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A Certain Magical Index: Book 16
Acqua of the Back has taken aim at Touma Kamijou -- or more specifically, his right hand -- with all the powers of sainthood and magic available to a powerful member of God's Right Seat. As a countermeasure, The Amakusa Style Church has dispatched Itsuwa as a temporary live in bodyguard. But when she whips out her overwhelming cooking ability and domestic skills, will Index completely lose her place in the Kamijou household before the threat passes?!
A Certain Magical Index: Book 17
The head of the English Puritan Church, Laura Stuart, has summoned the Index Librorum Prohibitorum with a mission to investigate the bombing of the Euro Tunnel that connects the UK with France. Index soon departs for the British Isles with her guardian Touma Kamijou in tow but their when their flight is suddenly hijacked by a mysterious figure, their plans will have to change! If they survive, Index and Touma's next unfortunate adventure will lead them to the heart of the UK!
A Certain Magical Index: Book 18
In London, main headquarters of the English Puritan Church that Index hails from. This capital of magic has fallen to a coup-de-tat by the Knights faction headed by the Knight Leader. Its effects can be felt throughout the entire United Kingdom, as civilians are arrested or confined by soldiers on city streets. In the turmoil as the Knights' revolution progresses, the Puritan faction which commands the sorcerers continues to resist across the country. Touma Kamijou heads to Folkstone to save Index and finally meets face to face with the coup-de-tat's mastermind. Also present is Acqua of the Back, of God's Right Seat. And the one he aims his blade at is the second princess of the British royal house, Carissa...! When science and sorcery intersect, stories begin...!
A Certain Magical Index: Book 19
A certain unlikely hero...
In the shadowy underbelly of Academy City, the problem-busting team known as Group (centered around Level Five esper Accelerator and the man who wields the powers of science and magic, Tsuchimikado) is investigating every lead they can related to the word dragon. This clue may be the key to finding their way out of a terrible situation. Unfortunately, their efforts put them at odds with a particular member of the General Board, the highest body of authority in Academy City. Once again, Group finds itself in the center of a gunfire-filled conspiracy... just as former Item member Hamazura stumbles onto the scene?!
A Certain Magical Index: Book 20
October 18th. World War III has begun. As the flames of conflict between Academy City and Russia spread further, many other countries suddenly find themselves pulled into the fight. Fiamma, the only remaining active member of God's Right Seat, attempts to control everything from the shadows while others run straight into the heart of the storm! Kamijou will travel as far as necessary to revive the magically comatose Index; Accelerator won't let even a war stop him from saving Last Order; and Hamazura must find a way to heal Takitsubo's stimulant-abused body.
Though their goals are all different, it is fate that these three will cross paths in Russia, where something sinister lies in wait for them...!
A Certain Magical Index: Book 21
A certain unlikely hero...
As battles rage around the world, three boys continue to dash through the fires of Russia. Takitsubo is still suffering, and with no cure in sight, Hamazura relies on a chance encounter and a borrowed jeep to find what he needs in Elizalinan territory. Already there is Accelerator, who awoke in a field hospital after his defeat at the hands of his weakest and most worthy opponent. Though Last Order is no better than before she and Accelerator arrived, it might be just the right place to learn how the occult parchment ties into everything. Back across the border in war-torn Russia, Kamijou is about to infiltrate another military base to finally corner Fiamma. That's easier said than done, though, when two enormous angels turn the entire area into a battlefield!
A Certain Magical Index: Book 22
Fiamma of the Right, last remaining member of the shadowy Roman Orthodox organization, God's Right Seat, has finally set his long-awaited plans into motion.
The Star of Bethlehem: a giant fortress rises into the wartorn Russian skies. Fiamma calls for a purge of the unworthy while three young men continue to fight, carrying various causes in their hearts as they make a last stand against impending disaster.
A Certain Magical Index SS, Vol. 2
A Certain Magical Index: Book 24
A certain unlikely hero...
It's another exciting, messy time in Academy City as Uiharu repels a massive hacking attack on the data banks. Elsewhere, Hamazura, Hanzou, and Komaba speed away from the scene of their most recent crime, only to quickly regret their choices after one cop makes it her life's mission to catch them--no matter the cost in property damage. Meanwhile, in the dark underbelly of the vaunted scientific city, Hanzou must come to terms with his dark lineage or face the consequences. And in that same shadowy world, several Misaka Sisters have gathered for their next mission to... look up their horoscopes?
Three to Conquer / Doomsday Eve
Ace Double D-Series: Book 215
Three to Conquer
It's the day-after-tomorrow in the USA. Wade Harper is a telepath, as far as he knows the only one in existence. He has managed to keep his paranormal abilities concealed, sure in the knowledge that his beloved government will try anything, including vivisection, to attempt to learn the source of his power. Until a chance encounter reveals to Harper that alien beings have invaded Earth --- and no one else on the planet can possibly detect them! Can he battle the menace without giving up his treasured secrecy?
Doomsday Eve
Williams' apocalyptic future is an Earth which has been at war for half-a-century, with just enough use of atomics to destroy cities and industries, but not enough to wipe out the planet--yet.
Stories are circulating in North America about strange people who seem to have even stranger abilites. Naturally the war government wants to find these people, if they exist, and conscript them. With manpower at a premium, a single intelligence agent, Kurt Zen, is sent to run down the rumors. To his astonishment, he discovers that every one of the far-fetched rumors was true, and that this band of "new people" represents normal humanity's only prayer for survival!
Ace SF Special, Series 2: Book 6
Challenge the Hellmaker is an intriguing new novel by a husband and wife team of scientists.
Drawing on their exhaustive knowledge and imagination they have conjured up a near-future world dominated by the repressive U.N. Security Corps. The last barrier to its total dictatorship is a small group of international scientists isolated on a space station miles above the Earth... and the Hellmaker.
Activation: Book 1
Brothers Harry and Jack leave Manchester for New York City for their annual weekend getaway. But upon arrival, they find a silent, deserted JFK, where the few ground crew they can spot have all been slaughtered.
Harry and Jack are military veterans, but they've never encountered anything like this.
As they witness the carnage and stumble across murderous madmen in a post-apocalyptic New York City, it becomes clear that escape is the only option--that is, if there is anywhere sane to escape to...
The 47North edition is a revised edition: This edition of First Activation includes editorial revisions.
Akira: Book 1
Welcome to Neo-Tokyo, built on the ashes of a Tokyo annihilated by a blast of unknown origin that triggered World War III. The lives of two streetwise teenage friends, Tetsuo and Kaneda, change forever when paranormal abilities begin to waken in Tetsuo, making him a target for a shadowy agency that will stop at nothing to prevent another catastrophe like the one that leveled Tokyo. At the core of the agency's motivation is a raw, all-consuming fear of an unthinkable, monstrous power known only as Akira.
Akira: Book 2
IN THE 21ST CENTURY, Neo-Tokyo has risen from the ashes of a Tokyo obliterated by a monstrous psychokinetic power known only as Akira, a being who yet lives, secretly imprisoned in frozen stasis. Those who stand guard know that Akira's awakening is a terrifying inevitability. Tetsuo, an angry young man with immense--and rapidly growing--psychic abilities, may be their only hope to control Akira when he wakes. But Tetsuo is becoming increasingly unstable and harbors a growing obsession to confront Akira face to face. A clandestine group including his former best friend sets out to destroy Tetsuo before he can release Akira--or before Tetsuo himself becomes so powerful that no force on Earth can stop him.
An epic masterpiece of graphic fiction and the inspiration for its stunning animated adaptation, Akira is required reading for any enthusiast of science fiction, manga, and the graphic novel.
Akira: Book 3
IN THE 21ST CENTURY, the glittering Neo-Tokyo has risen from the rubble of a Tokyo destroyed by an apocalyptic telekinetic blast from a young boy called Akira--the subject of a covert government experiment gone wrong now imprisoned for three decades in frozen stasis. But Tetsuo, an unstable youth with immense paranormal abilities of his own, has done the unthinkable: He has released Akiraand set into motion a chain of events that could once again destroy the city and drag the world to the brink of Armageddon. Resistance agents and an armada of government forces race against the clock to find the child with godlike powers before his unstoppable destructive abilities are unleashed.
One of the true international classics of graphic fiction, Akira has once again taken America by storm. Artist/writer/filmmaker Katsuhiro Otomo is acclaimed worldwide as a master storyteller, and Akirashowcases Otomo at the peak of his creative form. Akira is a timeless, epic work of unforgettable beauty, horror, and imagination.
Akira: Book 4
Suffering the fate that beset its namesake three decades earlier, twenty-first-century Neo-Tokyo lies in ruin. Set off by the bullet of a would-be assassin, the godlike telekinetic fury of the superhuman child Akira has once again demolished in seconds that which took decades and untold billions to build. Now cut off from the rest of the world, the Great Tokyo Empire rises, with Akira its king, the psychic juggernaut Tetsuo its mad prime minister, and a growing army of fanatic acolytes ready to go to any length to please their masters. Forces on the outside still search for a way to stop Akira, and the answer may lie in the hands of the mysterious Lady Miyako, a powerful member of Akira's paranormal brotherhood. But the solution to harnessing Akira may ultimately be more dangerous than Akira himself.
Twenty years since its original release in Japan, Akira remains one of the most widely acclaimed and influential works of graphic fiction, and creator Katsuhiro Otomo has become a legendary storyteller in animation as well as manga. Akira is a science fiction tour de force, a breathtaking vision of innocence, infamy, and insanity.
Akira: Book 5
IN THE 21ST CENTURY, the once glittering Neo-Tokyo lies in ruin, leveled in minutes by the infinite power of the child psychic Akira. From the flooded wasteland of rubble and anarchy rises the Great Tokyo Empire, populated by a ragtag army of zealots and crazies who worship and fear Akria ad his mad prime minister, Tetsuo, and angry teen with immense powers of his own -- and equally immense, twisted ambitions. The world at large is not taking the threat lying down, and the military strength of the planet is massing to take on the empire, but will technology's most advanced weaponry be enough to destroy Akira? And are Tetsuo's rapidly growing paranormal abilities a potentially greater threat?
A mind-blowing epic, Akira is a sweeping graphic-novel tour de force of awe-inspiring vision and gut-wrenching intensity -- and the inspiration for the brilliant Akira animated film. Creator Katsuhiro Otomo has influenced a generation of graphic novelists and animators and is universally acknowledged as a storyteller of extraordinary skill, standing alongside the finest writers and directors of science fiction.
Akira: Book 6
IN A DEVASTATED 21ST CENTURY, Neo-Tokyo, the armed might of Earth is massed against the godlike powers of two psychic titans, the mute child Akira and the deranged youth Tetsuo. While Akira has unintentionally destoryed the city twice before, Tetsuo has ravaged the surface of the Moon for his sheer amusement, and his madness grows as his abilities expand. But he is gradually losing control of the limitless energies that rage within him, mutating Tetsuo into a horror beyond imagination, and as all forces converge for a final confrontation, the fate of the planet lies in the hands of mere mortals...and the mind of a child.
This final chapter of Katsuhiro Otomo's internationally honored graphic-novel masterpiece brings to a shattering, mind-warping conclusion the science-fiction epic that has influenced storytellers from every continent and in every medium. Akira is a one-of-a-kind work of breathtaking scope, unforgettable imagery, and singular vision.
Alex Benedict: Book 8
After being lost in space for eleven years, Gabe finally makes his triumphant return to reunite with Alex and Chase and retrieve a possibly alien artifact--which may lead them to solve the greatest archaeological mystery of their careers, in the eighth installment of the Alex Benedict series.
After his return from space, Gabe is trying to find a new life for himself after being presumed dead--just as Alex and Chase are trying to relearn how to live and work without him. But when a seemingly alien artifact goes missing from Gabe's old collection, it grants the group a chance to dive into solving the mystery of its origins as a team, once again.
When a lead on the artifact is tied to a dead pilot's sole unrecorded trip, another clue seems to lead to one of the greatest lingering mysteries of the age: the infamous disappearance of a team of scientists aboard a space station orbiting a black hole--the Amelia Earhart of their time. With any luck, Alex, Chase, and Gabe may be on the trail of the greatest archaeological discovery of their careers...
The time--a future closer than we know. Where groups of extraterrestrial aliens have become familiar members of our society.
The place--Los Angeles. Still a town of fast times and hard crime, touching every life form inside the city limits.
The cops--Sykes, earthman, and Francisco, alien. Facing a menace meaner than the meanest streets on their beat. Fighting an enemy as terrifying as the darkest forces in a vast, unfathomable universe. Battling back with the best--and the deadliest--of both their worlds.
Alien Nation: Book 1
Los Angeles, the present. Rookie detective Matt Sikes begins his first murder investigation and stumbles onto a deadly conspiracy that threatens his life, his daughter and his world. At the same time, onboard a nightmarish starship hurtling toward the Earth's sun, Stangya Soren'tzahh-- a courageous Tenctonese slave destined to become Detective George Francisco-- is swept into his peoples' last desperate struggle for freedom against the ruthless and mysterious Overseers. When the great ship lands on Earth, the future of the Tenctonese and all humanity depends on two unlikely heroes, Matt and George-- who must work together for the first time to prevent a disaster that could destrroy both their peoples.
Alien Nation: Book 2
On July 31, 1991, the final episode of "Alien Nation, "Green Eyes" aired, ending the series with a blockbuster finale and an exciting cliffhanger.
In "Green Eyes" the Newcomers were faced with a deadly new bacteria created by a ruthless group of humans called Purists, who were determined to rid the Earth of the alien Tenctonese. As the story closed, all of the "Alien Nation characters were in crisis, and the Francisco family was infected with the bacteria, facing certain death.
This story was never resolved... until now. "Dark Horizon" was a two-hour "Alien Nation script commissioned by Twentieth Century Fox. The story would have resolved the cliffhanger and kicked off "Alien Nation's second seacon. With the final cancellation of the series, the script was put away and fans were left with their questions unanswered. Pocket Books is now proud to present a novelization by critically acclaimed science fiction author K. W. Jeter, of the entire action-packed story that began with "Green Eyes" and ended with "Dark Horizon."
As the story opens, George Francisco and Matthew Sikes stand watch over George's family, while the Earth faces a new threat. A ruthless Overseer has come from space to recover the Tenctonese slaves, and he will stop at nothing to see that the Newcomers-- as well as the entire human race-- are enslaved forever.
Alien Nation: Book 3
While investigating the truth behind the reports of the birth of the first half-human, half-Tenctonese child, Matthew Sikes finds himself increasing drawn to his Tenctonese friend, Cathy.
Alien Nation: Book 4
"The Change" is one of a small number of scripts developed by the producers and staff of "Alien Nation" -- scripts never televised because of the show's early demise. A piece of history for "Alien Nation" fans, "the Change" provides an incredible glimpse at an "Alien Nation" story that never was.
Critically acclaimed science fiction novelist Barry B. Longyear brings to life an exciting story in which Newcomer police detective George Francisco undergoes a startling metamorphosis that will either mean his death or the beginning of a new life. In the midst of this time of change, George must also face a vicious, unstoppable killer from his past who has sworn a deadly revenge on George and everyone he cares for...
Alien Nation: Book 5
Detective Matthew Sikes and his Newcomer partner George Francisco must track down a missing human journalist, named Micky Cass, who has gone undercover as a Newcomer to expose racism and discrimination against the Tenctonese. From the beginning, the journalist's articles about his experiences ignited fierce controversy. When Micky Cass disappears, the controversy explodes and violence wracks the city. It is now up to Sikes and Francisco to solve a case that has the entire city caught in a grip of hate.
Finally, as the city burns, Matt Sikes must go undercover as a Newcomer and place himself at the center of the worst violence Los Angeles has ever known...
Alien Nation: Book 6
In an all-new "Alien Nation novel, a chance encounter with a mysterious woman from his past propels Detective Matt Sikes into an investigation of a lethal Newcomer drug, and forces the woman he loves to risk her life for someone she's never even met. Meanwhile, tension mounts between Sikes and his Newcomer partner, George Francisco, as each is forced to deal with the range of emotions evoked by this unusual case. As they delve deeper into the intricate maze of L.A.'s illegal drug market, Fransicso and Sikes discover that some Newcomers will do anything to assimilate into human society-- even face the horrifying and deadly consequences that could destroy them all.
Alien Nation: Book 7
On a business trip to Pittsburgh, detective Matthew Sikes and his Newcomer partner, George Francisco, stumble on what appears to be an unusual homicide. It isn't long before the case leads them to a frightening world of abuse and violence that set in motion the series of horrifying murders born of an unremiting hate-- murders that target only the innocent. With bodies piling up and time running out, Sikes and Francisco must race against the clock to stop the killing-- and face a terrifying monster from beyond the stars!
Alien Nation: Book 8
The pregnancy of Newcomer Cathy Frankel by her human boyfriend, Matt Sikes, ignites tensions city-wide as extremist groups who fear the implications of the birth of the first half-human/half-Newcomer child threaten Cathy's safety. The danger escalates when the medical facility treating Cathy is attacked, forcing her into seclusion. Meanwhile, George Francisco is drawn into a Newcomer cult headed by a mysterious messianic figure. Obsessed with the cult, George quits the police force to devote all his time to his new religion. Now with his partner gone, Sikes must defend his newborn baby from a hostile band of criminals determined to destroy anyone who's different-- even an innocent child.
Ancient Shores: Book 1
It turned up in a North Dakota wheat field: a triangle, like a shark's fin, sticking up from the black loam. Tom Lasker did what any farmer would have done. He dug it up. And discovered a boat, made of a fiberglass-like material with an utterly impossible atomic number. What it was doing buried under a dozen feet of prairie soil two thousand miles from any ocean, no one knew. True, Tom Lasker's wheat field had once been on the shoreline of a great inland sea, but that was a long time ago - ten thousand years ago.
Andromeda Strain: Book 1
The United States government stands warned that sterilization procedures for returning space probes may be inadequate to guarantee uncontaminated re-entry to the atmosphere. When a probe satellite falls to the earth two years later, and lands in a desolate area of northeastern Arizona, the bodies that lie heaped and flung across the ground, have faces locked in frozen surprise. The terror has begun.
Becoming Alien: Book 1
Living on a chicken farm in backwater America, forced to help his older brother run an illegal drug operation, Tom was going nowhere fast. Then an extraterrestial ship crashed on his farm, and he managed to save one alien from the wreck - Mica, a cadet of the multi-species Federation.
Communicating largely through pictures, the two form an odd friendship and Tom decides to become a Federation cadet -- a test case to see if humans could ever be considered for membership. As the lone human among the alien race, Tom's survival was not assured. And if he fell prey to fear and prejudice, Earth would be condemned to eternal quarantine.
Bel Dame Apocrypha: Book 2
The only thing worse than war is revolution. Especially when you're already losing the war...
Nyx used to be a bel dame, a government-funded assassin with a talent for cutting off heads for cash. Now she's babysitting diplomats to make ends meet and longing for the days when killing was a lot more honorable.
When Nyx's former bel dame "sisters" lead a coup against the government that threatens to plunge the country into civil war, Nyx is tasked with bringing them in. The hunt takes Nyx and her inglorious team of mercenaries to one of the richest, most peaceful, and most contaminated places on the planet - a country wholly unprepared to host a battle waged by the world's deadliest assassins.
In a rotten nation of sweet-tongued politicians, giant bugs, and renegade shape shifters, Nyx will forge unlikely allies and rekindle old acquaintances. And the bodies she leaves scattered across the continent this time... may include her own.
Because no matter where you go or how far you run in this world, one thing is certain: the bloody bel dames will find you.
Future Noir: The Making of Blade Runner
The 1992 release of the "Director's Cut" only confirmed what the international film cognoscenti have know all along: Ridley Scott's Blade Runner, based on Philip K. Dick's brilliant and troubling SF novel Do Androids Dream of Electric Sheep, still rules as the most visually dense, thematically challenging, and influential SF film ever made.
Future Noir is the story of that triumph.
The making of Blade Runner was a seven-year odyssey that would test the stamina and the imagination of writers, producers, special effects wizards, and the most innovative art directors and set designers in the industry.
A fascinating look at the ever-shifting interface between commerce and the art that is modern Hollywood, Future Noir is the intense, intimate, anything-but-glamerous inside account of how the work of SF's most uncompromising author was transformed into a critical sensation, a commercial success, and a cult classic.
Borne: Book 1
"Am I a person?" Borne asked me.
"Yes, you are a person," I told him. "But like a person, you can be a weapon, too."
In Borne, a young woman named Rachel survives as a scavenger in a ruined city half destroyed by drought and conflict. The city is dangerous, littered with discarded experiments from the Company--a biotech firm now derelict--and punished by the unpredictable predations of a giant bear. Rachel ekes out an existence in the shelter of a run-down sanctuary she shares with her partner, Wick, who deals his own homegrown psychoactive biotech.
One day, Rachel finds Borne during a scavenging mission and takes him home. Borne as salvage is little more than a green lump--plant or animal?--but exudes a strange charisma. Borne reminds Rachel of the marine life from the island nation of her birth, now lost to rising seas. There is an attachment she resents: in this world any weakness can kill you. Yet, against her instincts--and definitely against Wick's wishes--Rachel keeps Borne. She cannot help herself. Borne, learning to speak, learning about the world, is fun to be with, and in a world so broken that innocence is a precious thing. For Borne makes Rachel see beauty in the desolation around her. She begins to feel a protectiveness she can ill afford.
"He was born, but I had borne him."
But as Borne grows, he begins to threaten the balance of power in the city and to put the security of her sanctuary with Wick at risk. For the Company, it seems, may not be truly dead, and new enemies are creeping in. What Borne will lay bare to Rachel as he changes is how precarious her existence has been, and how dependent on subterfuge and secrets. In the aftermath, nothing may ever be the same.
Eighty years after her death in a car accident, Mira awakens in a "dating center". The patrons of the dating center are lonely men seeking wives, and dead women in cryogenic storage. A male patron can revive a female patron's head and interview her -- and, if he doesn't like her, press a button to immediately return her to storage. As various suitors reject her, and the years go by, Mira's only chance to avoid being frozen forever is to convince a total stranger that she loves him enough that he should pay for her full revival.
This Hugo Award-winnning and Nebula Award-nominated short story was originally published in Asimov's Science Fiction, January 2009, and can also be found in Nebula Awards Showcase 2011, edited by Kevin J. Anderson.
Listen to a podcast of this story at EscapePod.
In the future, love is complicated and death is not necessarily the end. Love Minus Eighty follows several interconnected people in a disquieting vision of romantic life in the century to come.
There's Rob, who accidentally kills a jogger, then sacrifices all to visit her in a cryogenic dating facility, seeking forgiveness but instead falling in love.
Veronika, a shy dating coach, finds herself coaching the very woman who is stealing the man she loves.
And Mira, a gay woman accidentally placed in a heterosexual dating center near its inception, desperately seeks a way to reunite with her frozen partner as the years pass.
In this daring and big-hearted novel based on the Hugo-winning short story, the lovelorn navigate a word in which technology has reached the outer limits of morality and romance.
Brilliance Saga: Book 2
The brilliants changed everything.
Since 1980, 1% of the world has been born with gifts we'd only dreamed of. The ability to sense a person's most intimate secrets, or predict the stock market, or move virtually unseen. For thirty years the world has struggled with a growing divide between the exceptional... and the rest of us.
Now a terrorist network led by brilliants has crippled three cities. Supermarket shelves stand empty. 911 calls go unanswered. Fanatics are burning people alive.
Nick Cooper has always fought to make the world better for his children. As both a brilliant and an advisor to the president of the United States, he's against everything the terrorists represent. But as America slides toward a devastating civil war, Cooper is forced to play a game he dares not lose--because his opponents have their own vision of a better world.
And to reach it, they're willing to burn this one down.
CatNet: Book 1
How much does the internet know about YOU?
Because her mom is always on the move, Steph hasn't lived anyplace longer than six months. Her only constant is an online community called CatNet - a social media site where users upload cat pictures - a place she knows she is welcome. What Steph doesn't know is that the admin of the site, CheshireCat, is a sentient A.I.
When a threat from Steph's past catches up to her and ChesireCat's existence is discovered by outsiders, it's up to Steph and her friends, both online and IRL, to save her.
CatNet: Book 2
When a mysterious entity starts hacking into social networks and chat rooms to instigate paranoia and violence in the real world, it's up to Steph and her new friend, Nell, to find a way to stop it – with the help of their benevolent AI friend, CheshireCat.
Centenal Cycle: Book 1
It's been twenty years and two election cycles since Information, a powerful search engine monopoly, pioneered the switch from warring nation-states to global micro-democracy. The corporate coalition party Heritage has won the last two elections. With another election on the horizon, the Supermajority is in tight contention, and everything's on the line.
With power comes corruption. For Ken, this is his chance to do right by the idealistic Policy1st party and get a steady job in the big leagues. For Domaine, the election represents another staging ground in his ongoing struggle against the pax democratica. For Mishima, a dangerous Information operative, the whole situation is a puzzle: how do you keep the wheels running on the biggest political experiment of all time, when so many have so much to gain?
Infomocracy is Malka Older's debut novel.
This short story originally appeared in Analog Science Fiction and Fact, September 2014. It can also be found in the anthology The Year's Best Science Fiction: Thirty-Second Annual Collection (2015), edited by Gardner Dozois. The story was later incorporated in the fixup novel Central Station (2016).
Chaga: Book 1
On the trail of the mystery of Saturn's disappearing moons, network journalist Gaby McAslan find herself in Aftrica researching the Kilimanjaro Event: a meteor which landed in Kenya causing the striking African landscape to give way to something equally beautiful – and indescribably alien. Dubbed the Chaga, the alien flora destroys all man-made materials, and moulds human flesh, bone and spirit to its own designs. And when Gaby McAsland finds the first man to survive the Chaga's changes, she realizes it has its own plans for humankind.
Published in the US as Evolution's Shore.
Chet Kinsman: Book 1
All Kinsman wanted was the moon...
It was the threshold to space and the stars, to new industries, new worlds, and a new destiny for mankind. It was vital that the United States establish a Moon colony - and Chet Kinsman was determined to lead it.
But the opposition was fierce, well-financed, and politically powerfull. To fight and win, Kinsman would have to use - to betray and perhaps destroy - the woman he loved, his oldest friend, and - if it came to that - himself.
A stirring novel of character and human confilic as well as adventurous technology, Kinsman brings to vivid life the near-future epic of the newest and widest frontier of all.
Lies, Damned Lies, and History
Chronicles of St. Mary's: Book 7
I've done some stupid things in my time. I've been reckless. I've broken a few rules. But never before have I ruined so many lives or left such a trail of destruction behind me.
As Max would be the first to admit, she's never been one for rules. They tend to happen to other people. But this time she's gone too far and everyone is paying the price.
Grounded until the end of time, how can she ever put things right?
Chronicles of St. Mary's: Book 8
"Because, my dear Max, you dance on the edge of darkness... and I don't think it would take very much for you to dance my way."
When an old enemy appears out of nowhere with an astonishing proposition for Max -- a proposition that could change everything -- Max is tempted. Very tempted.
With an end to an old conflict finally in sight, it looks as if St Mary's problems are over with. Can they all finally live happily ever after?
As everything hangs in the balance, Max and St Mary's find themselves engulfed in tragedies worse than they could ever imagine.
Is this the end?
An Argumentation of Historians
Chronicles of St. Mary's: Book 9
Behind the seemingly innocuous facade of St. Mary's Institute of Historical Research, a different kind of academic work is taking place. Just don't call it "time travel" -- these historians "investigate major historical events in contemporary time." And they aren't your harmless eccentrics either; a more accurate description, as they ricochet around history, might be unintentional disaster-magnets.
From Tudor England to the burning city of Persepolis, from a medieval St. Mary's under siege to Victorian Rushford and a very nasty case of gaol fever, Max is struggling to keep her private life intact. There's an ambitious programme hindered by giant teapots, plus Mrs. Midgely's objection to dead hamsters in her airing cupboard, and Mr. Markham's stubborn refusal to reveal his exact marital status.
And as if that's not enough -- the unfortunately not leprosy-laden Malcolm Halcombe is back. Admittedly, none of this is the most secure platform from which to launch an initiative to bring down the renegade Clive Ronan, but hey -- what's the worst that could happen?
Chronicles of St. Mary's: Book 10
Max is no stranger to taking matters into her own hands. Especially when she's had A Brilliant Idea. Yes, it will mean breaking a few rules, but - as Max always says - they're not her rules.
Seconded to the Time Police to join in the hunt for the renegade Clive Ronan, Max is a long way from St Mary's. But life in the future does have its plus points - although not for long.
A problem with the Time Map reveals chaos in the 16th century and the wrong Tudor queen on the throne. History has gone rogue, there's a St Mary's team right in the firing line and Max must step up.
You know what they say. Hope for the best. But plan for the worst.
Chronicles of St. Mary's: Book 11
I would have trusted this man with my life. Until a couple of days ago, anyway.
You know what they say - hope for the best, but plan for the worst.
Max is quite accustomed to everything going wrong. She's St Mary's, after all. Disaster is her default state. But with her family reunited and a jump to Bronze Age Crete in the works, life is getting back to normal. Well, normal for St Mary's.
And then, following one fateful night at the Tower of London, everything Max thought she knew comes crashing down around her.
Too late for plans. The worst has happened. And who can Max trust now?
Chronicles of St. Mary's: Book 12
At long last it's all over. Job done. Max has her life back and everything is set for the traditional happy ending. Except, this is St Mary's and if something can go wrong, it will.
Disaster is piled upon catastrophe. A new Head of Security. A new Director of St Mary's. Historians lost in time. And Max dishonourably discharged.
Jobless and homeless, she receives an offer she cannot refuse and suddenly finds herself in another time and another place. Just a way to pass the weeks until she can reunite with Leon - or so she thinks. Because events are on the move and, as usual, St Mary's is at the centre of the storm.
Circuit: Book 1
The setting is the moon, where newfound industrial strength gives the frontier communities a chance to show independence from the Earth nations that established them. A leading constitutionalist and friend of the U.S. president, Justice Cabot Huntington is sent in to regain control. The stiff-necked judge looks forward to writing precedents for space law, but when his first decision leads to the death of Soviet miners he must reevaluate his position and acknowledge his own complicity in the deadly power struggle that comes to implicate both the Russian and American leaders in the miners' murders.
Snodgrass's idealistic portrait of the spacers is appealing if broad and rather simple, and the protests against martial law, the courtroom theatrics and the spacegoing shootouts keep the action boiling.
Circuit: Book 2
Judge Cabot Huntington becomes caught in the middle of a conflict between ruthless, corrupt industrial powers on Earth and a group of proud, determined colonists over newly discovered diamond mines on Mars.
Circuit: Book 3
Judge Cabot Huntingdon, dodging impeachment, is hiding among the Belters. The Fifteenth Circuit Court has been suspended, leaving those who live in the belt, on Mars, or on the Moon, on their own. In those territories there is no judicial system approved by Earth, and therefore no judicial buffer against Earth's assaults.
Now terrorists in the Belt have hijacked a spaceship carrying antimatter and are threatening the Earth with it.
It's clearly going to be tough for Judge Cabot to keep the Earth and the Belt from each other's necks, notwithstanding the dubious "help" of his well-connected family.
Cities in Flight: Book 1
Also published as Year 2018!
2018 AD. The time of the Cold Peace, worse even than the Cold War. The bureaucratic regimes that rule from Washington and Moscow are indistinguishable in their passion for total repression. But in the West, a few dedicated individuals still struggle to find a way out of the trap of human history. Behind the screen of official research their desperate project is nearing completion...
Colossus: Book 2
Charles Forbin is the Director: the one man on earth who speaks directly to Colossus. Five years before, the American supercomputer and the Soviet supercomputer were united -- combining their data, their analytic powers, their learning and growth capacity. In the few seconds of that process, they became one Colossus -- master of humankind. Programmed to solve humanity's problems, Colossus solved them: forestalled nuclear holocaust, eradicated poverty and the frustration and violence it breeds. Soon there was nothing for people to do -- but obey. Some made Colossus their God, and Charles Forbin was their Pope. Others wanted to be free of Colossus -- for Colossus was also ruthless beyond any human tyrant ever -- and they wanted Forbin as their deliverer. Either of these movements might get Forbin killed. He is appalled and disgusted by the religious cult, terrified by the rebels -- who haven't a chance, as he knows better than anyone on earth. Then Forbin is handed the key to the overthrow of Colossus -- or is it? He must commit his life to the chance that it is, just to begin with. Then he must commit the earth to the shadowy motives of the mysterious source of this new power.
Daemon: Book 1
When a designer of computer games dies, he leaves behind a program that unravels the Internet's interconnected world. It corrupts, kills, and runs independent of human control. It's up to Detective Peter Sebeck to wrest the world from the malevolent virtual enemy before its ultimate purpose is realized: to dismantle society and bring about a new world order.
Daemon: Book 2
The Daemon is in absolute control, using an expanded network of shadowy operatives to tear apart civilization and build it anew. Even as civil war breaks out in the American Midwest in a wave of nightmarish violence, former detective Pete Sebeck--the Daemon's most powerful, though reluctant, operative--must lead a small band of enlightened humans in a movement designed to protect the new world order.
But the private armies of global business are preparing to crush the Daemon once and for all. In a world of shattered loyalties, collapsing societies, and seemingly endless betrayal, the only thing worth fighting for may be nothing less than the freedom of all humankind.
Dagmar Shaw: Book 1
Imagine a game with no boundaries - waiting in a parking lot, sitting at your computer, walking down the street. You could be called at any moment - and you'd better be ready.
This is not a game.
This is a novel of greed, betrayal, and social networking.
Darwin: Book 1
Greg Bear's powerfully written, brilliantly inventive novels combine cutting-edge science and unforgettable characters, illuminating dazzling new technologies--and their dangers. Now, in Darwin's Radio, Bear draws on state-of-the-art biological and anthropological research to give us an ingeniously plotted thriller that questions everything we believe about human origins and destiny--as civilization confronts the next terrifying step in evolution.
A mass grave in Russia that conceals the mummified remains of two women, both with child--and the conspiracy to keep it secret... A major discovery high in the Alps: the preserved bodies of a prehistoric family--the newborn infant possessing disturbing characteristics... A mysterious disease that strikes only pregnant women, resulting in miscarriage. Three disparate facts that will converge into one science-shattering truth.
Molecular biologist Kaye Lang, a specialist in retroviruses, believes that ancient diseases encoded in the DNA of humans can again come to life. But her theory soon becomes chilling reality. For Christopher Dicken--a "virus hunter" at the Epidemic Intelligence Service--has pursued an elusive flu-like disease that strikes down expectant mothers and their offspring. The shocking link: something that has slept in our genes for millions of years is waking up.
Now, as the outbreak of this terrifying disease threatens to become a deadly epidemic, Dicken and Lang, along with anthropologist Mitch Rafelson, must race against time to assemble the pieces of a puzzle only they are equipped to solve. An evolutionary puzzle that will determine the future of the human race... If a future exists at all.
A fiercely intelligent, utterly enthralling novel of adventure and ideas, genetics and evolution, a fast-paced thriller that is grounded in the timeless human themes of struggle, loss, and redemption, Darwin's Radio is sure to become one of the most talked-about books of the year.
Darwin: Book 2
Greg Bear's Nebula Award–winning novel, Darwin's Radio, painted a chilling portrait of humankind on the threshold of a radical leap in evolution - one that would alter our species forever. Now Bear continues his provocative tale of the human race confronted by an uncertain future, where "survival of the fittest" takes on astonishing and controversial new dimensions.
DARWIN'S CHILDREN
Eleven years have passed since SHEVA, an ancient retrovirus, was discovered in human DNA - a retrovirus that caused mutations in the human genome and heralded the arrival of a new wave of genetically enhanced humans. Now these changed children have reached adolescence... and face a world that is outraged about their very existence. For these special youths, possessed of remarkable, advanced traits that mark a major turning point in human development, are also ticking time bombs harboring hosts of viruses that could exterminate the "old" human race.
Fear and hatred of the virus children have made them a persecuted underclass, quarantined by the government in special "schools," targeted by federally sanctioned bounty hunters, and demonized by hysterical segments of the population. But pockets of resistance have sprung up among those opposed to treating the children like dangerous diseases - and who fear the worst if the government's draconian measures are carried to their extreme.
Scientists Kaye Lang and Mitch Rafelson are part of this small but determined minority. Once at the forefront of the discovery and study of the SHEVA outbreak, they now live as virtual exiles in the Virginia suburbs with their daughter, Stella - a bright, inquisitive virus child who is quickly maturing, straining to break free of the protective world her parents have built around her, and eager to seek out others of her kind.
But for all their precautions, Kaye, Mitch, and Stella have not slipped below the government's radar. The agencies fanatically devoted to segregating and controlling the new-breed children monitor their every move - watching and waiting for the opportunity to strike the next blow in their escalating war to preserve "humankind" at any cost.
Directive 51: Book 1
Heather O'Grainne is the Assistant Secretary in the Office of Future Threat Assessment, investigating rumors surrounding something called "Daybreak." The group is diverse and radical, and its members have only one thing in common-their hatred for the "Big System" and their desire to take it down.
Now, seemingly random events simultaneously occurring around the world are in fact connected as part of Daybreak's plan to destroy modern civilization-a plan that will eliminate America's top government personnel, leaving the nation no choice but to implement its emergency contingency program... Directive 51.
Divergent Trilogy: Book 2
One choice can transform you-or it can destroy you. But every choice has consequences, and as unrest surges in the factions all around her, Tris Prior must continue trying to save those she loves-and herself-while grappling with haunting questions of grief and forgiveness, identity and loyalty, politics and love.
Tris's initiation day should have been marked by celebration and victory with her chosen faction; instead, the day ended with unspeakable horrors. War now looms as conflict between the factions and their ideologies grows. And in times of war, sides must be chosen, secrets will emerge, and choices will become even more irrevocable-and even more powerful. Transformed by her own decisions but also by haunting grief and guilt, radical new discoveries, and shifting relationships, Tris must fully embrace her Divergence, even if she does not know what she may lose by doing so.
New York Times bestselling author Veronica Roth's much-anticipated second book of the dystopian Divergent series is another intoxicating thrill ride of a story, rich with hallmark twists, heartbreaks, romance, and powerful insights about human nature.
Divergent Trilogy: Book 3
What if your whole world was a lie?
What if a single revelation - like a single choice - changed everything?
What if love and loyalty made you do things you never expected?
The explosive conclusion to Veronica Roth's #1 New York Times best-selling Divergent trilogy reveals the secrets of the dystopian world that has captivated millions of listeners in Divergent and Insurgent.
Dogs of War: Book 1
Rex is a Good Dog. He loves humans. He hates enemies. He's utterly obedient to Master.
He's also seven foot tall at the shoulder, bulletproof, bristling with heavy calibre weaponry and his voice resonates with subsonics especially designed to instil fear. With Dragon, Honey and Bees, he's part of a Multi-form Assault Pack operating in the lawless anarchy of Campeche, Southeastern Mexico.
Rex is a genetically engineered bioform, a deadly weapon in a dirty war. He has the intelligence to carry out his orders and feedback implants to reward him when he does. All he wants to be is a Good Dog. And to do that he must do exactly what Master says and Master says he's got to kill a lot of enemies. But who, exactly, are the enemies? What happens when Master is tried as a war criminal? What rights does the Geneva Convention grant weapons? Do Rex and his fellow bioforms even have a right to exist? And what happens when Rex slips his leash?
Dream Park: Book 1
They were all playing games.... but one of them was playing for keeps.
Chet Henderson was playing at revenge, an to boost his flagging reputation as a Lore-master.
Richard Lopez was playing to prove this his earlier successes as a Gamemaster were no fluke.
Ollie and Gwen and Mary-em and Tony were playing because it made them feel alive.
Alex Griffin was playing to protect Dream Park's darkest secret.
In Dream Park, everyone plays. But if some win, some have to lose. And losing can be a matter of life or death.
Dream Park: Book 2
Eviane's first visit to the-state-of-art amusement arena Dream Park ended in disaster: the special effects had seemed more real than life... until the holograms she was shooting with live ammunition turned out to be solid flesh and blood... and very, very dead.
Haunted by the past, rebounding from a lengthy spell in a mental hospital, she has returned to Dream Park to exorcise a nightmare that has become reality. But in Dream Park, nothing is what it seems. The Inuit mythology controlling the images is part of a "Fat Ripper Special" designed to implant new behavioral memes. The players are struggling against the game master, one another, and their own demons. And there is a killer who wants to ensure Eviane never regains her memory... no matter what it costs.
Dream Park: Book 3
Dream Park, the ultimate in amusement parks, was about to embark on the greatest Game ever: the California Voodoo Game. Across the world bets were being placed; fortunes and reputations hung in the balance. Gaming careers would be made--or destroyed. And the most advanced software package ever invented was going to be tested.
But one of the players was a murderer--and worse. Only Alex Griffin, head of Dream Park Security, and Game Master Tony McWhirter guessed the extent of the treachery tainting the Game. Somehow, they had to catch the killer--but above all, the Game must go on....
Dream Park: Book 4
The Year: 2085. Humanity has spread throughout the solar system. A stable lunar colony is agitating for independence. Lunar tourism is on the rise...
Against this background, professional "Close Protection" specialist Scotty Griffin, fresh off a disastrous assignment, is offered the opportunity of a lifetime: to shepherd the teenaged heir to the Republic of Kikaya on a fabulous vacation. Ali Kikaya will participate in the first live action role playing game conducted on the Moon itself. Having left Luna--and a treasured marriage--years ago due to a near-tragic accident, Scotty leaps at the opportunity.
Live Action Role Playing attracts a very special sort of individual: brilliant, unpredictable, resourceful, and addicted to problem solving. By kidnapping a dozen gamers in the middle of the ultimate game, watched by more people than any other sporting event in history, they have thrown down an irresistible gauntlet: to "win" the first game that ever became "real." Pursued by armed and murderous terrorists, forced to solve gaming puzzles to stay a jump ahead, forced to juggle multiple psychological realities as they do...this is the game for which they've prepared their entire lives, and they are going to play it for all it's worth.
Hugo and Nebula Award nominated novelette. It originally appeared in the anthology Universe 9 (1979), edited by Terry Carr. It can also be found in the anthologies The 1980 Annual World's Best SF, edited by Donald A. Wollheim and Arthur W. Saha, and The Best Science Fiction of the Year #9 (1980). It is included in the collections Blue Champagne (1986) and The John Varley Reader (2004).
Emberverse: Emberverse I: Book 1
The Change occurred when an electrical storm centered over the island of Nantucket produced a blinding white flash that rendered all electronic devices and fuels inoperable. What follows is the most terrible global catastrophe in the history of the human race-and a Dark Age more universal and complete than could possibly be imagined.
Empire: Book 1
The American Empire has grown too fast, and the fault lines at home are stressed to the breaking point. The war of words between Right and Left has collapsed into a shooting war, though most people just want to be left alone.
The battle rages between the high-technology weapons on one side, and militia foot-soldiers on the other, devastating the cities, and overrunning the countryside. But the vast majority, who only want the killing to stop, and the nation to return to more peaceful days, have technology, weapons and strategic geniuses of their own.
When the American dream shatters into violence, who can hold the people and the government together? And which side will you be on?
Orson Scott Card is a master storyteller, who has earned millions of fans and reams of praise for his previous science fiction and fantasy novels. Now he steps a little closer to the present day with this chilling look at a near future scenario of a new American Civil War.
Empire: Book 2
The war of words between right and left collapsed into a shooting war, and raged between the high-technology weapons on each side, devastating cities and overrunning the countryside.
At the close of Empire, political scientist and government adviser Averell Torrent had maneuvered himself into the presidency of the United States. And now that he has complete power at home, he plans to expand American imperial power around the world.
Opportunity comes quickly. There's a deadly new plague in Africa, and it is devastating the countryside and cities. President Torrent declares American solidarity with the victims, but places all of Africa in quarantine until a vaccine is found or the disease burns itself out. And he sends Captain Bartholomew Coleman, Cole to his friends, to run the relief operations and protect the American scientists working on identifying the virus. If Cole and his team can avoid dying of the plague, or being cut down by the weapons of fearful African nations, they might do some good. Or they might be out of the way for good.
Ender's Universe: Ender's Shadow: Book 2
The War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more.
But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heros they are potential weapons that can bring power to the countries that control them. One by one, all of Ender's Dragon Army are kidnapped. Only Bean escapes and he turns for help to Ender's brother Peter.
Peter Wiggin, Ender's older brother, has already been manipulating the politics of Earth from behind the scenes. With Bean's help, he will eventually rule the world.
Ender's Universe: Ender's Shadow: Book 3
Bestselling author Orson Scott Card brings to life a new chapter in the saga of Ender's Earth.
Earth and its society has been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics--the unity enforced upon the warring nations by an alien enemy has shattered. Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School.
But one person has a better idea. Peter Wiggin, Ender's older, more ruthless, brother, sees that any hope for the future of Earth lies in restoring a sense of unity and purpose. And he has an irresistible call on the loyalty of Earth's young warriors. With Bean at his side, the two will reshape our future.
Here is the continuing story of Bean and Petra, and the rest of Ender's Dragon Army, as they take their places in the new government of Earth.
Ender's Universe: Ender's Shadow: Book 4
Bean's past was a battle just to survive. He first appeared on the streets of Rotterdam, a tiny child with a mind leagues beyond anyone else. He knew he could not survive through strength; he used his tactical genius to gain acceptance into a children's gang, and then to help make that gang a template for success for all the others. He civilized them, and lived to grow older. Then he was discovered by the recruiters for the Battle School.
For Earth was at war -- a terrible war with an inscrutable alien enemy. A war that humanity was near to losing. But the long distances of interstellar space has given hope to the defenders of Earth -- they had time to train military geniuses up from childhood, forging them into an irresistible force in the high-orbital facility called the Battle School. That story is told in two books, the beloved classic Ender's Game, and its parallel, Ender's Shadow.
Bean was the smallest student at the Battle School, but he became Ender Wiggins' right hand. Since then he has grown to be a power on Earth. He served the Hegemon as strategist and general in the terrible wars that followed Ender's defeat of the alien empire attacking Earth. Now he and his wife Petra yearn for a safe place to build a family -- something he has never known -- but there is nowhere on Earth that does not harbor his enemies -- old enemies from the days in Ender's Jeesh, new enemies from the wars on Earth. To find security, Bean and Petra must once again follow in Ender's footsteps. They must leave Earth behind, in the control of the Hegemon, and look to the stars.
Extinction Cycle: Book 1
Master Sergeant Reed Beckham has led his Delta Force Team, codenamed Ghost, through every kind of hell imaginable and never lost a man. When a top secret Medical Corps research facility goes dark, Team Ghost is called in to face their deadliest enemy yet--a variant strain of Ebola that turns men into monsters.
After barely escaping with his life, Beckham returns to Fort Bragg in the midst of a new type of war. As cities fall, Team Ghost is ordered to keep CDC virologist Dr. Kate Lovato alive long enough to find a cure. What she uncovers will change everything.
Total extinction is just on the horizon, but will the cure be worse than the virus?
Extinction Cycle: Book 2
The dust from Dr. Kate Lovato's bioweapon has settled. Projections put death counts in the billions. Her weapon was supposed to be the endgame, but it turned a small percentage of those infected with the Hemorrhage Virus into something even worse.
Survivors call them Variants. Irreversible epigenetic changes have transformed them into predators unlike any the human race has ever seen. And they are evolving.
The fractured military plans Operation Liberty--a desperate mission designed to take back the cities and destroy the Variant threat. Master Sergeant Reed Beckham agrees to lead a strike team into New York City, but first he must return to Fort Bragg to search for the only family he has left.
As Operation Liberty draws closer, Kate warns Beckham that Team Ghost won't just face their deadliest adversary yet, they may be heading into a trap...
Extinction Cycle: Book 3
humans are losing the war. Master Sergeant Reed Beckham and the survivors of 1st Platoon must battle through the tunnels--where they make a grisly discovery.
Dr. Kate Lovato is working on a new bioweapon to destroy the Variants when a derelict Navy Destroyer crashes into the Connecticut shoreline carrying yet another threat.
As the doomsday clock ticks down and military bases fall across the country, the human race enters the age of extinction. Will they prevail--or will mankind vanish off the face of the planet?
Extinction Cycle: Book 4
Central Command is gone, the military is fractured, and the surviving members of Team Ghost, led by Master Sergeant Reed Beckham, have been pushed to the breaking point.
Betrayed by the country they swore to defend and surrounded by enemies on all sides, Team Ghost has one mission left: protect Dr. Kate Lovato and Dr. Pat Ellis while they develop a weapon to defeat the Variants once and for all. But after a grisly discovery in Atlanta, Kate and Ellis realize their weapon might not be able to stop the evolution of the monsters.
Joined by unexpected allies and facing a new threat none of them saw coming, the survivors are running out of time to save the human race from extinction.
Extinction Cycle: Book 5
Almost seven weeks have passed since the Hemorrhage Virus ravaged the world. The remnants of the United States military have regrouped and relocated Central Command to the George Washington Carrier Strike Group. It's here, in the North Atlantic, that President Jan Ringgold and Vice President George Johnson prepare to deploy a new bioweapon and embark on the final mission to take back the country from the Variants.
With his home gone and his friends kidnapped, Master Sergeant Reed Beckham and his remaining men must take drastic measures to save what's left of the human race.
Extinction Cycle: Book 6
The newly christened leader of Delta Force Team Ghost, Master Sergeant Joe Fitzpatrick arrives in Normandy over 70 years after Allied Forces joined the fight against the Nazis. The war to free survivors and eradicate pockets of adult Variants and their offspring is underway by the European Unified Forces. But as the troops push east, rumors of a new type of monster spread through the ranks. Fitz and his new team quickly realize that the fight for Europe might be harder than anyone ever imagined.
Back in the States, Captain Reed Beckham and Dr. Kate Lovato are settling into a new life on Plum Island. Across the United States, the adult Variants have all been wiped out, and the juveniles are on the run. But the survivors soon realize there are other monsters at home, and they may be human.
Extinction Cycle: Book 7
An army advances...
In Europe, Master Sergeant Joe Fitzpatrick and Team Ghost return from a mission deep into enemy territory only to find that the Variant army has grown stronger, and they are advancing toward the EUF's stronghold in Paris.
On the brink of Civil War...
Back in the United States, President Ringgold and Dr. Kate Lovato are on the run. The Safe Zone Territories continue to rally behind the ROT flag, leaving Ringgold more enemies than allies. But there are still those who will stand and fight for America. Captain Rachel Davis and Captain Reed Beckham will risk everything to defeat ROT and save the country from collapsing into Civil War.
You Have Arrived at Your Destination
Forward: Book 4
Nature or nurture? Neither. Discover a bold new way to raise a child in this unsettling story of the near future by the New York Times bestselling author of A Gentleman in Moscow.
When Sam's wife first tells him about Vitek, a twenty-first-century fertility lab, he sees it as the natural next step in trying to help their future child get a "leg up" in a competitive world. But the more Sam considers the lives that his child could lead, the more he begins to question his own relationships and the choices he has made in his life.
Forward: Book 6
In the near future, if Vegas games are ingeniously scam-proof, then the heists have to be too, in this imaginative and whip-smart story by the New York Times bestselling author of The Martian.
An IT whiz at the Babylon Casino is enlisted to upgrade security for the game of keno and its random-number generator. The new quantum computer system is foolproof. But someone on the inside is no fool. For once the odds may not favor the house--unless human ingenuity isn't entirely a thing of the past.
Frontiers of Imagination: Book 59
In the twenty-first century, a battered world is ruled by a crafty old tyrant, Genghis II Mao IV Khan. The Khan is ninety-three years old, his life systems sustained by the skill of Mordecai Shadrach, a brilliant young surgeon whose chief function is to replace the Khan's worn-out organs. Within the vast tower-complex, the most advanced equipment is dedicated to three top-priority projects, each designed to keep the Khan immortal. Most sinister of these is Project Avatar, by which the Khan's mind and persona are to be transferred to a younger body.
Shadrach makes the unsettling discovery that it is his body that is to be used. His friends beg him to flee, but he refuses to panic.Instead, and with startling composure, he evolves a dangerous plan that could change the face of the earth or, if it backfires, mean the end of life.
"Shadrach in the Furnace" is at once a broad, sweeping novel and a harsh, abrasive, irreverent book about a life-and-death battle between two titans - one the epitome of evil, the other a paragon of idealism - in a society pushed to extremes.
Intervention sets the scene for Julian May's new trlogy of the Galactic Milieu. This has been split into two books: The Surveillance (containing Prologue, The Surveillance, and The Disclosure) and The Metaconcert, containing The Intervention and Epilogue.
For 60 000 years the five races of the Galactic Milieu have watched and waited for the time when human mental development on Earth is ready for the Intervention...
As the twentieth century draws to its end, phenomenal mental powers are displayed by 'operants' all across our planet... They can 'farspeak' one another telepathically. They can build mental shields and they are capable of coercion by power of mind.
One of there is Rogatien Remillard, a dealer in secondhand books, whose memories - written a century on - form the core of this chronicle. They tell of a world where the mind has become a weapon; and of two brothers, each possessed of extraordinary powers - one a peace-bringer, the other an advocate of evil...
Galaxy Science Fiction: Book 3
Here is the compelling story of the launching of Prometheus -- Earth's first true spaceship -- and of the men who made it happen.
Dirk Alexson:
Chronicler of the greatest space adventure of all time, he was chosen to immortalize the incredible story of the men and their heroic mission.
Sir Robert Derwent:
Direct-General of Interplanetary -- London Headquarters for the international space-flight project -- he was the man who got the mission off the ground and into the pages of history.
Professor Maxton:
The world's leading atomic engineer, he designed the huge ship's drive units and he waited with the rest of the world to see if the project would be a success.
The future is blue. Endless blue... except for a few small places that float across the hot, drowned world left behind by long-gone fossil fuel-guzzlers. One of those patches is a magical place called Garbagetown.
Tetley Abednego is the most beloved girl in Garbagetown, but she's the only one who knows it. She's the only one who knows a lot of things: that Garbagetown is the most wonderful place in the world, that it's full of hope, that you can love someone and 66% hate them all at the same time.
But Earth is a terrible mess, hope is a fragile thing, and a lot of people are very angry with her. Then Tetley discovers a new friend, a terrible secret, and more to her world than she ever expected.
The first quarter of this book was published as the novelette The Past Is Red and it can be read for free at Clarkesworld.
Gilead: Book 1
In the world of the near future, who will control women's bodies?
Offred is a Handmaid in the Republic of Gilead. She may leave the home of the Commander and his wife once a day to walk to food markets whose signs are now pictures instead of words because women are no longer allowed to read. She must lie on her back once a month and pray that the Commander makes her pregnant, because in an age of declining births, Offred and the other Handmaids are only valued if their ovaries are viable.
Offred can remember the days before, when she lived and made love with her husband Luke; when she played with and protected her daughter; when she had a job, money of her own, and access to knowledge. But all of that is gone now....
Funny, unexpected, horrifying, and altogether convincing, The Handmaid's Tale is at once scathing satire, dire warning, and tour de force.
Gilead: Book 2
When the van door slammed on Offred's future at the end of The Handmaid's Tale, readers had no way of telling what lay ahead for her--freedom, prison or death.
With The Testaments, the wait is over.
Margaret Atwood's sequel picks up the story fifteen years after Offred stepped into the unknown, with the explosive testaments of three female narrators from Gilead.
Ghost in the Shell - Stand Alone Complex: The Lost Memory
GITS-SAC: Book 1
Since being formed as a shadow peacekeeping organization, Section 9 has faced almost countless adversaries both in the real world and in cyberspace, but none like "The Awakened," a group of terrorists who seem to have the ability to take over the minds and bodies of almost anyone and use them to commit crimes against the state, leaving their pawns unaware of who was controlling them. When Major Motoko Kusanagi is able to capture one of the boys used as a pawn she hacks into his cyberbrain to find out who the ringleader is, but what she discovers will take her and the operatives of Section 9 on a journey deep into the heart of cyberspace, and the answers she finds will shake Section 9 to its core.
Ghost in the Shell - Stand Alone Complex: Revenge Of The Cold Machines
GITS-SAC: Book 2
2030 Tokyo: While patrolling Tokyo's post-World War III refugee zones Togusa, the newest member of Section 9, discovers that one of the most powerful cyber-criminals his squad has ever faced has plans to kill their leader, Section 9 Chief Daisuke Aramaki, in one of three stories in this collection, and it will take all of the members of Section 9 to stop him. The action heats up in the stories "Double Targets," "First Love, Last Love" and "Revenge of the Cold Machines".
Ghost in the Shell - Stand Alone Complex: White Maze
GITS-SAC: Book 3
The year is 2030. Advances in robotics and cyberbrain technology have transformed the world into a miraculous place where almost anything is possible - even the melding of humans and machines. In this not-too-distant future, the crimes of flesh and metal are investigated by Section 9, an elite counterterrorist squad headed by Chief Aramaki and his cyborg sidekick, Major Motoko Kusanagi. When dead bodies, drained of blood and with two bite marks on their necks, start turning up on the streets of Tokyo, it isn't long before the entire city is in a panic. As Major Kusanagi and the other members of Section 9 investigate the killings they begin to wonder - is the killer a real vampire or something much worse? In a dark world of murder, where cyberbrain hacks and treacherous conspiracies reach to the furthest heights of government, Section 9 is all that stands between the people and anarchy.
Gregg Press Science Fiction Series: Book 36
Human crisis in a computer world.
Rear cover synopsis:
"Bohn, the omnipotent computer whose flashing circuits and messianic pronouncements dictate what tomorrow will--or will not--be.
But Matthew Oliver is flesh and blood and full of questions--not nearly as certain as the machine he's appointed to serve.
And the right hand of science seldom knows what the left hand is doing..."
Gregg Press Science Fiction Series: Book 40
334, the city street address of a place where time pivots forward and backward, is the setting of a unique odyssey through human history.
Dr. Bloodmoney: or, How We Got Along After the Bomb
Gregg Press Science Fiction Series: Book 53
Dr. Bloodmoney is a post-nuclear-holocaust masterpiece filled with a host of Dick's most memorable characters: Hoppy Harrington, a deformed mutant with telekinetic powers; Walt Dangerfield, a selfless disc jockey stranded in a satellite circling the globe; Dr. Bluthgeld, the megalomaniac physicist largely responsible for the decimated state of the world; and Stuart McConchie and Bonnie Keller, two unremarkable people bent the survival of goodness in a world devastated by evil. Epic and alluring, this brilliant novel is a mesmerizing depiction of Dick's undying hope in humanity.
Gregg Press Science Fiction Series: Book 63
Philip K Dick's classic dystopian novel set in the future where the remaining human survivors on Earth must gamble for their future with aliens from Titan, one of the moons circling Saturn.
Roaming the pristine landscape of Earth, cared for by machines and aliens, the few remaining humans alive since the war with Titan play Bluff, allowing them to win or lose property and also form new marriages in order to maximise the remote chance some pairings will produce a child. When Pete Garden, a particularly suicidal member of the Pretty Blue Fox game-playing group, loses his current wife and his deed to Berkeley, he stumbles upon a far bigger, more sinister version of the game.
The telepathic, slug-like Vugs of Titan are the players and at stake is the Earth itself. The Game-Players of Titan is a brilliantly conceived vision of a future dystopia, full of imaginative detail, moments of pure humour and thought-provoking musings on the nature of perception, as the seemingly straightforward narrative soon turns into a tumultuous nightmare of delusion, precognition and conspiracy.
Matters Arising from the Identification of the Body
Guerline Scarfe Investigations: Book 1
Sir Julius Vogel Award-winning and Aurealis and Ditmar-nominated Novella
She took her helmet off.
That's where it starts; that's where it ends.
That's all there is.
Tanja Morgenstein, daughter of a wealthy industrialist and a geochemist, is dead from exposure to Titan's lethal, chilled atmosphere, and Guerline Scarfe must determine why.
The Gumshoe, the Witch, and the Virtual Corpse
Gumshoe: Book 1
Welcome to 21st century Atlanta.
During your stay, depending on your tastes, you can cruise gay midtown (I hear that the Inquisition Health Club has introduced manacles and chains to the aerobics class) or check out the Reverend-Senator Stonewall's headquarters at Freedom Plaza (watch out for the Christian Militia guarding it, though) or attend a sky-clad Wiccan sabbat (by invitation only).
Avoid the courthouse, where the Cherokee have turned out in full war-paint to renegotiate a nineteenth century land deal.
Also stay away from all cemeteries, at least until the police find out why someone is disinterring and crucifying corpses.
Halting State: Book 1
In the year 2018, Sergeant Sue Smith of the Edinburgh constabulary is called in on a special case. A daring bank robbery has taken place at Hayek Associates, a dot-com startup company that's just been floated on the London stock exchange. The suspects are a band of marauding orcs, with a dragon in tow for fire support, and the bank is located within the virtual reality land of Avalon Four. For Smith, the investigation seems pointless. But she soon realizes that the virtual world may have a devastating effect in the real one-and that someone is about to launch an attack upon both...
Halting State: Book 2
Detective Inspector Liz Kavanaugh is head of the Rule 34 Squad, monitoring the Internet to determine whether people are engaging in harmless fantasies or illegal activities. Three ex-con spammers have been murdered, and Liz must uncover the link between them before these homicides go viral.
Hank Palace: Book 1
What's the point in solving murders if we're all going to die soon, anyway?
Detective Hank Palace has faced this question ever since asteroid 2011GV1 hovered into view. There's no chance left. No hope. Just six precious months until impact.
The Last Policeman prese