

Clayton Emery

Mages' Games

Netheril, empire of magic, where wizards wield power far beyond the ken of mortal men.

Netheril, where citadels float, magic runs wild, and mages dabble in games better left for the gods.

Netheril, a place of dangerous games where the barbarian Sunbright Steelshanks soon finds himself an unwilling pawn in a lethal match of wits, wiles, and powers.

Mortal Consequences

Forgotten Realms: Netheril Trilogy: Book 3

Clayton Emery

Endgame...

The Netherese Empire will collapse in five generations.

A forgotten foe, armed with a hell-spawned source of destructive magic, returns to seek her revenge, and a lost love is found in a most unexpected place.

Against a backdrop of war and chaos, the barbarian Sunbright struggles to carve out a niche for himself -- and his people -- in a rapidly changing world.

King Pinch

Forgotten Realms: Nobles: Book 1

David Cook

Having robbed a temple, Pinch must hide his theft from the temple's priestess, his traveling companion, Lissa, who holds the secret that could make him the next king of Ankhapur.

War in Tethyr

Forgotten Realms: Nobles: Book 2

Victor Milán

The second installment in the Nobles series introduces the adventures of many striking new characters, who do battle to the death--and beyond--in the Forgotten Realms setting.

Escape From Undermountain

Forgotten Realms: Nobles: Book 3

Mark Anthony

To rescue a missing noble, Artek the Knife must venture deep into the Undermountain, a vast and lethal labyrinth created by a crazed wizard, a place that is not only difficult and dangerous to access but nearly impossible to escape.

The Mage in the Iron Mask

Forgotten Realms: Nobles: Book 4

Brian M. Thomsen

Mulmaster, nicknamed the "City of Danger," is the next stop on Volothamp Geddarm's research trip for his upcoming Guide to the Monsoon, and maybe his final resting place when the bailing out of a friend from the Mulmaster prison embroils Volo in a sinister plot that threatens the tenuous political stability of all Faerun.

The Council of Blades

Forgotten Realms: Nobles: Book 5

Paul Kidd

War cares little for the troubles of the aristocracy. As a terrible new weapon obliterates the age of courtly battle, an intelligent but plain princess and her companions--an addled young inventor and a kleptomaniac firebird--find themselves forced into a battle for survival in a suddenly very deadly world.

The Simbul's Gift

Forgotten Realms: Nobles: Book 6

Lynn Abbey

The Simbul, Storm-queen of Aglarond, is unhappy. Though she has triumphed over her enemies, she lacks an heir to the throne--a child to love and nurture. But now she's found the perfect father for her child: Elminster, the old mage of Shadowdale. All she has to do is win his consent.

And she has the perfect gift with which to accomplish this: A mysterious colt called Zandilar's Dancer.

Unfortunately, the colt belongs to Ebroin of the Cha'Tel'Quessir. And getting it away from him won't be easy, even for the Simbul...

The Summoning

Forgotten Realms: Return of The Archwizards: Book 1

Troy Denning

From the depths of the demiplane of shadow comes a new magic so mysterious it confounds even the Chosen of Mystra.

From beneath the dune seas of Anauroch escapes one of Toril's most powerful and ancient evils -- the phaerimm.

From Evereska, the last elven refuge on comes word of invasion.

From nowhere appears a group of enigmatic sorcerers determined to destroy the phaerimm and save Evereska... for purposes known only to themselves.

The Siege

Forgotten Realms: Return of The Archwizards: Book 2

Troy Denning

For Evereska, the last elven refuge on Faerûn, it's a battle for survival.

For the Chosen of Mystra, it's a potent rival for their goddess's dominion over magic.

For the human realms of Faerûn, it's a permanent shift in the balance of power.

For a lost race of powerful archwizards, it's a flying mountain they call home.

From the author of The Summoning, Beyond the High Road, and Death of the Dragon (with Ed Greenwood), the Realms-shaking Return of the Archwizards series continues!

The Sorcerer

Forgotten Realms: Return of The Archwizards: Book 3

Troy Denning

The exciting conclusion of the Return of the Archwizards trilogy.The Sorcerer concludes the Return of the Archwizards trilogy by New York Times bestselling author Troy Denning. Events in this trilogy will have great impact on other Forgotten Realms novels to come, and this particular title introduces elements of change to Forgotten Realms readers.

The Halls of Stormweather

Forgotten Realms: Sembia

Philip Athans

The Greatest Fantasy Setting of Our Generations Begins Here

Sembia is a land of wealth and power, where rival families buy and sell everything imaginable - even life itself.

In that unforgiving realm, the Uskevren family may hold the rarest commodity of all: honor.

But even they have their secrets, and at least as many enemies.

This anthology of seven stories introduces not just one realm of good and evil, not just one family of troubled heroes, but the whole of the remarkable Forgotten Realms world. Their adventure, and yours, begins here.

Featuring Forgotten Realms creator Ed Greenwood and The New York Times best-selling authors Lisa Smedman and Paul S. Kemp. Also featuring Clayton Emery, Dave Gross, Voronica Whitney-Robinson, and Richard Lee Byers.

Contents:

  • The Patriarch: The Burning Chalice by Ed Greenwood
  • The Matriarch: Song of Chaos by Richard Lee Byers
  • The Heir: Night School by Clayton Emery
  • The Daughter: The Price by Voronica Whitney-Robinson
  • The Second Son: Thirty Days by Dave Gross
  • The Butler: Resurrection by Paul S. Kemp
  • The Maid: Skin Deep by Lisa Smedman

Shadow's Witness

Forgotten Realms: Sembia: Book 2

Paul S. Kemp

Erevis Cale, loyal servant to the Uskevren family, can't keep his secret any longer.

From the nobles in their towers to the gangs in the streets, in the city of Selgaunt power belongs to the bold and no one's position is certain. When a thieves' guild attempts to eradicate a rival organization, something unspeakable breaks free - and it's hungry.

With Selgaunt in chaos, Erevis Cale must return to the shadowy life he left behind, to protect the family that has made him one of their own from the horrors of the Abyss.

Enter the greatest fantasy setting of our generation - enter the Realms.

The Shattered Mask

Forgotten Realms: Sembia: Book 3

Richard Lee Byers

When Shamur Uskevren, the matriarch of one of Sembia's oldest and most powerful merchant families, is tricked by an angry wizard into an assassination attempt on her own husband, her family is thrown into turmoil. Once the truth is dicovered, she and her husband must struggle to save their family and stop the sorcerer. But in her anger, she has fogotten one thing: in the world of intrigue and decption, of shadows and lies that is Sembia, nothing is ever what it seems.

Black Wolf

Forgotten Realms: Sembia: Book 4

Dave Gross

Talbot Uskevren, the second son of one of Selgaunt's most powerful families, fights a deadly battle within himself. Like most men of his station, Talbot spends his days honing his sword fighting skills, and unlike others, practicing the art of acting. Now, Talbot will put both of these talents to the test when a rival House comes looking for blood. The only way for Talbot to survive against the Black Brotherhood is to let the inner wolf loose, and the only way for him to live in Selgaunt's society is to keep the wolf chained.

Black Wolf continues the story of the Uskevrens' second son, introduced in the story "Thirty Days" from The Halls of Stormweather. An exciting tale of werewolves in the Forgotten Realms, this is the fouth book in the Sembia series.

Heirs of Prophecy

Forgotten Realms: Sembia: Book 5

Lisa Smedman

Introduce yourself to the Forgotten Realms world with New York Times best-selling author, Lisa Smedman.

Larajin, the unacknowledged daughter of Thamalon Uskevren and a half-elf, finds herself embroiled in a bitter war between elves and humans. In an effort to bring peace to both Sembia and the Dalelands, Larajin must confront the twin brother she doesn't know and save a half-brother whose fate hangs in the balance.

Sands of the Soul

Forgotten Realms: Sembia: Book 6

Voronica Whitney-Robinson

An exciting series especially for readers new to the Forgotten Realms!

Thazienne Uskevren, the only legitimate daughter of the wealthy Uskevren family, has suffered blow after blow to her body and spirit. Even as she struggles to mend her fractured soul, Tazi finds herself on a journey that will take her far from the safety of Selgaunt and into the deadly heart of the Calim Desert. There the shifting sands hide an old foe, who holds the key to Tazi's salvation--or the doom of Sembia.

Lord of Stormweather

Forgotten Realms: Sembia: Book 7

Dave Gross

The exciting finale to the Sembia: Gateway to the Realms series!

Thamalon Uskevren II, the heir to Stormweather Towers, never expected to inherit so much so quickly. When his parents and Erevis Cale vanish without a trace, Tamlin must rally what's left of his family and try to solve a mystery whose roots lie deep beneath Stormweather, before a deadly assassin ends the Uskevren line forever.

As with the previous titles in this series, Lord of Stormweather is perfect for introducing new readers to the magic, mystery, and intrigue of the Forgotten Realms world.

Spellfire

Forgotten Realms: Shandril's Saga: Book 1

Ed Greenwood

Author Ed Greenwood has returned to his first novel set in the Forgotten Realms world. Working from his original notes, he has revised and expanded the novel, developing characters and scenes that were cut from the original edition published in 1988. Fans will enjoy this mass market edition of the "director's cut" of the first novel in Greenwood's story of Shandril of Highmoon.

Crown of Fire

Forgotten Realms: Shandril's Saga: Book 2

Ed Greenwood

The second book in Ed Greenwood's first Forgotten Realms trilogy.

Author Ed Greenwood continued the story of Shandril of Highmoon in this second volume of the Shandril's Saga trilogy. This mass market edition of the trade paperback features new cover art by Jon Sullivan.

Hand of Fire

Forgotten Realms: Shandril's Saga: Book 3

Ed Greenwood

Be careful what you wish for.

Spellfire is the most powerful magic in the land.

It's a dangerous weapon in anyone's hands.

In the wrong hands, it can destroy the world.

Shandril Shessair wanted a taste of adventure. She got spellfire, and now she's fleeing for her life across Faerûn, searching for somewhere to hide. More evil wizards, warriors, and priests than she can count are trying to get it from her, and they'll kill or enslave her without hesitation. Her last, desperate hope is to take refuge in the sheltered city of Silverymoon.

If she makes it that far.

Daughter of the Drow

Forgotten Realms: Starlight and Shadows: Book 1

Elaine Cunningham

As beautiful as she is deadly, Liriel Baenre flits through the shadows of Menzoberranzan, city of the dark elves. Amid the treachery and murder that are the drow's daily fare, she feels something calling to her... something beyond this dusky world far removed from the sun. Yet as she ventures toward the surface and the lands of light, enemies pursue her unceasingly.

And one of those enemies may offer the only hope of salvation.

Tangled Webs

Forgotten Realms: Starlight and Shadows: Book 2

Elaine Cunningham

Exiled from her home, the beautiful dark elf Liriel Baenre wanders to the surface world with her companion Fyodor. But even far from the dark haunts of Menzoberranzan, she is not safe from the vengeance of her arch-enemy. Even as she and her friend sail the dangerous seas of the Sword Coast, a drow priestess plots a terrible fate for them.

And in the depths of the earth, the spider queen Lolth weaves her own webs of terror and treachery.

Windwalker

Forgotten Realms: Starlight and Shadows: Book 3

Elaine Cunningham

Crossing the wide realms of the Faerûn in search of adventure, the dark elf princess Liriel Baenre and her companion Fyodor find themselves in the barbarian's homeland of Rashemen. In a land ruled by witches, Liriel must disguise herself lest she spark the people's hatred of dark elves.

Yet from the deep tunnels of the Underdark, eyes glittering with malice are watching her every move, preparing for vengeance.

The Stowaway

Forgotten Realms: Stone of Tymora: Book 1

Geno Salvatore
R. A. Salvatore

From the author of more than a dozen New York Times best sellers and his son, comes the first installment of a brand-new fantasy trilogy written just for young readers...

Barely a teen and already guarding a secret that could jeopardize his young life, Maimun is marked for death. With the help of a mysterious stranger, the boy escapes his village and flees out to sea, stowing away on the pirate hunting ship, Sea Sprite, where he comes across a most unlikely ally: the dark elf Drizzt Do'Urden. With a half-demon determined to destroy him, and a crew of sailors resentful of the trouble he's caused, Maimun must find the courage to prove his worth, both to his friends and to himself.

Nearly two decades ago, R.A. Salvatore introduced the world to Drizzt D'Urden in a series that has since become a fantasy classic and a consistent presence on best seller lists. Now, for the first time, Salvatore partners with his son Geno to craft a brand-new story just for young readers, featuring a cameo of the most beloved fantasy character of all time.

For young readers seeking the next great fantasy saga or for long-time fans who can't miss any installment in the Drizzt saga, this book delivers all the action, intrigue, and magic you've come to expect from the Salvatore name.

The Shadowmask

Forgotten Realms: Stone of Tymora: Book 2

Geno Salvatore
R. A. Salvatore

Cross swords with a blue-skinned pirate and unravel the mystery of the masked spellcaster in this second book of the Stone of Tymora trilogy!

Though robbed by a masked spellcaster and left for dead by a demon, twelve-year-old Maimun refuses to give up the magic that rightfully belongs to him. After reuniting with dark elf Drizzt Do'Urden and Captain Deudermont's crew, Maimun sets off on a sea-faring chase that will test both the strength of his spirit and of his friendships. As perilous storms rock Sea Sprite and vicious pirates bombard its decks, a mysterious force gathers in the Moonshaes, determined to bring Deudermont's ship - and Maimun's quest - crashing to an end on its shores.

In this second book of the Stone of Tymora trilogy, R.A. Salvatore and his son Geno continue their gripping tale of coming-of-age in a world filled with magic, featuring a cameo of R.A. Salvatore's signature character Drizzt Do'Urden.

The Sentinels

Forgotten Realms: Stone of Tymora: Book 3

Geno Salvatore
R. A. Salvatore

The lightning-paced conclusion to the Stone of Tymora trilogy by best-selling author R.A. Salvatore and his son...

After dueling with a dragon and a demon, Maimun knows he must destroy the stone that has kept him on the run for most of his life. The question now is how. With Joen by his side, Maimun journeys to the Tower of Twilight to beg famed wizard Malchor Harpell for answers. But Harpell's help comes at a steep price. Friends become enemies. Lost secrets come to light. And deep in the shadows, the sentinels are watching, scheming to save the stone--even if it means someone must die.

Featuring the sage words and signature swordwork of R.A. Salvatore's best-selling character Drizzt Do'Urden, this final book of the Stone of Tymora trilogy is packed with action, magic, intrigue, and a heart-stopping twist that Salvatore fans won't want to miss.

The City of Ravens

Forgotten Realms: The Cities: Book 1

Richard Baker

Ravens Bluff

The City of Ravens

For the first time, Jack Ravenwild's designs exceed his talents. His ambitions plunge him into the middle of a plot to destroy the city, a noble quest to find a lost hoard, and a conspiracy to seize the reins of power through the nobility's Game of Masks. Worse yet, Jack must choose between a life of freedom and saving the city he doesn't even know he loves.

Temple Hill

Forgotten Realms: The Cities: Book 2

Drew Karpyshyn

Among the dark streets of the city move thieves and cutthroats. And they don't like independent operators like Lhasha Moonsliver. But when she hires the town drunk as a bodyguard, she gets more than she bargained for. Together they'll have to battle the thieves' guild, the Cult of the Dragon, and other, darker foes. And a fallen man will have to remember the proud warrior he once was.

The Jewel of Turmish

Forgotten Realms: The Cities: Book 3

Mel Odom

Alaghôn -- The Jewel of Turmish

Preserving the balance of nature is a way of life for Haarn Brightoak, no matter what the cost, but even his dedication to the customs of the druid is put to the test when a long-dead evil returns to the world of the living. As this vile creature gathers its undead army, Haarn must decide if he will compromise his way of life to defend the city that has never welcomed him.

The third title in the swashbuckling The Cities series, this novel explores the Vilhon Reach, an area of the Forgotten Realms world that previously had little information written about it.

The Jewel of Turmish is the first Forgotten Realms novel from popular author Mel Odom since his trilogy of titles in The Threat from the Sea series.

The City of Splendors

Forgotten Realms: The Cities: Book 4

Ed Greenwood
Elaine Cunningham

In the streets of Waterdeep, conspiracies run like water through the gutters, bubbling beneath the seeming calm of the city's life. As a band of young, foppish lords discovers there is a dark side to the city they all love, a sinister mage and his son seek to create perverted creatures to further their twisted ends.

Canticle

Forgotten Realms: The Cleric Quintet: Book 1

R. A. Salvatore

A classic adventure from the creator of Drizzt!

High in the Snowflake Mountains sits the Edificant Library, a place of scholarly study for priests, bards, and others. Now from the hidden vaults beneath the library a devastating curse is unleashed, and a young cleric must battle the terrifying creatures set loose by a malevolent, consuming essence that's been released, before his own brethren turn against him. Cadderly must put his studies to the test and enter the catacombs far below to save his brothers and himself.

In Sylvan Shadows

Forgotten Realms: The Cleric Quintet: Book 2

R. A. Salvatore

Enter the Forest of Shadows...

In Sylvan Shadows follows Cadderly the scholar-priest, as he leaves his home to combat the evil unleashed by the Chaos Curse. To counter Castle Trinity's plans for conquest, the cleric and his friends enter the beautiful forest of Shilmista. But among the trees and glades of the forest, Cadderly must battle a monstrous evil.

Night Masks

Forgotten Realms: The Cleric Quintet: Book 3

R. A. Salvatore

R.A. Salvatore's The Cleric Quintet tells the tale of the scholar-priest Cadderly, who is plucked from the halls of the Edificant Library to fulfill a heroic quest across the land of Faerûn.

The assassins of the Night Masks stalk the shadowy streets of the city of Carradoon, led by the sinister killer known as Ghost. Cadderly struggles against the dreaded Chaos Curse in these dark, evil-haunted alleyways, with a silent death around every corner.

The Fallen Fortress

Forgotten Realms: The Cleric Quintet: Book 4

R. A. Salvatore

R.A. Salvatore's The Cleric Quintet tells the tale of the scholar-priest Cadderly, who is plucked from the halls of the Edificant Library to fulfill a heroic quest across the land of Faerûn.

Cadderly leads the combined forces of Carradoon and Shilmista against Castle Trinity, stronghold of his enemy Aballister. But another mission calls him on a journey leading into a past he hoped he would be able to forget.

The Chaos Curse

Forgotten Realms: The Cleric Quintet: Book 5

R. A. Salvatore

The prequel series to The Ghost King comes to an explosive end!

Cadderly journeys home to the Edificant Library, hoping to rebuild his shattered life--but the chaos curse has one last surprise in store for him. Failure means the loss of his beloved Danica, success might usher in a new era for the followers of Denier.

Cormyr

Forgotten Realms: The Cormyr Saga: Book 1

Jeff Grubb
Ed Greenwood

The Epic Historical Saga of the Most Powerful Nation in the Realms

Cormyr has been ruled by the Obarskyr family since its inception one and a half millennia ago. Now its king, Azoun IV, lies on his deathbed, and the vultures are circling, hoping to usurp the throne for their own. Against this crisis of state, the history of the Forest Kingdom unfolds, relating the previously untold story of a nation, its rulers, and its wizards.

Cormyr: A Novel is the epic historical saga of the most powerful nation in the Forgotten Realms fantasy world, as told by the world's co-creators.

Beyond the High Road

Forgotten Realms: The Cormyr Saga: Book 2

Troy Denning

The seer Alaundo prophesied that seven scourges would sweep Cormyr way in ruin. For centuries the royal family has stood watch against that day and devoted their lives to the protection of the realm.

But in a time when their ancient guardians slumber and their most loyal servants disappear, when a terrible evil prepares to sweep down upon their home --

Who will protect the royal family?

Death of the Dragon

Forgotten Realms: The Cormyr Saga: Book 3

Troy Denning
Ed Greenwood

Azoun IV, in the twilight of his years, is still a shining hero to most of his subjects, and to all but the eldest, the only king they've ever known. He's led them capably out of dark doom before.

Yet Cormyr has never faced so many mighty and mysterious foes at once. Demonic ghazneths, ancient curses, weird trees of foul magic, goblins and their kin on the rise in the northern wilderlands, a blight upon the land, rebellious mutterings, dying war wizards... and a dragon the likes of which no living eyes on Faerun have ever seen.

The Purple Throne doesn't seem so unassailable now. It could well shatter under the weight of a gigantic dragon--or the secrets and follies of the last of the Obarskyrs.

Prophet of Moonshae

Forgotten Realms: The Druidhome Trilogy: Book 1

Douglas Niles

When the people on the islands of Moonshae forsake their goddess, the Earthmother, it is up to the daughter of the High King Tristan Kendrick to restore their faith.

The Coral Kingdom

Forgotten Realms: The Druidhome Trilogy: Book 2

Douglas Niles

Traveling far beyond the shores of her island kingdom, a high princess battles the vicious undersea race that is holding her father prisoner, a battle that climaxes in the dark depths of the Sea of Moonshae.

The Druid Queen

Forgotten Realms: The Druidhome Trilogy: Book 3

Douglas Niles

In the final volume of this trilogy, the Kendrick family continues to rule the Moonshae Isles, but the era of peace is threatened by unseen forces. By the author of Darkwalker on Moonshae.

Depths of Madness

Forgotten Realms: The Dungeons: Book 1

Erik Scott de Bie

The last thing she remembers is seeing her friends die... Now it's her turn.

Eldritch and forgotten arcana wait within its vaults. Twisted accidents of magic prowl its halls. Sinister forces lure the unsuspecting deeper into death or madness. Its victims don't remember how they got there. No one remembers how to get out...

The Howling Delve

Forgotten Realms: The Dungeons: Book 2

Jaleigh Johnson

Explore some of the most dangerous places in the Forgotten Realms -- The Dungeons!

An orphan mage returns to the only home she's ever known to find if transformed into a dungeon, her former master missing or trapped within. To make matters worse, the thieves that hold the dungeon won't let her leave --not for supplies, not for help. It will take all of her courage, skill, and magic to survive long enough to figure out what happened to her home.

Stardeep

Forgotten Realms: The Dungeons: Book 3

Bruce R. Cordell

The deeper you go, the more dangerous it gets! Explore the Dungeons!

All Kiril Duskmourn does is run away--from guilt, from her past, and from her responsibilities. But she can't run any longer. She lost everything stopping the Traitor from loosing his unholy revolution, and now the bindings on his cell are weakening. She alone holds the key to his release or further imprisonment. But does she still have the strength of will and arm to make the right choice?

Crypt of the Moaning Diamond

Forgotten Realms: The Dungeons: Book 4

Rosemary Jones

Explore the terrifying depths of the dungeons of Faerun with the merriest band of misfits to ever dig a tunnel!

The Siegebreakers are a tight-knit group of eccentric mercenaries who boast they can safely bring down the walls of any fortress, and will do so for the right amount of coin. But when the walls of their latest job crash down on their heads, trapping them in ruins treacherous with magic, monsters, and ever-rising water, it's all they can do to stay alive. Undaunted, the Siegebreakers are determined to escape and finish the job. If only the camel hadn't eaten their breakfast.

Horselords

Forgotten Realms: The Empires Trilogy: Book 1

David Cook

Between the valiant kingdoms of the western Realms and the exotic eastern lands of Kara-Tur lies a vast, unexplored kingdom. For centuries, the "civilized" peoples of the Forgotten Realms have given little notice to these barbarians. Now, a powerful leader has united the wild horsemen into a mighty force--an army powerful enough to challenge the world. The Empires Trilogy: Book One.

Dragonwall

Forgotten Realms: The Empires Trilogy: Book 2

Troy Denning

New York Times best-selling author Troy Denning pens the 2nd novel in the Empires Trilogy, a saga set in the land of Kara-Tur within the Forgotten Realms.

The barbarbarian horde has breached the ancient Dragonwall and now threatens the oriental land of Shou Lung. Powerful as they are, the Shou army's only hope lies with Batu Min Ho, a young general who is himself a third generation descendant of Tuigan barbarians. But Batu's wife must fight her own battle in the treacherous political terrain of the imperial court, as a psy attempts to undermine the empreror's confidence in her husband. And if Batu is to retain his command and save Shou Lung, it is a battle she must not lose.

Crusade

Forgotten Realms: The Empires Trilogy: Book 3

James Lowder

Picking up from where Dragonwall left off, the book sheds light on the Cormyrean king, masterminding and then leading the crusade in the defense of the entire continent following the invasion of eastern Faerun, Ashanath, Rashemen, and Thesk, by Khahan Yamun and the Tuigan horsemen. Whereas Horselords looks at the story from the point of view of Koja and the Tuigan, and Dragonwall looks at the continuation of the same story from the point of view of General Batu and the Shou Lung, Crusade is written from King Azoun's and subsequently the West's perspective. In addition, there are two parallel stories running: the king's relations with Alusair, his estranged daughter, and the adventures of John Razor, a fletcher from Suzail, as he takes part in the Crusade.

The Gossamer Plain

Forgotten Realms: The Empyrean Odyssey: Book 1

Thomas M. Reid

Ever wonder what could bring a demon to the gates of heaven?

Aliisza and Kaanyr Vhok have returned from their attempted invasion of Menzoberranzan and turned their sights on Sundabar. But before she can complete a mission in that beseiged city, Aliisza finds herself in the one place a demon would never want to go, no matter how sure she is of her wits and cunning: the very heart of Celestia!

Join everyone's favorite succubus and her half-fiend boyfriend, introduced in the War of the Spider Queen series, in the first installment of their own exciting new trilogy!

The Fractured Sky

Forgotten Realms: The Empyrean Odyssey: Book 2

Thomas M. Reid

What brings a demon to the gates of heaven?

The half-fiend Kaanyr Vhok finally arrives at the destination he has sacrificed so much to achieve--he is in the heart of Celestia with his lover and consort, the succubus Aliisza. Only to find that the House of the Triad is falling apart, and he is bound by a vengeful Aliisza and a renegade angel into trying to save it--not exactly the goal he had in mind.

The second full-length novel in The Empyrean Odyssey, The Fractured Sky continues to follow War of the Spider Queen favorites Aliisza and Kaanyr Vhok as the pair of fiends struggle to escape the heart of a deeply troubled Celestia while bound to a particularly determined angel.

The Crystal Mountain

Forgotten Realms: The Empyrean Odyssey: Book 3

Thomas M. Reid

What could bring heaven to the depths of hell?

Aliisza betrayed her lover, her mentor, and her son in order to try to stop the dark plot to kill the goddess Mystra. She failed. Now the goddess is dead, magic is malfunctioning, and Aliisza and her companions are trapped. Her only hope of escape lies is in convincing the angels and demons she just betrayed to trust her and work together--before they kill each other.

The Crystal Mountain is the climax to an epic tale of Realms-shaking events. A must-have for any true Forgotten Realms fan.

Twilight Falling

Forgotten Realms: The Erevis Cale Trilogy: Book 1

Paul S. Kemp

Erevis Cale - simple butler or much, much more?

The shadows grow long on the mean streets of Selgaunt... and the sun sets on one man's service to Sembia's merchant lords.

The day's end finds Erevis Cale serving a new master, one who is beyond the petty accumulation of wealth.

After all, what is gold to one who trades in souls?

Dawn of Night

Forgotten Realms: The Erevis Cale Trilogy: Book 2

Paul S. Kemp

The shadows recede from a lost temple in a forgotten wilderness.

The sun rises on a new calling for a man as loyal as he is mysterious.

The day's beginning finds Erevis Cale holding in his steady hands more power than he dared hope for - and more responsibility than he ever imagined.

For now, he will have to put his trust in a god served by theives and born of chaos.

Midnight's Mask

Forgotten Realms: The Erevis Cale Trilogy: Book 3

Paul S. Kemp

The shadows deepen in every corner of the Realms.

The sun no longer shines on a man who has embraced the darkness within him.

The day's opposite finds Erevis Cale so far along the path away from his own humanity, he may never again walk as a man.

In the end, to be Chosen by a god like Mask is more curse than blessing...

Azure Bonds

Forgotten Realms: The Finder's Stone Trilogy: Book 1

Jeff Grubb
Kate Novak

Her name is Alias, and she is in big trouble.

She is a sell-sword, a warrior-for-hire, and an adventuress. She awoke with a series of twisting, magical blue sigils inscribed on her arms and no memory of where she got them.

Determined to learn the nature of the mysterious tattoo, Alias joins forces with an unlikely group of companions: the halfling bard, Ruskettle, the southern mage, Akabar, and the oddly silent lizard-man, Dragonbait. With their help, she discovers that the symbols hold the key to her very existence.

But those responsible for the sigils aren't keen on Alias's continued good health. And if the five evil masters find her first, she may discover all too soon their hideous secret.

The Wyvern's Spur

Forgotten Realms: The Finder's Stone Trilogy: Book 2

Jeff Grubb
Kate Novak

High fantasy doesn't get better than this--revisit the classic Forgotten Realms in this 2nd book of the Finder's Stone Trilogy by veteran authors Kate Novak and Jeff Grubb.

More than a hunk of junk, the Wyvern's Spur has moldered in a crypt for fifteen generations until now. The Wyvernspur family's powerful heirloom has been stolen, and grand wizard and patriarch Drone Wyvernspur is the first to fall to the ancient item's curse. The family fool, Giogi, is left to find it, but even recovering the spur cannot guarantee his clan's safety. Fortunately, the famous halfling bard Olive Ruskettle and a mysterious and talented mage named Cat are determined to help. But when betrayal and enchantment threaten Giogi's progress, he must invoke the spur's awesome might... or become its next victim!

Song of the Saurials

Forgotten Realms: The Finder's Stone Trilogy: Book 3

Jeff Grubb
Kate Novak

High fantasy adventure takes a turn with mystery in the final title in the Finder's Stone Trilogy by Jeff Grubb and Kate Novak.

When the Harpers judged the Nameless Bard responsible for the death of his apprentices, they sentenced him to exile and obscurity. Now the Harpers are reconsidering their decision, but with the arrival of the monster Grypht, Nameless's new trial dissolves in a string of disappearances and murder. It is up to the bard's friends, Alias the swordswoman, Akabar the mage, Dragonbait the paladin, and Ruskettle the thief, to prove one enemy is behind all the chaos--the ancient evil god, Moander the Darkbringer. Unless Alias and her companions can find Nameless and convince him to sacrifice some of his precious power, Moander will return to claim the Realms.

Unclean

Forgotten Realms: The Haunted Lands: Book 1

Richard Lee Byers

The latest title from popular Forgotten Realms® author Richard Lee Byers.

The dead are restless in the magic-rich realm of Thay, and an evil necromancer begins to gather them to his cause - a cause that will change the face of Faerûn forever.

Undead

Forgotten Realms: The Haunted Lands: Book 2

Richard Lee Byers

Join heroes fighting the undead hordes!

Undead armies have massed and march to the beat of an evil necromancer's drum. The living citizens of the magic-rich realm of Thay must unite and mount a defense before they die and join their enemy's ranks.

The second book in The Haunted Lands series, the events in Undead will have tremendous impact on the Forgotten Realms world.

Unholy

Forgotten Realms: The Haunted Lands: Book 3

Richard Lee Byers

Join heroes fighting the undead hordes!

A powerful undead sorcerer reigns in Thay over a frightened people and hordes of undead. The mageocracy in exile, masters of no more than their beaten army, watch from distant shores as the new King of Thay prepares a great magical ritual--a ritual they cannot allow him to bring to completion.

Pool of Radiance

Forgotten Realms: The Heroes of Phlan: Book 1

James M. Ward
Jane Cooper Hong

A possessed dragon commands the undead armies of Valhingen Graveyard and the beasts from the ruins of Phlan. In the midst of this chaos stand three heroes: Shal Bal, a spellcaster, seeks to avenge the death of her wizard master, while Ren - a ranger thief - sets out on a revenge quest of his own, intent on evening the score between himself and the assassin who murdered his beloved Tempest. And then there's Tarl Desanea, a cleric-warrior who has seen just what kind of devastation the army of Valhingen Graveyard can wreak. He has witnessed far too many friends die at the hands of the undead horde.

When fate brings the trio together at the Laughing Goblin Inn, they are brought before the head of the Council of Ten. Under the command of Porphyrys Cadorna, they embark on dangerous missions throughout the realm, only to discover their newfound advisor is not who they presumed him to be. Now, it's up to Shal, Ren, and Tarl to deliver Phlan - and the entire Moonsea - from the possession of evil reincarnate: Tyranthraxus.

Pools of Darkness

Forgotten Realms: The Heroes of Phlan: Book 2

Anne K. Brown
James M. Ward

The entire city of Phlan has vanished, ripped from the surface of Toril by dire creatures and magical forces. While the minions of the evil god Bane bicker over the spoils, the brave citizens of Phlan mount a stubborn defense.

A ranger-thief named Ren seeks his missing friends, Shal Bal and Tarl Desanea, spellcasters nonpareil. But to do so, Ren must band together with a mysterious sorceress and her intrepid shapershifter cat, as well as a couple of droll druids and a fearful knight who is absolutely, positively dead.

Pool of Twilight

Forgotten Realms: The Heroes of Phlan: Book 3

James M. Ward
Anne K. Brown

The holy hammer of the Church of Tyr was captured by the evil god Bane and his dark minion, Hammerwarder, two decades ago. When Bane was destroyed, the relic vanished. The legacy of recovering the lost item was granted to a young paladin just before his birth: Kern Desanea, the son of Phlan's two great heroes and spellcasters, Shal and Tarl.

Now, the young warrior must fulfill his destiny, find the Warhammer, and return it to the forces of good in the land of the Moonsea. Danger, deception, and loyal friends will accompany him on his fateful journey - a journey that will lead him to the ultimate pool.

Swords of Eveningstar

Forgotten Realms: The Knights of Myth Drannor: Book 1

Ed Greenwood

Swords of Eveningstar is the first title in an exciting new series by author Ed Greenwood, the creator of the Forgotten Realms campaign setting. This series explores the youthful adventures of the much-loved heroes, Florin, Islif, and Jhessail, as they battle to win a name for themselves and then to defend it against the machinations of a more insidious and devious evil than they ever thought to face.

Swords of Dragonfire

Forgotten Realms: The Knights of Myth Drannor: Book 2

Ed Greenwood

Jump into a new adventure by fan-favorite Ed Greenwood!

Florin and his friends have finally made a name for themselves--only to find themselves the pawns of both dark and noble forces in a battle for power. Together, the Swords of Eveningstar must untangle the webs of lies that surround them before the threat to the kingdom eclipses their abilities to defend it.

Swords of Dragonfire is the second title in an exciting new trilogy by best-selling author Ed Greenwood, the creator of the Forgotten Realms setting. This novel is a fast-paced sword and sorcery adventure worthy of a place on your shelves next to Conan and Fafherd and the Gray Mouser.

The Sword Never Sleeps

Forgotten Realms: The Knights of Myth Drannor: Book 3

Ed Greenwood

The thrilling conclusion to Ed Greenwood's latest epic!

Florin Falconhand and his friends have always wanted adventure--but when it finally finds them, it turns out to be a lot more than they bargained for. Over the course of The Knights of Myth Drannor, the Knights learn the true meaning of adventure, honor, and what it means to be a hero.

Sacrifice of the Widow

Forgotten Realms: The Lady Penitent: Book 1

Lisa Smedman

Goddesses vie for the soul of people...

Halisstra Melarn, convert to the cause of the goddess Eilistraee, was sent to the deepest depths of the Outer Planes to kill the demon goddess she once worshiped, but instead was transformed into a hideous creature bent to the vengeful will of her former mistress.

For the Queen of the Demonweb Pits not only survived her Silence but evolved into something greater than she was before - something that no longer needs to share the domain she calls her own.

Could it be that the War of the Spider Queen has just begun?

Storm of the Dead

Forgotten Realms: The Lady Penitent: Book 2

Lisa Smedman

Drow god vs. Drow god!

When Lolth and Eilistraee, two drow goddesses, compete for control of the dark elves of Faerûn, more than just the drow are caught in the middle. Though the drow will survive their game, what's at stake is the very nature of what it means to be a dark elf.

Ascendancy of the Last

Forgotten Realms: The Lady Penitent: Book 3

Lisa Smedman

Is it the end for the Lady Penitent? Is it the end for Lolth?

Lolth has come out of hibernation with a plan that may seem too ambitious even for her, and to pull it off she'll need the help of a drow who's betrayed her at least once already--a drow she's transformed into the demonic Lady Penitent. The shocking conclusion to a trilogy that will change the Forgotten Realms world forever.

Forsaken House

Forgotten Realms: The Last Mythal: Book 1

Richard Baker

Half-demon, half-elf monsters infest the glades of the High Forest, the mountains around Evereska, and the very halls of Evermeet itself. They claim a birthright that was taken from them so long ago even the elves who imprisoned them forgot they existed. For millennia the daemonfey army planned, grew, and waited.

Until now...

House Dlardrageth is an ancient cabal of demon-spawned sun elves who burn for vengeance against the elven realms that defeated them long ago.

Araevin is an elf mage from Evereska who discovers Dlardrageth's return and may have to spend his sanity to defeat them.

Ten millennia of hubris, betrayal, failure, and retreat are coming to an end...

Farthest Reach

Forgotten Realms: The Last Mythal: Book 2

Richard Baker

The second in a trilogy of novels from New York Times best-selling author Richard Baker.

Farthest Reach is the second novel in a trilogy chronicling the tempestuous return of an isolated society of elves to the mainland of the Forgotten Realms world. The events in this trilogy will have a far-reaching impact across the entire setting.

AUTHOR BIO: RICHARD BAKER works as a game designer and Managing Developer for the roleplaying game line at Wizards of the Coast, Inc. A New York Times bestselling author with Condemnation, his additional Forgotten Realms novels include The City of Ravens.

Final Gate

Forgotten Realms: The Last Mythal: Book 3

Richard Baker

In the hands of an elf high-mage, the fabled mythals are Faerûn's most potent sources of magical power. But in the hands of a demon princess from a forgotten epoch, they're the most powerful weapons imaginable.

The Crystal Shard

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 1

R. A. Salvatore

Drizzt Do'Urden finds new friends and foes in the windswept towns of Icewind Dale, also the setting of the D&D adventure book Rime of the Frostmaiden

With his days in the Underdark far behind him, drow ranger Drizzt Do'Urden sets down roots in the windswept Ten-Towns of Icewind Dale. A cold and unforgiving place, Ten-Towns sits on the brink of a catastrophic war, threatened by the barbarian tribes of the north.

It's in the midst of battle that a young barbarian named Wulfgar is captured and made the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt's help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the corrupt wizard who wields the demonic power of Crenshininbon--the fabled Crystal Shard.

The Crystal Shard is first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.

Streams of Silver

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 2

R. A. Salvatore

The epic tale of everyone's favorite dark elf reaches new heights when Drizzt and his companions set out to reclaim a lost dwarven stronghold

Drizzt Do'Urden still struggles with his own inner voices, voices that call him back to the pitless depths of the Underdark. But louder still are the voices of his newfound friends Bruenor, Wulfgar, and Regis--and the call of a dream that, at long last, Bruenor has decided to fulfill.

Long ago, Bruenor and his people were driven from their home in Mithral Hall by a shadow dragon of the Underdark. Now, Bruenor is determined to reclaim his homeland and his rightful seat as its king. Aided by the combined might of his friends, Bruenor sets out on a treacherous quest for Mithral Hall, finding obstacles at every turn. But despite the terrors of the Trollmoors and the racism aimed at Drizzt, the group continues to fight--together.

Streams of Silver is the second book in the Icewind Dale Trilogy and the fifth book in the Legend of Drizzt series.

The Halfling's Gem

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 3

R. A. Salvatore

Drizzt Do'Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy

Artemis Entreri has taken Regis back to his former master, Pasha Pook--but Drizzt Do'Urden and Wulfgar are fast on the assassin's heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer's true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur's Gate, and beyond, in search of their friend.

Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis' captors thwart Drizzt and Wulfgar's mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherwordly monsters. But will it be enough to stop them from rescuing Regis?

The Halfling's Gem is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.

Starlight Enclave

Forgotten Realms: The Legend of Drizzt 10: The Way of the Drow: Book 1

R. A. Salvatore

After the settling dust of the demon uprising and two years of peace, rumblings from the Menzoberranzan drow have Jarlaxle nervous. Worried his allies may be pulled into a Civil War between the great Houses, he is eager to ensure Zaknafein is armed with weapons befitting his skill, including one in particular: Khazid'hea. A powerful artifact, the sword known as "Cutter" has started wars, corrupted its users, and spilled the blood of many, many people. Nonetheless--or maybe because of that--the rogue Jarlaxle and a small group of friends will go on an expedition looking for the weapon's last wielder, Doum'wielle, in the freezing north, for she may be the key to unlocking the sword's potential... and perhaps the key to preventing the bloodshed looming over the Underdark.

And as they explore the top of the world, Drizzt is on a journey of his own--both spiritual and physical. He wants to introduce his daughter Brie to Grandmaster Kane and the practices that have been so central to his beliefs. But, having only recently come back from true transcendence, the drow ranger is no longer sure what his beliefs mean anymore. He is on a path to determining the future, not just for his family, but perhaps the entire northlands of the Realms themselves.

Two different roads. On one, Jarlaxle and Zaknefein are on a quest to find pieces that could offer salvation to Menzoberranzan. On the other, Drizzt seeks answers that could offer salvation to not just his soul, but all souls.

And no matter the outcome of either journey, the Realms will never be the same again.

Glacier's Edge

Forgotten Realms: The Legend of Drizzt 10: The Way of the Drow: Book 2

R. A. Salvatore

There's a lot that Jarlaxle doesn't know: Is he the lone survivor of the raid on the slaad fortress, can he even find a way to get out, and beyond his immediate predicament, could he possibly escape the ice caverns and get help for his friends?

However, what Jarlaxle does know is that if he plans to come back--if Catti-brie, Entreri, and Zaknafein are to have any hope of surviving--he's going to have to bring back far more firepower. An army of aevendrow seems unlikely, so he must go home and pull together a team with great skill and unimaginable power.

But how will he get home? Will such a collection of warriors and mages come to his aid? And even if he manages all that, will it be enough? For Jarlaxle has seen the slaadi's power and their god in a most personal and terrifying way.

Trapped in the ice while the world is on fire, Jarlaxle is in a race against time--and burdened with a magical secret--to save a peaceful city and his companions.

And he's running out of tricks in his bag of holding...

Lolth's Warrior

Forgotten Realms: The Legend of Drizzt 10: The Way of the Drow: Book 3

R. A. Salvatore

The drow city of Menzoberranzan has fallen into discontent, sowed by the growing legend of the one who escaped: Drizzt Do'Urden. Now many of the drow--including the city's most powerful house, led by the Matron Mother--are questioning the influence of the Spider Queen and the very history of the city's founding.

What secrets lie ahead? The drow are determined to find out, and they'll stop at nothing to dismantle the very structure they've called home.

As social tensions rise and the demands for answers boom, a fight erupts between the adherents of Lolth's chaotic evil and those drow who demand more, demand better. In the Underdark there are only absolutes and no compromise will be found. With winner taking all, Drizzt Do'Urden cannot and will not remain on the sidelines anymore. This will be an uprising Menzoberranzan will never forget, and the rest of the Forgotten Realms won't be able to look away.

Homeland

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 1

R. A. Salvatore

This is the paperback version of the stunning new release of the classic R.A. Salvatore novel that begins the tale of his signature dark elf character, Drizzt Do-Urden.

Exile

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 2

R. A. Salvatore

As I became a creature of the empty tunnels, survival became easier and more difficult all at once. I gained in the physical skills and experience necessary to live on. I could defeat almost anything that wandered into my chosen domain. It did not take me long, however, to discover one nemesis that I could neither defeat nor flee. It followed me wherever I went -- indeed, the farther I ran, the more it closed in around me. My enemy was solitude, the interminable, incessant silence of hushed corridors.

- Drizzt Do'Urden

Sojourn

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 3

R. A. Salvatore

Now in paperback, the third installment in the classic tales of the Legend of Drizzt. When a lone drow emerges from the Underdark into the blinding light of day, the Forgotten Realms world will be changed forever.

The Legacy

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 1

R. A. Salvatore

A new mass market edition of the New York Times best-selling sword and sorcery classic, The Legacy is Drizzt at his scimitar-wielding best!

Having found a measure of peace among the dwarves in the reclaimed Mithral Hall, Drizzt begins to know contentment for perhaps the first time in his tumultuous life. But for a dark elf renegade from a city ruled by priestesses of a demon goddess, no peace can long last. It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim for their goddess the one soul that had managed to elude her. The soul of Drizzt Do'Urden.

Starless Night

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 2

R. A. Salvatore

Return to the City of Spiders!

Still reeling from the death of Wulfgar, Drizzt is allowed little time to grieve, for dark elves are massing in the caverns deep under Mithral Hall. To protect his adopted home, he'll have to return to the city of his birth, the evil City of Spiders. Menzoberranzan is one of the most dangerous places in the already perilous Underdark on a good day, but for Drizzt, a renegade with a price on his head, its certain death ever to set foot there again. But Drizzt Do'Urden and his companions have faced certain death before, and will gladly spend their lives for the sake of the dwarves of Mithral Hall.

Siege of Darkness

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 3

R. A. Salvatore

Gods Walk the Realms!

Rising up from the black depths of the Underdark, the drow once more meet the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, won't go down without a fight--but they'll have to fight without Wulfgar or Catti-brie at their sides.

Passage to Dawn

Forgotten Realms: The Legend of Drizzt 3: Legacy of the Drow: Book 4

R. A. Salvatore

Revenge and Resurrection in a Frozen Wasteland!

Drizzt and Catti-brie have been away from Mithral Hall for six long years, but the pain of a lost companion still weighs heavily on their strong shoulders. Chasing pirates aboard Captain Deudermont's Sea Sprite is enough to draw their attention away from their grief. Then a mysterious castaway on an uncharted island sends them back to the very source of their pain, and into the clutches of a demon with vengeance on his mind.

The Silent Blade

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 1

R. A. Salvatore

Can the Crystal Shard be destroyed at last?

Drizzt is determined to destroy the evil Crystal Shard, and seeks out the help of the scholar-priest Cadderly. But instead, his worst fears are realized, and Crenshinibon falls into the hands of the dark elf mercenary Jarlaxle and his unlikely ally Artemis Entreri.

The Silent Blade is the book that brought Drizzt back to the Realms, and was a New York Times best seller on its initial release--and has been in print every day since. Like the rest of the Legend of Drizzt(R) reissues, The Silent Blade features beautiful new cover art by award-winning illustrator Todd Lockwood.

The Spine of the World

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 2

R. A. Salvatore

Join the world's most famous drow elf in the penultimate chapter of the Legend of Drizzt series!

Spending time in the unimaginable torture chambers of the Abyss for even a day would be enough to break even the heartiest soul, and the barbarian Wulfgar was there for years. When he returns, his friends find him a changed man, and not changed for the better. But Wulfgar's road to redemption is one he must travel on his own, even if it leads to the bottle.

Sea of Swords

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 3

R. A. Salvatore

The Legend of Drizzt comes to an end... for now!

The mighty warhammer Aegis-fang has found its way into the hands of the wicked pirate captain Sheila Kree, and Wulfgar is hot on her trail. When Drizzt and his companions leave Mithral Hall in search of Wulfgar, they find themselves on the trail of the warhammer as well, a trail that will lead them to a startling reunion, and the last battle for the heart and soul of Wulfgar.

The Thousand Orcs

Forgotten Realms: The Legend of Drizzt 5: The Hunter's Blades: Book 1

R. A. Salvatore

Fearsome enemies unite to destroy The Companions in this explosive episode of the long-running Legend of Drizzt saga

When Obould Many-Arrows and the united orc tribes band together with Gerti Orelsdottr and her frost giants, no one is safe. After a skirmish with the orcs almost ends in tragedy, Drizzt Do'Urden and the Companions join with Dagnabbit and a group of dwarves to warn nearby towns of the impending hordes.

But the fight inexorably comes to them at the Battle of Shallows, where humans and dwarves must unite to defend the settlement against the rampaging orcs and their allies. As blades slash and feet trample, even the heroes may not survive a desperate stand.

The Thousand Orcs is the first book in The Hunter's Blades trilogy and the seventeenth installment in the Legend of Drizzt series.

The Lone Drow

Forgotten Realms: The Legend of Drizzt 5: The Hunter's Blades: Book 2

R. A. Salvatore

Devastated by the loss of his friends, Drizzt Do'Urden resumes his vicious battle against the orc army and King Obould Many-Arrows

Drizzt Do'Urden knows what it means to be alone. As a young drow, he was exiled from his home in the Underdark, reviled and feared by his own kind. Only after an arduous journey to Faerûn did he meet the surface dwellers who accepted him, befriended him, and became his steadfast allies. Now, those friends lie dead beneath a fallen tower, leaving Drizzt more alone than he has ever been before.

Fueled by his rage and sorrow, Drizzt becomes the Hunter--the ultimate enemy of the orc hordes still ravaging the North under King Obould's command. Convinced that everything he loves has been destroyed, he vows to do nothing except kill, kill, and kill again until there are no enemies left. But in the midst of Drizzt's days of endless slaughter, a pair of elves appear with their pegasi, a promise of aid--and a spark of hope.

The Lone Drow is the second book in The Hunter's Blades trilogy and the eighteenth installment in the Legend of Drizzt series.

The Two Swords

Forgotten Realms: The Legend of Drizzt 5: The Hunter's Blades: Book 3

R. A. Salvatore

The war between Drizzt and King Obould rages on in this New York Times-bestselling conclusion to The Hunter's Blades trilogy

Dark elf Drizzt Do'Urden would like nothing more than to kill King Obould Many-Arrows, the leader of the slavering orc army that slaughtered his closest friends. Now, it seems even Innovindil, Drizzt's new moon elf companion, cannot escape the grip of Obould's murderous scourge. When the orc king steals Innovindil's beloved pegasus, Drizzt must accompany her on a rescue mission to the northern lands of the frost giants--even if it means suffering the same fate as the Companions.

Except the Companions are not dead... yet. Unbeknownst to Drizzt, they are sealed inside the walls of Mithral Hall, awaiting a battle that will either make or break them. As Obould's horde prepares for a siege just outside the gates, Bruenor must mastermind a plan that will defeat the orcs and lead his clan to victory.

The Two Swords is the third book in The Hunter's Blades trilogy and the nineteenth installment in the Legend of Drizzt series.

The Orc King

Forgotten Realms: The Legend of Drizzt 6: Transitions: Book 1

R. A. Salvatore

Drizzt is back, and facing a world changed forever!

An uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows can't last long. The orc tribes united under Obould begin to fight each other, and Bruenor is determined to finish the war that nearly killed him and almost destroyed everything he's worked to build. But it will take more than swords and axes to bring a lasting peace to the Spine of the World. Powerful individuals on both sides may have to change the way they see each other. They may have to start to talk. And it won't be easy.

The Pirate King

Forgotten Realms: The Legend of Drizzt 6: Transitions: Book 2

R. A. Salvatore

Drizzt returns to Luskan, and the Realms will never be the same!

The Arcane Brotherhood has long held the city of Luskan in their power, but when corruption eats away at their ranks, Captain Deudermont comes to the rescue of a city that has become a safe haven for the Sword Coast's most dangerous pirates. But rescuing a city from itself may not be as easy as Deudermont thinks, and when Drizzt can't talk him out of it, he'll be forced to help.

The Ghost King

Forgotten Realms: The Legend of Drizzt 6: Transitions: Book 3

R. A. Salvatore

When the Spellplague ravages Faerûn, Drizzt and his companions are caught in the chaos. Seeking out the help of the priest Cadderly–the hero of the recently reissued series The Cleric Quintet–Drizzt finds himself facing his most powerful and elusive foe, the twisted Crenshinibon, the demonic crystal shard he believed had been destroyed years ago.

Gauntlgrym

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 1

R. A. Salvatore

Drizzt joins Bruenor on his quest for the fabled dwarven kingdom of Gauntlgrym: ruins said to be rich with ancient treasure and arcane lore. But before they even get close, another drow and dwarf pair stumbles across it first: Jarlaxle and Athrogate. In their search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter-a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can't stop it on their own. They'll need help, and from the last people they ever thought to fight alongside again: Drizzt and Bruenor.

Neverwinter

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 2

R. A. Salvatore

With the last of his trusted companions having fallen, Drizzt is alone--and free--for the first time in almost a hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of his newest companion--Dahlia, a darkly alluring elf and the only other member of their party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more ways than one. As the two companions seek revenge on the one responsible for leveling Neverwinter--and nearly Luskan as well--Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds that the common man may be driven to by circumstance, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. Making new enemies, as his old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle--a state he's coming to enjoy a little too much.

Charon's Claw

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 3

R. A. Salvatore

In the 3rd book of the #4 New York Times best-selling Neverwinter Saga, Drizzt draws his swords once more to aid his friends. His lover, Dahlia Sin'felle, can speak of nothing but the moment she will face the Netherese lord Herzgo Alegni once again. Drizzt has already followed a trail of vengeance beside Dahlia. Can he justify one more battle to settle a grudge he does not understand? Artemis Entreri too seeks vengeance. He offers to aid Dahlia in her mission to destroy Alegni. But Charon's Claw, Alegni's sentient sword, dominates Entreri's movements--if not his mind. And then there's the way Entreri looks at Dahlia. Can Drizzt trust his old foe?

The Last Threshold

Forgotten Realms: The Legend of Drizzt 7: Neverwinter: Book 4

R. A. Salvatore

In the final book of the #4 New York Times best-selling Neverwinter Saga, Drizzt Do'Urden navigates a winding path littered with secrets and lies. Tangled up in his companion Dahlia's dark secrets, the ties that once held her close to Drizzt threaten to tear as her bonds to his former foe, Artemis Entreri, continue to grow. Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of Bregan D'aerthe in his quest to destroy Drizzt. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own. Determined to stand for what's right in the Realms once again, Drizzt forges a new road north--toward Icewind Dale. Will his new companions follow? Can he fight the darkness alone? Either way, he knows now where he's headed--back to the only place that's ever felt like home.

Archmage

Forgotten Realms: The Legend of Drizzt 8: Homecoming: Book 1

R. A. Salvatore

The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power.

The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for.

Archmage has everything Drizzt's fans crave: action, adventure, characters that resonate with equal measures of warrior spirit and deep compassion, and no shortage of wicked dark elves!

Maestro

Forgotten Realms: The Legend of Drizzt 8: Homecoming: Book 2

R. A. Salvatore

The saga of dark elf Drizzt Do'Urden has become a fixture in the fantasy genre, with a string of New York Times best-selling novels going back to 1988. Maestro is the follow-up to Archmage, and continues the story of Drizzt's perilous homecoming.

Drizzt is going home. But not to Mithral Hall. Not to Icewind Dale. He's going to Menzoberranzan. Something terrible-immense-unspeakable, has come to the City of Spiders, leaving death and destruction in its wake.

Additionally, the damage of the Darkening, of war, and of a demon-ravaged Underdark sends cracks out across the North, causing irreparable damage.

At the same time, the primordial of Gauntlgrym stirs, sending Cattie-brie and Gromph to the ruins of the Host Tower of the Arcane in Luskan, seeking the only power that can keep the beast in check.

Jarlaxle holds the strings for them all, orchestrating a masterpiece of manipulation that brings old enemies together, and tears old friends apart.

But even the wily and resourceful Jarlaxle may not realize just how narrow a path he walks. The City of Spiders might already have fallen to the demons and their wicked prince, and what's to say the demons will stop there?

Maestro is the sequel to Archmage, and the exciting 2nd book in the Homecoming trilogy.

Hero

Forgotten Realms: The Legend of Drizzt 8: Homecoming: Book 3

R. A. Salvatore

The saga of dark elf Drizzt Do'Urden has become a fixture in the fantasy genre, with a string of New York Times best-selling novels going back to 1988. Hero is the follow-up to Maestro and Archmage, and final book in the Homecoming trilogy.

Something akin to "peace" has come to the Underdark. The demon hordes have receded, and now the matron mothers argue over the fate of Drizzt Do'Urden. Even so, it becomes clear to one matriarch after another that while the renegade drow may come and go Menzoberranzan, the City of Spiders will crawl forever on.

And so Drizzt is free to return to his home on the surface once again. Scores are settled as lives are cut short, yet other lives move on. For the lone drow there is only a single final quest: a search for peace, for family, for home--for the future.

Hero picks up where Maestro left off, in a sweeping climax to an epic tale.

Timeless

Forgotten Realms: The Legend of Drizzt 9: Generations: Book 1

R. A. Salvatore

Centuries ago, in the city of Menzoberranzan--the City of Spiders, the city of drow--nestled deep in the unmerciful Underdark of Toril, a young weapon master earned a reputation far above his station or that of his poor house.

Zaknafein.

The greater nobles watched him, and one powerful Matron--Malice--decided to take him as her own. She connived with rival houses to secure her prize, but it was ultimately the roguish Jarlaxle who caught him.

Thus sparked the birth of two key moments in Menzoberranzan: the coupling of a noble and weapon master that would produce Drizzt Do'Urden...and the friendship between Zaknafein and Jarlaxle.

R. A. Salvatore reveals the Underdark anew through the eyes of this unlikely pair--offering a fresh take on the intrigue and opportunities to be found in the shadows, and providing a fascinating prelude to the journeys that have shaped the modern-day Forgotten Realms. There, Zaknafein and Drizzt are joined together in a series of trials that parallel those of centuries long past, even though their paths no longer seem to be aligned. How will a father, so long constrained by the vicious and conservative world of the drow, be able to reconcile his ingrained prejudices with the world and companions of his enlightened son?

The answer lies in their desire for peace over chaos. And as long as the scourge of the goddess Lolth's ambitions still remain, both are determined to keep her dark will at bay. But the Spider Queen is powerful, and now demons have been unleashed on the unwitting denizens of the surface world. United in purpose--and through their mutual friendship with Jarlaxle--Zaknafein and Drizzt will need to put aside their differences in order to keep the ones they love safe.

Boundless

Forgotten Realms: The Legend of Drizzt 9: Generations: Book 2

R. A. Salvatore

Split between time and two worlds, Zaknafein had always been conflicted. That inner turmoil was magnified by his inferior position as a male dark elf in the matriarchal drow society. Only his status as one of the greatest warriors--as well as his friendship with the mercenary Jarlaxle--kept him sane. When he finally perished, he was content knowing he left behind a legacy as substantial as his son Drizzt.

Except... someone isn't ready for Zaknafein to be dead. And now he's back, hundreds of years later, in a world he doesn't recognize. His son's companions are not the prideful--and bigoted--males the drow warrior was accustomed to in his previous life. Drizzt's circle includes dwarves, elves, and, perhaps worst of all, a human wife.

Struggling to navigate this transformed new world, Zaknafein realizes that some things have not changed: the threat of demons and the machinations of a drow matron no longer content with her family's position in the ranks of Houses.

Though he has been displaced in time, Zaknafein is still a warrior. And no matter what prejudices he must overcome, he knows he will do his duty and fight by Drizzt's side to stem the tide of darkness that threatens the Realms.

Relentless

Forgotten Realms: The Legend of Drizzt 9: Generations: Book 3

R. A. Salvatore

Displaced in time and unexpectedly reunited with his son Drizzt Do'Urden, Zaknafein has overcome the prejudices ingrained in him as a drow warrior to help his son battle the ambitious Spider Queen and stem the tide of darkness that has been unleashed upon the Forgotten Realms. Though Zaknafein has endured the most difficult battles, survival has come at a terrible cost, and the fight is far from over.

Facing demons and driders, Zaknafein carries the entire weight of Menzoberranzan surrounding Gauntlgym on his shoulders once more. But the chances of survival for him and his old friend and mercenary Jarlaxle look bleak. Trapped in a desperate and seemingly hopeless situation, the legendary warriors must reach deep inside themselves to face the impossible.

While the burdens Zaknafein bears are more than enough for one of Menzoberrazan's greatest warriors, fate holds further challenges. When circumstances take an unexpected turn, Zaknafein discovers he must not only conquer the darkness but learn to accept the uncontrollable: life itself.

Ironhelm

Forgotten Realms: The Maztica Trilogy: Book 1

Douglas Niles

Experience the 1st book in the Maztica Trilogy by Douglas Niles--set in Maztica, the exotic corner of the world of Forgotten Realms.

Just as Erix a slave girl learns of a great destiny laid upon her by the gods themselves, across the sea, a fateful mission of exploration embarks. The explorers, a legion of seasoned mercenaries, sail westward to discover a land of primitive savagery mixed with high culture, of brutal, bloodthirsty gods and lavish treasures. Under the banner of their vigilant god, Helm, the legion claims these lands for their own. Only as Erix sees her land invaded by these strangers, when her world itself starts to collapse around her, is her startling destiny revealed.

Viperhand

Forgotten Realms: The Maztica Trilogy: Book 2

Douglas Niles

This 2nd novel in the Maztica Trilogy by Douglas Niles brings to life an exotic setting within the Forgotten Realms world.

Erix, the former slave girl, and Halloran, the legionnaire, flee from the waves of catastrophe sweeping Maztica. The God of War feasts upon chaos while the desperate lovers strive to escape from enemies on all sides. Finally each is forced into a choice of historical proportions and deeply personal emotion. The gods themselves awaken, and the destruction of the fabulously wealthy continent of Maztica looms on the horizon. Yet Erix bears with her a desperate secret, and with that secret comes the lone hope that Maztica can survive.

Feathered Dragon

Forgotten Realms: The Maztica Trilogy: Book 3

Douglas Niles

Douglas Niles pens a thrilling climax to The Maztica Trilogy, the exotic location set within the Forgotten Realms.

The greatest city in Maztica lies in ruins as a plague of hideous monsters descends across the land. From the ashes of destruction, a tenuous alliance forms. Legionnaires and native warriors fight side by side, desperate to stem the onslaught of chaos. Their only hope of victory requires aid from beyond Faerun--the prophecy given to Erixitl of Palul: Quotal, immortal Plumed Serpent, will return to Maztica for a final battle against the forces of evil. But already the Feathered Dragon may be too late.

The Sapphire Crescent

Forgotten Realms: The Scions of Arrabar Trilogy: Book 1

Thomas M. Reid

The Sapphire Crescent - a mercenary order sworn to defend a god, but bent to the will of mortals...

When family turns on family, it's business as usual in Arrabar, but when a family turns on itself, an entire nation may be torn assunder.

The Ruby Guardian

Forgotten Realms: The Scions of Arrabar Trilogy: Book 2

Thomas M. Reid

Arrabar - a nation of mercenaries at odds with its neighbors and at war with itself...

The Scions of Arrabar - heirs to a legacy of blood and steel...

Vambran and Emriana have survived assassination attempts, family feuds, arranged marriages, and monster-guarded secrets.

But now things are starting to get really dangerous!

The Emerald Scepter

Forgotten Realms: The Scions of Arrabar Trilogy: Book 3

Thomas M. Reid

The last in the trilogy of Forgotten Realms novels from Thomas M. Reid.

This is the concluding novel in a trilogy exploring the political intrigue of a mercenary society in the Forgotten Realms world. Author Thomas M. Reid has written the entire trilogy, which takes place in an area of the world little before explored in novels.

AUTHOR BIO: THOMAS M. REID held numerous positions with TSR and Wizards of the Coast, Inc., including brand manager for the D&D® brand and creative director for Star Wars® RPGs. Besides the Scions of Arrabar trilogy, his most recent novel is Insurrection, the second book in the New York Times best-selling R.A. Salvatore's War of the Spider Queen series.

Servant of the Shard

Forgotten Realms: The Sellswords: Book 1

R. A. Salvatore

With each kill, I grow wiser, and with added wisdom, I grow stronger.

Powerful assassin Artemis Entreri tightens his grip on the streets of Calimport, driven by the power of his hidden drow supporters. But his sponsor Jarlaxle grows ever more ambitious, and Entreri struggles to remain cautious and in control. Soon, the power of the malevolent Crystal Shard grows greater than them both, threatening to draw them into a vast web of treachery from which there will be no escape.

Promise of the Witch King

Forgotten Realms: The Sellswords: Book 2

R. A. Salvatore

The book was hidden well.

It's pages promised the power of the Witch-King himself.

And now that it's been found, even the fact that it kills anyone foolish enough to crack its cover won't stop people from fighting over it.

Welcome to the Bloodstone Lands!

Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of their dragon patron. It doesn't take long for them to find themselves caught in the middle of a struggle between powerful forces that would like nothing more than to see them both dead... or worse.

But Entreri and Jarlaxle aren't just any wandering sellswords, and the ancient evils and bitter blood-feuds of the wild Bloodstone Lands may have finally met their match.

Road of the Patriarch

Forgotten Realms: The Sellswords: Book 3

R. A. Salvatore

To her, to her dying breath, you were the untouchable one, the one whose flesh her dagger could not penetrate.

THE ASSASSIN

A cold and emotionless killer for whom every soul has a price, even his own, embarks on a path to find out just how high that price can be.

THE MERCENARY

A dark elf of limitless guile dares to challenge a king, and carve for himself a place in the inhospitable World Above.

ILNEZHARA and TAZMIKELLA are ancient dragons of great power, accustomed to easily manipulating the humans around them. But not all humans are so easily led. When they pushed Entreri and Jarlaxle into the heart of the Bloodstone Lands, not even they could have imagined the strength of the human assassin's resolve, or the limitless expanse of the drow mercenary's ambition.

Shadows of Doom

Forgotten Realms: The Shadow of the Avatar Trilogy: Book 1

Ed Greenwood

Elminster's Doom

It was the eve of the Time of Troubles. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn was still to come. Unbeknownst to mortals, the gods had been summoned together, and among them was Mystra, grown proud and willful in the passing eons. With the others, she was about to be stripped of her godhood.

The secret of her power gave her an idea. She made certain preparations, looking always for one who would be her successor... But until that person's ascension, her power must be preserved.

A lone mortal must carry the greater share of her divine energy until the power could be reclaimed, and it was the fate of this mortal to risk being destroyed or driven wild, involuntarily and without warning.

This was the occaision of Elminster's Doom.

Cloak of Shadows

Forgotten Realms: The Shadow of the Avatar Trilogy: Book 2

Ed Greenwood

The Shadow Over Faerûn

The Time of Troubles had arrived. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn had come.

But wrathful and warring gods were not Faerûn's only problem.

The dreaded and insidious Shadowmasters had seized the opportunity to increase their influence and power while Mystra and her minions were otherwise engaged. The Shadowmasters had woven a mgical cloak of spells that would render the wearer invisible to their rival's magic.

The shadow over Faerûn spreads.

All Shadows Fled

Forgotten Realms: The Shadow of the Avatar Trilogy: Book 3

Ed Greenwood

The Shadow Spreads

The Time of Troubles had almost passed. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn was reaching an end.

However, not so Those Who Walk in Shadow.

The dreaded and insidious Shadowmasters realize that they have one last chance to seize control while chaos wrecks havoc on all of the Realms, and in doing so seal the fate of not just their archenemy Elminster, but all of Mystra's minions as well.

Darkness threatens to envelop all Faerûn.

The shadows loom.

The Companions

Forgotten Realms: The Sundering: Book 1

R. A. Salvatore

This latest installment in New York Times best-selling author R.A. Salvatore's beloved fantasy saga, The Companions moves Salvatore's signature hero Drizzt into a new era of the Forgotten Realms. As Drizzt's fate hangs in the balance, he reflects on the lives of the trusted allies who stood by his side throughout his early life--the friends now known as the Companions of the Hall. Meanwhile, the first stirrings of the Sundering begin.

The Godborn

Forgotten Realms: The Sundering: Book 2

Paul S. Kemp

In the 2nd book of the multi-author Sundering series launched by New York Times best-selling author R.A. Salvatore, the shadow legacy of Erevis Cale lives on even as his old foe Mephistopheles seeks to stamp it out at any cost. Cale's son Vasen--unmoored in time by the god Mask--has thus far been shielded from the archdevil's dark schemes, alone among the servants of the Lord of Light who have raised him since birth.

Living in a remote abbey nestled among the Thunder Peaks of Sembia, Vasen is haunted by dreams of his father, trapped in the frozen hell of Cania. He knows the day will come when he must assume his role in the divine drama unfolding across Faerûn. But Vasen knows not what that role should be... or whether he is ready to take it on. He only knows what his father tells him in dreams--that he must not fail.

Enter Drasek Riven, a former compatriot of Erevis Cale, now near divine and haunted by dreams of his own--he too knows the time to act is near. Shar, the great goddess of darkness, looks to cast her shadow on the world forever. Riven has glimpsed the cycle of night she hopes to complete, and he knows she must be stopped.

At the crossroads of divine intrigue and mortal destiny, unlikely heroes unite to thwart the powers of shadow and hell, and the sundering of worlds is set on its course.

The Adversary

Forgotten Realms: The Sundering: Book 3

Erin M. Evans

In this third book of the Sundering series kicked off by R.A. Salvatore and the dark elf Drizzt, SCRIBE award-winning author Erin M. Evans thrusts her signature character Farideh into a maelstrom of devilish politics and magical intrigue that will have far-reaching implications for the future of the Forgotten Realms.

As the chaos of the Sundering rages around her, young warlock Farideh faces a more personal turmoil wrought by a deal she made with a devil years ago. Hoping to protect her twin sister, she leaves everything she holds dear to assist a wizard in a scheme that pits the devils of the Nine Hells against the gods above.

But when Farideh casts the spell to enter the wizard's remote mountaintop fortress, she picks up a stowaway--a Harper agent named Dahl who isn't so inclined to follow devilish demands. Dahl attempts to escape only to run into a village of odd people, lurking behind an impenetrable wall.

Forced to gaze into the villagers' souls, Farideh points out the ones who seem different, only to watch as the wizard's guard carts them off to fates unknown. Are these villagers or prisoners? Are they blessed or doomed by the gods? As the wizard's guessing game proves more and more diabolical, Farideh resolves to unravel his secrets--even if it means she'll lose her own soul to the Nine Hells.

The Reaver

Forgotten Realms: The Sundering: Book 4

Richard Lee Byers

In the 4th book of the multi-author Sundering series launched by New York Times best-selling author R.A. Salvatore, Richard Lee Byers introduces Anton Marivaldi--a renowned reaver with an insatiable thirst for bounty and a moral compass that always leads him toward the evil he's never tried.

Endless, pounding rain afflict the Sea of Fallen Stars and the coastal regions surrounding it. Harvests are failing, travel and trade are disrupted, and civilized forces are giving way to the deluges caused by the storms. In panic and despair, many have turned to the goddess Umberlee, Queen of the Deeps, offering her sacrifices with hope that they will be spared the inevitable reckoning of her perpetual tempest.

Evendur Highcastle, undead pirate captain, risen from the depths to assume the mantle of Umberlee's Chosen, takes advantage of the people's desperation to strike for both spiritual and temporal power in her name.

Vying with Highcastle for the hearts and minds of the people is Stedd Whitehorn, a little boy and the chosen of a god thought lost to time: Lathander, the Morninglord. In a time of such upheaval, Stedd's message of renewal and hope runs in stark contrast to the savage ethos of Highcastle and his waveservants.

When Anton captures the boy in order to collect Highcastle's considerable bounty, the reaver is quickly caught in the riptide caused by the sundering of worlds.

The Sentinel

Forgotten Realms: The Sundering: Book 5

Troy Denning

In the fifth book of the multi-author Sundering series, New York Times best-selling author Troy Denning sends an embittered paladin, Kleef Kenric, on a quest to stop evil forces from taking advantage of the chaos rolling across the land of Faerûn and claiming dominion over the entirety of the Realms.

Stubbornly clinging to his family's worship of a long-forgotten god, Kleef Kenric soon discovers that his god has blessed him with divine gifts, making him one of a new group of Chosen cropping up around the Realms. This divine gift makes him an excellent ally--and a target for those who wish corral his powers.

After battling his way out Marsember, a city besieged on all sides in the wake of the Sundering, he becomes swept up in the mission of a group of odd allies--a warrior noblewoman, an accomplished thief, and a mysterious short pudgy man exuding a faint odor of decay. With the forces of Shade tracking their every step, they travel to the Underdark to thwart the rise of the goddess of Death, but before long Kleef learns that his allies hide dangerous secrets--secrets that could destroy not only Kleef but the very fabric of the Forgotten Realms.

The Herald

Forgotten Realms: The Sundering: Book 6

Ed Greenwood

In the 6th and final book of the multi-author Sundering series launched by New York Times best-selling author R.A. Salvatore, Ed Greenwood, the creator of the Forgotten Realms®, further chronicles the exploits of Elminster as he fights for the future of Faerûn.

Chaos grips Faerûn as vainglory, prophecy, and ancient forces comingle in the shadows cast by war. Agents of the Shadovar lurk in the corners of Candlekeep in search of the arcane secrets that will power their war machine toward Myth Drannor. Gods and their Chosen run amok, all in a gambit to seize power. And a threat foretold by an ancient seer stirs.

At the heart of it all, Mystra, the great Goddess of Magic, has withdrawn from the world. Without her protection, Elminster, her greatest champion, fears for the nascent Weave, the fabric of magic Mystra wields to bind Faerûn. Will the Nightseer Shar, mistress of the great and fearsome Shadovar, seize the opportunity to blanket the world with her Shadow Weave?

With the help of Storm Silverhand and his protégé Amarune, Elminster works frantically to strengthen the Weave's tethers and forestall what seems an inevitable reckoning. But other interests machinate for their own sinister ends.

As the Sundering draws nigh, Elminster and his heroic cohort must see the signs for what they are. The choice of worlds lies in the balance.

Rising Tide

Forgotten Realms: The Threat From The Sea: Book 1

Mel Odom

From the murky depths of the Shining Sea rises a pre-historic menace who commands a rising tide of invasion to crash over the shores...

Iakhovas has plotted for long, bitter years to regain the powers that were torn from him by an angry goddess. Now, nothing will stand in his way, and the face of Toril will never be the same again.

Oblivious to the growing danger of the undersea civilizations, the surface world is about to awaken to a new, horrifying threat from the sea.

Under Fallen Stars

Forgotten Realms: The Threat From The Sea: Book 2

Mel Odom

The sea war rages up and down the Sword Coast, leaving the busy harbor of Baldur's Gate in flames. Following his mad quest, the evil Iakhovas has found a gateway into the protected waters of the Sea of Fallen Stars, and now no coast is safe from his marauding armies of the deep.

The Sea Devil's Eye

Forgotten Realms: The Threat From The Sea: Book 3

Mel Odom

Iakhovas has caused more destruction than any force since the Time of Troubles, but his true objective has been a mystery... until now.

When a young sailor's journey is complete, an aging bard's final song is sung, and a malenti priestess faces her most challenging test, the Threat from the Sea concludes in an explosive climax that will set all of Faerûn reeling.

Realms of the Deep: The Threat from the Sea

Forgotten Realms: The Threat From The Sea: Book 4

Philip Athans

When armies of evil rise up from the seas around Faerûn, no one is safe.

A young mage battles at the side of Khelben Arunsun to defend the city of Waterdeep.

A merman struggles to fulfill his desperate mission to reach the Sea of Fallen Stars.

Twelve all new stories by such Forgotten Realms stars as Mel Odom, Ed Greenwood, Elaine Cunningham, Troy Denning, Lynn Abbey, and Clayton Emery.

Table of Contents:

  • Hard Choices - novelette by Lynn Abbey
  • Fire is Fire - novelette by Elaine Cunningham
  • Messenger to Serôs - novelette by Peter Archer
  • The Place Where Guards Snore at Their Posts - novelette by Ed Greenwood
  • Lost Cause - novelette by Richard Lee Byers
  • Forged in Fire - novelette by Clayton Emery
  • One Who Swims with Sekolah - novelette by Mel Odom
  • The Crystal Reef - novelette by Troy Denning
  • The Patrol - novelette by Larry Hobbs
  • Star of Tethyr - novelette by Thomas M. Reid
  • Persana's Blade - novelette by Steven E. Schend
  • And the Dark Tide Rises - novelette by Keith Francis Strohm
  • The Calendar of Harptos - essay by Philip Athans

The Ogre's Pact

Forgotten Realms: The Twilight Giants Trilogy: Book 1

Troy Denning

For a millennium, men and giants have abided together in the snowy wilderness of the Ice Spires, all paying fealty to a single dynasty of human kings.

A thousand years of peace is about to shatter.

When an ogre horde kidnaps Brianna of Hartwick - the fiery heir to Hartvale's throne - King Camden must choose between love of his daughter and duty to his kingdom. Only Tavis Burdun, a brash firbolg scout who covets Brianna's hand, has the courage to go after her. Before he saves the princess, though, he must uncover the kingdom's most jealously guarded secret...

The Giant Among Us

Forgotten Realms: The Twilight Giants Trilogy: Book 2

Troy Denning

The rise of a new queen has shattered the ancient peace of the Ice Spires, and the only thing left standing between Hartsvale and the giant tribes bent on her destruction is a lone scout armed with a single golden arrow. And now that sanctuary is about to end.

The queen is trapped in a remote citadel, surrounded by giants, and the scout who would save her must now leave and undertake a harrowing journey to summon help. Only, as the scout soon learns, the greatest danger to the queen is posed not from without, but from within.

The Titan of Twilight

Forgotten Realms: The Twilight Giants Trilogy: Book 3

Troy Denning

For untold centuries, a banished titan has lurked in the cold, forbidden dusk of the Twilight Vale--imprisoned for a crime as black as the boreal night. With the birth of a new king comes the titan's freedom.

The Kingdom hangs in the balance as the queen's consort is forced to choose between his love for his son and the dark prophesy that says his child will unleash a cataclysmic war. But before he can choose, a thief steals both the boy and the choice away from him.

Shadowbred

Forgotten Realms: The Twilight War Trilogy: Book 1

Paul S. Kemp

The Lady has spoken to me.

It has already begun.

Shadows move out of the shrinking desert, south to the rich and arrogant cities of Sembia.

"Be brave, little man," says the shadowman, and the boy thinks his voice is surprisingly soft. "Stay with your mother. This will be over soon."

The shadows swallow him and he is gone.

On the edge of a war that will change the face of Faerûn, the world will find that not all shadows serve Shade.

Shadowstorm

Forgotten Realms: The Twilight War Trilogy: Book 2

Paul S. Kemp

The invasion of the arch-wizards is on!

The archwizards of Shade Enclave have come out of the desert with a message of peace, and an act of war. Split by petty disputes and causeless feuds, the merchant realm of Sembia is wide open for invasion, and with no shortage of Sembians more than happy to sell out to the Shadovar, can only one man--even if that man is Erevis Cale--do anything to stop it?

Shadowrealm

Forgotten Realms: The Twilight War Trilogy: Book 3

Paul S. Kemp

The stunning conclusion to the Twilight War!

One of the Forgotten Realms world's most compelling villains--the Archwizards of Shade--have come down from their flying city with their sights set on the merchant realm of Sembia. They come in the guise of allies, but have invasion and empire as their ultimate aim.

The fate of Sembia may be sealed, but Erevis Cale still has a shocking destiny that will end in his destruction--if he's lucky. This trilogy brings about major changes to the Forgotten Realms setting.

Whisper of Waves

Forgotten Realms: The Watercourse Trilogy: Book 1

Philip Athans

The Wizard - Pleged to the Red Wizards of Thay from boyhood, he will do anything for anyone who can give him more power. In a twisted dimension outside the walls of time and space, he plots and plans.

The Senator - A genasi, he has fought his way up from the gutter and will never go back. Amid the tangled streets of Innarlith, he mixes ambition with thoughts of vengeance.

The Man - A master builder, he walks the coast of Faerûn, and the waves whisper to him of a mighty work, a task worthy of his talents.

Lies of Light

Forgotten Realms: The Watercourse Trilogy: Book 2

Philip Athans

Philip Athans, the New York times best-selling author of Annihilation, continues the epic saga begun in Whisper of Waves of a man consumed by his obsession and driven by an overwhelming vision of what might be.

The Wizard Furthering the plots of the Red Wizards of Thay while spinning his own webs, he works in the shadows, manipulating the highest reaches of power.

The Woman Tormented by the ghosts of the past and her own passions, she walks the fine line between sanity and madness, and her obsession may destroy the one thing she loves most.

The Man A visionary who cares nothing for the petty squabbling of those in power, his one desire is to accomplish his greatest work.

Scream of Stone

Forgotten Realms: The Watercourse Trilogy: Book 3

Philip Athans

The finale of the acclaimed Watercourse Trilogy from The New York Times best-selling author Philip Athans!

When the true mission of the Thayan Enclave is revealed, the richest man in Innarlith decides he wants to be the most powerful too, a once promising young man is transformed into a twisted undead assassin, and a quiet genius finally makes his stand, the explosive fury of decades of boiling rage explodes from the heart of a city at war with itself.

The Fanged Crown

Forgotten Realms: The Wilds: Book 1

Jenna Helland

Welcome to the Jungle!

Tethyrian colonists sent to the jungle island of Chult have vanished and only their celebrated leader has returned. The story he tells of disease and monsters rings false to his enemies--a former mutineer is sent to discover what really happened to the Lost Colony, and what the Hero of Tethyr is hiding.

The first book in a series designed to showcase the uncivilized areas that iconic to the Dungeons & Dragons(R) game, The Fanged Crown is an easy way for unfamiliar readers to pick up the Forgotten Realms(R). With plenty of action, intrigue, and adventure, this is a book that will appeal to new readers and familiar readers alike. The Fanged Crown and the rest of the Wilds series may be read in any order.

The Restless Shore

Forgotten Realms: The Wilds: Book 2

James P. Davis

Explore the unexplored - enter The Wilds of the Forgotten Realms!

One hundred years ago, the Akanamere was ravaged by the Spellplague, drying the lake and leaving behind a nightmarish landscape of frozen waves, distorted creatures, and a strange being whose song drives listeners to carry out what they believe are the singer's orders. When a genasi girl is kidnapped by these fanatics, her troubled sister must brave the wilds of the Mere-That-Was to save them both from an gruesome fate.

The Edge of Chaos

Forgotten Realms: The Wilds: Book 3

Jak Koke

Explore the unexplored - enter The Wilds of the Forgotten Realms!

On the border of a dangerous, magically unstable area called the Plaguewrought Lands, the leader of a cult seeking the spread of this wild magic and an alchemist who wants to control it join forces and create an elixir that allows pilgrims to survive the Plaguewrought Lands. But only one can succeed. A young man with strange powers and a priestess of the god of death will help determine who.

Wrath of the Blue Lady

Forgotten Realms: The Wilds: Book 4

Mel Odom

Best-selling author Mel Odom returns to the world of Forgotten Realms with high-seas adventure!

A treasure hunter discovers a sunken ship beneath the Sea of Fallen Stars... and the dark sorceress who sank it. Allying with the vilest monsters of Faerûn, she seeks to expand her empire beneath the waves and overcome the surface.

The Wilds series feature adventures set in iconic Dungeons & Dragons settings. Magically distorted landscapes, jungle islands teeming with reptilian monsters, wide frontiers touched by another plane, or deep under the surface of the sea -- adventure is waiting.

The Rage

Forgotten Realms: The Year of Rogue Dragons: Book 1

Richard Lee Byers

Renegade dragon hunter Dorn hates dragons with a passion few can believe, let alone match. He has devoted his entire life - a life spent in the twisted body of a half-golem - to killing every dragon he can find.

You might feel the same way if one of them had killed your entire family in front of your eyes, bitten you in half, and left you for dead.

Killing one dragon at a time is hard enough, but when the irresistible impluse to slip into feral madness begins to overcome ont one, but every dragon all across Faerûn, civilization's only hope may lie in the last alliance Dorn and his fellow dragon hunters would ever accept.

No matter what happens, the next year is going to be a difficult one for Dorn, and for Faerûn itself. The Year of Rogue Dragons has come...

The Rite

Forgotten Realms: The Year of Rogue Dragons: Book 2

Richard Lee Byers

The second in a new trilogy of novels from R.A. Salvatore's War of the Spider Queen author Richard Lee Byers.

The Rite is the second title in a trilogy exploring the ancient secrets of dragon society in the Forgotten Realms world. Author Richard Lee Byers will write the entire trilogy, and the cover art for the trilogy and the associated anthology will be rendered by award-winning fantasy artist Matt Stawicki.

The Ruin

Forgotten Realms: The Year of Rogue Dragons: Book 3

Richard Lee Byers

The climactic conclusion of The Year of Rogue Dragons! Madness takes hold, Sammaster draws closer to victory, and forgotten secrets are revealed at last. Dorn and the rogue dragons will have to find the source of a millennia-old curse, then find some way to destroy it, before the Rage overcomes the world.

Unbroken Chain

Forgotten Realms: Unbroken Chain: Book 1

Jaleigh Johnson

A hero trapped on the edge of light and dark...

Ashok is a shadar-kai of the Shadowfell who is brought to the city of Ikemmu, a haven of shadar-kai who have learned to use their fierce need for adrenalin and danger to better their city and their civilization. Although he starts out eager to find the weaknesses in the strange city's armor and return with them to his vicious enclave, Ashok finds himself drawn in by the city.

As he struggles to find a balance for himself, his family finds the a way to bring down the city on the Shadowfell's border.

The Darker Road

Forgotten Realms: Unbroken Chain: Book 2

Jaleigh Johnson

The witch Ilvani's nightmares of a storm and a suffering soul are luring shadow creatures into Ikemmu, bent on hunting her down and killing her for reasons no one can ascertain. Ashok, however, is determined to find a way to stop it before the shadow creatures destroy the city he worked so hard to save. The trail leads him, the witch Ilvani, Cree, and Skagi along a caravan to Rashemen, where similarly strange attacks are happening among the secretive masked witches of the steppes.

Dissolution

Forgotten Realms: War of the Spider Queen: Book 1

Richard Lee Byers

The War of the Spider Queen begins here.

While their whole world is changing around them, four dark elves struggle against different enemies. Yet their paths will lead them all to the most terrifying discovery in the long history of the drow and set them on a quest to save not only Menzoberranzan but the entire dark elf race from Dissolution...

Insurrection

Forgotten Realms: War of the Spider Queen: Book 2

Thomas M. Reid

The War of the Spider Queen spreads...

A hand-picked team of the most capable drow adventurers begin a perilous journey through the treacherous Underdark, all the while surrounded by the chaos of war. Their path will take them through the very heart of darkness, and the Underdark will be shaken to its core. If the powerful dark elves falter, the world below is open for Insurrection.

Condemnation

Forgotten Realms: War of the Spider Queen: Book 3

Richard Baker

The War of the Spider Queen explodes!

From the burning sands of Anauroch to the limitless labyrinth of the Underdark, an epic quest for the very essence of the Spider Queen takes one startling turn after another. Powerful forces are at work to find answers to where Lolth has gone. She may return as something greater than she was, or she may have gone from her drow children forever, leaving them to their own devices in a chilling Condemnation...

Extinction

Forgotten Realms: War of the Spider Queen: Book 4

Lisa Smedman

While Pharaun, Quenthel, Jeggred, Danifae, and Valas search for a way into the burning infinity of the Abyss itself - all the while selling each other cheap, and watching for knives in their backs - Halisstra and Ryld discover a world where life has value, and the shadows are free of assassins. But in an effort to survive, will they lose everything it means to be a dark elf? The simple act of asking that question could bring the entire drow race to the brink of Extinction.

The War of the Spider Queen gets personal.

The fourth novel in an epic six-part series from the fertile imaginations of R. A. Salvatore, and a select group of the newest, most exciting authors in the genre. Join them as they tear the roof off the limitless Underdark, and bring the drow to their knees.

Annihilation

Forgotten Realms: War of the Spider Queen: Book 5

Philip Athans

For enemies of the drow, it would be the ultimate triumph. If the City of Spiders were to find itself buried by the uncaring sands of eternity, thousands would dance upon its grave, including more powerful enemies than even its most suspicious inhabitants have ever imagined. But Gromph Baenre, Archmage of Menzoberranzan, will not let that happen. When the time comes, he will risk everything to save a city and a civilization he loves more than any drow would ever admit.

While Menzoberranzan fights for survival, a dwindling company of would-be saviors travels the multiverse in search of a godddess who could be dead, or could have simply turned away from them. They might just survive the trip, but can they possibly survive the Demonweb Pits?

The fifth novel in an epic six-part series from the fertile imaginations of R.A. Salvatore and a select group of the newest, most exciting authors in the genre. Join them as they reveal the blackest hearts of Faerûn and send them to the deepest of hells.

Resurrection

Forgotten Realms: War of the Spider Queen: Book 6

Paul S. Kemp

THE SPIDER QUEEN LIVES AGAIN

But something is different, something her priestesses can hear in the winds, feel in their spirits, and for a select few see with their own eyes. The Demonweb Pits, removed from the Abyss to take its place among the lower planes, is more dangerous, more horrifying than anyone has ever imagined. Teeming with feral spiders bent on ripping each other to pieces - killing, eating, and killing again - the blasted landscape of Lolth's personal hell is still forming.

Quenthel Baenre, with the tattered remnants of her expedition continuing to plot against her, crosses that spider-infested killing ground in hopes of answering the call of her reborn goddess. If she can make it to Lolth's side, can she even imagine what plans the Queen of the Demonweb Pits has had for her all along?

The final novel in an epic six-part series from the fertile imaginations of R.A. Salvatore, and a select group of the newest, most exciting authors in the genre. Join them as they bring an end to a devastating war, and give birth to the greatest horror the Realms has ever known.

Danifae Yauntyrr, former battle-captive of House Melarn, has come too far to stop now. She has regained her freedom after years of servitude, but has yet to exact her revenge. Though she has gained much, grown in both power and ambition, and enjoys the protection of the powerful draegloth Jeggred Baenre, Danifae still needs to kill Halisstra Melarn. But how can she when she's followed Quenthel and Pharaun into the heart of Lolth's reformed domain, a hellish world of demonic spiders bent on eating each other, and anything else stupid enough to get in their way - including the chosen vessel of Lolth herself.

While Danifae wonders how she'll ever take vengeance on a woman she left behind on the surface of Faerûn, the very target of her burning hatred is close on her heals. Halisstra has come to the Demonweb Pits with a very different agenda. In her hands she holds the fabled Crescent Blade, a sword she believes will grant her the power to kill Lolth herself - but only if they find her before she fully completes her own mysterious

RESURRECTION

The War of the Spider Queen comes to an end.

Blackstaff Tower

Forgotten Realms: Waterdeep: Book 1

Steven E. Schend

A Call for Heroes!

A young group of friends stumble across a terrifying conspiracy that holds the heir to the Blackstaff, the defender of the city of Waterdeep, in terrible danger. These friends must search deep within themselves to become the heroes their city needs to save its champion from those who would see both brought low.

Ed Greenwood, beloved author and creator of the Forgotten Realms, presents the first book in a brand-new series dedicated to showcasing both the City of Splendors and our most talented up-and-coming authors. A series of stand-alone adventurers, this book and the series to which it belongs were written specifically for those readers with no prior knowledge of the Forgotten Realms, making it an excellent entry point for new readers.

Mistshore

Forgotten Realms: Waterdeep: Book 2

Jaleigh Johnson

Violence and Magic in the Streets of Waterdeep!

Icelin thought she had escaped the horrors of her past--until they come hunting her, forcing her to go to ground. But when things go from bad to worse, and her friends start paying for her mistakes, Icelin learns she has to embrace the talents she fears, accept the past she runs from, and confront those threatening her future.

Ed Greenwood, beloved author and creator of the Forgotten Realms, presents the second book in a brand-new series dedicated to showcasing both the City of Splendors and our most talented up-and-coming authors. A series of stand-alone adventurers, this book and the series to which it belongs are an excellent entry point for new readers interested in the Forgotten Realms.

Downshadow

Forgotten Realms: Waterdeep: Book 3

Erik Scott de Bie

The Dark Knight Must Choose: Justice or Vengeance

Watchman by day, vigilante by night, Shadowbane's world is turned upside down when he runs across a powerful wizard--in the form of a confused, hunted girl who finds herself at the heart of a fell plot. When his friends start dying and the girl is kidnapped, Shadowbane must choose between the darkness and the light in his heart: to avenge the deaths of his friends, or to let the villain live to face--and possibly escape--justice.

Downshadow is thrilling tale of vigilante justice set in the classic City of Splendors and presented by Forgotten Realms campaign setting creator and celebrated author Ed Greenwood. You don't want to miss out on this exciting glimpse into what the latest edition of the Realms has to offer.

City of the Dead

Forgotten Realms: Waterdeep: Book 4

Rosemary Jones

A haunting adventure hand-picked by Ed Greenwood...

Something is causing trouble in the City of the Dead, and Sophraea Carver, born and bred next to the historic graveyard, is determined to solve the mystery before it places all of Waterdeep in peril.

Set in the classic City of Splendors and presented by Forgotten Realms campaign setting creator and celebrated author Ed Greenwood, you don't want to miss out on this exciting glimpse into what the latest edition of the Realms has to offer.

The God Catcher

Forgotten Realms: Waterdeep: Book 5

Erin M. Evans

Walk the line between magic and madness in Erin M. Evan's passionate story about the dragons of the City of Splendors...

Tennora would give anything to be a wizard. And Clytemorrenestrix, a strange woman with uncanny blue eyes, whose name means "She Will Thunder in the Sky," and who claims to be a dragon, promises to make her just that - in return for aid in returning her to her true form. But soon after Tennora seals the deal, a bounty hunter presses a note into her hands claiming the dragon woman is actually a human - a violent, criminally insane human who murders those who fail her.

The God Catcher is gripping tale of identity, intrigue, and obsession set in the classic City of Splendors and presented by Forgotten Realms campaign setting creator and celebrated author Ed Greenwood. You don't want to miss out on this exciting glimpse into what the latest edition of the Realms has to offer.

Circle of Skulls

Forgotten Realms: Waterdeep: Book 6

James P. Davis

Journey to the dark side of the City of Splendors.

Jinn is an angel trapped in mortal flesh, sent down from the heavens to fight, die, and be reincarnated endlessly in the war against evil. But over the years, revenge supplanted justice, and now he lives only to wreck vengeance--whatever the cost--on the dark angel of Asmodeus who killed his lover. A series of brutal occult murders, left like breadcrumbs for him to follow, lead Jinn straight to the dark angel--an invitation to a final battle for the soul of Waterdeep. But will he still be able to choose the path of justice when he is so close to his enemy, after lifetimes of failure?

Circle of Skulls is a dark fantasy of fallen angels, desperate rituals, and a mysterious series of occult murders. Set in the classic City of Splendors and presented by Forgotten Realms campaign setting creator and celebrated author Ed Greenwood, you don't want to miss out on this exciting glimpse into what the latest edition of the Realms has to offer.